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General Discussion Forum » The Pub at MMORPG.COM » What Commonly Accepted MMO Concepts Bug You?

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181 posts found

Novice Member

Joined: 8/19/12
Posts: 125

OP  3/05/13 11:52:50 AM#181
Originally posted by Phry
The one thing, more than any other, and that is that there is a preconception, that an MMO must have levels in it. its become so that 'levelling up' is a sort of pseudo content in itself.

Ya I agree that the levels are unnecessary to a degree, aside from just artificially enticing us toward that next achievement.  And on that topic, I have to add a real stinker to my list : zones that magically get harder as your character levels.   Is it really this way in real life?  Perhaps. But most likely not.  I get to level 10 and the mobs are now level 10. I get to level 30 and now they are level 30.  So, what is the difference between level 1 and max level in terms of mobs?  

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