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General Discussion Forum » The Pub at MMORPG.COM » Will we ever see complex crafting again?

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60 posts found
  Thorkune

Spotlight Poster

Joined: 9/28/06
Posts: 1788

Dyslexics of the world...UNTIE!

 
OP  11/25/12 9:28:47 PM#1

I started crafting in SWG and I am now ruined with all other MMO's. After dealing with the complexity of SWG's system, I can't find anything else that is even close. In SWG, I would spend a whole day doing nothing but scanning for resources, putting down harvesters, checking my factories, crafting items and then doing my vendor work.

Do you think we will ever see anything like it again?

 

 

 

Do you think we will ever see complex crafting again?

Yes
No
I don't like crafting
(login to vote)
  Onomas

Novice Member

Joined: 7/05/11
Posts: 1160

Sandbox is your only hope for a decent mmo ;)

11/25/12 9:34:09 PM#2

The repopulation and archeage (if i read right) will have indepth crafting.

But crafting in SWG wasnt complex, just indepth. Had 4 crafters :)

Just some people want everything right away and wont slow down to try a good crafting system. Why its usualy put on the back burner in newer MMO's :(

  Arcondo87

Novice Member

Joined: 11/02/12
Posts: 99

11/25/12 9:37:14 PM#3
play Salem its plent complex....20 ore will yeld u 1 ingot, 2 IF your lucky. Skills are time consuming to lvl and certain things r difficult to build. Best sandbox i ever played
  Kalafax

Apprentice Member

Joined: 9/05/05
Posts: 501

11/25/12 9:44:06 PM#4

Im with the OP, but like posted above, it was very indepth and well made, but it wasnt terribly complex which is why it succeded so well.

 

Salem and games like it take crafting to a tedious level, which is alot different then being indepth/complex which it isnt.

 

Reading your reply, yes the Beastmaster crafting, if you want to call it that, was definitly very complex.

Mess with the best, Die like the rest

  Thorkune

Spotlight Poster

Joined: 9/28/06
Posts: 1788

Dyslexics of the world...UNTIE!

 
OP  11/25/12 9:45:46 PM#5
Originally posted by Onomas

The repopulation and archeage (if i read right) will have indepth crafting.

But crafting in SWG wasnt complex, just indepth. Had 4 crafters :)

Just some people want everything right away and wont slow down to try a good crafting system. Why its usualy put on the back burner in newer MMO's :(

I am looking forward to trying out the repopulation. SWG crafting was complex pre-NGE and the beastmaster crafting, per se, was extremely complex if you wanted a max level pet.

  idgarad

Novice Member

Joined: 7/22/09
Posts: 175

11/25/12 10:01:40 PM#6
Originally posted by bigsmiff

I started crafting in SWG and I am now ruined with all other MMO's. After dealing with the complexity of SWG's system, I can't find anything else that is even close. In SWG, I would spend a whole day doing nothing but scanning for resources, putting down harvesters, checking my factories, crafting items and then doing my vendor work.

Do you think we will ever see anything like it again?

 

 

 

You think SWG was complex? *snicker*

 

Obligatory: Try Eve Online if you want Complex Crafting. Try the production chain for a Titan.

  aspekx

Hard Core Member

Joined: 12/24/05
Posts: 2188

11/25/12 10:13:29 PM#7

its the reason i have played Ryzom, which is the closest i've found, and Vanguard. EQ2's system used to be pretty intense, you actually took damage from failures and, like SWG, it ate up one of your base stat pools. but those days for EQ2 are gone i think. its still fun, but nothing like it was, nor anything like SWG was.

as a previous poster noted, SWG's crafting was not complex, but it had a depth of play and options that you just don't see anymore. i think more than just the depth, however, i miss the impact and importance crafting could play in a game. i honestly don't miss the economy of SWG, but i do miss being able to craft items for myself and friends that were actually useful and not an adjunct to quest rewards or gear grinds.

