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Perpetuum Online Forum » General Discussion raquo; This game has potential!

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40 posts found
  Tyroki

Hard Core Member

Joined: 11/23/05
Posts: 164

12/05/09 11:24:24 PM#21

 MechWarrior meets EVE!? HELL YES! OH HEEELL YEEESSS!!!
I have SO got to get in!!!!!

MMO's played: Ragnarok Online (For years), WoW (for a few weeks only), Guild Wars, Lineage 2, Eve, Allods, Shattered Galaxy, 9 Dragons, City of Heroes, City of Villains, Star Trek Online (Got someone ELSE to pay for it), Champions Online (Someone else paid), Dofus, Dragonica, LOTRO, DDO and more... A LOT more. I've played good AND bad. The bad didn't last long. :P

  Harabeck

Novice Member

Joined: 2/21/09
Posts: 623

12/07/09 8:14:29 AM#22
Originally posted by Tyroki

 MechWarrior meets EVE!? HELL YES! OH HEEELL YEEESSS!!!
I have SO got to get in!!!!!

If that's what you're looking for, then yes. This game delivers exactly that.

  metalhead980

Apprentice Member

Joined: 6/11/08
Posts: 2699

12/30/09 11:22:01 PM#23

 

Hmmmm........

Eve online with Mechs.

Sounds good.

PLaying: EvE, Ryzom

Waiting For: Earthrise, Perpetuum

  GTwander

Advanced Member

Joined: 3/14/09
Posts: 5202

LARPer Hunter

12/30/09 11:27:27 PM#24

Yeah, they really do have the EVE spreadsheet thing going on don't it. I think I may keep an eye on it either way, mechs are the shit.

Writer / Musician / Game Designer

Now Playing: Skyrim, Wurm Online, Tropico 4
Waiting On: GW2, TSW, Archeage, The Rapture

  Cik_Asalin

Novice Member

Joined: 8/29/04
Posts: 3091

1/02/10 8:57:34 PM#25

Its worth a look, thats for sure.  I often thought that if EvE had a new server, it may not be a bad consideration, but today I'd against folks that have been there for a few years.

  Dehrios

Novice Member

Joined: 1/03/10
Posts: 20

I am the wisest man alive, for I know one thing, and that is that I know nothing. -Socrates

1/03/10 1:47:05 AM#26

This game is pretty epic in its own right.

Dehrios Xfire Miniprofile
  Chlodwig

Apprentice Member

Joined: 9/14/08
Posts: 150

1/07/10 3:17:48 PM#27
Originally posted by DBlackstar

 Got accepted and having a blast.....Alot like EvE without the BS

 

Not yet, not yet :)

Wait 'til it opens, wait 'til the metagaming starts... ;)

  smashhell

Novice Member

Joined: 1/13/07
Posts: 15

5/26/10 2:56:44 AM#28

I hope I get accepted too =P

  Gremrod

Apprentice Member

Joined: 2/12/07
Posts: 184

5/26/10 2:20:05 PM#29

If you have not gotten accepted yet just hang in there.............. :)

Love sandbox style mmo games? Love Mechs? Then check out http://www.perpetuum-online.com

  peanutabc

Novice Member

Joined: 9/26/06
Posts: 64

6/07/10 1:30:20 PM#30

Looks really nice and the fact you have to manually control your ranges via WASD movement make it much more appealing.

 

Hope i get an invite soon :o

  astoria

Advanced Member

Joined: 11/26/08
Posts: 1685

6/07/10 1:53:57 PM#31

Screen shots look amazing, including UI. Plz can i haz an invite? Seriously, I actually read game text. How many beta testers do that?

"Never met a pack of humans that were any different. Look at the idiots that get elected every couple of years. You really consider those guys more mature than us? The only difference between us and them is, when they gank some noobs and take their stuff, the noobs actually die." - Madimorga

  User Deleted
6/08/10 6:12:46 AM#32

I'm having a wonderful time in Perpetuum right now.

The UI could use a scaling feature and the tutorial needs work (we discussed that already) but other than that its bloody fantastic.

Some people have complained about the graphics, I believe they're low quality to keep the battles large scale.

I like the look, then again I play in Iso view so i can fully see the terrain so graphics dont matter much to me.

 

Edit: If any Perpetuum devs happen to come across this thread I would like to suggest a slide bar for actual robot textures in the video options menu. I play on a low end system, I keep terrain on medium and shadows,effects on off/low.

It would make a big difference for lower end users if we could increase the textures on our robots yet still keep the other settings down. I do this in Eve where i put ship textures on high and the rest on medium/low and the game still looks great and works fine.  Anyway... just a suggestion.

  gordiflu

Apprentice Member

Joined: 1/22/07
Posts: 447

6/08/10 8:28:19 AM#33

This game is already more polished in closed beta than many games are on release! I am having such a blast.

