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General Discussion Forum » The Pub at MMORPG.COM » Poll: Out of curiousity.

17 posts found
  Goatgod76

Novice Member

Joined: 6/24/06
Posts: 1226

 
1/27/13 9:00:12 PM#1
Another thread made me wonder this. And I am sure there was another poll for it at some point, but humor us.

Do you read the quests? Read and want to understand the lore?

Yes. I enjoy getting immersed.
Yes, if they are intersting.
Sometimes when in the mood.
No, I just want to get the reward.
Meh...who has the time.
No interest at all...just want the associated action.
Show the results.
(login to vote)
  Rusque

Elite Member

Joined: 6/08/10
Posts: 373

1/27/13 9:03:06 PM#2

I love good lore, interesting characters/factions and when I find something enjoyable, I really look for more and talk to as many npcs as possible.

Sadly, most quest text is boring and generic.

  Kaynos1972

Spotlight Poster

Joined: 2/10/04
Posts: 2244

1/27/13 9:05:08 PM#3
I dont need to read 2 pages of text to tell me to go kill 10 pigs or go gather 10 flowers.   Most MMO's lore is pretty shallow anyway.
  Quirhid

Elite Member

Joined: 1/28/05
Posts: 4345

1/27/13 9:08:42 PM#4

I find that if I'm in a group, no one has time to read anything but the most essential points of what to do and where. Cutscenes are better here.

EDIT: Or better yet, storytelling imbedded into gameplay.

Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain

  jimdandy26

Advanced Member

Joined: 6/28/12
Posts: 512

1/27/13 9:10:42 PM#5
It depends entirely on the game. If the world is immersive, and the questing mechanics reinforce it, then definitely.

I did battle with ignorance today, and ignorance won.

To exercise power costs effort and demands courage. That is why so many fail to assert rights to which they are perfectly entitled - because a right is a kind of power but they are too lazy or too cowardly to exercise it. The virtues which cloak these faults are called patience and forbearance.

  Lexin

Advanced Member

Joined: 3/09/05
Posts: 646

Mess With The Rest
Die Like The Best!

1/27/13 9:11:23 PM#6
If an MMO has an actual storyline then yes but if you conider me reading text for 100's or even 1000's of quests "storyline" then no I wont read it.

  Amaranthar

Hard Core Member

Joined: 1/18/06
Posts: 1895

1/27/13 9:15:21 PM#7

I gave up on Themepark games before they even began (EQ development). But I have played a few, mainly since my son bought some (before he gave up on them too).

I wanted to get into the quests and the lore and all that, but realizing that it doesn't make one bit of difference I lost all interest in reading them. I was just pushing levels so I could see the next skills in action.

It's a shame too. Some of the writing and story was well done. But it just didn't have any meaning. It didn't matter.

Once upon a time....

  Goatgod76

Novice Member

Joined: 6/24/06
Posts: 1226

 
1/27/13 9:17:14 PM#8

Would be nice to see chain quests make a comeback in MMORPG's.

Personally, I feel that's one way to make quests worth reading. Otherwise...as most of you have said....quests are generic with too much text to expain why Mortimer needs 20 rat pelts. But if they had purpose...especially an on going purpose....I think that would make them worth the time.

I remember..vividly, a quest in Rift that did such a thing and has stuck with me You scaled  a tower fighting bad guys the whole way up...once at the top, it zoomed just over the shoulder as you kicked in the door and proceeded with the quest into a fight. Was a nice change and much more engaging and immersive. Especially if the outcome could have an impact. Maybe give different options of what to do during the quest which could alter the outcome.

  Zooce

Advanced Member

Joined: 1/24/11
Posts: 562

1/27/13 9:20:31 PM#9

If the quests are well designed I will read them.  The Secret World was a great example where the dialogue really had little to do with what your task was going to be, but it was entertaining enough that I would watch them all the first playthrough.

 

No voice acting, poorly written, mundane tasks - forget that, its marked on my map with a big arrow directing me anyway.

  Murashu

Novice Member

Joined: 6/23/06
Posts: 1397

1/27/13 9:21:19 PM#10
I was spoiled with EQs epic quests and have been extremely disappointed with most quests since then. If I have to quest in any newer game I just click thru it as quickly as possible until I can get back into a dungeon and start having fun again.

www.agonysend.org

  Theocritus

Apprentice Member

Joined: 7/15/08
Posts: 2840

1/27/13 9:24:57 PM#11
Unless the game gives me a reason to read it I will skip it....
  Goatgod76

Novice Member

Joined: 6/24/06
Posts: 1226

 
1/27/13 9:29:15 PM#12
Originally posted by Murashu
I was spoiled with EQs epic quests and have been extremely disappointed with most quests since then. If I have to quest in any newer game I just click thru it as quickly as possible until I can get back into a dungeon and start having fun again.

Aye...same here. Epic quests in EQ were just that...epic. Long and story driven...with an outcome worth the time and effort put into it.

Another big issue I have with most quests today...eh, take Vanguard:SoH for instance. Some of the quests are long and tough (Mainly because grouping is a chore to get and soloing can be done, but longer and harder to do as it should be). The quest reward ends up being garbage.

Especially in games where you out level the usefulness of most quest rewards.

  Nikopol

Elite Member

Joined: 11/21/08
Posts: 591

Brought to you by... The Spirit of Nikopol.

1/27/13 9:38:33 PM#13

I'll give it a couple of days. Those first couple of days, I'll read them. After that, if they're consistenly dull, I'll start hitting the "get quest" button immediately. :)

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 8756

EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :)

1/27/13 9:43:45 PM#14

I always start out reading them, but my continuation beyond the first dozen or so depends on whether they have any bearing on my character's life in the game world or not. In PotBS, I read the quests. In WOW and WAR, I just scrolled down to how many foos I had to kill or widgests I had to collect. In GW2 I paid attention to the quest dialog all the way up until Trahearn showed up. After that, it seemed my personal story stuff was over and I was just there to follow Trahearn around so I just started skipping the dialogs completely.

 

filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community.

Nitth: What makes you so sure its a simple fix?

filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding.

  xdemonhunter

Novice Member

Joined: 4/24/12
Posts: 31

1/27/13 9:55:18 PM#15
Originally posted by Kaynos1972
I dont need to read 2 pages of text to tell me to go kill 10 pigs or go gather 10 flowers.   Most MMO's lore is pretty shallow anyway.

Agreed, i read every single player game quest log but for multiplayer whats the point? The quests are extremely shallow and always involve doing the same thing over and over... Seriously i dont wanna red 20 pages of quests that end with "go kill 20 of these monsters".

  User Deleted
1/27/13 10:08:43 PM#16
i don't start playing unless it has a good story. i mean...what's the point? my time isn't THAT worthless to me.
  ZombieKen

Spotlight Poster

Joined: 3/30/10
Posts: 4035

Zombie - Dead but still moving.

1/27/13 10:13:10 PM#17

When quest text has clues that I need to complete a quest, then I'll read it.

 

When the game trivializes questing to the point where all I have to do is follow the arrow to the highlighted section of the map, and kill six "Wumpus", then there's not much of a reason to read it anymore.