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Final Fantasy XIV: A Realm Reborn Forum » General Discussion » FFXIV over WoW...is it worth my time?

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61 posts found
  Arthasm

Advanced Member

Joined: 7/26/09
Posts: 533

2/20/14 10:44:26 AM#41
Well, if we kill Garrosh on HC tonight, I'm pretty sure loot would be FFXIV digital CE. :) Planned to buy those days, but this -50% just came in right time. Anyhow, I don't see any other MMO to kill time until WoD is out.
  nbtscan

Advanced Member

Joined: 10/06/06
Posts: 299

2/25/14 12:45:56 PM#42

I think it's worth giving a try, especially since it's on sale on Steam.  It's a very story-centric game with very limited voice acting, so if you'd rather just click through dialog I can tell you right now the game won't be for you.  

 

If the game can grow on you within the 30 day free trial period it might be worth sticking with, as I think you can get a feel for it within that time.  Otherwise, since you're so invested into WoW and a new expansion is slated to launch soon, it may make more sense to stick with that.

  poyozo

Hard Core Member

Joined: 5/11/13
Posts: 30

2/26/14 1:24:47 PM#43
Originally posted by Purutzil
Originally posted by reeereee

The difference between WoW and FFXIV is very simple.  FFXIV has much better graphics than WoW, and WoW has much better combat than FFXIV.

 

Why is FFXIV's combat so bad?  For example in WoW for my dk the global cooldown is one second.   Figuring out what skill to use next in that one second and managing resources is really not that hard.  Now FFXIV has a 2.5 second gcd, that would have been fine if they had actually made the classes more complex... but they didn't in some cases the classes are even simpler than my WoW dk.  The problem is that your brain doesn't slow down simply because they increase the gcd, so in most cases people will be able to figure out what skill to use in well under a second which leads to a huge amount of dead time every time you want to use a skill and you're just stuck there spamming the same button over and over waiting for the skill to go off.

 

Also people may tell you that FFXIV has better crafting, but this is facetious because WoW's crafting, while it doesn't have a minigame to go with it is far more useful and relevant to PvE and PvP because you actually need the item enhancement things crafters produce whereas in FFXIV ever interacting with crafted gear/items is completely optional and you can farm better gear than crafters can produce in the basic 4 person dungeons.

I would disagree with this a lot with the combat. Wow's combat is extremely simplistic, just more 'twitchy'. Play a monk in FF14 and tell me that its easier then stuff in WoW cause I'll bet you it would blow away any dps difficulty in WoW, not only with the skill 'rotation' but also with positioning being a key factor. Wow raids... are lets face it quite a joke. Stuff is WAY to forgiving compared to say titan which is punishing if you fail on any mechanic to the point of potentially being knocked out of the fight for good. Wow.. "Oh no I stood in stuff and took damage... looks like I need to make the healer do some healing". I honestly feel vastly more rewarded in gameplay and combat in particular in FF14 then I do in WoW. The only time I ever felt really rewarding dpsing is wow was back in Wotlk playing Feral Druid DPs which was a blast and not due to being a twitchy spammy button masher like it is today but having to plan ahead and being less of rushing it and more about strategic planning.

FF14 has a vastly better crafting system then wow (surprise for a new game beating and old one right?) but I'd echo the issue with crafting being somewhat trivial. There are some elements you will find important such as cooking for foods or alchemy for potions, but otherwise its not as huge of a factor unless your going for materia. Its something i think could easily be fixed up.

 

For me, FF14 is easily the winner. WoW in its current state will highly disappoint old fans. Losing some depth and complexity and having work you do trivialized so quickly, it ruins a sense of accomplishment. FF14 has its flaws, haivng I feel a bad direction with loot and raiding (the wow style issue of trivializing gear you work for by making it pretty easy to earn) though at the same time it doesn't feel that hand holdy. Even fights that are pretty simply have that unforgiving edge that make it much more difficult and fun. Titan hard mode for me is the first boss fight to impress me since Akylios in Rift.

 

 

 


Originally posted by poyozo I went back to wow. Much more content. 

