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Lineage II Forum » Giran (General) » What makes this game special?

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54 posts found
  channel84

Novice Member

Joined: 10/19/06
Posts: 600

12/07/11 3:23:16 AM#41

This game for me is the last surviving old school style mmo. It got difficulty, open world to explore with scale and size that feel right. This game is not for the themepark/instant gratificatier club.

For me L2 is currently one of the best mmo the market have to offer right now.

  Raven

Novice Member

Joined: 5/20/06
Posts: 1987

"Only the dead have seen the end of war" Plato

12/07/11 9:05:56 AM#42
Originally posted by Coldices
Originally posted by rav3n2
A couple of days ago I was doing the 2nd class transfer quest on my alt to get the mentee certificate on my main, during this quest there are various bosses that only spawn one at a time. When I got to the place ppl were queuin up their chars and when someone skipped the line everyone told them off and one guy even died. This is what makes this game special for me.

http://www.youtube.com/watch?v=iEn_VfoPcW8

 this :)?

HAHA that exactly which server was that on, it was on Naia for me, there were queues on every mob hehe.

  User Deleted
12/07/11 6:35:07 PM#43
Originally posted by spinesplit

 Here is me soloing on a level 76 character. Please show me a free mmo...or even a pay 2 play one that can offer this.

http://www.youtube.com/watch?v=SxtXVEvohPU

 

You have lots to say about the game but what level are you?

 

You are calling art and poetry a grind.....

I hate to be the one to tell you this...but thats what we do in l2...we grind....but its not *mindless* *or* basic without skill* its actually very intense and a simple mistake can set you back hours if you die at higher levels... Lineage 2 only becomes epic when you are high level and can throw around some weight in pvp.......

I think I know exactly where you are in that vid... and oh how I hate that spot... the respawns can be a bitch lol.

Well... then again, I wasn't on a nuker that could one-shot everything either :-p

 

Regarding the OP.... I completely understand where you're coming from with your impressions because I've been there myself and have heard the same impressions from myriad others. So, I don't blame you for the impression you have, nor will I "flame" you for it. 

The thing I find about Lineage 2 or, indeed, most any open FFA PvP MMO is that it's never about the PvE. The PvE is there, certainly. You can grind mobs. You can quest, etc. etc. But all of that is really a means to an end, not an end in itself. If your impression comes entirely from PvE, then yes.. it's going to seem very boring and one-dimensional because, frankly, you're only experiencing 1 dimension of the game - and not even its real "core" one at that.

I think the best way you can get a true and complete understanding for what L2 is and what makes it special (to those who feel that way about it anyway) is to experience what it's like to be in a clan that's at war with multiple other clans. To be involved in an Alliance who is helping each other (or even another clan) wrest control of a castle from another clan.... or helping to defend one already under their control. The shifting of human politics and the drama (mostly the good kind) that arises from it... the unlikely ad hoc alliances that form out of unusual circumstances... It's all so dynamic and ever-changing that you can just about get a grasp on what's going on, and suddenly everything's changed. 

Every time I'd come back to game and re-connect with my clan, the first thing I'd ask  was "So what have I missed since I'm away?" And there would always be an earfull... new wars, new clans/alliances... the comings and goings of notable players... which actually brings me to something I rarely *ever* see in MMOs these days. 

Lineage 2 is one of the few remaining MMOs where your reputation matters. Your actions follow you, for better or worse. Things really can have a chain reaction in that game... especially when you get into the political aspects of it.

Emotions can run high in L2... and it's amazing to see what comes of it when they do.

So, when I think about it, THAT is what L2 is all about, and THAT is what many people never get to experience... which is unfortunate. If they did, there would be that much more to talk about.

 

 

  ChinaCat

Novice Member

Joined: 7/06/07
Posts: 697

12/07/11 10:14:59 PM#44
Originally posted by channel84

This game for me is the last surviving old school style mmo. It got difficulty, open world to explore with scale and size that feel right. This game is not for the themepark/instant gratificatier club.

For me L2 is currently one of the best mmo the market have to offer right now.

This is how I feel about it as well.  The other aspect of Lineage ][ that's special for me is the feeling of combat.  It's difficult to explain and just a personal opinion, but I feel far more engaged and involved in both PvE & PvP not so much in its mechanics but how it feels while fighting.

