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Final Fantasy XIV: A Realm Reborn Forum » General Discussion » Hoping for a lengthy campaign

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41 posts found
  tats27

Novice Member

Joined: 1/21/13
Posts: 76

 
OP  1/20/13 11:54:57 PM#1

Being a bit older, 33, I grew up on EQ and FFXI mostly. What really kept me hooked on those two games for years and years was the amount of time it took to "complete" the game.

 

IMO one of the best things about FFXI was that every single level felt like a struggle, in a good way. So many games let you breeze through xontent to get to "end game", but once you get there it just peters out. 

 

I played FFXIv at launch for about two months, but coming from 5 years of FFXI I just couldn't stay with it. I'm very excited for ARR and I'm hoping that solid group content and a lengthy campaign can give me the same sense of accomplishment that EQ and FFXI did.

 

 

 

 

Thoughts?

  Snowdon_Cloudripper

Novice Member

Joined: 11/10/12
Posts: 604

I was a 5 star elite member but my awesomeness was showing and the Mods cant have that

1/21/13 12:02:40 AM#2
Agree . And I'm 34. FFXI pre abyssea was the best. You felt like you accomplished things and felt grea.Doing it

http://absoluteretribution.enjin.com/ Guild Website and Recruitment link

  User Deleted
1/21/13 12:33:50 AM#3

The amount of time needed to hit level cap and get through things like COP was artificially inflated because it could take anywhere from an hour to several days to get a group, and then the group could be awful which wasted even more time. I capped Bard in about a month, got through Zilart up to Sky access in a single, very long day/night, and finished CoP in a month. If you played a job like BRD or RDM, you would get a PT as soon as you put your flag up. If you played a job like lolDRG you could have your flag up for an entire day and not see an invite.

 

I do not think you're going to get what you want with FFXIV. Times are much different now and SE is smart enough to realize that. Yoshi is looking at games like GW2, Rift, and WoW. He's not looking at games like EQ and FFXI as much. They may still have insane grinds like Relics and Mythics, but I do not think we're going to see long leveling times. I'd be shocked if it took more than a few weeks to hit cap on a job.

 

  Alders

Elite Member

Joined: 1/28/10
Posts: 1707

I cannot fiddle but I can make a great state of a small city.

1/21/13 12:44:51 AM#4

Artificial roadblocks are artificial.

 

It took me 8 months to hit 75 back in '04.  I'd say 80% of that was spent unable to find a group.  There were days i went to work and left myself logged in and seaking for group, only to come home and see nothing.  I only did this a few times as an experiment but i had similar experiences during the weekend when i was home and lfg for 8 hour stretches.

I enjoy when things take longer than a week to achieve, i really do, but XI is a perfect example of artificial roadblocks to keep us playing longer while allowing SE to slack on content.

Eliminate the nonsense while extending the leveling and we have a winner.

  Dekarx12

Advanced Member

Joined: 1/26/10
Posts: 385

Excellence is not a skill. It is an attitude.

1/21/13 12:48:19 AM#5
I played FFXI as well and i loved that you needed to group with guildies or friends to get anywhere... thats how MMO's should be imo... anyway... my thouights are its gonna be casual friendly with group options in dungeons and raids etc... i wouldnt hold my breath for anything to lengthy... there following the WoW formula and its gonna be quick to level to keep casual players happy... happy customer = paying customer... as much as i dont want it to be like this... i've got that feeling its gonna take that route

  tats27

Novice Member

Joined: 1/21/13
Posts: 76

 
OP  1/21/13 1:01:46 AM#6

I hear what you all are saying. I just don't want to solo until 50 and max out my leveling in one month is all.

 

 

Hopefulyl there will be enough group content to keep the FFXI players happy.

  Alberel

Novice Member

Joined: 12/02/09
Posts: 1121

1/21/13 2:44:07 AM#7
Originally posted by tats27

I hear what you all are saying. I just don't want to solo until 50 and max out my leveling in one month is all.

 

 

Hopefulyl there will be enough group content to keep the FFXI players happy.

Given the 'level all jobs on one character' thing I kinda see the cap as maxing everything. Even if the 1-50 curve is much faster than FFXI the real 'cap' is essentially many times that and so the overall time to max out a character will still be considerably longer than most modern MMOs. I know not everyone will see it that way but personally I'll have plenty to keep me busy for quite a while even if it's not as lengthy as XI...