"There are at least two kinds of games.
One could be called finite, the other infinite.
A finite game is played for the purpose of winning,
an infinite game for the purpose of continuing play."
Finite and Infinite Games, James Carse

  snapfusion

Apprentice Member

Joined: 7/17/11
Posts: 976

11/25/12 10:13:31 PM#8
Originally posted by Arcondo87
play Salem its plent complex....20 ore will yeld u 1 ingot, 2 IF your lucky. Skills are time consuming to lvl and certain things r difficult to build. Best sandbox i ever played

I dont think taking simple unexciting tasks and stretching them into time consuming chores qualifies as complex crafting.  If its not fun and just takes more time then its a failure.  SWG made crafting fun as hell, interesting, rewarding, the more effort you put into it the more you got out of it and not in the sense of hitting more rocks because it takes more of something to make an ingot.

  Thorkune

Spotlight Poster

Joined: 9/28/06
Posts: 1788

Dyslexics of the world...UNTIE!

 
OP  11/25/12 10:17:35 PM#9
Originally posted by idgarad
Originally posted by bigsmiff

I started crafting in SWG and I am now ruined with all other MMO's. After dealing with the complexity of SWG's system, I can't find anything else that is even close. In SWG, I would spend a whole day doing nothing but scanning for resources, putting down harvesters, checking my factories, crafting items and then doing my vendor work.

Do you think we will ever see anything like it again?

 

 

 

You think SWG was complex? *snicker*

 

Obligatory: Try Eve Online if you want Complex Crafting. Try the production chain for a Titan.

I tried Eve and I wasn't impressed at all. But, I didn't find the game fun enough to stick around long.

  Thorkune

Spotlight Poster

Joined: 9/28/06
Posts: 1788

Dyslexics of the world...UNTIE!

 
OP  11/25/12 10:21:09 PM#10
Originally posted by snapfusion
Originally posted by Arcondo87
play Salem its plent complex....20 ore will yeld u 1 ingot, 2 IF your lucky. Skills are time consuming to lvl and certain things r difficult to build. Best sandbox i ever played

I dont think taking simple unexciting tasks and stretching them into time consuming chores qualifies as complex crafting.  If its not fun and just takes more time then its a failure.  SWG made crafting fun as hell, interesting, rewarding, the more effort you put into it the more you got out of it and not in the sense of hitting more rocks because it takes more of something to make an ingot.

I agree. People are saying that SWG isn't complex, but compared to the MMO's of today, I would say it is very complex. I think people are confusing crafting in Pre-NGE with NGE crafting. I feel that NGE crafting was still more complex than anything else out right now. And, if you count beastmaster as crafting, no one can tell me that it wasn't complex.

  Arezon

Apprentice Member

Joined: 4/29/05
Posts: 280

11/25/12 10:39:22 PM#11
Fallen Earth's crafting is pretty good. If you haven't tried it, you should.

  Thorkune

Spotlight Poster

Joined: 9/28/06
Posts: 1788

Dyslexics of the world...UNTIE!

 
OP  11/26/12 7:05:39 AM#12
Originally posted by Arezon
Fallen Earth's crafting is pretty good. If you haven't tried it, you should.

I would give Fallen Earth another try, but when I last tried it, it kept knocking out my internet when it updated. There were several other people having the same issue and FE had no fix for it. So, I gave up and uninstalled it. 

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 19496

11/26/12 5:28:22 PM#13

I don't think it is resource well spent to make complex crafting in a combat centric game, and many MMOs are combat centric.

There are crafting focus games like Tales of the Desert.

  idgarad

Novice Member

Joined: 7/22/09
Posts: 175

11/26/12 6:28:05 PM#14
Originally posted by bigsmiff
Originally posted by idgarad
Originally posted by bigsmiff

I started crafting in SWG and I am now ruined with all other MMO's. After dealing with the complexity of SWG's system, I can't find anything else that is even close. In SWG, I would spend a whole day doing nothing but scanning for resources, putting down harvesters, checking my factories, crafting items and then doing my vendor work.