Curious, just how old is that strange WoW game your talking about? Oh wait its very old now and had plenty of time to add content! Well if content is king for you, why not play Everquest 1? That games got far more content if your going to use an old game vs new game for content it has!

 

Silly Silly, never use content as a selling point, its pretty much an obvious issue new games will have and its stupid to expect them to bet out an old game.

 

It's a selling point for me if I care about it. And if the OP cares about it its a selling point for him too. So Shhhhhh. Also WoW content is extremely challenging when you are progression raiding. Denying it is just being obtuse. The only reason people die to fire in FF14 is because of the horrible .3 second lag inherent in the game when updating player positions. That and the world just plainly sucks, with invisible walls everywhere.

  Shallowborn

Novice Member

Joined: 2/27/14
Posts: 1

2/27/14 12:08:04 PM#44
Ill recomend FF over Wow. And as many and many people always says this game is copy of wow ... Wow copied all of his best things from other MMO games :P 
  hallucigenocide

Hard Core Member

Joined: 2/18/14
Posts: 114

2/27/14 12:16:08 PM#45

i bought it yesterday to try it out and i did'nt like it at all.. my first 2 hours in game was just spent talking to various npc's... after that i got to kill some stuff but the combat was so sluggiish i allmost fell asleep. i admit i did'nt invest much time into the game but it did not appeal to me at all.. eventhough wow is a snoozefest this did'nt fare better.

 

anyways as alot of people allready said try it out for yourself that really the only way you'll know if you'll like it or not.

  ZizouX

Elite Member

Joined: 5/17/11
Posts: 602

2/27/14 1:07:34 PM#46
Originally posted by hallucigenocide

i bought it yesterday to try it out and i did'nt like it at all.. my first 2 hours in game was just spent talking to various npc's... after that i got to kill some stuff but the combat was so sluggiish i allmost fell asleep. i admit i did'nt invest much time into the game but it did not appeal to me at all.. eventhough wow is a snoozefest this did'nt fare better.

 

anyways as alot of people allready said try it out for yourself that really the only way you'll know if you'll like it or not.

Don't judge the game until you get to the mid levels and start doing Ifrit story mode and some of the middle dungeons, for example, Brayflox's Longstop and Sunken Temple of Qarn.

 

That's when people start to see the ramp up in difficulty.  If your party doesn't know the boss mechanics in either of those dungeons (especially Qarn), you will repeatedly wipe.

  Ender4

Hard Core Member

Joined: 5/18/08
Posts: 2042

2/27/14 1:10:57 PM#47


Originally posted by drivendawn

Originally posted by Ender4 hit lvl 11 tonight and still not feeling it. Combat is downright sluggish compared to WoW, the graphics certainly are not any better. Most of the game is a carbon copy of it. I can't list a single positive about this game yet from the first 4 hours of play.
Sorry to here that but hey not every game is for every one.

Yep I guess this one just isn't for me. Made it up to level 20 and just have no drive at all to play. D3 patch released and ESO beta this weekend probably killed any chance of me even playing out my free month. Just feels like a mediocre version of the same game I've been playing for 10 years now.

  ZizouX

Elite Member

Joined: 5/17/11
Posts: 602

2/27/14 2:21:13 PM#48
Originally posted by Ender4

 


Originally posted by drivendawn

Originally posted by Ender4 hit lvl 11 tonight and still not feeling it. Combat is downright sluggish compared to WoW, the graphics certainly are not any better. Most of the game is a carbon copy of it. I can't list a single positive about this game yet from the first 4 hours of play.
Sorry to here that but hey not every game is for every one.

 

Yep I guess this one just isn't for me. Made it up to level 20 and just have no drive at all to play. D3 patch released and ESO beta this weekend probably killed any chance of me even playing out my free month. Just feels like a mediocre version of the same game I've been playing for 10 years now.

The game offers a lot if your willing to go higher up the ladder... but I completely understand that if you don't like the game, you shouldn't force yourself to play it.

 

All i can say is that lvl 1-30 is different than 30-50 and completely different from 50+.  Ther's 50+ casual content (CT, dungeons) and 50+ hardcore content (Coil, hard mode and Extreme Primals).

