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General Discussion Forum » The Pub at MMORPG.COM » How was your very first feeling when you logged in for the first time in a MMORPG

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39 posts found
  kjempff

Novice Member

Joined: 10/12/04
Posts: 640

Make worlds not stories

5/06/13 4:05:28 PM#21

"You are in our world now" was the message on my screen when I logged in to Everquest in 1999.

I was thrilled, a virtual world like we had dreamed would come since the 80ies, it was here and I was in this world.

Lost, frustrated, euforic, intrigued, frightened.

There were no extended wikis, only a few sites with some basic information and discussion boards, but apart from looking up my class I knew nothing. There were no ingame maps, there were no compass, so I had to explore and learn "everything".

It was a virtual world, and it was true I was in their world now.

  Havok2all

Hard Core Member

Joined: 6/18/09
Posts: 178

5/06/13 4:08:01 PM#22

Lost, confused, frustrated, aggrivated and humbled.

 

It was awesome.

  nbtscan

Advanced Member

Joined: 10/06/06
Posts: 299

5/06/13 4:51:36 PM#23

First MMO I played was FFXI.  It took me 30 minutes to figure out the controls because I was playing on a laptop and had to figure out the compact keyboard settings.

 

My starting city was so huge, I was literally in awe.  Little did I know how big the world itself was.

  AlBQuirky

Spotlight Poster

Joined: 1/24/05
Posts: 2713

Tomorrow's just a future yesterday...

5/06/13 6:54:27 PM#24


Originally posted by StonesDK
My first experience was with Everquest and my first feeling was awe and then fear back when you could actually feel fear in a MMORPG

Same here.

I think I spawned outside Kelethin near the lift and seeing just vast... tracts of land all around me. And a few dead bodies (especially around the lifts as players valiantly sought the safety of the guards there). The chat box was going so fast it was hard for me to keep up.

I think I finally decided to find out how to open up my inventory and see what I had with me. In there I found a note to go visit some person in Kelethin. "Well...", I thought, "I best go try to find this person."

Then I got a grand tour of Kelethin after figuring out how the lifts worked by seeing another player use it. I don't recall falling off of the edges my first tour through, luckily enough :)

I think maybe 30 minutes to 1 hour later I finally found the person who I was directed to find. Remember, there was no map or compass back then. We all only had a skill called "sense direction" for directions that I had no clue about :)

Now, I had to figure out how to talk to the NPCs, like what those [words in brackets] meant. Interesting! When I used them in chat, the NPC responded to me! "How cool is this?" I remember thinking.

Overall, my feeling was lost. I had a buddy at work that talked about playing EQ and I had a little inkling about what took place, but until I was actually in the game, I had no clue.

I kind of get this feeling, though to a lesser degree, in some of the other MMORPGs I have played since. I credit that more to my refusal to visit wikis and info pages on the internet to keep that feeling of newness instead knowing everything before ever logging in for the first time, than anything else.

That was a fun trip down memory lane :)

- Al

Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
- FARGIN_WAR

  AlBQuirky

Spotlight Poster

Joined: 1/24/05
Posts: 2713

Tomorrow's just a future yesterday...

5/06/13 6:59:15 PM#25


Originally posted by maplestone
I was having chills wrapping my head around the concept of "no saved game" - it was a very terrifying concept to me at the time.

lol I STILL struggle with that, especially if I have been playing a single player game before logging in :)

- Al

Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
- FARGIN_WAR

  Tierless

Advanced Member

Joined: 7/01/08
Posts: 2085

joie de vivre

5/07/13 11:23:01 PM#26

My first was SWG. I watched my friend play for a few days before I jumped in. The feeling I had was almost anxiety. I felt to small and so dumb and so overwhelmed! It was so much to learn, and coming from Xbox live FPS's it was so so much more vast. I even purchased the game guide but that didn't help, it just made me aware that SWG was even deeper than I thought (not to mention in typical SWG fashion the guide was pretty out of sync with the game at launch lol).


I actually left after a few months and didn't come back for a year. I just wasn't ready yet. When I did return I went to a new server, Bria, had a plan in mind, and knew what I want red to do (form a mafia like for hire guild). I did, it was amazing, and I'm still looking for a game to replace SWG.

mmorpg.com/blogs/Xobdnas

  TheScavenger

Novice Member

Joined: 7/05/12
Posts: 672

Those who ask a question, are stupid for 30 seconds. Those who never ask, are stupid for life.