Do you think we will ever see anything like it again?

 

 

 

You think SWG was complex? *snicker*

 

Obligatory: Try Eve Online if you want Complex Crafting. Try the production chain for a Titan.

I tried Eve and I wasn't impressed at all. But, I didn't find the game fun enough to stick around long.

Eve is fun like model trains are fun. Eve is more a hobby then a game. Of course I find most MMOs more Hobby then game.

  Keushpuppy

Apprentice Member

Joined: 10/06/03
Posts: 110

11/26/12 6:40:32 PM#15

 i hope so.  one of the best i have seen for crafting was a game called Horizon. game was bad but crafting was awesome. not only could make anything but there was no auction house. All the bigger cities had a local consignment/market house. So to make money you made different items for the different races then went around and stocked your markets. some things sold better in different towns then others. you made every thing all the way up to and including the houses, buildings. there were masons. carpenters roofers all needed to finish a building to you had to do a lot of bartering with skills unless you made lots of gold. adventurers made good gold just harvesting drops from kills for crafters or you could make a dedicated harveter to gather and make money. to bad the game suxed when trying to adventure / fight.

  greenreen

Advanced Member

Joined: 11/19/12
Posts: 1440

11/26/12 6:41:01 PM#16

Did you try Vanguard's crafting?

It has some depth.

  Quirhid

Hard Core Member

Joined: 1/28/05
Posts: 5511

Correcting wrongs on the Internet...

11/26/12 7:12:46 PM#17

I appreciate the third option. *tips hat*

Also, has there ever been crafting with depth?

I skate to where the puck is going to be, not where it has been -Wayne Gretzky

  Cecropia

Gumshoe

Joined: 3/06/09
Posts: 3266

Poacher killer.

11/26/12 7:20:17 PM#18
Originally posted by nariusseldon

I don't think it is resource well spent to make complex crafting in a combat centric game, and many MMOs are combat centric.

There are crafting focus games like Tales of the Desert.

EVE does it so well though. They have created the perfect environment for a symbiotic relationship between PVPers and PVEers. It is a great example of resources well spent.

So sorry, but I don't buy it. I know first hand that you are wrong.

"Chuck's a good fighter but he's a UFC fighter... this is Pride." - Quinton Rampage Jackson
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb

  tixylix

Novice Member

Joined: 12/02/11
Posts: 1109

11/26/12 7:28:13 PM#19
Originally posted by idgarad
Originally posted by bigsmiff
Originally posted by idgarad
Originally posted by bigsmiff

I started crafting in SWG and I am now ruined with all other MMO's. After dealing with the complexity of SWG's system, I can't find anything else that is even close. In SWG, I would spend a whole day doing nothing but scanning for resources, putting down harvesters, checking my factories, crafting items and then doing my vendor work.

Do you think we will ever see anything like it again?

 

 

 

You think SWG was complex? *snicker*

 

Obligatory: Try Eve Online if you want Complex Crafting. Try the production chain for a Titan.

I tried Eve and I wasn't impressed at all. But, I didn't find the game fun enough to stick around long.

Eve is fun like model trains are fun. Eve is more a hobby then a game. Of course I find most MMOs more Hobby then game.

The problem with EVE is it isn't a 3D game, it's basically just text :\ 

  Quirhid

Hard Core Member

Joined: 1/28/05
Posts: 5511

Correcting wrongs on the Internet...

11/26/12 7:28:21 PM#20
Originally posted by Cecropia
Originally posted by nariusseldon

I don't think it is resource well spent to make complex crafting in a combat centric game, and many MMOs are combat centric.

There are crafting focus games like Tales of the Desert.

EVE does it so well though. They have created the perfect environment for a symbiotic relationship between PVPers and PVEers. It is a great example of resources well spent.

So sorry, but I don't buy it. I know first hand that you are wrong.

Combat could always be better if it was the sole focus. Remember that. Jack of all trades is a master of none.

I skate to where the puck is going to be, not where it has been -Wayne Gretzky

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