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General Discussion Forum » The Pub at MMORPG.COM » Lets figure this out: How can we improve the community?

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258 posts found
  LadyEuphei

Novice Member

Joined: 4/16/12
Posts: 226

 
OP  1/26/13 8:34:43 PM#1

So, there has been a large amount of talk about the gaming community being toxic. It is fine and well to dwell in the negative, but how can we fix it? We are all smart people here, so lets put our brains together and maybe we can accomplish something. What do you think we can do?

Example 1:

I know as a female gamer I have seen several "support" groups/communities for female gamers open up over the years. They emphasize girl gamers being normal players and deserve the same respect of any male gamer. Do you think a anti-being-an-a-hat community would work to fix our problem? 

Example 2:

League of legends has started banning pro gamers that are toxic to show that they will not take it and that it is not ok on any level of skill. They have also implemented the honor system to try and make people think about the positive and not only the negative (reporting). I personally think it has worked wonders on the community and given it a fighting chance at maybe recovering from its a-hat infection.

We get blamed for alot of violence and problems. Maybe it is true since our community is so mean, racist, sexist, and generally evil (except for a few) If we were to try to activally pursue change and growth of our community out of being 4-6 year olds into being 21/25+ people maybe we could lose a bit of the media heat that we get. So, think. Think hard and lets come together and figure out how we can make a better community!

tl;dr

How do you think we can fix the gaming community?

  Vunak23

Novice Member

Joined: 11/27/10
Posts: 659

In your house Eatin' your Cookies!

1/26/13 8:45:45 PM#2

This community is damaged internally and bleeding from every orifice. You would need nothing short of a miracle to turn the gaming/internet community into something that could even be considered civil. 

Anonymity will always bring out the worst in people because nobody cares enough when it takes a few minutes to create a new user account.

 

"In the immediate future, we have this one, and then we’ve got another one that is actually going to be – so we’re going to have, what we want to do, is in January, what we’re targeting to do, this may or may not happen, so you can’t hold me to it. But what we’re targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet." ~Gabe Amatangelo

  LadyEuphei

Novice Member

Joined: 4/16/12
Posts: 226

 
OP  1/26/13 8:54:23 PM#3
Originally posted by Vunak23

This community is damaged internally and bleeding from every orifice. You would need nothing short of a miracle to turn the gaming/internet community into something that could even be considered civil. 

Anonymity will always bring out the worst in people because nobody cares enough when it takes a few minutes to create a new user account.

 

Well yes, I understand that. The point is that we have heard the negative. I am looking for a solution. What can we as a community come up with to fix this problem. I am think some kind of a anti-a**-hat community or maybe a gamer approved community or something where if you are a a** hat you get reported and taken off the list or something. I do not know guys that is why I though together we could come up with something great!

  Murugan

Novice Member

Joined: 4/18/08
Posts: 1568

1/26/13 9:12:50 PM#4

Harrasment is a punishable and eventually bannable offense in most MMO's I have played.

 

People just need to report it to GM's and show them the logs and the person will be punished.  Other than that people can continue to be helpful to others, as many MMO players are.

 

I don't play free to play MMO's I imagine it is worse there with how much easier it is to create a new account, but I'd hope they would IP ban in that case.

http://xivpads.com/?1595680
http://guildwork.com/users/murugan

  ZombieKen

Apprentice Member

Joined: 3/30/10
Posts: 4410

Zombie - Dead but still moving.

1/26/13 9:15:09 PM#5

Every time an antagonist acts out and the players in contact get all huffy about it, the players are rewarding the antagonist for inappropriate behavior.  As I see it, all this does is encourage further antagonistic activity.

 

The solution I'd find appropriate is to establish a general rule among players to black-list antagonists on detection, but not respond.  If this is practical, I don't know, but I sort of doubt it.

 

One possible game mechanic that could assist would be an up / down ranking of a player's reputation (not just the character, but rather all characters on the account).  Have the up / down ranking weighted to the ranking player's own reputation so that their ranking of others is diminished (or even ignored) if they have poor reputation.  From there create a configuration option "auto ignore players with ranking below this threshold (with a numeric pulldown)".

 

In theory this would cage asshats by community ranking, and discourage anti-social behavior.

 

MSOTSG with PPE : Massively Single-player Online Task-driven Storyline Game with Purchasable Performance Enhancements *grin*

  pluzoid

Apprentice Member

Joined: 8/01/07
Posts: 153

1/26/13 9:16:02 PM#6

I think some games get more bad people than others, never liked the community of WoW, a lot of nasty topics in city/barrens chat, clueless and Impatient ppl, in the end the dungeon finder tool pretty much killed the social aspect of the game, ppl just joining guilds to get there bonuses!

