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Final Fantasy XIV: A Realm Reborn Forum » General Discussion » Why You Should Seriously Consider Playing ARR

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75 posts found
  User Deleted
 
OP  11/08/12 5:24:16 PM#61
Originally posted by Hyanmen
Originally posted by OnionThief

The July release is pretty much 100% speculation at this point. Officially the game is still slotted to launch early next year, so my expectations lie closer to that than 6 months away. Still, it's a possibility.

As for the optimism... based on the alpha leaks I've seen... personally I've become very optimistic. I enjoy XIV a lot in it's current interation and a much improved version of that has me super excited.

Depends who your source is I guess... the thread on the official forums? Yeah, according to it there's no reason to believe the claim. But his information came from somewhere too, and personally I've seen his source predict a lot of things correct before.

Nothing wrong with optimism, but Summer 2013 release would not be surprising at all. Every company has delays, but only some of them have the balls to delay the release due to it.

With testing going as well as they claim, I'm hopeful for an earlier release. Could be July, you never know. Keep your fingers crossed!

  Paladrink

Novice Member

Joined: 2/16/06
Posts: 46

What we do in life, echoes in eternity.

11/08/12 5:26:36 PM#62
I really hope they give a new Open beta, for at least 1 month, that would encourage the returning players. As myself i had such a huge disappointment on the launch of the first game that i did not even bought the first one, so if they do not give me an open beta they wont get my bucks.

What we do in life, echoes in eternity.

  Paladrink

Novice Member

Joined: 2/16/06
Posts: 46

What we do in life, echoes in eternity.

11/08/12 5:29:26 PM#63
Originally posted by darkhalf357x

This game has a pretty nasty history preceding it... will be interesting to see if they overcome it.  Been a FF fan since FF1 back in 87 but felt the series went off the rails with FF7.  I like my old school gameplay.

The alpha video looked very nice.  But a beautiful world does not a good MMO make.  Like others, its going to come down to the combat, and not just the mechanics of it but the *feel* which is really hard to pinpoint.  Mostly a personal feeling.  I also heard it will have WOW-like questing (fine)... but is the questing linear for quest hub-to-quest hub or are there reasons to just roam around and do other things?

Does it include other systems? such as:

Fishing?

Swimming?

Crafting? (meaning can I craft weapons as good as the ones I buy/drop?)

Housing?

Boats/Airships? (Which I can control and fly around?)

Is all of these surrounding systems that will make me want to sub because I will want to explore it. 

Ill buy it and sub for one month to give it a go.  Looking food so far but looks have been constantly decieving recently.

 

Even tho, i agree with someone who said "FF is like an old girlfriend, you been there, you have suffered and shared joy with her, but always come with something new and you start pondering on the memories trying to find a reason to go back to her"

 

Yep... but this $#"! its becoming nasty :P

What we do in life, echoes in eternity.

  User Deleted
 
OP  11/08/12 5:33:45 PM#64
Originally posted by Paladrink
I really hope they give a new Open beta, for at least 1 month, that would encourage the returning players. As myself i had such a huge disappointment on the launch of the first game that i did not even bought the first one, so if they do not give me an open beta they wont get my bucks.

A one month open beta is quite long by any company's standards. There isn't much point to playing a beta a ton if all the progress is erased anyway. Really, if you're not interested in helping test, then your only motivation to play an open beta should be to figure out whether you like a game or not. Once you've decided that, save your time for release. :P

  fenistil

Novice Member

Joined: 9/22/11
Posts: 3016

11/09/12 6:14:31 AM#65
Originally posted by darkhalf357x
Originally posted by fenistil
Originally posted by AstralEcho
Originally posted by Zadawn
Originally posted by OnionThief

 Zones will now be instanced. (At launch)


 

 

The only reason im not going to return to this game.

 

I believe he means zones in the same sense as we see them in GW2 or FFXI, as opposed to the current game where each region is seamless...sort of like megazones. The world won't be instanced in th same sense as GW1 if that's what you're concerned about.

That's still very bad information...

I would like information what EXACTLY is meant by instancing.  I don't like non-seamless zones like in GW2 / AoC/ FFXI and most of mmorpg's also.

So you must not be playing another launched in the past 5 years or so.

What are you playing now?  Or are you on the sidelines?

Sidelines for 2 years and counting.  

Tried few newer mmorpg's betas and even bought GW2 (mistake stpped playing very fast) but I don't like direction mmorpg's headed in most things and still are.

  zenryoku

Novice Member

Joined: 3/17/07
Posts: 146

11/11/12 2:37:59 AM#66

Any word on combat pacing? I love FF, but one of the biggest turn-offs for me about FFXI was the slow pace of combat. I understand that the devs were maybe trying to mimic the turn-based pace of the other FF games, but to me it didn't flow very well in an MMO.

