Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:570  Guilds:2,964
Members:1,441,682  Online:0
Guests:0  Posts:4,581,808
Perfect World Entertainment | Play Now
MMORPG | Genre:Fantasy | Status:Final  (rel 06/15/09)  | Pub:Perfect World Entertainment
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
Desktop Client | System Req: PC 

Jade Dynasty Dev Journals: New Features Meditate, Dream and Invigorate

The team from jade Dynasty continues their weekly developer journal series with this entry introducing three new systems: Dream, Invigorate and meditate that allow players to gain experience when not actively playing the game.

By Guest Writer on June 24, 2009

Jade Dynasty, the highly anticipated martial arts MMORPG and third title from Perfect World Entertainment, is now open to the public!

One of the unique aspects of Jade Dynasty, are the leveling assistance tools provided to every player. As with every MMORPG on the market, there is going to be some degree of grind or choke points while leveling. In Jade Dynasty, we are alleviating that tediousness with three awesome new features: Meditate, Dream and Invigorate.

Using the Meditate feature, a player can continuously gain a small amount of experience as long as they remain stationary in a safe zone. This is a useful tool if a player has just returned to a city to turn in quests, but needs to take a quick break. Instead of a lull in their experience gained, they can have their character meditate to be achieving as much as possible while they are logged on. This feature has been limited to the major city of each area (safe zones), to prevent players from carelessly setting up a meditate sphere in the middle of an agro mob or leave themselves open to an opportunistic PvP player.

 


Here is a screenshot of a character Meditating.

 

Players can also use the Dream feature. Dreaming allows a player to gain experience while offline. If a player finds a certain in-game item, as they log out, they will be able to check a box that says Dream. Once they log back on, they may find they have gained another level! This can be especially useful for players who are a part of a clan or alliance, but then need to go out of town on vacation. Instead of being left behind as their clan or alliance continues to level up and progress in the game, a player can set their player to Dream while they are away to stay on course. This can also be more useful than Meditate because a player doesn't need to leave their computer on. And since Dreaming is only available with an item, the experience rewards will be greater than Meditating alone.

 


Highlighted in yellow is the dream checkbox you would select, before you logout.

 

Our last leveling aid for players is Invigorate. This is accessible through a player's Esper. After an Esper has recovered at least 50% of its energy, a player can activate Invigoration--which will allow the Esper to take control of a character. An Esper's energy bar will automatically fill as long as a player is in-game. The Invigorate feature can be set to very specific parameters- when to heal, what skills to use, what monsters to kill, even how far the character should venture for those monsters. This can definitely be useful for a quest that requires you to kill any amount of monsters. This feature though, is tied directly to an Esper's energy and will not last forever. A player will have to pick and choose when the best time is to use this feature--it was not intended to play the entire game for you, rather give you a break from the grind while keeping you online with your friends.

 


  1. Are the settings you can set for the invigorator, like when to heal your character and which enemies to attack.
  2. Is the hotkeys you can setup for the invigorator. The skills with the lowest number will be cast as highest priority
  3. Once that sword is glowing with the gold sparkle, the invigorator is ready, click to Activate. Don't forget to setup Health, Spirit and Energy potions as outlined in yellow.

 

Each of these features can help players level and alleviate the grind associated with MMORPGs. These features are only tools however--if you level exclusively with them, you'll not only miss out on the great story Jade Dynasty has to offer, but the better experience and rewards gained from questing. Come give Jade Dynasty a try, and take the grind out of your game.

 


Once activated, you are all set, sit back and relax! (or call the significant other to remind them how much you care about them)!

 

More Jade Dynasty Features:

Jade Dynasty - Vengeance Expansion Interview Interview added on Friday August 27
Jade Dynasty - Introducing The Arden Dev Journal added on Tuesday December 01
Jade Dynasty - A Day in the Life General Article added on Friday November 20

More Dev Journals:

The Secret World - Deck Templates Dev Journal added on Thursday February 09
TERA - Vanguards Lead the Way Dev Journal added on Thursday February 02
Rise of Immortals - Ukkonen - An 'Electrifying' Personality Dev Journal added on Saturday January 21

More Features:

Guild Wars 2 - Micro-Awesomeness Column added on Tuesday February 14
The Free Zone - Is F2P Ruining Korea’s Youth? Column added on Tuesday February 14
 
 
ninjajucer writes:

Interesting. I bet that the item for dream is through the micro-transaction store only. The other features are kind of nice, but this is a "perfect world" type game where the grind is king and quests are to gather x of y materials where those materials are far away, thus not making said quest even worthwhile.

Seems to have same mechanics as pw, though I could be wrong. It would be nice to see something original from the people behind PW, rather than non stop martial arts fantasy type games. Would like to see them come up with an original thought instead of the same tired old forumla.

New Post Quote
6/24/09 9:25:55 AM
 
Ozmodan writes:

This game is notlike PW, it has far more grind and offers nothing innovative.  It is basically an older game that they have retranslated and it shows.

The idiotic mediate skill just insures major cities are full of people meditatiing in spheres.  Probably the dumbest idea I have seen in a MMO yet.  Cities will be major lag fests with this feature.