However in guild wars 2 I've not met any AHoles !!
I think because there no sharing loot system so everyone gets loot for attacking same mobs in or out of groups, also the dynamic events you sometimes need someone to help, but you don't need to group with them so you meet ppl without the unessary mess of grouping and leavers.

I joined a really nice guild today, haven't found a guild like this since the original vanilla guild wars or the earlier years of starwar galaxies.
As for Skype I don't use it, it's not a secure programme, I'd only Skype ppl u know in real life, least ya know there not gonna hax u :-p

  Four0Six

Advanced Member

Joined: 12/18/11
Posts: 1113

1/26/13 9:24:00 PM#7

Most gamers are young. But all hide behind a screen and the internet.

If you want the community to change. Ignore and report bad behavior when available. Maintain you OWN self in an upstanding manner. Really just "Treat others as you would be treated."

Remember a large part of the bad behavior is designed to garner attention. Stop giving it to them, their behavior will change.

  erictlewis

Novice Member

Joined: 11/08/08
Posts: 3058

The definition of insanity is doing the same thing over and over while expecting different results.

1/26/13 9:26:33 PM#8

The realy toxic players eventually get weeded out.  In EQ2 they eventually move from one server to another until they run out of space to hide.  

The real problem is some folks hide behind their keyboard and act like punks/punk-ets.  Nobody seems to check them.  I don't know how you fix that. Other than to call them on it,a nd report them. 

However I find getting one person banned, there is just another punk/punket to show up in that persons place. 

Not sure whow we fix this situation, all one has to do is look at that other thread and see how things have devolved in it to see how fractured the community realy is.  

  Divona

Advanced Member

Joined: 3/02/11
Posts: 165

1/26/13 9:29:31 PM#9

It's not the gaming community, but it's the Internet as a whole. You can find all negativity through out social media platforms from YouTube, Facebook, Twitter, Blog and everything that let people post comment. Being bad on the Internet does not give those people danger in real life, as long as they can be anonymous. So it is open for them to stir the hive just for the sake of their amusement. This remind me of one comment from EVE Online player:

"I belong to a group of people who, if you’ll excuse my language, like to **** other people over. We scam people. Steal their money. You trick people into giving you their money. It’s fun. After being in EVE I have considered doing a lot of different kinds of scams in real life but EVE for me is an alter ego. It’s really nice to do these things in the game that you wouldn’t do normally. I’m not going to walk into a store and steal something but if it is in EVE then why not do it if you can get away with it?" - http://motherboard.vice.com/blog/eve-online-offline-photos

This is why having to use real name in online community such as the original plan for Real ID cause quite a stir. With the real name being out in the open, it's expose the way that their real life reputation can be damage. That, of course, would help reduce the trolls out from the web, but there also side effect from identity theif, stalking, and other madness from having your info exposes to all the people you have not actually met in real life.

The media heat toward gaming, IMO, is because of the misunderstanding between people who grew up without video games, and the people who grew up with it. Gaming is a strange world to them, and they believe in what other people tell them instead of experience it themselves. It is easier to put blame on something they does not understand, than actually accept the fact that constitute a serious attack on human dignity, and degradation of human being. This problem likely to be reduce down as more people who grew up with gaming are increase and become the norm of society.

Sorry, I could not come up with a solution, but I can only offer some thought on the topic.

  Wraithone

Hard Core Member

Joined: 7/09/04
Posts: 3573

If you can't kill it, don't make it mad.

1/26/13 9:29:46 PM#10

That depends on what you mean by "community".  If you are refering to the general internet, short of the ultimate dream of every authoritarian government in the world, of making *everyone* register before they can use it, I'd say not much can be done. (even that would only have limited success).

If you are refering to specific communities within specific games, I'd say that those responsible for the games are the key.  If they become convinced that dealing with trolls, nut cases and other such is good for their *bottom line*, then its possible to achieve this.

No matter what PR fluff is spread around about such things, if they aren't convinced that not doing it will cost them enough money to be annoying (or even painful), nothing of substance is going to change.

The trick would be in organizing enough players to focus on one specific game (to start).   Something like the flash mobs, that have been appearing over the last few years.

