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Rift Forum » General Discussion » Guild Wars 2 fans should play Rift until GW2 comes out, since its the closes MMO experience to GW2

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173 posts found
  Alders

Hard Core Member

Joined: 1/28/10
Posts: 1179

I cannot fiddle but I can make a great state of a small city.

1/26/12 8:56:40 AM#61

Look, i loved Rift and did everything short of kill Akylios before i got bored with it. The game is too focused on raiding, which is fantastic btw, and not focused enough on dynamic events.

Hammerknell was an absolutely fantastic instance difficulty wise and mechanics wise. We jokingly called it the guild killer because i swear half the guilds in the game broke up trying to progress in it.

I guess i could agree with you about it possibly being the best thing out there currently, themepark wise, but it's not anywhere near what GW2 is about.

  dlld

Elite Member

Joined: 5/31/08
Posts: 489

1/26/12 9:20:34 AM#62
Originally posted by Puremallace

For those saying a auto grouping feature will not be required then how do you suppose you coordinate completely random events with possibly a hundred people on the screen?

 

What you guys just want a 100 people to spam LFG for [dynamic event]. That would be beyond idiotic and most of you know this. The WvWvvW thing makes sense not to have to because you can organize days beforehand like back in Aion.

You could say GW2 has an autogrouping feature, it's completely automatic and invisible or you could think more like what if "tagging" in wow didn't exist and as long as a player did a small % damage to the mob they got xp and (non-shared) loot for it IE grouping would be rather pointless then except for other things like seeing healthbars for healers (which GW2 doesn't have)  or buffs that doesn't work on non party members (again doesn't exist) etc.

As for chat I'd assume there'd be temporary event chats when they are on that you see when you are inside the area of an event, no idea if this is the case though.

  FlawSGI

Hard Core Member

Joined: 8/14/10
Posts: 1074

All of history is a lie. The truth depends on who does the listening, and who does the telling...

1/26/12 9:51:59 AM#63
Originally posted by Puremallace

For those saying a auto grouping feature will not be required then how do you suppose you coordinate completely random events with possibly a hundred people on the screen?

 

What you guys just want a 100 people to spam LFG for [dynamic event]. That would be beyond idiotic and most of you know this. The WvWvvW thing makes sense not to have to because you can organize days beforehand like back in Aion.

 Not trying to sound like an ass but do you even know anything about the game? It's not hard to understand really. No dedicated healers means you don't have to be in a group to get healed because you heal yourself. Anyone can raise a downed  person and are actually rewarded for it so you don't have to be in a group with someone to get them back on their feet. Anet has stated and I have seen that people form these groups without being in a group by just wondering from one DE to the next. Don't get me wrong, it is way more organized when you are grouped but the game doesn't force it. If I do a DE and decide I want to go try one and the large group is headed ina different direction then I can just go to whatever DE or area I want and I am not forced to follow that group ala Rift. 

I remeber being in Rift and there being a rift  that killed off the NPC I need to turn a quest in to but the zone was empty so it was just me and I coudn't solo the thing so I was forced to pass or wait all while asking for help to kill off the rift. In GW2, DE's can be started and solod if others don't come along to help but if they do they scale appropriately. This is one example of how the 2 don't compare.

RIP Jimmy "The Rev" Sullivan and Paul Gray.

  Serelisk

Apprentice Member

Joined: 8/02/11
Posts: 768

1/26/12 10:17:50 AM#64

No. I'm actually 99.98% confident Puremallace knows very little about the game or the specifics of it's larger features. Or else he'd understand the difference between DE's, Rifts, and WAR PQ's. He's so bothered by Guild Wars 2 yet, instead of researching more about the game, he touts off about how it will fail.

  paterah

Novice Member

Joined: 4/21/07
Posts: 589

1/26/12 10:22:56 AM#65

Good to see MMOExposed lives up to my expectations

  Nickraider

Novice Member

Joined: 12/23/07
Posts: 95

1/26/12 10:26:48 AM#66

IMO DAoC would be closer to guild wars 2 in a pvp aspect anyways. Leveling up to good RvR spots doesn't take long either. Hit it up peoplez!

  FlawSGI

Hard Core Member

Joined: 8/14/10
Posts: 1074

All of history is a lie. The truth depends on who does the listening, and who does the telling...