5/08/13 5:10:44 PM#27
I was in barrens and said "hey a graphical version of 4chan. Perfect!" and joined in the fun :D

Isabella and Laenaya are on Photobucket!

http://s4.photobucket.com/user/Vendayn/library/Skyrim/Anime%20Skyrim

My (mostly) scenery screenshots of heavily modded Skyrim

http://s4.photobucket.com/user/Vendayn/library/Skyrim/Anime%20Skyrim/Aesthetics

  fariah033

Novice Member

Joined: 7/12/11
Posts: 18

5/08/13 5:17:36 PM#28
City of Heroes !!!! What an awesome feeling it was. Never played a game with a keyboard lol.  Fingers twisted and tied in knots while Outcasts killed me DEAD!!!!!
  GrayGhost79

Advanced Member

Joined: 8/30/08
Posts: 4885

5/08/13 5:20:43 PM#29

Shock and Awe 

 

Thats the best way to describe it. I had played the Ultima series for years and logging in to Ultima Online for the first time was like nothing I had ever experienced. It was like a massive larp session full of actors and other players right there on my computer. It was Renfest meets Battletech to a degree for me. 

 

I could do anything and be anything in an interactive virtual world with a fantasy setting full of rich lore and history full of other people. 

 

Shock and Awe

  Tjed

Apprentice Member

Joined: 3/14/12
Posts: 160

5/08/13 5:53:31 PM#30

Like many of you it was EQ.  I remember making a Dark Elf shadowknight and it took me well over an hour to explore the starter city, Neriak, and talk with some npcs and get some quests.  Then I stepped out into Nektolos forest.  I was amazed at all the other players running around.  I couldn't get over the fact that these were real people behind these characters sitting at their computer just like me and we all existed in this same world at the same time.  I started exploring and killing things, and eventually got my ass handed to me by a shadow man.  That's when I realized that this was not going to be a walk in the park.  Then something amazing happened.  Someone came up and started talking to me.  This was all such a new experience for me that I actually thought it was part of the game.  I grouped up with the necromancer, named Mourning (can't believe I still remember that) and eventually we found a cleric and nothing could stop us. 

I completely lost track of time, until I heard the birds, and saw the sun peeking up and into my window.  How did I feel?  Amazed, euphoric, a little tired.  I called out of work that day, and played some more.  I played from January 2000 not long before Kunark, until 2006.

 

 

  Ezhae

Hard Core Member

Joined: 9/03/06
Posts: 733

5/08/13 6:00:29 PM#31
I ... don't know. It was UO, I logged in...and just tried to figure stuff out. I played MUDs, PbEMs, and irc RPs before so the concept wasn't that foreign for me, it was the basics of gameplay mechanics I had to understand and that was my focus. Was my first time some big experience? Not really, until I got into the game it was just a game for me... it only started to be amazing when the interactions started playing huge role in how i approach it. 
  Ozivois

Novice Member

Joined: 4/17/10
Posts: 599

5/08/13 6:01:34 PM#32

EQ; It felt like entering a whole new world and leaving the real one behind... I had the same feeling for EQ2 but never again :(

 

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 16614

5/08/13 6:06:56 PM#33

The very first time?

It was shadowbane. It was on sale. I loaded it up, logged in and couldn't quite figure out how to move, it looked ugly, I couldn't quite get the hang of what I was supposed to do let alone how do do anything. someone then spammed a party invite and I had to decline as I felt useless.

Logged off.

The 2nd time was Lineage 2,

I was only going to spend "maybe" a week just seeing what an mmo was like and I loved the art design. I read it was "click to move" so I thought that might make sense given I was used to Neverwinter Nights.

Logged in, it felt right, looked great. suddenly started meeting people, actually accepted a party invite, then witnessed one of the more infamous players get attacked but beat his attacker.

killed my first red.

stayed 4 and a half years.

  Madimorga

Apprentice Member

Joined: 5/26/10
Posts: 1780

5/12/13 12:29:04 PM#34

I was in awe.  My only other online social experiences was a MUD and online chess.  Totally different to actually see people's avatars and be able to interact with them inside a game world.  And AO's Rubi-ka was a huge and varied game world then and still is compared to most game worlds now.  To this day I still haven't found the equal of flying around in my first yalm in any MMO.

 

I feel sorry for gamers logging in to their first MMO today anyway.  The first thing they are likely to see in the chat box is a troll.  Their first grouping experience will probably suck.  Most people are also coming over from console shooters anyway so they aren't going to experience that awed sensation anyway.

 

They also have to deal with all manner of cash shops and nomadic gamers that hop and skip through MMOs constantly, never staying long in one place.  Although I love variety and choice there is a downside to a flooded market with a lot of fairly high quality games out and new ones releasing every day.