  DamonVile

Hard Core Member

Joined: 11/22/05
Posts: 4909

1/26/13 9:31:38 PM#11
You don't improve the whole community. You find a guild or community of like minded people and ignore the rest. You can't fix people.
  LadyEuphei

Novice Member

Joined: 4/16/12
Posts: 226

 
OP  1/26/13 9:32:56 PM#12

Quotes that I cant kill

 

I am seeing alot of ignore or report, that is not the point of this thread. I am looking to build a mechanic that will promote good behavior, that will make players be nice. XAPGames is on the right track with his suggestion. Some kind of a ranking system to "bury" bad players. The only problem is that guilds could exploit this to silence people they do not like.

Pluzoid makes a good point with that maybe it is the game that is the problem. Having a game where everything is shared and no one is competeing unless they want to, leads to a more civil community. I have noticed and commented on this before in terms of GW2 like you also said. Since no one is fight eachother every one is happy to see another player since it just makes their life easier. They lose no loot, they dont lose resource nodes, and their is no hassle. They just play together and have fun.

  AIMonster

Hard Core Member

Joined: 12/31/08
Posts: 2021

1/26/13 9:34:03 PM#13
Games need to promote social gameplay more (not force it) and being a genuine "nice guy" (or girl) and get rewarded for it.  Guild Wars 2 does a pretty good job of this with dynamic events, seperate loot for every contributor, server wide and somewhat anonymous WvW, combo fields and buffs effecting everyone around you, and EXP for reviving and it's one of the main reasons you generally don't see nearly a lot of nasty players.  Not saying they don't exist as I've still seen a few, but it's far less of a ratio than your typical MMO and definitely way better than what you'd see on your typical F2P multiplayer game.

Raptr link because it's the cool new trend:

  LadyEuphei

Novice Member

Joined: 4/16/12
Posts: 226

 
OP  1/26/13 9:35:55 PM#14
Originally posted by Divona

It's not the gaming community, but it's the Internet as a whole. You can find all negativity through out social media platforms from YouTube, Facebook, Twitter, Blog and everything that let people post comment. Being bad on the Internet does not give those people danger in real life, as long as they can be anonymous. So it is open for them to stir the hive just for the sake of their amusement. This remind me of one comment from EVE Online player:

"I belong to a group of people who, if you’ll excuse my language, like to **** other people over. We scam people. Steal their money. You trick people into giving you their money. It’s fun. After being in EVE I have considered doing a lot of different kinds of scams in real life but EVE for me is an alter ego. It’s really nice to do these things in the game that you wouldn’t do normally. I’m not going to walk into a store and steal something but if it is in EVE then why not do it if you can get away with it?" - http://motherboard.vice.com/blog/eve-online-offline-photos

This is why having to use real name in online community such as the original plan for Real ID cause quite a stir. With the real name being out in the open, it's expose the way that their real life reputation can be damage. That, of course, would help reduce the trolls out from the web, but there also side effect from identity theif, stalking, and other madness from having your info exposes to all the people you have not actually met in real life.

The media heat toward gaming, IMO, is because of the misunderstanding between people who grew up without video games, and the people who grew up with it. Gaming is a strange world to them, and they believe in what other people tell them instead of experience it themselves. It is easier to put blame on something they does not understand, than actually accept the fact that constitute a serious attack on human dignity, and degradation of human being. This problem likely to be reduce down as more people who grew up with gaming are increase and become the norm of society.

Sorry, I could not come up with a solution, but I can only offer some thought on the topic.

True you are correct this is a problem with the internet as a whole. I just feel that gamers are a close community and that it would be easier to fix just them then the internet as a whole. I also feel gamers feel prosecuted because of the a-hats and thus get a bad image. I was hoping that would mean that there is enough of a soul in the gaming community for us to ban together and make a change!

  jjmuggs

Novice Member

Joined: 11/25/12
Posts: 9

1/26/13 9:37:19 PM#15
Where are the parents? My son plays MMO's. Has for a few years now and hes in many of the same games/guilds I am. Please note I am most def not father of the year nor will I be anytime soon, but I have told him if I had ever heard of him being an asshat, for lack of better terminology, his solo online gaming days were over. Hes 14 now, and I have yet to have a problem<that Ive heard of anyway> In my world, courtesy and respect never go out of style. I dont care if we disagree, but we can certainly do it in a civil manner. Unfortunately you need look no further than politics to see the venom and intolerance that has leeched into all aspects of life, games included. If my kids as ass...I blame me, If he grows up to be a little douchbag I will have to look at myself first.
  LadyEuphei

Novice Member

Joined: 4/16/12
Posts: 226

 
OP  1/26/13 9:38:12 PM#16

To many to quote, but it seems as if now we are pulling towards game design. It is possible that they way that games are fundementally constructed is what makes us negative and mean to eachother. So possibly there can be some kind of a guide line or something to imporve how a game is constructed to promote a good community?