  User Deleted
 
OP  11/11/12 3:51:51 AM#67
Originally posted by zenryoku

Any word on combat pacing? I love FF, but one of the biggest turn-offs for me about FFXI was the slow pace of combat. I understand that the devs were maybe trying to mimic the turn-based pace of the other FF games, but to me it didn't flow very well in an MMO.

Much, MUCH faster in ARR. Beta videos will give you a better sense of this. Stay tuned for more to be posted!

  zenryoku

Novice Member

Joined: 3/17/07
Posts: 146

11/11/12 12:15:35 PM#68
Originally posted by OnionThief
Originally posted by zenryoku

Any word on combat pacing? I love FF, but one of the biggest turn-offs for me about FFXI was the slow pace of combat. I understand that the devs were maybe trying to mimic the turn-based pace of the other FF games, but to me it didn't flow very well in an MMO.

Much, MUCH faster in ARR. Beta videos will give you a better sense of this. Stay tuned for more to be posted!

Great, thanks for the info.

  Whitebeards

Advanced Member

Joined: 12/02/11
Posts: 750

11/11/12 12:24:29 PM#69

No amount of long posts, opinions, praises, videos and articles are goign to sway me this thime. I made a very big mistake of  trusting similar hear say before FFXIV release and since i am a big FFXI fan i didn't think much before buying CE. Worst mistake ever.

This time i am going to try beta and make up my own mind.

  Ralstlin

Novice Member

Joined: 1/09/10
Posts: 243

11/11/12 12:34:46 PM#70

The best way to decide if something is good or not is to try it. FFXIV will have (if i remember correctly) a free trial period on A Realm Reborn Launch.

 

 

  User Deleted
 
OP  11/11/12 1:23:24 PM#71
Originally posted by Whitebeards

No amount of long posts, opinions, praises, videos and articles are goign to sway me this thime. I made a very big mistake of  trusting similar hear say before FFXIV release and since i am a big FFXI fan i didn't think much before buying CE. Worst mistake ever.

This time i am going to try beta and make up my own mind.

No one is saying you should do otherwise. I just want people to be aware of the efforts that have gone into overhauling this game, and give it a second chance really. For a lot of people that just means sampling the beta build, which is perfectly fine... I'm confident the game will speak for itself.

  Jaimie

Novice Member

Joined: 11/07/12
Posts: 2

11/11/12 9:59:58 PM#72

The latest "letter fromt he producer" indicates that there will be no AH.  This alone, is going to keep away a lot of new players.

At the end of 1.x, there were probably 25k active players max.

If SE wants a healthy player base, they need to stop catering to the fanbois.  The latest alpha video showed some characters running thru a town.   I hope they have a better plan than this.   People want to see what the combat is like, not what running thru a town is like.  And why are those NPCs still alive?  Did all the 1.x NPCs survive the meteor?

Oh, and they better fix their crappy customer support.    

  UNH0LYEV1L

Novice Member

Joined: 8/09/09
Posts: 413

11/11/12 10:04:20 PM#73
Has the combat system and movement of characters changed? Because that was the biggest turn off for me.  And if its the same clunkly controlled autoattack and movement system along with skills tanking so long to fire that there is no way I'm playing this game if it didnt change.


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  AzarionDestinova

Novice Member

Joined: 11/16/12
Posts: 8

Vi Veri Veniversum Vivus Vici

11/17/12 5:29:57 PM#74

I played all the way from beta up to the end. And a lot changed by the time the shutdown servers the game was becoming amazing.

I also recommed anyone to play this! Cant wait for PS3 Beta! Got my code from FFXIII!

Be nice if they would let Legacy in alpha first that would be awesome!

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  zevni78

Advanced Member

Joined: 12/02/10
Posts: 1116

11/17/12 7:52:26 PM#75
Originally posted by UNH0LYEV1L
Has the combat system and movement of characters changed? Because that was the biggest turn off for me.  And if its the same clunkly controlled autoattack and movement system along with skills tanking so long to fire that there is no way I'm playing this game if it didnt change.

 

I agree, worst combat mechanics I've ever seen, ARR does indeed change the pace by allowing all the skills at the start of each fight, the targeting seems improved too. If you where using keyboard+mouse it should be better. 

 

Whether it will actually be fun, and not now the usual dull WoW style remains to be seen. There should at least be some interesting combos and multi class mixes that you can still do, group combat even in 1.0 was better than solo, and the boss fights seems to be where they concentrate their efforts. I would try the beta, we won't know till we play if it really feels right.

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