1/26/12 10:34:47 AM#67
Originally posted by Serelisk

No. I'm actually 99.98% confident Puremallace knows very little about the game or the specifics of it's larger features. Or else he'd understand the difference between DE's, Rifts, and WAR PQ's. He's so bothered by Guild Wars 2 yet, instead of researching more about the game, he touts off about how it will fail.

 Well this is disappointing since I do enjoy discussion rather than feeding. Oh well they have a list on this site for people like that and I can add another name to it. 

RIP Jimmy "The Rev" Sullivan and Paul Gray.

  Eir_S

Elite Member

Joined: 8/07/11
Posts: 4113

GW2 socialist.

1/26/12 11:51:53 AM#68

Like I've said in the past, Puremallace trolls GW2 videos on Youtube too, and he doesn't know anymore about the game there.  Don't bother wasting your time on him in regards to this game.  He once described it as "PvP with PvE tacked on", because that's what he wants it to be.

no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled

  golab

Advanced Member

Joined: 7/05/05
Posts: 16

Nothing exceeds like excess. E.H.C.

1/26/12 11:59:30 AM#69

No, you should play Guild Wars one to fill up your Hall of Monuments.

"As a foulness ya shall know them."

  kzaske

Apprentice Member

Joined: 9/28/09
Posts: 509

1/26/12 12:07:37 PM#70
Originally posted by MMOExposed

this is my opinion of couse, but Rift seem like the closes MMO to the GW2 experience. its full of dynamic events. some can get on you nerves some times like the warewolf events (I hate those), and the firelord events (OMG I hate those more!!!)

also the game has some awesome PvP dungeons. Just dont level up so fast using consumables. I would suggest taking your time leveling in Rift, since you can do most things before endgame anyway.

Still has PvE dungeons like GW2 and every other themepark mmo has.

also soon there will be a PvP focused major event added soon. pretty exciting really. 1.7 will make PvP even better at endgame since people will be on my equal grounds. I suggest level 30-49 PvP. its fun as ever especially on weekends.

also there is great exploration in the games. many easter eggs to be found.

well thats just my opinion,,,,,,,

Please tell me you are kidding.  The two feel completely different.  Everything is Rift is so compacted and crowded.  I mean the twons (outposts or what ever you call them) are packed so closely that you can't go 300 meters without coming to another one. 

The mobs are dumb, even dumber than the orginal Guild Wars and they respawn so quickly that if you are not careful they will respawn while you are picking up drops.  For example; You can kill one mob, while another is standing two meters away and the second takes no notice of the first mob having been killed.  By the time the third mob is down the first has respawn and is standing on his corpse.

I had high hopes for Rift when I started it, but honestly I just could not force myself to play it more than I did.

 

Edit: most of my play time does not show up in xfire...

  Eir_S

Elite Member

Joined: 8/07/11
Posts: 4113

GW2 socialist.

1/26/12 12:09:24 PM#71
Originally posted by FlawSGI
Originally posted by Puremallace

For those saying a auto grouping feature will not be required then how do you suppose you coordinate completely random events with possibly a hundred people on the screen?

 

What you guys just want a 100 people to spam LFG for [dynamic event]. That would be beyond idiotic and most of you know this. The WvWvvW thing makes sense not to have to because you can organize days beforehand like back in Aion.

 Not trying to sound like an ass but do you even know anything about the game? It's not hard to understand really. No dedicated healers means you don't have to be in a group to get healed because you heal yourself. Anyone can raise a downed  person and are actually rewarded for it so you don't have to be in a group with someone to get them back on their feet. Anet has stated and I have seen that people form these groups without being in a group by just wondering from one DE to the next. Don't get me wrong, it is way more organized when you are grouped but the game doesn't force it. If I do a DE and decide I want to go try one and the large group is headed ina different direction then I can just go to whatever DE or area I want and I am not forced to follow that group ala Rift. 

I remeber being in Rift and there being a rift  that killed off the NPC I need to turn a quest in to but the zone was empty so it was just me and I coudn't solo the thing so I was forced to pass or wait all while asking for help to kill off the rift. In GW2, DE's can be started and solod if others don't come along to help but if they do they scale appropriately. This is one example of how the 2 don't compare.

