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MMORPG | Genre:Real Life | Status:Final  (rel 07/03/12)  | Pub:Funcom
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The Secret World News - The Shape of Crafting

Posted by Suzie Ford on Jan 11, 2012  | 41 comments in our forums

For many players, having a robust crafting system is essential in their MMO. So what about The Secret World? What, if anything, do we know about crafting? Will it be "level-less" in a way similar to character progression? In today's TSW column, we speculate about some of those things and more. Check it out!

It may seem that with all the faction talk lately, that we’ve actually learned a lot about The Secret World in recent months. Which we have, truth told. But one area of the game that still remains a complete mystery in terms of its functionality is crafting. There hasn’t been but a hint of talk surrounding any sort of trade-skills and what, if any, form they’ll take in TSW. With that in mind, let’s briefly ponder the subject and see what kind of system might make sense in Funcom’s upcoming MMO.

Read more of Bill Murphy's The Secret World: The Shape of Crafting.

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