I've always been a big fan of this game and find the decisions in going F2P and increasing the speed of leveling, drops, etc., very smart and appropriate as L2 is an end game now and one that even new players can enjoy in a reasonable period of time.

ps: That youtube video linked to Gaming Etiquette in L2 is priceless. lol

-CC

"Lately it occurs to me,
what a long, strange trip it's been". -Hunter

  agrmonster

Apprentice Member

Joined: 10/28/08
Posts: 4

12/07/11 11:39:50 PM#45

The new tutorial zone and the easy exp quests from level 1 - 75 really doesn't do the game justice at all. Neither does the new PK system which essentially creates a newbie "safe zone" since low level characters won't dare to PK and have to deal with the increased penalty.

 

Lineage 2 back in the earlier Chronicles (c1 c2 c3) gave me that sense of accomplishment like games such as Demon or Dark Souls does for many people because it was much more challenging.

Before you pretty much started with the clothes on your back, no free equipments handed to you, you had to earn every adena to buy the gear you needed, and also there wasn't enough SP to learn every skill so you had to choose carefully. Higher grade gear had to be crafted from gathering lots of different materials all over the game world.

No free buffs, so either you just stuck with your own self buffs (if you had any), look for someone and ask for buffs (might cost ya), or buy some items that gave you small buffs.

Lack of good equip and buffs means mobs were much tougher than they are now, so it was actually challenging. You had to do various quests to earn enough adena, and class change quests were much longer and some were chain quests.

On top of all this there would be regular PvP/Pks even at low lvl so you had to watch your back.

 

Everything I've listed above is pretty much gone from the level 1- 75 experience now as they spoon-feed you everything you need to lvl up faster to focus on their late-end game "awakening" experience, so it isn't surprising that lower levels feel so dull, generic, no sense of accomplishment (which I feel so too atm).

 

If you really wanna give Lineage 2 a go I'd say at least get a char to 76+ since the game's focus is on later level contents.

  RajCaj

Advanced Member

Joined: 3/11/08
Posts: 684

12/08/11 8:59:23 AM#46
Originally posted by agrmonster

The new tutorial zone and the easy exp quests from level 1 - 75 really doesn't do the game justice at all. Neither does the new PK system which essentially creates a newbie "safe zone" since low level characters won't dare to PK and have to deal with the increased penalty.

 

Lineage 2 back in the earlier Chronicles (c1 c2 c3) gave me that sense of accomplishment like games such as Demon or Dark Souls does for many people because it was much more challenging.

Before you pretty much started with the clothes on your back, no free equipments handed to you, you had to earn every adena to buy the gear you needed, and also there wasn't enough SP to learn every skill so you had to choose carefully. Higher grade gear had to be crafted from gathering lots of different materials all over the game world.

No free buffs, so either you just stuck with your own self buffs (if you had any), look for someone and ask for buffs (might cost ya), or buy some items that gave you small buffs.

Lack of good equip and buffs means mobs were much tougher than they are now, so it was actually challenging. You had to do various quests to earn enough adena, and class change quests were much longer and some were chain quests.

On top of all this there would be regular PvP/Pks even at low lvl so you had to watch your back.

 

Everything I've listed above is pretty much gone from the level 1- 75 experience now as they spoon-feed you everything you need to lvl up faster to focus on their late-end game "awakening" experience, so it isn't surprising that lower levels feel so dull, generic, no sense of accomplishment (which I feel so too atm).

 

If you really wanna give Lineage 2 a go I'd say at least get a char to 76+ since the game's focus is on later level contents.

I started playing L2 during open beta thru C3 and I can identify with some of what you said.  However, the level cap isn't 60 anymore....its 99.  And to compete in the Olympiad, you have to subclass (starting over at lvl 40).  In addition, there is room for 2 or 3 sublcasses per toon.  You have to have some way to get people fast tracked into those later "end game" levels.

 

While the leveling process in L2 is VERY much linear....the player interaction is very much sandbox (with the factionless FFA pvp system).  In order for sandbox environments to thrive, you need PEOPLE.  L2 once had a dozen or so servers...and was whittled down to only TWO prior to the last update.  Considering the game is so group dependent at later levels.....you need new blood infused in the system if you're able to sustain a satisfactory endgame experience for those folks that have put in years and years of time into the game.  The changes were neccessary.

 

Also, I think a lot of people miss that this game was originally primarily developed and designed for the Eastern audience.  In the early days of L2, there was a lot of strife between the Western & Eastern communities during the development of all the expansions.  Game mechanics were being changed to balance the game play for the Eastern players (that were MUCH more guild / alliance focused) which made it VERY tough on the Western audence that prefered to solo and hunt in smaller groups. 

