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Rift (Rift)
Trion Worlds | Official Site
MMORPG | Genre:Fantasy | Status:Final  (rel 03/01/11)  | Pub:Trion Worlds
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Rift Forum » General Discussion » How is the population nowaday ?

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43 posts found
  KWLGAME

Novice Member

Joined: 1/29/13
Posts: 6

 
OP  1/29/13 6:13:57 AM#1

wanna know how the population is nowaday

 

game was updated

 

wanna know it , EU and US population

 

do they go to play GW2 ? or any new games?

  baddog66

Novice Member

Joined: 4/19/06
Posts: 34

1/29/13 6:21:05 AM#2

I just resubbed rift 3 days ago. I'm a level 25 mage , first toon,---came from wow mop recently where i have toons of high level characters.

 

The main thing i see in rift is that now on my only toon I have to start all over again, no help gathering, no guild to farm mats(for now) etc  quite daunting a task really.

 

From this vantage i can see why its been difficult to pull players off the wow routine. I like the game though but the time involved in rebuilding a base I feel comfortable with, well I do not know but will see.

 

I've only zoned into 2 lfg randoms and that was only today --questing i saw barely 5 people and no open world chat

GRIND DOES NOT EQUAL MAKING A GAME CHALLENGING!! YES I AM YELLING LOL

  jdnyc

Apprentice Member

Joined: 4/10/12
Posts: 1729

1/29/13 3:35:13 PM#3

I started playing again.

Leveled a toon to 26 and leveling my 50 through Storm Legion.

 

Level 1-20 had tons of people.

Post 20 it drops off a cliff.

Dungeon runs seem to pop quick pre 20.

20-50 seems to not be a lot of people at all.

50+ Storm Legion content has tons of people.  Especially 60 stuff.

 

Leveling pre 50 is fairly quick.  Once you get 50 settle in as exp will take awhile.

It's important to bring up that you can level yourself down (mentor system) though.  So friends can help you level and still get something from it too.

  Aeonblades

Hard Core Member

Joined: 10/12/12
Posts: 1117

1/29/13 3:36:36 PM#4
Tons of people 50+, server pop is booming atm. You aren't going to see many people low level in an mmo over a year old.

Currently Playing: Rift, ESO, EQ1, Various betas
Have played: You name it.

  KWLGAME

Novice Member

Joined: 1/29/13
Posts: 6

 
OP  1/30/13 12:31:16 AM#5
yes , maybe that is why there are not some newbies :)
  strangiato2112

Spotlight Poster

Joined: 9/21/12
Posts: 1566

1/30/13 1:16:25 AM#6
Originally posted by Aeonblades
 You aren't going to see many people low level in an mmo over a year old.

This is so false.  EQ had active low level population for 5 years or so.  WoW was active for 3 or 4.  FFXI had a decent run too I think.  Games that grow over several years dont have that problem, as well as games where leveling isnt treated as an inconvenience.  

 

Server population overall is fine though, Trion wisely closed servers to ensure active servers.  Every other game in existence could learn from this.

  jimdandy26

Apprentice Member

Joined: 6/28/12
Posts: 559

1/30/13 1:24:59 AM#7
As above said. Server pop appears to be solid because they continue to close servers to force the population together. Overall game pop appears to continue to dwindle.

I did battle with ignorance today, and ignorance won.

To exercise power costs effort and demands courage. That is why so many fail to assert rights to which they are perfectly entitled - because a right is a kind of power but they are too lazy or too cowardly to exercise it. The virtues which cloak these faults are called patience and forbearance.

  Volmok

Apprentice Member

Joined: 6/22/12
Posts: 60

1/30/13 1:32:01 AM#8

I was a Rift bandwagon rider since day -3 (early access) and quit several months after due to lack of onterest and a lot of PvP imbalance.

I came back 2 months ago and do not regret it :) I have brought my warrior and rogue to level 52 and I can say that I enjoy the new zones (there are 2 paths to level above 50, so it is not boring to level 2 toons).

From PvP point of view, I can say that the mages are not the "one man army" anymore and it seems a bit more balanced; and before other reply I PvP with my warrior mainly and support with the rogue (bard or tactician).

 

I would suggest you give it a shot, re-subscribe for one months and see how it is.

 

Edit: about the population since this was the main question :P. I moved to a PvE server since there is not more world PvP and the population seems steady enough. The warzones are up very often, dungeon runs pre-60 are OKis (they are cross server now) and you can always do Instant Adventures and Cronicles.

