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2/07/13 4:18:11 PM#41
Originally posted by Alberel In less than 6 months the following content has been added to GW2:
I don't know of any MMO company (Trion comes close) that added this much content in 6 months without bundling it in an expansion and charging us (usually full price) for it. I think the very notion that B2P and F2P won't have as much content as a subscription fee is silly anyway, because in order to get people paying for microtransactions you need to keep a good amount of content rolling in for "whales" to spend money on and you need an active player base of players who aren't spending money in the cash shop as well. The payment model shouldn't effect the rate of content at all, though it may effect the type of content (more development time being invested to cash shop items versus free content). Do people just make this stuff up? |
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2/07/13 4:23:02 PM#42
good game will hook you anyway and you will pay for it somehow. bad game will die as nobody will sub or use shop, just because it's bad and not fun. so may be answer is not a payment model but game quality itself. try before buy, even if it's a game to avoid bad surprises. |
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2/07/13 5:16:53 PM#43
Originally posted by VengeSunsoar
Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain |
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2/07/13 9:37:29 PM#44
Originally posted by Briansho WOW is an old game. I quite back in Dec. It was fun for a few years .. and that is phenomenal, but everything gets boring after a while. And even at 10M, it is still the biggest sub MMO (although if you count active players, LOL is bigger). |
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