Exactly.  This post is a great comparison of the two games' mechanics.  Rifts are glorified mob spawners.  They exist to give rewards to people who participate in them, but it doesn't matter how many people participate, they're always the same size and strength depending on their pre-set level.  Hence, they are not dynamic.  GW2's DE's actually scale in size and difficulty to fit the party size, ensuring that everyone will have a challenge and not just steamroll the entire thing to get their loot and move on.  While Rift is a static game, GW2 is a dynamic one.  It changes depending on the player, not vice versa.

no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled

  eyelolled

Elite Member

Joined: 5/13/10
Posts: 2940

I am more than some of my parts

1/26/12 1:36:21 PM#72
Originally posted by FlawSGI
Originally posted by Serelisk

No. I'm actually 99.98% confident Puremallace knows very little about the game or the specifics of it's larger features. Or else he'd understand the difference between DE's, Rifts, and WAR PQ's. He's so bothered by Guild Wars 2 yet, instead of researching more about the game, he touts off about how it will fail.

 Well this is disappointing since I do enjoy discussion rather than feeding. Oh well they have a list on this site for people like that and I can add another name to it. 

It's actually not such a bad thing. Let me give a figurative example.

 

Lets say we have a mentally handicapped child (we'll call him Purm) and you're going to give him a cookie.

You'd say "want a cookie Purm?" and the poor challenged boy would say "nffffglbglbglbsssssssblblblblb". So you'd say again "Want a cookie Purm? It's got chocolate chips in it!" and the boy would say "nffffglbglbglbsssssssblblblblb". So you'd try again  "Want a cookie Purm? It's got chocolate chips and even sprinkles on top!!!!" and the boy would reply "nffffglbglbglbsssssssblblblblb"

You might feel that you just weren't able to communicate with the poor mentally challenged boy, and you'd be right in that assumption but everyone else around knows that you have a chocolate chip cookie with sprinkles.

I guess what I'm trying to say is that even though some people might try to troll the forums and just be disruptive, they create a reason for the people that know to express the truth, and that truth is what the forum readers really listen to.

All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

  FlawSGI

Hard Core Member

Joined: 8/14/10
Posts: 1074

All of history is a lie. The truth depends on who does the listening, and who does the telling...

1/26/12 3:06:57 PM#73
Originally posted by eyelolled
Originally posted by FlawSGI
Originally posted by Serelisk

No. I'm actually 99.98% confident Puremallace knows very little about the game or the specifics of it's larger features. Or else he'd understand the difference between DE's, Rifts, and WAR PQ's. He's so bothered by Guild Wars 2 yet, instead of researching more about the game, he touts off about how it will fail.

 Well this is disappointing since I do enjoy discussion rather than feeding. Oh well they have a list on this site for people like that and I can add another name to it. 

It's actually not such a bad thing. Let me give a figurative example.

 

Lets say we have a mentally handicapped child (we'll call him Purm) and you're going to give him a cookie.

You'd say "want a cookie Purm?" and the poor challenged boy would say "nffffglbglbglbsssssssblblblblb". So you'd say again "Want a cookie Purm? It's got chocolate chips in it!" and the boy would say "nffffglbglbglbsssssssblblblblb". So you'd try again  "Want a cookie Purm? It's got chocolate chips and even sprinkles on top!!!!" and the boy would reply "nffffglbglbglbsssssssblblblblb"

You might feel that you just weren't able to communicate with the poor mentally challenged boy, and you'd be right in that assumption but everyone else around knows that you have a chocolate chip cookie with sprinkles.

I guess what I'm trying to say is that even though some people might try to troll the forums and just be disruptive, they create a reason for the people that know to express the truth, and that truth is what the forum readers really listen to.

OMG this made me laugh. I don't mind trying to get the point across with smaller words to help those that struggle to grasp the concepts, but when trying to communicate with a mentally handicapped person so that he understands that the cookie isn't a lie, there is always the risk of big brother ban hammer coming through and dealing out justice as they see fit regardless of how well stated or well intended your discussion was. 