Viva el eterno mediodia del sodio de alta presion

  Gremrod

Apprentice Member

Joined: 2/12/07
Posts: 184

6/09/10 5:13:57 PM#34
Originally posted by Rockgod99

I'm having a wonderful time in Perpetuum right now.

The UI could use a scaling feature and the tutorial needs work (we discussed that already) but other than that its bloody fantastic.

Some people have complained about the graphics, I believe they're low quality to keep the battles large scale.

I like the look, then again I play in Iso view so i can fully see the terrain so graphics dont matter much to me.

 

Edit: If any Perpetuum devs happen to come across this thread I would like to suggest a slide bar for actual robot textures in the video options menu. I play on a low end system, I keep terrain on medium and shadows,effects on off/low.

It would make a big difference for lower end users if we could increase the textures on our robots yet still keep the other settings down. I do this in Eve where i put ship textures on high and the rest on medium/low and the game still looks great and works fine.  Anyway... just a suggestion.

Post any suggestions you have on the official game forums.

Love sandbox style mmo games? Love Mechs? Then check out http://www.perpetuum-online.com

  Gdemami

Hard Core Member

Joined: 9/23/08
Posts: 4564

6/10/10 3:28:36 AM#35


Originally posted by Rockgod99
I'm having a wonderful time in Perpetuum right now.
The UI could use a scaling feature and the tutorial needs work (we discussed that already) but other than that its bloody fantastic.
Some people have complained about the graphics, I believe they're low quality to keep the battles large scale.
I like the look, then again I play in Iso view so i can fully see the terrain so graphics dont matter much to me.
 
Edit: If any Perpetuum devs happen to come across this thread I would like to suggest a slide bar for actual robot textures in the video options menu. I play on a low end system, I keep terrain on medium and shadows,effects on off/low.
It would make a big difference for lower end users if we could increase the textures on our robots yet still keep the other settings down. I do this in Eve where i put ship textures on high and the rest on medium/low and the game still looks great and works fine.  Anyway... just a suggestion.

The graphics and animation is closer to placeholder than anything else currently.

  astoria

Advanced Member

Joined: 11/26/08
Posts: 1685

6/14/10 9:18:44 AM#36
Originally posted by Gdemami

 


Originally posted by Rockgod99
I'm having a wonderful time in Perpetuum right now.
The UI could use a scaling feature and the tutorial needs work (we discussed that already) but other than that its bloody fantastic.
Some people have complained about the graphics, I believe they're low quality to keep the battles large scale.
I like the look, then again I play in Iso view so i can fully see the terrain so graphics dont matter much to me.
 
Edit: If any Perpetuum devs happen to come across this thread I would like to suggest a slide bar for actual robot textures in the video options menu. I play on a low end system, I keep terrain on medium and shadows,effects on off/low.
It would make a big difference for lower end users if we could increase the textures on our robots yet still keep the other settings down. I do this in Eve where i put ship textures on high and the rest on medium/low and the game still looks great and works fine.  Anyway... just a suggestion.


 

The graphics and animation is closer to placeholder than anything else currently.

So are they planning to update the graphics? Animations actually look very good to me. In fact that sorta makes the textures look out of place - i.e, seeing a nice looking explosion and the ground next to me looking pixelated.

"Never met a pack of humans that were any different. Look at the idiots that get elected every couple of years. You really consider those guys more mature than us? The only difference between us and them is, when they gank some noobs and take their stuff, the noobs actually die." - Madimorga

  Gdemami

Hard Core Member

Joined: 9/23/08
Posts: 4564

6/17/10 4:38:13 PM#37


Originally posted by astoria

So are they planning to update the graphics? Animations actually look very good to me. In fact that sorta makes the textures look out of place - i.e, seeing a nice looking explosion and the ground next to me looking pixelated.


There are constant improvements to the game made - new terrain, shaders 2.1, etc.

There was a lot of talk about changing robot walking animation and I wouldn't be surprised if completely new robot models were under work - only limiting factor is the man power, I believe.

  Obidom

Advanced Member

Joined: 8/18/06
Posts: 795

Diplomacy - The art of saying ''Nice Doggy'' while you find a big enough stick to hit it

6/23/10 3:26:22 AM#38

Been meaning to log back into the Beta, been having a balst, especially once i figured out how to change modules so i had dual guns on my little skitter thing.

oh and scanning for minerals is good fun.

as is the datacores for knowledge, I do like that

http://upload.wikimedia.org/wikipedia/en/a/ab/Norsefire-logo.png

  RuinousIon

Novice Member

Joined: 12/05/04
Posts: 11

Mess with the best, Die like all the Rest.

7/14/10 10:19:59 AM#39

This game has potential. I just hope all options of play style are available and that we are not limited to playing "exactly" a certain way.

  RuinousIon

Novice Member

Joined: 12/05/04
Posts: 11

Mess with the best, Die like all the Rest.

7/14/10 10:21:57 AM#40

I do.  And I also take notes while playing.

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