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Square Enix | Play Now
MMORPG | Genre:Fantasy | Status:Final  (rel 08/27/13)  | Pub:Square Enix
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111 posts found
  Hitman211

Apprentice Member

Joined: 9/09/13
Posts: 53

9/09/13 5:39:31 PM#101

Combat is a bit slow in the beginning.  The 2.5 sec GCD does take getting use to.

Once you get a bit higher up in level, you have enough insta casts off the GCD and positioning ect to keep yourself busy enough to not notice the 2.5 secs being longer than most games.

Luckily this isn't like a lot of action combat games where you can do well spamming one or two skills with one or two situation skills.

http://forum.square-enix.com/ffxiv/threads/79042-Dragoons-A-Rotation-Reborn

Here is a link to Dragoon combat.  Notice its anything but simple (dragoon is often considered a very novice friendly class too)

You have to postion yourself, which I know people laugh at as being not a big deal...but bosses move a lot, some turn around and attack behind, its not that simple basically.

So while the GCD on your combo and core skills might be 2.5 seconds...you are never sitting there waiting for GCD.  Ignoring the somewhat complicated aspects of you class works leveling up, will quickly get you marked as a bad player in endgame.  You see a lot of this happening now as people who grinded fates are at endgame and now have to do dungeons to get gear for hard modes.

 

Its easy to harp on combat for being slow and relating it to bad combat, with this game, its not an issue. Yes you will notice it for your first 20 levels or so before you get all your combos and mechanics... Also whoever said that the longer GCD makes mistakes harder to correct is very accurate in stating this.  I don't have to wait 0.5-1seconds to click on the skill I needed...I need to wait 2-2.5 seconds...by then the skill may not be useful to use and people do notice when your stun doesn't go off and an aoe hits people...or the adds break agro with the tank because the wrong skill was used...or the tank dies due to a wrong heal being cast.

Longer GCD is more unforgiving in this sense, which is why people say it makes the game more complicated...agreed there is no time in the game where you have time to sit there, scratch your head, and think of the best skill to use...2.5seconds isn't that long...just long enough to make you regret the wrong skill choice.

  moosecatlol

Apprentice Member

Joined: 8/25/10
Posts: 1175

9/09/13 5:42:04 PM#102

I like when people try to defend the 2.5s GCD by saying that you have to think about what skills you use, as if they were implying that players who played games that had 1.5s GCD were nothing more than scrubs.

 

If you're going to have 2.5s GCD, why even have hotkeys or buttons to press in general? Why not just force players to type out their skills and skill rank mid combat. It's not as if you're fighting at speeds ten times slower than the slow-average human reaction time.

 

Anyways here's some footage of what people consider a hard boss. As you can see keybinding isn't even important.

  Darknessguy64

Apprentice Member

Joined: 8/30/13
Posts: 237

9/09/13 5:46:41 PM#103

I think people who complain about the longer global cooldown are people who don't know how to play properly and usually get away with spamming one or two skills in their game of choice. i.e baddies.

 

Don't be a baddie. Accept the combat for what it is and enjoy the game once you learn to play.

 

 

  Sk1ppeR

Advanced Member

Joined: 4/29/12
Posts: 534

9/09/13 5:59:13 PM#104
Originally posted by Darknessguy64

I think people who complain about the longer global cooldown are people who don't know how to play properly and usually get away with spamming one or two skills in their game of choice. i.e baddies.

 

Don't be a baddie. Accept the combat for what it is and enjoy the game once you learn to play.

 

 

I'm pretty sure I can say the same about people like you that prefer WoW style combat that was invented in a time when broadband internet was a luxury :))) 

Pretty sure you can't keep up with top players in any action-combat MMO regardless of what buttons you mash up. It's not just the buttons my friend. There is this thing called precaution, risk, reflexes and skill. A thing that FFXIV lacks. But hey ... you always have a healer to back you up when you mess up ^_^ 

Just don't play it pro on the forums :) Pretty sure having something like a combo or build synergy is something lightyears ahead of you. I get it i get it. You just go out there, farm/craft the best tier of armor, the best tier of weapons and you punch yourself hard in the chest claiming you are the bestest and how everyone else should learn to play

 

Aaaand in ~6 months you are back to the gear treadmill.