 

I enjoy the raiding in this game and the end game encounters are very fun and challenging compared to the genre as a whole.  Some people say that WoW progression raiding is harder, I wouldn't know since I havn't played WoW in 4 years.  But, my static coil group has been trying Twintania (the last and hardest boss in the game currently) and we've only managed to get it down to 50%.  That's plenty of challenge for me... i don't need it to be any harder.

  Bluewhitehell

Apprentice Member

Joined: 8/31/13
Posts: 68

3/02/14 2:57:28 AM#49
Originally posted by ZizouX
Originally posted by Ender4

 


Originally posted by drivendawn

Originally posted by Ender4 hit lvl 11 tonight and still not feeling it. Combat is downright sluggish compared to WoW, the graphics certainly are not any better. Most of the game is a carbon copy of it. I can't list a single positive about this game yet from the first 4 hours of play.
Sorry to here that but hey not every game is for every one.

 

Yep I guess this one just isn't for me. Made it up to level 20 and just have no drive at all to play. D3 patch released and ESO beta this weekend probably killed any chance of me even playing out my free month. Just feels like a mediocre version of the same game I've been playing for 10 years now.

The game offers a lot if your willing to go higher up the ladder... but I completely understand that if you don't like the game, you shouldn't force yourself to play it.

 

All i can say is that lvl 1-30 is different than 30-50 and completely different from 50+.  Ther's 50+ casual content (CT, dungeons) and 50+ hardcore content (Coil, hard mode and Extreme Primals).

 

I enjoy the raiding in this game and the end game encounters are very fun and challenging compared to the genre as a whole.  Some people say that WoW progression raiding is harder, I wouldn't know since I havn't played WoW in 4 years.  But, my static coil group has been trying Twintania (the last and hardest boss in the game currently) and we've only managed to get it down to 50%.  That's plenty of challenge for me... i don't need it to be any harder.

 

The only difference between 1~30 and 30~50 is the dungeon difficulty. The game mechanics are mostly the same.....in dungeons you kill boss, dodge red circles, spam optimal rotations, and so on. In 30~50 you kill harder boss, dodge harder red circles, and your rotation gets longer. 30~50 doesn't change anything, just gets harder.

If you're into other aspects of MMO that's more than kill fodder, dodge red circle, spam optimal rotations then you won't get much from this game. This game has PVP/housing/crafting but none of those aspects are done better than other titles.

 

 

 

  Amargosa

Apprentice Member

Joined: 12/15/12
Posts: 8

3/03/14 3:28:24 PM#50

FF11 and FF14 are both far more interesting and immersive to me compared to WoW. Still this is a subjective feeling.

FF11 is now in its last age after Abyssea kinda broke the game from its basics. FF14 is still rather new after its re-launch but its fun and there aer many things already to do. The game is constantly growing with various side quests, activities and main quests.

Look up videos on YouTube or if your willing for the gamble buy the game and get one month for free and see how you like it.

  Colt47

Elite Member

Joined: 1/03/14
Posts: 92

3/03/14 6:49:00 PM#51
Originally posted by hallucigenocide

i bought it yesterday to try it out and i did'nt like it at all.. my first 2 hours in game was just spent talking to various npc's... after that i got to kill some stuff but the combat was so sluggiish i allmost fell asleep. i admit i did'nt invest much time into the game but it did not appeal to me at all.. eventhough wow is a snoozefest this did'nt fare better.

 

anyways as alot of people allready said try it out for yourself that really the only way you'll know if you'll like it or not.

Yeah, unfortunately they kind of shot themselves in the foot at the introduction stage of the game.  They just have too many blatant tutorial quests at the start of the game that force the player to run around in circles instead of doing anything interesting.  Players can generally explore and have fun looking around on their own, Square Enix.  I don't think anyone likes being put on a leash for ten to fifteen levels for personal amusement.

