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Runic Games | Official Site
Action RPG | Genre:Fantasy | Status:Final  (rel 09/20/12)  | Pub:Perfect World Entertainment
PVP:Yes | Distribution:Download | Retail Price:$19.99 | Pay Type:Free | Monthly Fee:n/a
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Torchlight Forum » General Discussion » TL2: Runic Games, Ask Me Anything

1 posts found
  Nadia

Elite Member

Joined: 7/26/03
Posts: 11515

 
OP  9/20/12 10:56:30 AM#1

happened yesterday - goto link to read the full transcript

 

We are the Runic Games dev team, creators of Torchlight II. Ask us anything!

http://www.reddit.com/r/IAmA/comments/105md1/we_are_the_runic_games_dev_team_creators_of/

    Will you go into some detail on how magic find (MF) works in a multiplayer game? Is the drop based on the MF of whichever player gets the last hit or opens the chest? Is it based on your own MF regardless of who gets the last hit? If your pet has any MF how does this interact with your MF in regards to last hits, etc.?

    Are any legendaries restricted to a certain class?

    What were some classes/pets that were discussed but that did not make it into the game?

    Why does heal bot despawn whenever the player zones? Is this intentinal? Does it effect other summons?

    If your pet or summon gets a last hit on a mob does this count towards unlocking an augment or does the player have to get the last hit?


[–]runicgames[S] 124 points 18 hours ago

    Magicfind is not shared - each player applies magicfind to drops that roll for them. No kill credit is required - but you must be in the drop range for shared loot (several screens)
    There are no current class-restricted legendaries.
    Some robot pets didn't quite make it in, and there were numerous variations of the classes. At one point the Berserker was supposed to also use Dragon and Raven magic.
    The heal bot despawns during zoning because there's no other way to actually despawn him!
    Currently the player must deliver the blow to power an augment. We have talked about altering this, but it would be post-release if we do

 

 

recent interview

So Runic, What’s Next After Torchlight II?

http://www.rockpapershotgun.com/2012/09/20/so-runic-whats-next-after-torchlight-ii/

“[An entirely new, non-Torchlight project] may actually be the thing we decide we want to do next, because we might be so tired of making Torchlight that we’re kind of burned out. Maybe we want to cleanse the system a little bit before we go back to Torchlight. Because, I mean, we’re gonna go back to the Torchlight franchise, obviously. But we may do something else in-between. That’s on the list of things that sound kind of cool, and we have to evaluate down the line.”

Specifically, Schaefer goes on to cite tablets as a big area of interest, as well as – more broadly – Minecraft. “I’ve played a lot of Minecraft over the last year,” he notes. “I’d love to infuse some sandbox-y mechanics into that style of universe.” However, he also adds that “we have 30 guys in the office. I’m sure we have 30 very distinct opinions on what the coolest next thing could be.”