 

V.

  tkoreaper

Novice Member

Joined: 6/03/09
Posts: 386

1/30/13 1:38:47 AM#9
Originally posted by jimdandy26
As above said. Server pop appears to be solid because they continue to close servers to force the population together. Overall game pop appears to continue to dwindle.

I think you should do some reasearch before jumping to conclusions... They increased server capacity several times since the game came out so they're merely consolidating. I'm not saying people haven't left the game, but it should be noted that servers can hold more than double the amount than what they launched with.

  Volmok

Apprentice Member

Joined: 6/22/12
Posts: 60

1/30/13 8:18:43 AM#10
Originally posted by tkoreaper
Originally posted by jimdandy26
As above said. Server pop appears to be solid because they continue to close servers to force the population together. Overall game pop appears to continue to dwindle.

I think you should do some reasearch before jumping to conclusions... They increased server capacity several times since the game came out so they're merely consolidating. I'm not saying people haven't left the game, but it should be noted that servers can hold more than double the amount than what they launched with.

This!

Also I have noticed that new players are comming in all the time (people asking for guidance past lvl 20 - free trial level cap).

I would suggest picking a PvE server since the popuplation is greater on these type of servers sicne the PvP is mostly happening around warfronts.

 

V.

  jdnyc

Apprentice Member

Joined: 4/10/12
Posts: 1729

1/30/13 3:20:27 PM#11
Originally posted by Volmok
Originally posted by tkoreaper
Originally posted by jimdandy26
As above said. Server pop appears to be solid because they continue to close servers to force the population together. Overall game pop appears to continue to dwindle.

I think you should do some reasearch before jumping to conclusions... They increased server capacity several times since the game came out so they're merely consolidating. I'm not saying people haven't left the game, but it should be noted that servers can hold more than double the amount than what they launched with.

This!

Also I have noticed that new players are comming in all the time (people asking for guidance past lvl 20 - free trial level cap).

I would suggest picking a PvE server since the popuplation is greater on these type of servers sicne the PvP is mostly happening around warfronts.

 

V.

I also have to say that I have noticed in level 1-29 chat and level 50-59 chat - tons of new poeple and returning players posting in there.  Many are asking about sub models and what you get and so forth.  

That's actually a pretty good sign.  I would say that the pop on Rift has stabilized to growing slow.  It's nowhere near what it was at launch, but what game is nowadays?

 

  strangiato2112

Spotlight Poster

Joined: 9/21/12
Posts: 1566

1/30/13 10:29:10 PM#12
Originally posted by tkoreaper
Originally posted by jimdandy26
As above said. Server pop appears to be solid because they continue to close servers to force the population together. Overall game pop appears to continue to dwindle.

I think you should do some reasearch before jumping to conclusions... They increased server capacity several times since the game came out so they're merely consolidating. I'm not saying people haven't left the game, but it should be noted that servers can hold more than double the amount than what they launched with.

 

I wonder if people actually believe this sort of thing deep down.  The server cap increases are merely PR.  Oh, they may or may not hold double what they used to, but it doesnt matter because they dont fill up.  Dont forget, Trion lied to MMORPG.com about one of the server closure waves, saying it was to free up servers for a large upcoming promotion.  Which never happened.  

The game has lost roughly 85% of its NA launch servers.  for every 6 or 7 servers, there is now one.

 

  jimmyhova

Novice Member

Joined: 1/31/13
Posts: 1

1/30/13 11:41:27 PM#13


Originally posted by strangiato2112

I wonder if people actually believe this sort of thing deep down.  The server cap increases are merely PR.    


 

This is about the most absurd statement I have ever came across on a web-forum. Congratulations. Looking over your post history...anti-Rift much bro?

  jdnyc

Apprentice Member

Joined: 4/10/12
Posts: 1729

1/30/13 11:48:31 PM#14
Originally posted by strangiato2112
Originally posted by tkoreaper
Originally posted by jimdandy26
As above said. Server pop appears to be solid because they continue to close servers to force the population together. Overall game pop appears to continue to dwindle.

I think you should do some reasearch before jumping to conclusions... They increased server capacity several times since the game came out so they're merely consolidating. I'm not saying people haven't left the game, but it should be noted that servers can hold more than double the amount than what they launched with.

 

I wonder if people actually believe this sort of thing deep down.  The server cap increases are merely PR.  Oh, they may or may not hold double what they used to, but it doesnt matter because they dont fill up.  Dont forget, Trion lied to MMORPG.com about one of the server closure waves, saying it was to free up servers for a large upcoming promotion.  Which never happened.  

The game has lost roughly 85% of its NA launch servers.  for every 6 or 7 servers, there is now one.