As for the main story campaign we only know a few details. ARR has three separate storylines though, not just the usual one, and they each focus on a different thing (the Garlean Empire, the beast tribes, and something else I've forgotten) so I'd say there's a sizable amount of story content. I imagine we'll see the usual storyline continuations with each patch as well that tend to keep everyone going for a while.

  Cod_Eye

Advanced Member

Joined: 9/04/09
Posts: 1012

1/21/13 2:45:47 AM#8
They have 2 type of customers they want to retain, the faithful FF players and everyone else, I have no doubt that they will be tailoring to both as much as they can, though saying that, I also won't be holdong my breath.
  tixylix

Apprentice Member

Joined: 12/02/11
Posts: 1114

1/21/13 7:11:31 PM#9
I just don't want story in an MMO, I want an online game.
  drivendawn

Hard Core Member

Joined: 4/17/11
Posts: 938

1/21/13 11:05:34 PM#10
Originally posted by tixylix
I just don't want story in an MMO, I want an online game.

Well sorry to say this is FF if your thinking sandbox well prepare to be disapointed

  Alberel

Novice Member

Joined: 12/02/09
Posts: 1121

1/22/13 1:34:06 AM#11
Originally posted by tixylix
I just don't want story in an MMO, I want an online game.

To be honest FFXI and XIV 1.0 are some of the very few MMOs to do story well. It's entirely optional, heavily group-focussed content and the story itself is very high quality. I still maintain the CoP story from XI is one of the best in the entire FF series... You'll still have your online game with or without it so I don't see the problem.

  Br3akingDawn

Advanced Member

Joined: 2/01/11
Posts: 1317

1/22/13 11:12:48 PM#12
.....I want a heavier death penalty. or harder to level to max. I dont to be playing like a casual and able to hit max lvl in less than a month. I want to feel an accomplishment for hitting max, for reaching endgame material. I want a REAL oldschool mmo with today's technology. FFXI2.0. ^^;

  Yaevindusk

Elite Member

Joined: 9/05/10
Posts: 1223

Logic, reason and fact do not supersede human nature. Ignorance reigns without justice.

1/23/13 9:01:02 PM#13

 

I believe Yoshi-P specifically stated that he didn't like it when games (FFXIV 1.0 in particular) had such large level gaps between story.  He spoke of it having a lot more story in FFXIV -- enough to max out an entire class at launch without doing anything else.

He also mentioned three main storylines that will make up the whole, so that one won't feel forced just to give you something at each level.

This is just the starting main story, and there is more planned for patches and expansions and not inclusive of the stories in other activities and side quests.

When faced with strife or discontent, the true nature of a man is brought forth. It is then when we see the character of the individual. It is then we are able to tell if he is mature enough to grin and bare it, or subject his fellow man to his complaints and woes.

  Dzone

Advanced Member

Joined: 5/17/12
Posts: 314

1/23/13 9:17:25 PM#14

I really hope its lengthy to. Im the type of player when he findes a game that he really likes, he puts around 40 hrs a week in. That's how much free times i've always had, and lately since mmo's been so casuall i've been bored outa my mind Oo. With guild wars 2 i reached cap in like a month and a half a quit playing that, cause of lack of proggresion. I dont want to re experiance that again.

 

Im really hoping that FF ARR will keep me hooked for years like ffxi used to. I literally played ffxi 40+ hr's a week every week for 4+ yrs, exept the 4 week a year that me and my family goes on vacation. Hope i get to do the same with ARR.

  Toxia

Advanced Member

Joined: 7/25/09
Posts: 1299

1/23/13 11:21:40 PM#15
Originally posted by Dzone

I really hope its lengthy to. Im the type of player when he findes a game that he really likes, he puts around 40 hrs a week in. That's how much free times i've always had, and lately since mmo's been so casuall i've been bored outa my mind Oo. With guild wars 2 i reached cap in like a month and a half a quit playing that, cause of lack of proggresion. I dont want to re experiance that again.

 

Im really hoping that FF ARR will keep me hooked for years like ffxi used to. I literally played ffxi 40+ hr's a week every week for 4+ yrs, exept the 4 week a year that me and my family goes on vacation. Hope i get to do the same with ARR.

le sigh....would be so nice.

but, when looking at all we have seen coming to this point, we'll likely be let down.