 

Now that NCWest is running the show, we have a game more tailored to the Western audience....which means more people playing.  Making the leveling process easier for games like WOW (where leveling IS the game) I think cheapens that experience.  L2 has always been about endgame social interaction.....and as such, getting people to the last 20 levels ASAP I think will get some fresh blood into the castle sieges & territory wars.

 

And by the way.....I've seen more PvP & PKs on the new Shillien server (at low levels by the way)  in the last week than I seen on Chronos in the few months leading up to the expansion.

  Wrender

Apprentice Member

Joined: 2/03/04
Posts: 1426

The truth shall set you free!
The truth shall piss you off!

4/28/12 7:33:20 AM#47
Originally posted by Kyleran
Originally posted by Sovrath

Op, I think the problem is that you are not seeing the forest from the trees.

The game has traditional grind mechanics and the "themepark" mechanics are a new thing as it never had this component.

what you are missing is being part of an active clan and taking part in the world.Being part of the politics or just being "the bad guys" or "the good guys". Or something in between.

Or, being a pk'er and trying to harass players. or...

learning the economy and being a crafter and selling mats and making money,... or

well, anything you want.

This game is about player interaction. All this leveling stuff is necessary but it's not "the game". It's essentially method of getting you out into the world, gaining power while you find your way in the world.

So tell us what you want to do in this world and we will give you advice on how to start.

Now its been many years since I played, but much of what you're speaking about above as being the fun stuff really only comes into its own at the upper levels, and back in the day it was a long, long grind to get to those upper levels.

They say it's improved some, but how much really?

 

 Well I played L2 back in BETA and a few months after and the grind was horrible. After reading about the new changes and less grind I was very excited to try it ont again. I never could get high enough lvl to participate in the endgame "fun" stuff and always was wishing and hoping they would eventually make this game easier to lvl. Well they finally did it but I'm thinking they might have "overdid it. From what I have learned from talking to fellow players the game has lost a lot of it's complexity now. Crafting is pretty much useless from what I have heard. Still dunno about the endgame yet only been playing a week or 2 but I'm already lvl 34ish and that is higher than I ever got in months of playing from the early days. Guess time will tell but so far , at least for me there is just something about the game that I find calling me to play more and more. Can't quite put my finger on what it is but so far I am liking it more and more. I am in a really good clan and that helps a lot. Guess time will tell if the fun continues.....Keeping my fingers crossed....

  Thralia

Novice Member

Joined: 10/21/06
Posts: 234

4/28/12 7:35:40 AM#48

@ OP

 

best past lvl 60/endgame PvP! played l2 for 4.5y

  Wrender

Apprentice Member

Joined: 2/03/04
Posts: 1426

The truth shall set you free!
The truth shall piss you off!

4/28/12 7:40:43 AM#49
Originally posted by agrmonster

The new tutorial zone and the easy exp quests from level 1 - 75 really doesn't do the game justice at all. Neither does the new PK system which essentially creates a newbie "safe zone" since low level characters won't dare to PK and have to deal with the increased penalty.

 

Lineage 2 back in the earlier Chronicles (c1 c2 c3) gave me that sense of accomplishment like games such as Demon or Dark Souls does for many people because it was much more challenging.

Before you pretty much started with the clothes on your back, no free equipments handed to you, you had to earn every adena to buy the gear you needed, and also there wasn't enough SP to learn every skill so you had to choose carefully. Higher grade gear had to be crafted from gathering lots of different materials all over the game world.

No free buffs, so either you just stuck with your own self buffs (if you had any), look for someone and ask for buffs (might cost ya), or buy some items that gave you small buffs.

Lack of good equip and buffs means mobs were much tougher than they are now, so it was actually challenging. You had to do various quests to earn enough adena, and class change quests were much longer and some were chain quests.

On top of all this there would be regular PvP/Pks even at low lvl so you had to watch your back.

 

Everything I've listed above is pretty much gone from the level 1- 75 experience now as they spoon-feed you everything you need to lvl up faster to focus on their late-end game "awakening" experience, so it isn't surprising that lower levels feel so dull, generic, no sense of accomplishment (which I feel so too atm).

 

If you really wanna give Lineage 2 a go I'd say at least get a char to 76+ since the game's focus is on later level contents.

 Question: How is the gameplay after lvl 70 nowdays? Did they ruin that as well or is it worth playing to the endgame lvls in L2? I always wanted to be able to participate in all that cool looking stuff I saw and drooled over in the videos I watched from the early days. Please tell me that they at least kept the castle seiges and territory wars for endgame and that people get involved in all that on a mass scale as it was intended or am I just wasting my time trying to lvl up ASAP to see?