 

I sound like granma whining about the good old days when peach preserves really tasted like peaches, don't I?

I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.

~Albert Einstein

  etlar

Old School

Joined: 10/14/04
Posts: 679

Breakdown: Achiever 33.33%, Explorer 60.00%, Killer 66.67%, Socializer 40.00%

5/12/13 12:59:48 PM#35

My first mmo experience is easily remembered but less so in describing it, but im actually smiling now, widely, thinking about it. so allow for a bit of nostalgia.

 

I remember walking out of mos eisley (spelling), i say walking because my oc started lagging alot, so i walked out, and before i turned the corner, i knew there would probably be some nice gfx  or something that my pc would have trouble with, but when i went around the corner, i saw it wasnt super advanced gfx or anything, it was PEOPLE, all over...

i saw people shouting out selling wares, haircuts and whatnot, even droids doing the yelling while the guy was talking to another person. I saw aliens and ppl talking in laguages i couldnt understand, but apparently learn from other players too.

and down the street i saw a crowd gathering, and 2 ppl where fighting, naturally i went over there, saw it, and learned it was a DUEL. and my feeling of anxiety was slowly becoming something else. maybe the word im looking for is possibility. 

I smiled more and more, and then saw a cantina, where apparently people outside it, where calling for adventurers to come join them in some hunt. i was almost in disbilief, and then i went inside the cantina...

And there my first mmo adventure began, and boy do i miss the people i met, and the things that could happen. 

but i think its a feeling that none of us will never re-experience, for we are no longer "virgins"

Sorry for the wall of text.

 

ps: and to the OP love your post, i dont now what it is, but hearing ppl´s first mmo steps are always interesting to hear :)

  Dihoru

Elite Member

Joined: 1/11/06
Posts: 2330

5/12/13 1:04:03 PM#36
World of Warcraft would be the first MMO, the first lobby based games with persistent elements I played was Gunbound, in both cases the above song matches the feeling now that I think back XD.

  Jacxolope

Hard Core Member

Joined: 1/15/13
Posts: 449

5/12/13 1:11:03 PM#37

NWN on AOL was the first time I had ever heard of this type of game- I BEGGED and PLEADED with my parents to let me play but they were not going to let me play a pay-by-the-minute/hour game with their credit card.

After much yardwork and dreams of playing "D&D" n a virtual world shared by others- I was able to log in.

Was amazing. The concept of having a world to be shared and "lived" in by role players was daunting and amazing and invoked a million thoughts of what technology would bring to the table in time-

-Then UO came and I saw the technology evolving the genre- Worlds we share, crafting, player shops, boats, a world to explore and amazing hidden treasures to find-

-Then gaming online began to go mainstream and has de-evolved ever since into this abyss we have now. =(

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

5/12/13 1:13:00 PM#38

2-4-6-8 keypad keys (standard in a lot of MUD keybinds) wasn't working.

What'd King's Quest use?...oh, left hand?...awkward...oh right, guess I'll need a mouse for this.

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 9953

I've become dependent upon spell check. My apologies for stupid grammatical errors.

5/12/13 1:23:30 PM#39

The very first MMO I played was UO. I didn't log in for long though. I just couldn't get into the isometric graphics after playing Doom, Mechwarrior, Hexen, etc.

Then, after a long time of not playing any games regularly, I played WoW. I had spent a long time not playing any games, mostly writing web software and managing a bunch of servers for a web hosting company. I did play Alice, but I can't remember if I played Alice before or after I started playing WoW.

The difference between the games I had played and WoW was startling. The graphics were good, the game play was interesting, and there were all these other people running around. I had no idea what I was actually doing because as I said, I hadn't really been playing anything, much less anything with the built in complexity that an MMO has.

So to start with, confusion. My priest would constantly run out of mana, and I'd have to beat things to death with my hammer. Forget even trying to heal. Stats? What were those? Do I need to buy all this gear from the vendor, conveniently standing here where my trainer is? Wait, I can't even buy all my priestly skills, do I need to slit the difference?

Then there's the realization that the world extends beyond the starting area. Not only that, but there are other people out there. The world just kept getting bigger and bigger. It was, dare I say it, awesome. It lead to many late nights of gaming, arguments with the wife, snide comments over vent and to a couple of computer upgrades and a switch from Linux to Windows XP. Eventually, it lead to other games, most of which I've really enjoyed.

To this day, the way summer smells when it just starts getting warm reminds me of playing WoW.

For every large, complex problem, there is a simple, clear solution that also happens to be absolutely wrong.

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