|3 posts found|
MMORPGs are no longer about the mass multi-user anymore *sadly*
OP 5/17/13 1:24:42 PM#1
I'm not sure if it's a psychological effect that the first MMORPG one plays will be the one with the best memories. You know what I mean, the first moment you step into a persistent virtual world and you were awed by everything you saw and how the dynamics of the game made the world actually happen. Of course, along with all the other players around you...
blog-post I made for today...
5/17/13 1:49:29 PM#2
First MMORPG's are the most precious because everything is new and unique. You play without judgement and simply enjoy the game for what it is. The second MMORPG that we play is going to be constantly compared to the first. It could be a good thing if your first MMORPG was pretty terrible, but the second usually ends in disappointment. Fast forward years later and we're constantly judging a game based on our knowledge and previous experiences. The problem is that our memories degrade and people tend to glorify distant memories. I think this happens subconsciously whether we realize it or not.
That's my theory on the subject. I also enjoyed reading your blog post.
The "Real Game" begins at character creation.
10/17/13 12:57:49 PM#3
I don't know if it's necessarily true in all cases that the "new experience" effect can't be repeated beyond your first MMO.
It really has everything to do with how you approach each new game.
My favorite and longest-played MMO of all time is FFXI. However, it wasn't my first. It was actually my 3rd, and so by the time I started it, I was already pretty familiar with MMOs, what they were, etc. It was the first MMO that really grabbed me, though.
After that, I discovered Lineage 2. It gave me that "all new experience" all over again and became my second favorite and longest-played MMO.
After that, I picked up EQ2, and it - again - gave me that "all new feeling".
Same with Matrix Online. Same with Anarchy Online. Same with just about every other MMO I've played that actually kept me interested.
The reason I think that's worked for me is because I basically enter each new MMO with a kind of "self-inflicted amnesia" for the MMOs I played before it. I don't make comparisons between them. When I started playing Lineage 2, I wasn't playing it with expectations of "how it compared to FFXI", or trying to capture that same feeling. How could I? It's a different world, different lore, different races and creatures and such. To try and relate my experience in that new MMO based on how it compared to my previous one would only undermine the experience of being in that new world. This would be completely counter-intuitive.
If I'm going into a new MMO looking for comparisons or similarities to what I've already played, then why even bother playing? I'm playing a different MMO for a new experience. Not for one I've already had.
I approach every new MMO as a brand-new experience. Or at least really try to. With the "me-too" approach so many devs have taken in the last 8 or so years, it's more difficult to do, because even when you try to approach it with a clean slate, there's still that sense of "I've played this before, only it didn't look the same".
So, I can honestly say that - at least for me - my ability to be drawn in and immersed in a new MMO world - whether it's my 1st or my 100th, is almost entirely based on the game itself.
Now, that's how I approach the games for myself.
When it comes to describing those games, or discussing them with others, I'll certainly make references or comparisons. But then it's because the best way to describe something someone may not be familiar with, is often to draw comparisons to other things that they likely are. This is the approach often used and promoted when pitching a new game idea to a Publisher, for example. If it conveys the idea, then it's effective.
But anyway, I guess that's why I always find it odd when people say "you only really enjoyed that MMO because it was your first". My answer to that is always, "No, I really liked that MMO because I really liked it..."
My philosophy on MMORPGs:
Leveling is what happens while you're playing the rest of the game.
Don't worry about levels. Just play.