Trending Games | Star Wars: The Old Republic | Trove | Crowfall | Warframe

    Facebook Twitter YouTube YouTube.Gaming
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:3,076,972 Users Online:0
Square Enix | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 08/27/13)  | Pub:Square Enix
PVP:Yes | Distribution:Retail | Retail Price:$29.99 | Pay Type:Subscription
System Req: PC PS3 Playstation 4 | Out of date info? Let us know!

Final Fantasy XIV: A Realm Reborn News - Tempting FATE

Posted by Suzie Ford on Apr 04, 2013  | 34 comments in our forums

It seems that 'dynamic content' is all the rage in MMOs these days. But sometimes that dynamic content can be a double-edged sword. In today's Eorzea Reborn column, we take a look at how that might manifest in Final Fantasy XIV: A Realm Reborn. Read on before heading to the comments.

In the recent Video Producer’s Letter embedded above, Yoshida demonstrates a couple of FATE iterations.  For an example, see the 1:05:33 mark of the producer’s letter.  In one example, the players have to fend off waves of rushing Goblins.  In the video, FATE appears both on the mini-map and zone map (1:06:59) and appears to have context sensitive pop-up text for each FATE (in Japanese, so I can’t be certain).  In the second demonstration (1:09:25), the heroes are working together to take a fort from bandits.  Entering a FATE area prompts the player with a large splash screen message and gives the player a set of objectives for the FATE.  Players appear to work together to complete the FATE, regardless of whether or not they are in a party.

Read more of Ryahl Smith's Eorzea Reborn: Tempting FATE.

Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom

Read more Exclusive News...