So now I picture it as me  walking up to Purm and pushing back that helmet and looking him square in the eye and trying to give him a chocolate chip cookie. Lets go one step further and make it a WhoNu which is loaded with nutrition all the while his mother is staring daggers at me. Kinda makes it uncomfortable even though others around are thinking what a nice man.  Now will I be seen as the nice man giving Purm a daily dose of fiber and calcium, or will I be seen as the stranger who looks like he is giving Purm a cookie for being able to strap on his big boy shoes in a condescending manner? This is all figuratively speaking of course.

 

@Eir_S  Glad somebody gets what I am trying to get across. For  Puremallace to think that GW2 is copying from Rifts is crazy. There are a lot of other differences but that was the first example that came to mind. Rifts were a nice distraction from the quest hub grinding and nothing more and more often than not they were a cause of problems rather than a cure.

RIP Jimmy "The Rev" Sullivan and Paul Gray.

  grimm6th

Advanced Member

Joined: 10/22/10
Posts: 977

1/26/12 7:18:17 PM#74
Originally posted by Puremallace

For those saying a auto grouping feature will not be required then how do you suppose you coordinate completely random events with possibly a hundred people on the screen?

 

What you guys just want a 100 people to spam LFG for [dynamic event]. That would be beyond idiotic and most of you know this. The WvWvvW thing makes sense not to have to because you can organize days beforehand like back in Aion.

  1. How does an auto grouping feature allow you to magically coordinate 100s of people?
  2. There is no reason to LFG for DEs in GW2.  You see an event, you go do it.  If you see an event that you can't do alone, then there is nothing stopping you from trying anyways, or just leaving it.  Wasting time spamming LFG could end up with the even failing before you get a group and you doing the next event in the chain anyways.
  3. If you are playing GW2 PvE, you are doing one of a few things.  Personal story, which puts you into a lot of instances, Exploring/Doing DEs/Fighting stuff, or crafting.  There is no such thing as a quest that would keep players from forming ad hoc groups.  Level imbalance doesn't keep people from playing together, there is NO REASON to play this game lone wolf style (unless you want to, and even then its kinda hard to avoid players entirely).
  4. WvWvW is set up so that single players will have things to do.  Small groups, possibly that ad hoc group formed while playing PvE, will have something to do.  Guilds will have something to do.  There are many different tasks that players can do to help a server win the fight.  Guilds are great for forming groups among there own members and, honestly, there isn't really any need to physically group up into a party in WvWvW, so anyone could tag along
  5. I don't know why people can't seem to understand that GW2 is different.  You have to think about it differently to understand what is actually going on.  Many of the standard features in MMOs (or features that should be standard in the tradition MMO) don't matter, they aren't relevant to the way the game works.  Its like saying that you need the traditional 6 stats from (tabletop) D&D (intelligence, wisdom, constitution, strength, charisma, dexterity) in a first person shooter, it works well in the kind of game D&D is, but it is a completely different kind of game a first person shooter, and those stats don't mean anything.
  6. DEs aren't completely random, they make sense in the context of the world you are playing in.  Good luck playing whatever game you are going to play when GW2 comes out.

I used to TL;DR, but then I took a bullet point to the footnote.

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 3076

Opportunist

1/26/12 8:10:34 PM#75
Originally posted by Loke666
Originally posted by Torvaldr

Either loot is significant and gear upgrades matter or they don't.  How can they matter, but "much less so"?  What does that mean?  Either they matter or they don't.  If skill use supercedes gear then it's basically insignificant.  If pve gear caps out in power early or everyone has the same level cap gear (like GW1) then I will find that to be a drag.

I don't really care about pvp and there will never be 100% fairness.  There isn't 100% fairness in GW1 and hasn't been since it launched and I've been playing it since day one.  After 6 years or so Anet still radically changes classes and skills in the effort to chase the ever elusive balance monster.

I like getting fun and useful drops.  I enjoy progressing my character and making it more powerful.  How is GW2 going to provide character progression?  When I hit level 80, what am I going to do in order to improve my character?  I can appreciate skill based play, but if gear plays a minor role then I can see myself getting bored.

Once you max out the game will be more focused on titles, looks and PvP ranking than actually bettering yourself with gear.

It might just be that the endgame isn´t for you. Still the game is B2P so if you level up 3 characters to max it will be more than worth the money you paid for the game so I wont advice you not to get the game, but if grinding raid gear is your motivation I don´t see you spending more than a few months in thegame.