The game does get better once you get past the first fifteen levels for whatever that is worth.  I think they might be unintentionally causing Final Fantasy XIII PTSD episodes in the fan-base with their antics. 

  wandererchan

Novice Member

Joined: 5/20/07
Posts: 13

3/05/14 6:19:27 PM#52

I have just unsubbed from ff 14 just like a week ago. Game is awesome to look at. But it biggest repetitive game I have ever played as mmo goes. Also gameplay is horrible. 2.5 gcd is bad and boring. Also boss fight mechanics revolves around instant death moves. Also all boss fights are a memory game. Learn pattern and you could sleep through fight then. PvP is also stupid bad to.

Lacks end game content. What end-game content it has can be done in 2-3 hours. That all of turn 1-5, extreme mode fights and also a crystal tower run. Then all your myth points are capped by then. So then you have nothing to.

I will say crafting system is awesome tho. Pointless tho for making money.

I leveled 5 jobs to 50. 2 healers, 2 tanks and one dps class. and have decent gear on all them.

However i re-upped to wow. Been having a blast. Plenty of stuff to do.

  drivendawn

Elite Member

Joined: 4/17/11
Posts: 782

3/06/14 6:35:46 PM#53
I like the all classes on one character thing , the in depth crafting, the fact that crafting and gathering are classes and the well writen and deep story all of which in my opinion WoW doesn't have.
  hallucigenocide

Hard Core Member

Joined: 2/18/14
Posts: 114

3/10/14 5:41:00 PM#54
Originally posted by Colt47
Originally posted by hallucigenocide

i bought it yesterday to try it out and i did'nt like it at all.. my first 2 hours in game was just spent talking to various npc's... after that i got to kill some stuff but the combat was so sluggiish i allmost fell asleep. i admit i did'nt invest much time into the game but it did not appeal to me at all.. eventhough wow is a snoozefest this did'nt fare better.

 

anyways as alot of people allready said try it out for yourself that really the only way you'll know if you'll like it or not.

Yeah, unfortunately they kind of shot themselves in the foot at the introduction stage of the game.  They just have too many blatant tutorial quests at the start of the game that force the player to run around in circles instead of doing anything interesting.  Players can generally explore and have fun looking around on their own, Square Enix.  I don't think anyone likes being put on a leash for ten to fifteen levels for personal amusement.

The game does get better once you get past the first fifteen levels for whatever that is worth.  I think they might be unintentionally causing Final Fantasy XIII PTSD episodes in the fan-base with their antics. 

gave it another shot and got through the tutorial mode(big downer) and i think i'm starting to enjoy it more now.. the combat is still slow as hell with the gcd but as i found out you can influence that with skill speed so i think i might invest some more time into it and see how it fares.

  Colt47

Elite Member

Joined: 1/03/14
Posts: 92

3/13/14 8:15:28 PM#55
Originally posted by drivendawn
I like the all classes on one character thing , the in depth crafting, the fact that crafting and gathering are classes and the well writen and deep story all of which in my opinion WoW doesn't have.

The story isn't really that deep.  It's mostly bad guys being bad guys, with them throwing in random moments of "oh we aren't bad guys, we just oppose all life as you know it and enjoy exploiting stupid people." If we had the power to, I'd go blow up the chosen crystal or do something else interesting.  Anything to get off the railroad that is the end game loot grind or possibly generate some kind of interesting event to get involved in.

  drivendawn

Elite Member

Joined: 4/17/11
Posts: 782

3/14/14 9:44:04 AM#56
Originally posted by Colt47
Originally posted by drivendawn
I like the all classes on one character thing , the in depth crafting, the fact that crafting and gathering are classes and the well writen and deep story all of which in my opinion WoW doesn't have.

The story isn't really that deep.  It's mostly bad guys being bad guys, with them throwing in random moments of "oh we aren't bad guys, we just oppose all life as you know it and enjoy exploiting stupid people." If we had the power to, I'd go blow up the chosen crystal or do something else interesting.  Anything to get off the railroad that is the end game loot grind or possibly generate some kind of interesting event to get involved in.

Well I did say in my opinion. Also you can simplify any story by saying its the same old good vs evil thing.

