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Rift (Rift)
Trion Worlds | Official Site
MMORPG | Genre:Fantasy | Status:Final  (rel 03/01/11)  | Pub:Trion Worlds
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Rift Forum » General Discussion » Trion spoiled me with its patching and up keep of Rift.

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81 posts found
  halflife25

Apprentice Member

Joined: 9/13/12
Posts: 787

 
OP  9/29/12 11:01:00 AM#1

When it comes to support i think Trion still reigns supreme. I remember the speed at which they were rolling out patches (those patch notes seemed never ending once you start reading)  at launch which made Rift a very good and smooth playing experince.

Anet has released total of 5 patches since launch. And one was just a small hotfix. So all in all 4 patches when game is still suffering from many bugs. 

I am leveling my second character now in GW2 and i have encountered more bugs on second play through than i did on the first one.

The reason why i stopped playing my lvl 80 was because horrible state ORR is in. Surprisingly now i am coming across more broken events, SP, hearts in low and mid zones than i did at launch.

I never used to give Trion much credit for their support for game but now i understand the difference. I had similar feeling while playing SWTOR but never thought i would ever be able to confirm it. I thought that maybe it is just Bioware who are slow.

There are over 200 pages on BUG SECTION forums about various bugs.Manye bugs still exist that were present during release.  I think Anet needs to learn a thing or two from Trion about squashing bugs and patching.

  DMKano

Elite Member

Joined: 6/17/11
Posts: 6490

9/29/12 11:04:15 AM#2

Trion has a team that is dedicated to pumping out updates like crazy - they have no rival in this category at this time.

other developers would be wise to learn from their example.

  nycdan

Novice Member

Joined: 8/08/05
Posts: 9

9/29/12 11:16:02 AM#3
I joined Rift about 9 months ago as a bridge to the new stuff that was coming out (TSW, GW2).  I'm still on the bridge and the view is pretty darned good.  I absolutely never expected to go past the 6-month mark.  Definite kudos to Trion.
  Madamefate

Novice Member

Joined: 9/27/12
Posts: 183

9/29/12 11:24:20 AM#4
I don't think we will ever see a company that burns the midnight oil like Trion. I personally think Rift is number 2 behind GW and wow is third.
  SaunZ

Novice Member

Joined: 8/26/12
Posts: 130

1-800-ASK-SAUN

9/29/12 11:25:04 AM#5

Rift had excellent launch and has excellent support.  i never had any problems in Rift and yet it's pop is low? i wonder why peepz didn't stick with it?

 

sz

  abyss404

Novice Member

Joined: 3/16/08
Posts: 70

"I hate people who quote themselves." -Me

9/29/12 11:28:05 AM#6

I think part of this can be laid upong general gameplay similarities to it's predecessor. Despite mechanical differences in leveling, and classes... the combat and such itself is basically WoW. People already have WoW, so in the end they'd rather stick with what they're used to.

 

Rift is a great game, and Trion is a fantastic company but at the end of the day the similarities to WoW are too glaring for many people. Personally I'm excited for Defiance, that I fully plan on playing the crap out of.

  Badaboom

Hard Core Member

Joined: 10/04/10
Posts: 2401

9/29/12 11:31:11 AM#7
Eh, I played a bit of the rift trial and got the worst "game on rails" feeling than any other mmo.  Not to mention the guest hubs, uck. To each there own though. 
  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

9/29/12 11:31:20 AM#8
Originally posted by SaunZ

Rift had excellent launch and has excellent support.  i never had any problems in Rift and yet it's pop is low? i wonder why peepz didn't stick with it?

 

sz

I played Rift for 9 months and enjoyed my time there especially the soul/role system.. for me the reason I left is at the end it's to similar to all the themeparks before.. basic endgame raiding or grinding out dailys.. warfront tier based gear grind PVP.. just nothing for me to set it apart from others like wow I had played for years before. Storm Legion has some nice ideas though and should bring back lots fo new people.