Of course in that case you probably dislike FPS games as well. In GW1 you maxed out fast and then played for the fun and challenge, in GW2 it will take longer time but the reason you play it after maxing out is because it is fun to play, no other reason unless you really like titles or ranks.

The endgame probably isn't for me.  I'm not that interested in esports, but I do enjoy collecting titles and doing achievements/deeds.  If endgame really does mean a lack of character progression then I will likely get bored fast.  I don't have to grind raid gear (I enjoy small group 3 - 5 instances more), but progression is fun and satisfying for me.

In GW1 I enjoyed farming UW until 55 Monks were nerfed.  I liked farming the odd green weapon off of bosses and unlocking skills and assembling my heroes.  Building up my hero team was a form of end game progression for me.

Since my wife will be playing as well it's fun that we can logon together and B2P makes that a plus.  I just wish there was some sort of progression to the game.  I certainly won't be quitting RIFT over this.  It will be a side game to play I think.

  MMOGamer71

Hard Core Member

Joined: 11/12/07
Posts: 1128

1/26/12 8:16:56 PM#76

Or play Rift because you never gave it a fair shake, on a 3 month subscription myself and I feel like a fool for discarding this game 2 months into launch.

I'm taking a shot of vodka every time I see a reference to a game being a WoW or Diablo clone.

  Distopia

Drifter

Joined: 11/22/05
Posts: 12070

Give it a rest

1/26/12 8:28:54 PM#77
Originally posted by FlawSGI

OMG this made me laugh. I don't mind trying to get the point across with smaller words to help those that struggle to grasp the concepts, but when trying to communicate with a mentally handicapped person so that he understands that the cookie isn't a lie, there is always the risk of big brother ban hammer coming through and dealing out justice as they see fit regardless of how well stated or well intended your discussion was. 

So now I picture it as me  walking up to Purm and pushing back that helmet and looking him square in the eye and trying to give him a chocolate chip cookie. Lets go one step further and make it a WhoNu which is loaded with nutrition all the while his mother is staring daggers at me. Kinda makes it uncomfortable even though others around are thinking what a nice man.  Now will I be seen as the nice man giving Purm a daily dose of fiber and calcium, or will I be seen as the stranger who looks like he is giving Purm a cookie for being able to strap on his big boy shoes in a condescending manner? This is all figuratively speaking of course.

 

@Eir_S  Glad somebody gets what I am trying to get across. For  Puremallace to think that GW2 is copying from Rifts is crazy. There are a lot of other differences but that was the first example that came to mind. Rifts were a nice distraction from the quest hub grinding and nothing more and more often than not they were a cause of problems rather than a cure.

Or.... could be... he's just not buying into the marketing rhetoric, instead he is looking at it from a perspective of what has come before. Which is perfectly understandable.

You guys act as though everything said by A-net is some sort of undeniable fact, nothing they say about DE's could possibly be overstated, the game-changer aspect is unquestionable.

How can anyone honestly sit here and say what DE's are actually like? The only info there is on them is what has been shown by Anet who controls the way in which they're shown. As we've seen time and time again in MMO land, things aren't always as "brilliant" as they seem.

 

 

 

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

If you can't argue the point don't say anything at all.
Waiting on The Repopulation.

  KingJiggly

Novice Member

Joined: 8/03/11
Posts: 807

Definition for innovation is below. Your welcome.

1/26/12 9:02:52 PM#78

Can we end this now? It has turned into a debate about Rift vs Guild Wars 2. Answer the question and MOVE ON.

http://www.merriam-webster.com/dictionary/innovation

  PukeBucket

Novice Member

Joined: 9/10/11
Posts: 888

1/26/12 9:07:04 PM#79

[quote]Originally posted by MMOExposed
well thats just my opinion,,,,,,,
[/b][/quote]

The pipe you're hitting.

Please pass it.

I used to play MMOs like you, but then I took an arrow to the knee.

  Master10K

Apprentice Member

Joined: 10/18/10
Posts: 3086

1/26/12 9:13:30 PM#80
Originally posted by KingJiggly

Can we end this now? It has turned into a debate about Rift vs Guild Wars 2. Answer the question and MOVE ON.

Forgotten what the question was already. Just here enjoying the show.

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