  Bigdaddyx

Elite Member

Joined: 5/24/10
Posts: 1237

3/14/14 9:47:51 AM#57
Played FFXIV for almost two months and then went back to WOW in anticipation of new character models and garrisons. Maybe in next 4 to 5 years FFXIV will be the game where i can stay for more than couple of months but right now it is not that game.
  Gravehill

Advanced Member

Joined: 2/06/14
Posts: 25

4/10/14 2:14:23 AM#58

The only difference between 1~30 and 30~50 is the dungeon difficulty. The game mechanics are mostly the same.....in dungeons you kill boss, dodge red circles, spam optimal rotations, and so on. In 30~50 you kill harder boss, dodge harder red circles, and your rotation gets longer. 30~50 doesn't change anything, just gets harder.

If you're into other aspects of MMO that's more than kill fodder, dodge red circle, spam optimal rotations then you won't get much from this game. This game has PVP/housing/crafting but none of those aspects are done better than other titles.

 

 

 

What MMOs do housing and crafting better than this game?

  Colt47

Elite Member

Joined: 1/03/14
Posts: 92

4/13/14 8:49:36 PM#59
Originally posted by drivendawn
Originally posted by Colt47
Originally posted by drivendawn
I like the all classes on one character thing , the in depth crafting, the fact that crafting and gathering are classes and the well writen and deep story all of which in my opinion WoW doesn't have.

The story isn't really that deep.  It's mostly bad guys being bad guys, with them throwing in random moments of "oh we aren't bad guys, we just oppose all life as you know it and enjoy exploiting stupid people." If we had the power to, I'd go blow up the chosen crystal or do something else interesting.  Anything to get off the railroad that is the end game loot grind or possibly generate some kind of interesting event to get involved in.

Well I did say in my opinion. Also you can simplify any story by saying its the same old good vs evil thing.

Yeah I am probably over simplifying it.  I think the reason I went that route in the discussion is because the story is fairly generic, so it comes off as being simple.  Right now I'm at my limit on playing the game since it feels like patch 2.2 was a complete bomb of incompetence from the development team.  If they want to keep people playing the game, they really can't afford to do lockouts on wings of content like they are with Bahamuts coil and the other fights.  Not to mention the grinder they've turned end game into with Atma and somehow, even the easter event.  I've never wanted to skip a seasonal event before until I got to see how they implemented this one.

I had hopes for this game as much as anyone else who played the Beta 3 and 4, but unless the developers actually provide something interesting beyond the main story stuff and the Hildabrande quests this is going to start turning into another Tortanic. 

  drivendawn

Elite Member

Joined: 4/17/11
Posts: 782

4/13/14 11:59:09 PM#60
Originally posted by Colt47
Originally posted by drivendawn
Originally posted by Colt47
Originally posted by drivendawn
I like the all classes on one character thing , the in depth crafting, the fact that crafting and gathering are classes and the well writen and deep story all of which in my opinion WoW doesn't have.

The story isn't really that deep.  It's mostly bad guys being bad guys, with them throwing in random moments of "oh we aren't bad guys, we just oppose all life as you know it and enjoy exploiting stupid people." If we had the power to, I'd go blow up the chosen crystal or do something else interesting.  Anything to get off the railroad that is the end game loot grind or possibly generate some kind of interesting event to get involved in.

Well I did say in my opinion. Also you can simplify any story by saying its the same old good vs evil thing.

Yeah I am probably over simplifying it.  I think the reason I went that route in the discussion is because the story is fairly generic, so it comes off as being simple.  Right now I'm at my limit on playing the game since it feels like patch 2.2 was a complete bomb of incompetence from the development team.  If they want to keep people playing the game, they really can't afford to do lockouts on wings of content like they are with Bahamuts coil and the other fights.  Not to mention the grinder they've turned end game into with Atma and somehow, even the easter event.  I've never wanted to skip a seasonal event before until I got to see how they implemented this one.

I had hopes for this game as much as anyone else who played the Beta 3 and 4, but unless the developers actually provide something interesting beyond the main story stuff and the Hildabrande quests this is going to start turning into another Tortanic. 

Well for me its the way and how well the story is written. I can understand your frustration with the road blocks to content and the grind for atma. However I like what its done for the open world content, it's made it worth playing again that and challenge logs. Its also given me a long term goal and with all the new gil I'm making I have hope for housing now. Two words "Seals" and "Potash". :)

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