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  zevni78

Hard Core Member

Joined: 12/02/10
Posts: 1126

9/29/12 11:31:44 AM#9
Anet really need to step it up, they have been focusing on pvp balancing but the DEs are often broken in certain zones, and there is still a lot of polishing needs doing. I may be tempted to wait before lvling my first alt as coming across broken DEs really ruins the mood, they tie everything together so well when working, and there needs to be some changes to crafting fast.
  MosesZD

Novice Member

Joined: 2/10/12
Posts: 1407

9/29/12 11:32:58 AM#10
Originally posted by SaunZ

Rift had excellent launch and has excellent support.  i never had any problems in Rift and yet it's pop is low? i wonder why peepz didn't stick with it?

 

sz

 

I had two problems.  First, once you got past the Random Monster Generators (the Rifts), it was yet-another-WoW-clone.   

 

Second, the Rifts kept interfering with your other quests all the time.   The rift monsters would zerg out and kill the 10 Womprats or what ever you were supposed to kill and you'd be standing there thinking...   "I really just want to do my quest..."

 

  TheIronLegion

Apprentice Member

Joined: 9/06/12
Posts: 270

Act with wisdom, but act.

9/29/12 11:34:19 AM#11

There have been way more than 5 patches. Some were small hotfixes, some were major patches that fixed multiple broken De's and other features. They released several small patches when the trading post was having a fit with the server loads. They released patches to increase server capacity as well as WvW capacity. More than 5 patches i can assure you.

At release I think every time i logged in there was some small patch to download.

Just sayin'...

  MosesZD

Novice Member

Joined: 2/10/12
Posts: 1407

9/29/12 11:35:07 AM#12
Originally posted by Badaboom
Eh, I played a bit of the rift trial and got the worst "game on rails" feeling than any other mmo.  Not to mention the guest hubs, uck. To each there own though. 

 

I went there after SWTOR.   After SWTOR, a Railroad Simulator MMO would feel flexible.    So, I didn't feel quite as constrained as you seem to have felt.   But I do agree, like most themeparks, there were a lot of rails...

  odinsrath

Novice Member

Joined: 11/29/10
Posts: 839

9/29/12 11:36:21 AM#13

its a good mmo ..im still sub to it while playing gw2..and yah trion is by far the best atm..im getting rly burnt out on gw2 cuz of not playing a role and truly doing a real quest ..so i will probly just flip flop back in forth..imho gw2 isnt much of a real mmo sry to say its not like the 1st gw but still just like it in ways its like a single player mmo like the 1st gw ..if that made sence lol + rly getting annoyed with bots everywhere...like another game i once loved before they revamped it was linage2 this game also killed it for me when the bots rolled in ..it was unbearable

  SaunZ

Novice Member

Joined: 8/26/12
Posts: 130

1-800-ASK-SAUN

9/29/12 11:37:10 AM#14
Originally posted by MosesZD
Originally posted by SaunZ

Rift had excellent launch and has excellent support.  i never had any problems in Rift and yet it's pop is low? i wonder why peepz didn't stick with it?

 

sz

 

I had two problems.  First, once you got past the Random Monster Generators (the Rifts), it was yet-another-WoW-clone.   

 

Second, the Rifts kept interfering with your other quests all the time.   The rift monsters would zerg out and kill the 10 Womprats or what ever you were supposed to kill and you'd be standing there thinking...   "I really just want to do my quest..."

 

at first the Rifts (DE) were so much fun! (with big groups of people).  but, they weren't any fun after a couple of months when everybody stopped joining in to do them.  i found ways to just get around them if nobody was there to help, and just come back to that area later.

so, as the DE's died is that what made Rift start going down hill?  is that the same thing that will happen to GW2?

  Meridion

Advanced Member

Joined: 6/22/06
Posts: 1502

None of you understand. I'm not locked in here with you. You're locked in here with me!