New Post Quote
6/24/09 10:04:17 AM
 
Cik_Asalin writes:

One of the unique aspects of Jade Dynasty, are the leveling assistance tools provided to every player.

 

LOL. I can't help but chuckle uncontrollably at the. . .I can't find the best words. . .the. . .the demeaning trend to dumbify mmorpg game-play to the point where one can gain character development and experience from standing in-place.

New Post Quote
6/24/09 12:39:19 PM
 
UNOCK writes:

Well, first of all, because of the realm system, where each server is divided into 15 realms, of which only the chat/friendslist and other devices that are used for tracking/contacting players are allowed to cross, there is no "lagfest" in each city. The game doesn't have enough players to be able to fill up what's essentially 15 different servers with a chat that goes inbetween, add that up with the fact that there's three servers, in essence, you've got a good 45 servers to divide the characters up on.

The meditate option is NOT something that you'd do, unless your going to be AFK for an extended period of time. Because the XP gain sucks to much to be time efficient. Dream is, yes, a cash-shop item, worth about 25US Cents, and like the rest of PWE games, there'll probably be allot of people selling those items for in-game money.

If your a hardcore player that can sit at your computer for 15 hours a day, then sure, this game gets boring. But if you've got maybe 2-5 hours a day to play, you can still gain a decent amount of lvls even at lvl50+ - unlike most games where people not playing for at least 10 hours a day, you can't get a lvl)

That said, I'm one of those people who can sit 15 hours a day at my computer, and i still find the game intersting. Though it's still in open beta, and some things have yet to be improved upon, this game will be a really nice game once it's done.

NOT like PW, nor like ES, more like the best from both. Which, in essence, is what games do as the generations pass on, is it not? They take the best from everything and add up better graphics.

New Post Quote
6/24/09 1:25:24 PM
 
Ozmodan writes:

"NOT like PW, nor like ES, more like the best from both. Which, in essence, is what games do as the generations pass on, is it not? They take the best from everything and add up better graphics."

The best?  Oh come now, this game has not taken the best from anything.  It was a chore to get to 35 even.   This game is one has been popular for some time in China, it is not new and rates well below what the other popular f2p games provide.  Sorry  to break your bubble, but this is one game you should have left in China.

New Post Quote
6/24/09 3:56:18 PM
 
Autarch writes:

I looked at this, and instantly thought, "This ia a pretty damn stupid change for any game."

I have not changed my mind.

New Post Quote
6/24/09 5:55:51 PM
 
Darkholme writes:

I'm not sure about all this yet. On the surface it seems like they are giving you tools with which to bot the game... but then, the game is extremely grindy, and there are precedents for time-based "XP" gain in MMOGs. I'm just curious what it is about the grind that Asians seem to love so much?

New Post Quote
6/24/09 7:07:40 PM
 
Karahandras writes:

meditate is very low xp gain and not really that worthwhile

dream is standard im practice(although im here is in gold purchasing so you should be able to gather that in game given enough time)

invigorate is just a combat macro

jade dynasty seemed a pretty average f2p mmorpg tbh (and not that different from p2p ones either)a few little touches to the pet system i hadn't seen b4 and not an uber kidfest like perfectworld

take it or leave it, I got bored after 3 days, i lasted the same time in wow, can't say it was particularly bad but more important can't say it was particularly good, just average

so take it or leave it

New Post Quote
6/24/09 8:41:45 PM
 
Leave this field empty
Post Your Comment:
Votes Req
Popular Features:
Player Perspectives : Content Locusts Killed My MMO Column added on Friday January 27
It used to be that hitting the level cap in an MMO was something that... Read More
Star Wars: The Old Republic : Good Cop, Bad Cop – SWTOR General Article added on Monday January 30
There is no question that Star Wars: The Old Republic has stirred strong feelings on... Read More
General : The 2011 Player’s Choice Winners Award added on Thursday January 19
A couple of weeks ago, we asked you, our valuable readers, to vote for those... Read More
The Secret World : Deck Templates Dev Journal added on Thursday February 09
The Secret World is going to feature one of the most complex abilities systems in... Read More
The WoW Factor : What is a “WoW Killer?” Column added on Monday January 16
Everyone is always looking for that game that will be a "WoW Killer" but what... Read More
Latest News:
Jade Dynasty : Legacy Expansion Is Live Reported on Dec 17, 2011
Perfect World Entertainment and the Jade Dynasty team have announced that the latest expansion, Legacy,... Read More
Jade Dynasty : Legacy Expansion Announced Reported on Dec 05, 2011
Perfect World Entertainment has announced that Jade Dynasty will be expanding soon with "Legacy". The... Read More
Jade Dynasty : Travel the Path of Glory Reported on Aug 17, 2011
Perfect World Entertainment has released a new trailer featuring Path of Glory, the upcoming content... Read More
Jade Dynasty : Global PvP Tournament Scheduled for Late August Reported on Aug 08, 2011
The Jade Dynasty team has announced that the teams are in place for its second... Read More
Jade Dynasty : Imperial Citadel Overhauled Reported on Jul 25, 2011
According to the latest post in our exclusive Jade Dynasty developer blog, the Imperial Citadel... Read More

Advertisement