Trending Games | ArcheAge | Elder Scrolls Online | The Crew | Black Gold

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,775,835 Users Online:0
Games:722  Posts:6,191,040
Square Enix | Play Now
MMORPG | Genre:Fantasy | Status:Final  (rel 08/27/13)  | Pub:Square Enix
PVP:Yes | Distribution:Retail | Retail Price:$29.99 | Pay Type:Subscription
System Req: PC PS3 Playstation 4 | Out of date info? Let us know!

Final Fantasy XIV: A Realm Reborn Forum » General Discussion » Alpha Instanced Dungeon Video

2 Pages 1 2 » Search
21 posts found
  Duracri

Novice Member

Joined: 4/11/11
Posts: 155

 
OP  12/27/12 12:07:10 AM#1
http://www.youtube.com/watch?feature=player_embedded&v=fe09gta0WAw
  VanadromArda

Highlighted Blogger

Joined: 7/26/03
Posts: 442

12/27/12 7:47:23 AM#2
Wow, they have a knack for making everything they do look boring don't they? Who MAKES these videos?
  BadSpock

Hard Core Member

Joined: 8/21/04
Posts: 7679

Logic be damned!

12/27/12 7:52:41 AM#3

Looks great to me, especially for alpha!

As long as they aren't removing the skill chains and party skills (limit breaks) and actually make you (force) use them in dungeons/raids, I'm happy w/ what I saw.

 

Now Playing: D3:RoS, Watch Dogs
Looking Towards: Destiny

  jimdandy26

Apprentice Member

Joined: 6/28/12
Posts: 559

12/27/12 7:58:33 AM#4
Originally posted by TemperHoof
Wow, they have a knack for making everything they do look boring don't they? Who MAKES these videos?

^^ My issue is with cast times essentially. Its so slow it almost feels turnbased, which leaves a lot to be desired in the engagment department. Not to mention that ui is fugly. It looks like something that belongs on a ds, not on an mmo.

I did battle with ignorance today, and ignorance won.

To exercise power costs effort and demands courage. That is why so many fail to assert rights to which they are perfectly entitled - because a right is a kind of power but they are too lazy or too cowardly to exercise it. The virtues which cloak these faults are called patience and forbearance.

  zevni78

Apprentice Member

Joined: 12/02/10
Posts: 1116

12/27/12 8:02:15 AM#5
Originally posted by TemperHoof
Wow, they have a knack for making everything they do look boring don't they? Who MAKES these videos?

For alpha players they're even duller. I've been complaining about these trailers for 2 yrs, the 1.0 dungeon ones where even worse. However these last few are "functional" and are needed given how the previous version couldn't get even the basics right. We should get some more interesting footage, (if not any better edited) from the beta phases in feb.

  User Deleted
12/27/12 8:03:26 AM#6
Doesn't look like any alpha I've ever seen.  No debugging messages flying, no animation glitches, no missing sections where the interior isn't finished.  Pretty sweet work.
  Snowdon_Cloudripper

Novice Member

Joined: 11/10/12
Posts: 604

I was a 5 star elite member but my awesomeness was showing and the Mods cant have that

12/27/12 8:14:18 AM#7
I want to see skill chains , and limit breaks!!!!! And chocobo battles. I understand the reason why all the game is shown like it is , is because they want the best camera shots , there doing things slow so you can see details in the work. It looks great most launched mmos could not hang with this at a alpha build. We should be grateful that V1 failed and they gave us this master piece in return.

http://absoluteretribution.enjin.com/ Guild Website and Recruitment link

  BadSpock

Hard Core Member

Joined: 8/21/04
Posts: 7679

Logic be damned!

12/27/12 8:54:41 AM#8
Originally posted by DarknessReign
I want to see skill chains , and limit breaks!!!!! And chocobo battles. I understand the reason why all the game is shown like it is , is because they want the best camera shots , there doing things slow so you can see details in the work. It looks great most launched mmos could not hang with this at a alpha build. We should be grateful that V1 failed and they gave us this master piece in return.