P.S. I am going to start streaming soon so I might dip out of the convo for a bit, but I will be back!

  AIMonster

Hard Core Member

Joined: 12/31/08
Posts: 2021

1/26/13 9:41:50 PM#17
Originally posted by LadyEuphei

Quotes that I cant kill

 

I am seeing alot of ignore or report, that is not the point of this thread. I am looking to build a mechanic that will promote good behavior, that will make players be nice. XAPGames is on the right track with his suggestion. Some kind of a ranking system to "bury" bad players. The only problem is that guilds could exploit this to silence people they do not like.

Pluzoid makes a good point with that maybe it is the game that is the problem. Having a game where everything is shared and no one is competeing unless they want to, leads to a more civil community. I have noticed and commented on this before in terms of GW2 like you also said. Since no one is fight eachother every one is happy to see another player since it just makes their life easier. They lose no loot, they dont lose resource nodes, and their is no hassle. They just play together and have fun.

The problem with rating systems for good behavior is that they can be abused.  Look at typical forums or other social media outlets where people can upvote and downvote things.  A lot of times people will downvote something simply because the person disagrees with them, even when they write it out thoughtfully and in a nice manner.  It's also possible to get smaller communities (such as guilds) to intentionally downvote or report someone.  Heck, we even see this in matches in LOL where someone will urge their team to report someone regardless of them not violating the TOS or Summoner's Code or whatever you want to call it.

I think the best example of a rating system is the LOL Tribunal system which is fairly anonymous vote source, but I've also heard accounts of people getting banned for it for seemingly no reason.  A guildie for example got reported and posted a log on our forums where he didn't do anything wrong, didn't speak at all in chat other than Team and got reported by an opposing player except for a GG at the end (no, it wasn't anything like GG, noob either).  So even that system isn't perfect and has it's problems as I think there are a number of people posting false reports because they are angry at getting beaten and a number of people just hitting yes on the Tribunal to any reports without reading through them first.

Raptr link because it's the cool new trend:

  Fearum

Apprentice Member

Joined: 1/15/11
Posts: 1092

1/26/13 9:42:02 PM#18
Are you just talking about LoL? I don't play F2P games at all, well right now I don't play any mmo's. The last one I played was GW2 and never saw anything like what I see people writing about recently. Actually the worst game community I have seen is Darkfalls, they are full of "a-hats" ractist, homophobic and sexist players. But its a small community and has always been like that so not sure if that counts.
  LadyEuphei

Novice Member

Joined: 4/16/12
Posts: 226

 
OP  1/26/13 9:42:03 PM#19
Originally posted by jjmuggs
Where are the parents? My son plays MMO's. Has for a few years now and hes in many of the same games/guilds I am. Please note I am most def not father of the year nor will I be anytime soon, but I have told him if I had ever heard of him being an asshat, for lack of better terminology, his solo online gaming days were over. Hes 14 now, and I have yet to have a problem In my world, courtesy and respect never go out of style. I dont care if we disagree, but we can certainly do it in a civil manner. Unfortunately you need look no further than politics to see the venom and intolerance that has leeched into all aspects of life, games included. If my kids as ass...I blame me, If he grows up to be a little douchbag I will have to look at myself first.

LOL! Omg you guard you son from being an ass hat...I could not stop laugh after that line! You might be the father of the year sir, better get your speech ready I am voting for you!

I do believe you are coming to a very good point. It could be that culturally we are not being taught how to act on the internet. Our parents were "internet noobs" and thus had no idea how to guide us with it. Now that it is a part of everyones lives it should be taught to not be an a**hat on it. That is a possible solution. Teaching the youth to be respectable in reality and when virtual. 

Keep the ideas coming I love brain storming!

  NaughtyP

Novice Member

Joined: 12/02/11
Posts: 795

1/26/13 9:51:50 PM#20

Hmmmmmmmmmmmmm.

Well I'm stumped. I game with nice, patient people. Do you have a good group? If not, maybe start one. There are still good people out there believe it or not!

You can't change the world, but you can change who you game with.

Enter a whole new realm of challenge and adventure.

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