 

Have fun bro :) Peace.

  Hitman211

Apprentice Member

Joined: 9/09/13
Posts: 53

9/09/13 6:02:21 PM#105
Originally posted by Sk1ppeR
Originally posted by Darknessguy64

I think people who complain about the longer global cooldown are people who don't know how to play properly and usually get away with spamming one or two skills in their game of choice. i.e baddies.

 

Don't be a baddie. Accept the combat for what it is and enjoy the game once you learn to play.

 

 

I'm pretty sure I can say the same about people like you that prefer WoW style combat that was invented in a time when broadband internet was a luxury :))) 

Pretty sure you can't keep up with top players in any action-combat MMO regardless of what buttons you mash up. It's not just the buttons my friend. There is this thing called precaution, risk, reflexes and skill. A thing that FFXIV lacks. But hey ... you always have a healer to back you up when you mess up ^_^ 

Just don't play it pro on the forums :) Pretty sure having something like a combo or build synergy is something lightyears ahead of you. I get it i get it. You just go out there, farm/craft the best tier of armor, the best tier of weapons and you punch yourself hard in the chest claiming you are the bestest and how everyone else should learn to play

 

Aaaand in ~6 months you are back to the gear treadmill.

 

Have fun bro :) Peace.

Not everyone hates endgame pve like this, so long as its challenging.

Anyway some would rather be doing the gear treadmill in 6 months rather than hunting for another mmo in 2 months.

  daltanious

Elite Member

Joined: 4/19/08
Posts: 1753

9/09/13 6:20:37 PM#106
Originally posted by MMOHO

is it like TSW bad? 

 

TSW bad COMPARED to FF?? Wow , I wish you personally try to play .... worst combat ever (for mmo and pc world for sure). And coming from FF lover mainly from Ps2. Even have two copies, 1.0 and have even purchased ARR. What a disappointmet. Stopped to play after few days ... simply can not force myself to return,. The only thing that is great is environment including weather changes and day/night cycle. All the rest ... again, never have been so much disappointed. And would be even without zillion of problems at start when game for majority was completely unplayable.

  daltanious

Elite Member

Joined: 4/19/08
Posts: 1753

9/09/13 6:26:52 PM#107
Originally posted by Torcip

Well, it's a Final Fantasy game and teh combat is modeled after Final Fantasy games as to be expected.  If you don't like Final Fantasy game combat then you probably won't like this combat because that is what they were going for.  Every Final Fantasy numbered game has "turn" based combat, if it doesn't they don't give it a number.

And it nothing like TSW combat, nor does the 2.5 second cooldown stay 2.5 seconds or even apply to all abilities. Something that also offsets the cooldown is that abilities have pretty long cast times compared to instant hitting abilities of other MMOs, this is because interrupts are a big part of the combat as likely will be a big part of PvP.

Khm, you forget small difference, they wanted to make MMO(!). Do you really think this is possible with MMO? They would do much better to stay in their area of expertise.

  Bigdaddyx

Elite Member

Joined: 5/24/10
Posts: 1512

9/09/13 6:27:02 PM#108
Originally posted by Hitman211
Originally posted by Sk1ppeR
Originally posted by Darknessguy64

I think people who complain about the longer global cooldown are people who don't know how to play properly and usually get away with spamming one or two skills in their game of choice. i.e baddies.

 

Don't be a baddie. Accept the combat for what it is and enjoy the game once you learn to play.

 

 

I'm pretty sure I can say the same about people like you that prefer WoW style combat that was invented in a time when broadband internet was a luxury :))) 

Pretty sure you can't keep up with top players in any action-combat MMO regardless of what buttons you mash up. It's not just the buttons my friend. There is this thing called precaution, risk, reflexes and skill. A thing that FFXIV lacks. But hey ... you always have a healer to back you up when you mess up ^_^ 

Just don't play it pro on the forums :) Pretty sure having something like a combo or build synergy is something lightyears ahead of you. I get it i get it. You just go out there, farm/craft the best tier of armor, the best tier of weapons and you punch yourself hard in the chest claiming you are the bestest and how everyone else should learn to play

 

Aaaand in ~6 months you are back to the gear treadmill.