It's essentially an "alpha" with two+ years of post-launch revisions and polish not to mention the years of development before launch.

So it may be an "alpha" of v2.0 but I'd hardly say it's fair to compare it to the alpha of any other MMO given the unique circumstances of this game.

I do want to see skill chains and limit breaks too.

Did they remove the TP system? I hope not.

Now Playing: D3:RoS, Watch Dogs
Looking Towards: Destiny

  Yaevindusk

Elite Member

Joined: 9/05/10
Posts: 1147

Logic, reason and fact do not supersede human nature. Ignorance reigns without justice.

12/27/12 11:02:15 AM#9
Originally posted by BadSpock
Originally posted by DarknessReign
I want to see skill chains , and limit breaks!!!!! And chocobo battles. I understand the reason why all the game is shown like it is , is because they want the best camera shots , there doing things slow so you can see details in the work. It looks great most launched mmos could not hang with this at a alpha build. We should be grateful that V1 failed and they gave us this master piece in return.

It's essentially an "alpha" with two+ years of post-launch revisions and polish not to mention the years of development before launch.

So it may be an "alpha" of v2.0 but I'd hardly say it's fair to compare it to the alpha of any other MMO given the unique circumstances of this game.

I do want to see skill chains and limit breaks too.

Did they remove the TP system? I hope not.

 

I believe in the last major gaming event they said something about the TP system being more of a recharging resource rather than just something you gain with each auto attack.  Possibly a lot like the rogue's energy from WoW, but it seems a lot more attacks are able to be chained before it drains and needs to be filled.  The reasoning behind it was that it felt too slow when you started combat originally, and now you can chain combos almost instantly at the start of combat.

When faced with strife or discontent, the true nature of a man is brought forth. It is then when we see the character of the individual. It is then we are able to tell if he is mature enough to grin and bare it, or subject his fellow man to his complaints and woes.

  Snowdon_Cloudripper

Novice Member

Joined: 11/10/12
Posts: 604

I was a 5 star elite member but my awesomeness was showing and the Mods cant have that

12/27/12 3:10:29 PM#10
What I would like to see is more of a weapon selection. Maces , scythes (ffxi) ball and chains . Maybe monk could get a nunchucks or more martial arts selection other then fists and feet.

http://absoluteretribution.enjin.com/ Guild Website and Recruitment link

  ragz45

Apprentice Member

Joined: 5/01/08
Posts: 482

12/27/12 4:21:19 PM#11

Personal opinion, combat looks borring as hell.  The graphics are amazing, but just standing in place mashing keys & watching cooldowns.  No blocking, dodging, reaction etc needed.

Looks like a snooze fest with nice graphics.  Definite throwback to WoW combat / EQ.

  GrayGhost79

Novice Member

Joined: 8/30/08
Posts: 4888

12/27/12 4:35:35 PM#12

I can't really bash the video, it looked ok. I think the issue for me is that I'm pretty much past the FF portion of my gaming life. The last couple of single player games and the first rendition of XIV did me in I think. A Realm Reborn looks like its shaping up to be better but... it's simply not for me anymore. The window of opportunity has closed. 

 

I do wish them luck and I hope those looking forward to it enjoy it :) 

  Alberel

Advanced Member

Joined: 12/02/09
Posts: 1121

12/27/12 4:43:47 PM#13
Originally posted by ragz45

Personal opinion, combat looks borring as hell.  The graphics are amazing, but just standing in place mashing keys & watching cooldowns.  No blocking, dodging, reaction etc needed.

Looks like a snooze fest with nice graphics.  Definite throwback to WoW combat / EQ.

Believe me if the skill chains work anything like in FFXI you'll need plenty of reactions. The difference here is that you react more to your own teammates by coordinating more powerful combined attacks than just dodging red circles on the ground.

  VanadromArda

Highlighted Blogger

Joined: 7/26/03
Posts: 442

12/27/12 4:56:33 PM#14
Originally posted by ragz45

Personal opinion, combat looks borring as hell.  The graphics are amazing, but just standing in place mashing keys & watching cooldowns.  No blocking, dodging, reaction etc needed.

