Toontown Online – "MMORPG Training Wheels" The Ironic Challenge of Getting Kids Into Games
Recently, MMORPG.com had a chance to chat with Steve Parkis, the VP of Premium Products at Disney Online, and Mike Goslin, the VP of VR Studio who produces Toontown Online and the recently announced Pirates of the Caribbean Online which will be designed for a somewhat older demo, about the challenges of making an MMO for kids. Parents, gamers and non-gamers alike, are familiar with the challenge of walking through Toys'R'Us, or any store. Even those of us without children see the perils that parents face as a constant stream of "Mommy, can I have this?" ring out around us in any toy store we enter. Video games have often been in much the same boat. I remember, as kid, dragging my parents into the video game section to buy me something new for my Nintendo. Despite this audience, there only appears to be one MMORPG aimed at our youth. Toontown Online has taken on this massive niche with the support of more experienced gamers.Many of their customers are online gamers who also happen to be parents. We often mystify our friends and family with the hours we dedicate to online games and want them to understand our passion. Toontown Online can act as a wonderful introduction to the genre for a new player, or even a break from the more serious games of the more experienced players. There is probably no way to get an eight-year-old to play EverQuest, even if you did think it appropriate. Toontown has positioned itself as a game that will allow you to bring your friends, children and family into online gaming with a product aimed at them.
This all-ages audience has been one of the biggest surprises for the folks at VR Studios. They expected children, and they got them, but the number of adults who play has made them reconsider their focus. Recent and future expansions have provided a lot more depth to the experience to ensure that fans young and old enjoy the game.
While this simplicity is great for kids and in some ways, the allure for adults, they stress that this game is open for all ages. "The game play is easy to learn, but hard to master," they insist. As the game has aged, they quickly noted that they had two radically different core audiences and adjusted correctly. There were the target children, and their parents who wanted experience that is a little more robust. As they introduced new content expansions, all of it free to subscribers, they were keenly aware of their duel audience. With this in mind, they have gone to great lengths to create content with more depth. For example, the recent Cog HQ expansion features complex challenges, and even some console-style game play that requires jumping, timing and other elements not typical to the MMORPG genre. Yet, at its core, Toontown remains true to its roots as a simple, fun and easy to play game that makes them in their own estimation "training wheels" for the MMORPG genre.
As a game, they have a healthy 10,000 simultaneous players, which in my estimation suggests over 100,000 subscribers. They continue to provide free content, and fill an important niche as the only kid-centric MMORPG on the market. The game is available for online download, and costs $4.95 a month for the first month, followed by $9.95 from then on. There are also other pricing plans available. If you are a parent who loves online games and are interested in a like a lighthearted distraction, or to introduce your kids, friends and family to something you are passionate about, Toontown may just be the place to start. It is after all the "training wheels" of the MMORPG genre! Would you like to comment on this article? Click here to do so! |