 

I saw more people doing the Volans event than I can remember seeing in long time.  While there are less people than launch, the game is doing still very well.

  strangiato2112

Spotlight Poster

Joined: 9/21/12
Posts: 1566

1/31/13 12:18:36 AM#15
Originally posted by jimmyhova

 


Originally posted by strangiato2112

 

I wonder if people actually believe this sort of thing deep down.  The server cap increases are merely PR.    


 

 

This is about the most absurd statement I have ever came across on a web-forum. Congratulations. Looking over your post history...anti-Rift much bro?

If you dont think closing servers while saying "we have effectively doubled server capacity" is PR, well I dont know what to tell you.  Cap doubling is irrelevant, the servers dont cap.  2,000 people online is the same if the server caps at 2500 or 5000. 

And someone's post history is irrelevant.  Its the content of the post that matters.  

  cronius77

Hard Core Member

Joined: 4/26/12
Posts: 1235

1/31/13 12:22:18 AM#16
ha this game has been bleeding subs since its release and has only had small spikes on major patches and the expansion. I was there on faeblight as well for the expansion launch and when i left about two weeks ago the server was already starting to drop back down to its normal low/medium population. I do not understand certain people in this thread flat out lying about how populated the game is when it isnt. Sure you have some population as its not a terrible game but saying the population is healthy is like saying warhammers population is healthy....
  strangiato2112

Spotlight Poster

Joined: 9/21/12
Posts: 1566

1/31/13 12:31:33 AM#17
Originally posted by cronius77
ha this game has been bleeding subs since its release and has only had small spikes on major patches and the expansion. I was there on faeblight as well for the expansion launch and when i left about two weeks ago the server was already starting to drop back down to its normal low/medium population. I do not understand certain people in this thread flat out lying about how populated the game is when it isnt. Sure you have some population as its not a terrible game but saying the population is healthy is like saying warhammers population is healthy....

eh, the individual server populations (US) are plenty healthy.  There just arent many of them.

As far as population stability, its too soon after the expansion to tell one way or the other.  Faeblight has always been fairly high pop, that and wolfsbane were the big two everyone always transferred too.  faeblight certainly hasnt been a low pop server in quite some time.

 

  jdnyc

Apprentice Member

Joined: 4/10/12
Posts: 1729

1/31/13 1:01:17 AM#18
Originally posted by cronius77
is like saying warhammers population is healthy....

No. Actually.  No it's not like that in any way.  Not even close.

  GetzMango

Apprentice Member

Joined: 9/25/06
Posts: 166

I am a sexy shoeless god of war!

1/31/13 9:48:30 AM#19
The experience I have had on Shatterbone is good. Lots of people all over, new players, some trial players, some stay some don't. Seems to most people, if it don't have the numbers THAT OTHER GAME HAS, it's a faiure, what ever.  On my shard, I see a growing population and a game that is very enjoyable and that is much improved since launch.

Every MMORPG is AWESOME, until it's released!
I don't want a game so much as I want a WORLD!
--
o·pin·ion –noun
1. a belief or judgment that rests on grounds insufficient to produce complete certainty.
2. a personal view, attitude, or appraisal.

  catlana

Novice Member

Joined: 11/18/08
Posts: 1682

Playing GW2, ToR, PoE
Played AoC, Aion, DDO, EQ2, CoH, Rift, TERA, WAR, WoW

2/01/13 10:42:32 AM#20
Originally posted by jdnyc
Originally posted by Volmok
Originally posted by tkoreaper
Originally posted by jimdandy26
As above said. Server pop appears to be solid because they continue to close servers to force the population together. Overall game pop appears to continue to dwindle.

I think you should do some reasearch before jumping to conclusions... They increased server capacity several times since the game came out so they're merely consolidating. I'm not saying people haven't left the game, but it should be noted that servers can hold more than double the amount than what they launched with.

This!

Also I have noticed that new players are comming in all the time (people asking for guidance past lvl 20 - free trial level cap).

I would suggest picking a PvE server since the popuplation is greater on these type of servers sicne the PvP is mostly happening around warfronts.

 

V.

I also have to say that I have noticed in level 1-29 chat and level 50-59 chat - tons of new poeple and returning players posting in there.  Many are asking about sub models and what you get and so forth.  

That's actually a pretty good sign.  I would say that the pop on Rift has stabilized to growing slow.  It's nowhere near what it was at launch, but what game is nowadays?

 

I am agreement. The population is pretty solid above 50. I can not state much about low levels since all of my toons are 50+.

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