Looks like a snooze fest with nice graphics.  Definite throwback to WoW combat / EQ.

That's just the video. I can personally assure that they really aren't being as active as you should be, and would be in that dungeon. There are so many positional abilties, none of them are used. Everything is so static and dull in that video, it's like they didn't even want to try and fight properly. Thus why they have TWO White Mages.

  User Deleted
12/27/12 5:06:30 PM#15
Originally posted by Alberel
Originally posted by ragz45

Personal opinion, combat looks borring as hell.  The graphics are amazing, but just standing in place mashing keys & watching cooldowns.  No blocking, dodging, reaction etc needed.

Looks like a snooze fest with nice graphics.  Definite throwback to WoW combat / EQ.

Believe me if the skill chains work anything like in FFXI you'll need plenty of reactions. The difference here is that you react more to your own teammates by coordinating more powerful combined attacks than just dodging red circles on the ground.

 

Surely you jest. Let me preface this by saying I played the hell out of FFXI and was completely enamored with it. I finished CoP when it was "hard." I camped ground kings for months, killed the wyrms, etc.

Are you really trying to say skillchains in XI were something that took any type of skill or quick reactions? You counted to three then fired off the next WS. Then you had a five second window in which a mage could magic burst. You could write macros to signal when everything needed to happen. Not too much in XI took any skill whatsoever. It was a "hardcore" game in the sense that everything took for-fucking-ever, but from a mechanical standpoint FFXI was very simple. Every class only had a few active abilities, so you were either TP'ing AKA doing nothing, or running away from an AOE. 

 

As far as the video is concerned, it looks boooooooooooring, but Tam is a level 20ish instance if memory serves. I could make a video of Deadmines in WoW, and it would probably look equally boring. All SE is doing with these videos is showing that they have a functional game which, unfortunately, is something that is a selling point going from 1.0 to 2.0. 

  Snowdon_Cloudripper

Novice Member

Joined: 11/10/12
Posts: 604

I was a 5 star elite member but my awesomeness was showing and the Mods cant have that

12/27/12 6:15:28 PM#16
I'm glad were all talking about FFXIV V2 . What you see is what you get. If your looking for some GW2 or TERA moment your going to be disappointed. I for one like how the direction of ARR is going. It is FF . You work as a team in dungeons. The video is there just to show off its graphics and some abilities from classes really nothing more. They are not there to kill the NM or Boss just there to show you that things are coming along. I do find it funny people hate TERA and some GW2 for reasons like combat not that fluid and storylines. Then come here and say they want the things in game that they did not like from other games but somehow having it in ARR makes it better? Such silliness. The game will act more or less like XI with a few tweeks like full TP at start of battles. Crafting is crafting get stuff , combine stuff , make stuff its that way in all mmos. Questing will be like any FF great storylines but now you earn XP and choices of items alongside gil. It will still have the same roam around one of the known 40 zones and kill at will without being told to. You can still form parties and go kill random things , chocobos YOU raise can fight at your side. Adding back the AH hope its like XIs . Now when we can sit back and just look at the game for what it is , rather then what its not. You won't be disappointed unless you like or want to be. I for one am excited and can't wait until it comes out.

http://absoluteretribution.enjin.com/ Guild Website and Recruitment link

  Duracri

Novice Member

Joined: 4/11/11
Posts: 155

 
OP  12/27/12 6:44:53 PM#17
Watching this video reminds me of FF12 in a good way.
  Jockan

Hard Core Member

Joined: 9/03/08
Posts: 4086

12/27/12 10:00:30 PM#18
Game looks great and I cant wait for it.

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7012

12/28/12 11:48:03 PM#19
The game sure looks good. I'll say that much,  like I've did it before, but not looking that good. To many spell effects though.
  Br3akingDawn

Hard Core Member

Joined: 2/01/11
Posts: 1296

12/31/12 10:30:23 PM#20
So excited! But why is the dragoon tanking!??? is he tank specced?? Video looks smooth, hopefully its really smooth.

2 Pages 1 2 » Search