 

Have fun bro :) Peace.

Not everyone hates endgame pve like this, so long as its challenging.

Anyway some would rather be doing the gear treadmill in 6 months rather than hunting for another mmo in 2 months.

You are right. Some..that is how many actively raid. While rest leave for green pastures in droves.

  Sk1ppeR

Advanced Member

Joined: 4/29/12
Posts: 534

9/09/13 6:30:15 PM#109
Originally posted by Hitman211
Originally posted by Sk1ppeR
Originally posted by Darknessguy64

I think people who complain about the longer global cooldown are people who don't know how to play properly and usually get away with spamming one or two skills in their game of choice. i.e baddies.

 

Don't be a baddie. Accept the combat for what it is and enjoy the game once you learn to play.

 

 

I'm pretty sure I can say the same about people like you that prefer WoW style combat that was invented in a time when broadband internet was a luxury :))) 

Pretty sure you can't keep up with top players in any action-combat MMO regardless of what buttons you mash up. It's not just the buttons my friend. There is this thing called precaution, risk, reflexes and skill. A thing that FFXIV lacks. But hey ... you always have a healer to back you up when you mess up ^_^ 

Just don't play it pro on the forums :) Pretty sure having something like a combo or build synergy is something lightyears ahead of you. I get it i get it. You just go out there, farm/craft the best tier of armor, the best tier of weapons and you punch yourself hard in the chest claiming you are the bestest and how everyone else should learn to play

 

Aaaand in ~6 months you are back to the gear treadmill.

 

Have fun bro :) Peace.

Not everyone hates endgame pve like this, so long as its challenging.

Anyway some would rather be doing the gear treadmill in 6 months rather than hunting for another mmo in 2 months.

Well people like that seriously lack things called loyalty and respect. I'm loyal and I respect my MMO of a choice for about an year now and I don't miss a chance to get in and play a bit solo or with friends :) I like the fact that if I do not log for a month for 1 reason or another (life, work, holidays etc) I wouldn't be last in every chart. On the contrary ;) There is no "the server is too far ahead for me to catch up" feeling as I used to have in Lineage 2. Which btw is a perfect game for people like you really

 

P.S: I pay no subscription fees, beside the internet connection :) 

  Jorendo

Advanced Member

Joined: 8/02/08
Posts: 213

9/10/13 2:10:05 AM#110

Is the combat good or bad....hm.....that is a rather personal question. Do you like apples or pears more?

 

I can't answer this question for you, it all depends on your taste. Myself? I find the combat quiet nice.

 

- The animations look really nice.

- The classes i played had a real punch too it. TSW felt lacking in power, melee felt like swinging your sword trough the air hitting nothing at all. So to answer that part, yes it feel much better.

- It's nothing new or innovating, yet it feels like coming home after a nice vacation. I enjoy real time combat like in Tera and NWN Online. But in those games it feels as if its only about that and often the combat feels way too easy. In F14 i return home to how i started with MMO's but upgraded slightly.

- There is more strategy involved as others mentioned. I play as the Lancer and some attacks need to be in the flanks or behind a enemy. This is no problem when fighting in a group and you have a tank, but when alone during quests you have to wait for the right moment before you can use those attacks. Waiting for the enemy to cast/charge a attack before you can strike with your flanking attacks.

 

Is the combat good or bad? Both, if you expect a great new innovative combat system or a fast paced real time action combat system you will probably find it bad. If you don't mind the familiar old school combat system many MMO's have then you feel quiet at home and perhaps find it even good if you like the animations, the feel of the attack and the strategy involved.

  Kajidourden

Novice Member

Joined: 2/20/13
Posts: 296

9/10/13 6:32:35 AM#111

Yes, it's horrible.....

 

 

 

 

Is he gone yet?

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