The Deep Web is sca-ry.

  tommygunzII

Novice Member

Joined: 9/26/11
Posts: 322

1/24/13 1:12:12 AM#16
I am hoping for that as well. I used to spend almost every free hour I had on FFXI pre Abyssea, even if all I was doing was fishing (which I never got past 60). You could probably cap a character in WoW faster than you could cap fishing in FFXI :) One of the many reasons I loved it.
  tixylix

Apprentice Member

Joined: 12/02/11
Posts: 1114

1/26/13 6:00:10 AM#17

There was story in FF11?

I never encountered any story when I played for the 10 or so hours I did. All I found myself doing was grinding on mobs and getting bored very fast at how bad the service was, the controls were, the UI was and how bland and empty all the zones were. 

The story I encountered in FF14 was so bad, I mean soooooooooooooooo bad I couldn't even laugh at how goofy and cheesy it is, I just cringed and was so glad no one else was around to see it. 

  Digna

Advanced Member

Joined: 11/19/05
Posts: 2014

The pen is mightier than the sword if the sword is very short, and the pen is very sharp.

1/26/13 6:18:07 AM#18
Originally posted by Toxia
Originally posted by Dzone

I really hope its lengthy to. Im the type of player when he findes a game that he really likes, he puts around 40 hrs a week in. That's how much free times i've always had, and lately since mmo's been so casuall i've been bored outa my mind Oo. With guild wars 2 i reached cap in like a month and a half a quit playing that, cause of lack of proggresion. I dont want to re experiance that again.

 

Im really hoping that FF ARR will keep me hooked for years like ffxi used to. I literally played ffxi 40+ hr's a week every week for 4+ yrs, exept the 4 week a year that me and my family goes on vacation. Hope i get to do the same with ARR.

le sigh....would be so nice.

but, when looking at all we have seen coming to this point, we'll likely be let down.

 I think most mainstream MMOs that want a successful return on players will have a game with the option to devour content at high speed. We can hope (IMO) that ARR will have content enough and enjoyability enough for those of us who play at our own pace to enjoy for a long time to come  but  more and more frequently I think, we'll find longer term investments in games being the replayability of new classes rather than 1 long run for max level.

People these days want immediate gratification. Games that want larger crowds of players have to offer that to some degree.

  Alberel

Novice Member

Joined: 12/02/09
Posts: 1121

1/26/13 9:12:37 AM#19
Originally posted by tixylix

There was story in FF11?

I never encountered any story when I played for the 10 or so hours I did. All I found myself doing was grinding on mobs and getting bored very fast at how bad the service was, the controls were, the UI was and how bland and empty all the zones were. 

The story I encountered in FF14 was so bad, I mean soooooooooooooooo bad I couldn't even laugh at how goofy and cheesy it is, I just cringed and was so glad no one else was around to see it. 

Just means you didn't really give it much of a chance. 10 hours in an MMO is nothing; the first 10 hours in WoW would also be incredibly boring... In FFXI you were also expected to actually be social in order to get by which is why a lot of people never gave it a chance.

There were story missions right from the very start though... it began with nation-specific missions that were seemingly mundane but it quickly became apparent there was something much more sinister working behind the scenes. Go on youtube and google the FFXI cutscenes; some of them are pretty damn good if you have the patience to read the text (and if you don't why are you playing an RPG?)

  drivendawn

Hard Core Member

Joined: 4/17/11
Posts: 938

1/26/13 10:12:48 AM#20
Originally posted by Alberel
Originally posted by tixylix

There was story in FF11?

I never encountered any story when I played for the 10 or so hours I did. All I found myself doing was grinding on mobs and getting bored very fast at how bad the service was, the controls were, the UI was and how bland and empty all the zones were. 

The story I encountered in FF14 was so bad, I mean soooooooooooooooo bad I couldn't even laugh at how goofy and cheesy it is, I just cringed and was so glad no one else was around to see it. 

Just means you didn't really give it much of a chance. 10 hours in an MMO is nothing; the first 10 hours in WoW would also be incredibly boring... In FFXI you were also expected to actually be social in order to get by which is why a lot of people never gave it a chance.

There were story missions right from the very start though... it began with nation-specific missions that were seemingly mundane but it quickly became apparent there was something much more sinister working behind the scenes. Go on youtube and google the FFXI cutscenes; some of them are pretty damn good if you have the patience to read the text (and if you don't why are you playing an RPG?)

Yes FFXI was very story driven and 10 hours of play what a joke.

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