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Perpetuum Online Forum » General Discussion » Is this the MECHWARRIOR game so many of us have been waiting for someone to make?

14 posts found
Greygon

Hard Core Member

Joined: 1/03/07
Posts: 68

 
10/29/09 5:35:55 PM#1

I applied to beta after seeing the vid caps.

 

I had flashbacks to playing MECHWARRIOR all those MANY years ago.

Looks pretty good in the Vids!  I hope it works.

Anyone know anything about the company? 

I have wanted someone to make a good Mechwarrior MMO forever! 

Cecropia

Hard Core Member

Joined: 3/06/09
Posts: 391

10/29/09 6:07:43 PM#2
Originally posted by Greygon

I applied to beta after seeing the vid caps.

 

I had flashbacks to playing MECHWARRIOR all those MANY years ago.

Looks pretty good in the Vids!  I hope it works.

Anyone know anything about the company? 

I have wanted someone to make a good Mechwarrior MMO forever! 


 

Thanks for sharing.

Never heard anything about that game before now. Damn, is a good Mechwarrior mmo needed or what?

Greygon

Hard Core Member

Joined: 1/03/07
Posts: 68

 
10/29/09 6:19:30 PM#3
Originally posted by Cecropia
Originally posted by Greygon

I applied to beta after seeing the vid caps.

 

I had flashbacks to playing MECHWARRIOR all those MANY years ago.

Looks pretty good in the Vids!  I hope it works.

Anyone know anything about the company? 

I have wanted someone to make a good Mechwarrior MMO forever! 


 

Thanks for sharing.

Never heard anything about that game before now. Damn, is a good Mechwarrior mmo needed or what?


 

With all the lore and all the worlds and all the factions and all the GREAT STUFF!  It has always seemed to me that the Mechwarrior world would be a perfect fit for the MMO world.  It just seems tailor made for a MMO. 

MagicManICT

Advanced Member

Joined: 11/07/07
Posts: 49

11/06/09 9:21:47 PM#4


Originally posted by Greygon
I applied to beta after seeing the vid caps.
 
I had flashbacks to playing MECHWARRIOR all those MANY years ago.
Looks pretty good in the Vids!  I hope it works.
Anyone know anything about the company? 
I have wanted someone to make a good Mechwarrior MMO forever! 


I'm not sure if you've made it into beta or not. Invites are ongoing, but a bit slow due to some bugs. The devs are working hard to resolve them and add more people on a first come, first serve basis.

Is this a Mechwarrior MMO? No, it's not really MW, although everything is done in mechs. It's not EVE, either, despite a lot of similarities. It is an open-world MMO without classes or levels.

DBlackstar

Novice Member

Joined: 11/06/09
Posts: 2

11/08/09 7:44:42 PM#5

 Been playing for about a week and.....I LOVE THIS GAME......I am so looking forward to the future on this game

shantiba

Apprentice Member

Joined: 10/18/08
Posts: 1

11/08/09 7:55:51 PM#6

It's November now, and I am getting very excited about this game. It seems like every mech game since the mechwarrior series has just been a watered down reiteration of the same thing (barring the very fun RTS style mech games of the late 90s), and Perpetuum seems to be breaking from that trend! As a longtime mech fan I am anticipating new info. I also am partial to many of the mechanics of the game (classless approach) and hope to participate in some form of beta, either open or closed, shortly.

 

LynxJSA

Elite Member

Joined: 10/08/05
Posts: 2174

11/08/09 7:56:29 PM#7

Interface looks pretty cool: 

http://www.youtube.com/watch?v=VrymIGk5ALE

huntard

Hard Core Member

Joined: 10/20/09
Posts: 33

11/08/09 7:59:25 PM#8
Originally posted by Greygon

I applied to beta after seeing the vid caps.

 

I had flashbacks to playing MECHWARRIOR all those MANY years ago.

Looks pretty good in the Vids!  I hope it works.

Anyone know anything about the company? 

I have wanted someone to make a good Mechwarrior MMO forever! 

 

Same here, ive been a HUGE battletech fan! I am very much waiting for their release.

 

syntaxkid

Novice Member

Joined: 11/09/09
Posts: 3

11/09/09 6:50:29 AM#9

not an official game of the mechwarrior franchise, but its probably much more entertaining. we already made a weapon dealer cartel with some other testers, and its sooo awesome!