  Jabas

Elite Member

Joined: 7/23/08
Posts: 1010

4/30/12 8:54:04 AM#50
Originally posted by Wrender
Originally posted by agrmonster

 

 Question: How is the gameplay after lvl 70 nowdays? Did they ruin that as well or is it worth playing to the endgame lvls in L2? I always wanted to be able to participate in all that cool looking stuff I saw and drooled over in the videos I watched from the early days. Please tell me that they at least kept the castle seiges and territory wars for endgame and that people get involved in all that on a mass scale as it was intended or am I just wasting my time trying to lvl up ASAP to see?

IMO L2 is divide in 3 main fases:

1 - 41: Story driven (new content)

42 - 84: Old style grinding mobs, dailys quests, daily instances

85+ : Dailys and alot of group content on daily format too. Better be in a active clan or at least have a nice friend list.

 

Now, having a active clan can make a huge diference between having fun in end game or not and depends how many hours u play each day.

I play around 3 hours and is impossible to do all dailys activitys in-game, the group ones.

 

About war, things are still the same. Every 15 days at weekends war hapens. I dont know wich is the minimum lvl to participate but try this:

Go to a town, Dion for example and look for "terriotry manager" or "captain" (dont remember) and try to registe in any war as a mercenary.

When war start just go to a castle, Aden is cool, attack and have fun watching. In the end you will be reward with territory badges. Do this evey 15 days, you going to need that badges.

I only start to do last week 

  Trissa

Novice Member

Joined: 9/26/08
Posts: 251

5/25/12 6:59:58 AM#51
I understand and share what Sovrath said and I understand too that very few people can understand it.
Only people and of course not all that was in the launch of L2 and played enough time can understand what this game was for a fortunate group of mmos players.
 
I was in the open beta in Hindemith and played more or less with no break till C4-C5 can’t remember very well.
That time was the best time by so far I got in an online game. It was a wonderful experience and today I know it’s not going to be repeated. I’m back in Lineage2 but probably I’m not going to be there for long.
 
What made the experience unrepeatable was a conjunction of things.
But in my point of view, what I feel, four of them were key points.
 
First at those times (and only at those times) you get in the real endgame at level 1 (endgame concept got no sense in the first times of L2).
 
Second the game was really hard (in terms of what do you need to do to achieve the most humble goal).
 
Third you were forced to cooperate with the other players to be able to progress and, more than this, to play.
 
Fourth a real competition, open PvP with rules to moderate the abuse, open economy, no instances where to hide. The competition was not about more or less accurate ranks or speeds. The competition was for the land for the power, minute by minute against your enemies. And your enemies were not only the clan that was in war with your clan. The party disputing your room in the grinding field, the raid disputing the right to kill the boss, … . All of them friends and enemies were the community that made the game. This community progressed together, friends and enemies changing day by day by the actions of the players not by the mechanics of the game.
 
I have played many games after this Lineage 2 that don’t exist anymore, very good games but different. I couldn’t find any of the above key points in all these new games. You can argue about it but, let me be so arrogant; if you weren’t there you have no clue about what I’m talking.
 
As you see I’m not talking about combat or crafting mechanics or target or … all those things have nothing to do with what made the retail servers of Lineage 2 pure legends to some of us.
 
Regards
  Jockan

Hard Core Member

Joined: 9/03/08
Posts: 4184

Playing Elder Scrolls Online and proving haters wrong one day at a time.

5/25/12 8:28:32 AM#52

Linage 3 is comming so we will see. Lineage 2 was an open world sandbox type game that was unlike anything I have ever played and I have played them all. As the above poster said if you were not there you have no idea what we are talking about.

  Theocritus

Apprentice Member

Joined: 7/15/08
Posts: 3616

5/25/12 8:32:45 AM#53

     I never saw what was so thrilling about L2 either...To me it was a boring grindfest..... ALso both games the majority of the playerbase was in Asia....I guess it mainly appealed to the Asian market than the western market

  Jockan

Hard Core Member

Joined: 9/03/08
Posts: 4184

Playing Elder Scrolls Online and proving haters wrong one day at a time.

5/25/12 7:28:09 PM#54
Originally posted by Theocritus

     I never saw what was so thrilling about L2 either...To me it was a boring grindfest..... ALso both games the majority of the playerbase was in Asia....I guess it mainly appealed to the Asian market than the western market

 

 

Thats because you never really played and became part of the game. You are one of the many people that tried the game saw it was not easy and quit. The game was not a boring grindfest. You were just not the type of person the game was made for.

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