9/29/12 11:42:08 AM#15

Rift never got me immersed, I started tons of characters there and never made it past 25. The assassin played exactly, like spot-on like my wow rogue, The dps-mage-souls played like the WoW mage...

The whole feel of the game was hand-holding with random events... *trumpet* it's [random demi-god] happy hour, come get your share...

At least to me

M

  User Deleted
9/29/12 11:48:59 AM#16

Rift held my attention less than 2 weeks. Very boring, linear game design, only one starter area, only one way to max level, no choice, small cramped world, and the ugly , annoying and generic rifts and invasions.

GW2 is still holding my attention after over a month. GW2 wins, easily, without breaking a sweat.

Hell, even SW:TOR held my attention for approx. 5 months and beats Rift. At least SW:TOR had a story, something to experience. Rift has nothing, it's bland, dead, boring as hell.

But to each his own... I just wish the Rift players would post on the Rift forums though.

  Eir_S

Novice Member

Joined: 8/07/11
Posts: 4707

GW2 socialist.

9/29/12 11:52:41 AM#17

I applaud their dedication to ther userbase and the frequency with which they come out with patches, but to me it's like changing the pattern on the toilet paper... it can be as pretty as a picture, but I'm only going to wipe my ass on it.

(IE: I didn't like the game much)

  fenistil

Novice Member

Joined: 9/22/11
Posts: 3016

9/29/12 11:55:52 AM#18
Originally posted by SaunZ

Rift had excellent launch and has excellent support.  i never had any problems in Rift and yet it's pop is low? i wonder why peepz didn't stick with it?

 

sz

It is not that low judgind from what my colleagues playing it say.  They say that there was time that popualtion dipped very low but that it regained and now it is not bad.  They said of course that there is diffent situation on diffrent servers, but that there are definately servers with healthy popuation.

  odinsrath

Novice Member

Joined: 11/29/10
Posts: 839

9/29/12 12:00:51 PM#19
Originally posted by fenistil
Originally posted by SaunZ

Rift had excellent launch and has excellent support.  i never had any problems in Rift and yet it's pop is low? i wonder why peepz didn't stick with it?

 

sz

It is not that low judgind from what my colleagues playing it say.  They say that there was time that popualtion dipped very low but that it regained and now it is not bad.  They said of course that there is diffent situation on diffrent servers, but that there are definately servers with healthy popuation.

+ alot of ppl dont relize when you make a new char. that its wise to pick a populated server..not picking a populated server is kinda silly..never understood why someone wouldnt unless you welcome the challenge of finding groups and like soloing all the time anyways and then in the long run your like..dam!..this game is dead!..but in many cases its the shotty server yur on lol

  austriacus

Novice Member

Joined: 8/28/07
Posts: 626

9/29/12 12:14:03 PM#20
Originally posted by SaunZ
Originally posted by MosesZD
Originally posted by SaunZ

Rift had excellent launch and has excellent support.  i never had any problems in Rift and yet it's pop is low? i wonder why peepz didn't stick with it?

 

sz

 

I had two problems.  First, once you got past the Random Monster Generators (the Rifts), it was yet-another-WoW-clone.   

 

Second, the Rifts kept interfering with your other quests all the time.   The rift monsters would zerg out and kill the 10 Womprats or what ever you were supposed to kill and you'd be standing there thinking...   "I really just want to do my quest..."

 

at first the Rifts (DE) were so much fun! (with big groups of people).  but, they weren't any fun after a couple of months when everybody stopped joining in to do them.  i found ways to just get around them if nobody was there to help, and just come back to that area later.

so, as the DE's died is that what made Rift start going down hill?  is that the same thing that will happen to GW2?

Ah you see the problem with rifts in....rift was that they were something secondary that detracted from the rest of the activities of the game. The difference with GW2 is that its DE are integreated in almost every single aspect of the game, even structured pvp. Its not really something you can get around.

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