Harabeck

Hard Core Member

Joined: 2/21/09
Posts: 286

11/11/09 1:07:53 PM#10
Originally posted by MagicManICT

 


Originally posted by Greygon
I applied to beta after seeing the vid caps.
 
I had flashbacks to playing MECHWARRIOR all those MANY years ago.
Looks pretty good in the Vids!  I hope it works.
Anyone know anything about the company? 
I have wanted someone to make a good Mechwarrior MMO forever! 

 


I'm not sure if you've made it into beta or not. Invites are ongoing, but a bit slow due to some bugs. The devs are working hard to resolve them and add more people on a first come, first serve basis.

Is this a Mechwarrior MMO? No, it's not really MW, although everything is done in mechs. It's not EVE, either, despite a lot of similarities. It is an open-world MMO without classes or levels.

It's pretty darn close to Eve. As a former Eve player, I sat down with this game and instantly recognized the UI to be pretty much identical. Targeting and firing weapons works just like in Eve, the docking screen and all of its menus and their functionality is identical. Combat is slightly improved over Eve because you have to manually control your movement. But besides the setting change, it's very close to Eve.

illanadan

Elite Member

Joined: 11/07/08
Posts: 182

11/11/09 1:11:10 PM#11

 Looks interesting! I still launch DOSBox and play the old mech warrirors from time to time :)

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Robsolf

Elite Member

Joined: 4/21/06
Posts: 324

11/11/09 1:34:57 PM#12

Thanks for the heads up!

A mechwarrior game is needed, PERIOD.  A MMO would be terrific.

I checked out some vids on this game.

This game looks pretty cool, but one thing bugs me about it, that has bugged me about almost every mech game since MW4.

The illusion of being in a huge, towering mech simply isn't there.  You still have trees that tower over you, and in one video, they had spider-mechs whose legs moved ridiculously fast; this totally destroys the illusion of "bigness" just makes you feel like you're a man-sized robot with lots of guns.  This is something that Microsoft failed on as well, when they took over the franchise.

They're in early beta.  They have time to address this and hopefully will.  Hopefully they'll have city areas which will show the scaling better.

I like the destructible objects... that's essential to a mech game.

MagicManICT

Advanced Member

Joined: 11/07/07
Posts: 49

11/12/09 3:19:59 PM#13


Originally posted by Harabeck

Originally posted by MagicManICT

Is this a Mechwarrior MMO? No, it's not really MW, although everything is done in mechs. It's not EVE, either, despite a lot of similarities. It is an open-world MMO without classes or levels.


It's pretty darn close to Eve. As a former Eve player, I sat down with this game and instantly recognized the UI to be pretty much identical. Targeting and firing weapons works just like in Eve, the docking screen and all of its menus and their functionality is identical. Combat is slightly improved over Eve because you have to manually control your movement. But besides the setting change, it's very close to Eve.


There's only so many ways to design a UI. Does that mean World of Warcraft or Dark Age of Camelot is a copy of EverQuest? Does this mean that Windows is a copy of the Mac? It might look like a duck and even have some similar mannerisms, but that doesn't make it a duck. (After all, it doesn't quack.)

MagicManICT

Advanced Member

Joined: 11/07/07
Posts: 49

11/12/09 3:27:33 PM#14


Originally posted by Robsolf
Thanks for the heads up!

A mechwarrior game is needed, PERIOD.  A MMO would be terrific.

I checked out some vids on this game.

This game looks pretty cool, but one thing bugs me about it, that has bugged me about almost every mech game since MW4.

The illusion of being in a huge, towering mech simply isn't there.  You still have trees that tower over you, and in one video, they had spider-mechs whose legs moved ridiculously fast; this totally destroys the illusion of "bigness" just makes you feel like you're a man-sized robot with lots of guns.  This is something that Microsoft failed on as well, when they took over the franchise.

They're in early beta.  They have time to address this and hopefully will.  Hopefully they'll have city areas which will show the scaling better.
I like the destructible objects... that's essential to a mech game.


That's because you're not in a huge, towering mech. The smallest one is about the size of a motorbike, the largest (currently in-game with stats) are the size of a bus if you stood it up on end. Even in BattleTech, if I recall the stats on the tallest mechs, they were only 40 meters or so. The light mechs were only 10-20 meters, which is shorter than the average deciduous forest. Basically, that's what you are 'piloting' in many cases: a robot. (Light robot, Assault robot...)