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6/19/12 3:08:29 AM#21
Originally posted by Skuz
I remember reading that, but have to wonder if they really believe it, or they're just trying to make investors happy or what. I think this game can do well, and even grow, if they start small, if they know the sort of niche they're carving out, and they stay true to that.
..but if they really expect to do even as well as AoC, the game might be crippled by those expectations failing to be met. In a variety of ways, that occur when they start desperately trying to recover from the logistics of those unrealistic expecations. e.g. opening too many servers, or rushing out half-baked changes to try to broaden appeal, not to mention public perception of the game as a AAA failure, rather than something more like an indie success.
In my estimation, this game NEEDS to aim low, as far as popularity goes, and try to build from there. If the finances of doing that just don't work out, though, they're probably screwed.
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world. |
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6/19/12 3:21:59 AM#22
Originally posted by Vhaln Yea i totally agree with most points. I believe that most people buying the game "know" what they get into. I really doubt that it'll have such bug box sales, but the retention rate will probably be bigger than "usual". Sure, there will be the crowd which will play it for a month, like a single-player RPG, will get their "gaming fix" and leave but the game has a lot of potential to grow. The content needs to be good and to follow the "principle" of the game. I mostly am afraid of Funcom "selling out" and bringing elements imported from other games of the genre but which has no place in TSW. |
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Elikal
Spotlight Poster
Joined: 2/09/06
“No path is darker then when your eyes are shut.” -Flemeth |
6/19/12 4:49:28 PM#23
I can mostly agree with all you wrote, OP. It isn't bad, but it has some weak points which seem to really bring it down. Holy Trinity who art in our MMORPGs! Blessed be thy speccs, as in WOW so in all MMOs! Our daily loot grant us, and forgive us our noobness, as we forgive the noobs! And do not lead us to disconnects, But deliver us from mediocrity, For thine is the specialization and the teamwork and the endgame, Until cancellation, Amen! |
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6/19/12 4:54:10 PM#24
I am also a lifetime subscriber and agree with much, not all, of what op said. One point to mention is I am running closed beta with a 570 card maxed out and no stutter, or other graphical artifacts. You know how these things go, sometimes we can use exact same hardware and have different experiences. |
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6/19/12 5:05:20 PM#25
OP what is your CPU? because with a 690 you should be able to easily hit 60 fps with this game maxed out.. With a single 560 ti since SLI isn't working yet I can hit 20-30 fps with everything max. 690 is a hell of a card and unless you have a very old CPU i cannot see why you are getting such a bad framerate. I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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6/19/12 6:09:27 PM#26
Originally posted by Caldrin 690 is two 680s in sli (and costs more than two 680s, it there for true must have the best enthusiasts who effectively want quad setups) there is a problem with the latest nvidia driver and sli. |
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6/19/12 6:13:26 PM#27
Originally posted by Aerowyn weirdly though at the moment xfire works fine whereas sli has issues. OP has a 690, is he able to disable one fo the internal 680s? If so no problemo, a 680 should be running at arround 100fps. |
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6/19/12 7:03:55 PM#28
I'd seriously like to see some feedback from FC about the many critical comments about TSW combat. The animations AND the combat mechanics themselves. Perhaps they have and I've missed it - anyone know of a statement about this? |
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6/19/12 7:09:25 PM#29
If your looking for a instant gratification, plug in and play MMO TSW is not for you. DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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6/19/12 7:16:04 PM#30
delete DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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6/19/12 7:21:31 PM#31
Holy shit I don't think I could disagree more with you on this entire post. Everything you are referencing to is opinionated and so exaggerated to a point where you are just driving people away. If anyone seriously wants a review on how the game really plays, get into the beta, and try it yourself. I was so discouraged to even look at this game because of all the bad reviews people are saying about it, but when I played it, 99% of the crap the reviewers feed you is wrong because they haven't played long enough, or this MMO just isn't their style and they don't understand how it goes down.
I could sit here for hours giving you examples of how you are so one sided on this review, but i don't feel like wasting my time arguing with a bunch of haters who just don't like the style of the game. If you want a serious review, play the beta and decide for yourself. |
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6/19/12 7:46:17 PM#32
Originally posted by penis343434 I agree, the OP's post seemed very jaded and was pretty much the exact opposite of what I got out of the beta. For example the op's bit about the combat was a complete farce. There is much more to the combat than hitting one button over and over untill the mob is dead. I had a shotgun/assault rifle build and I can say that I used every single skill on my hotbar in every single fight. As a matter of fact out of the 5 or 6 different builds I used I do not believe a single one of them could have won a fight if I just spammed one button. Well maybe shotgun but only in the very begging, once you get down towards the water in kingsmouth you absolutly must start thinking about combos or your going to die over and over. I too could go on for quite a long time debunking nearly everything in the OP's post but I havent the time or desire to do so. The only thing I can tell people is to ignore these one sided wanna be reviews and play it for yourself then form an opinion. And remember as with everything in life you will only get out of it what you put in. If you have no desire to learn a new way to play an mmo by figureing out what weapon builds and trees work well together and which ones dont you will not have the slightest bit of fun. If you go in with the mindset of actually willing to learn then you may just enjoy yourself. |
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To those who asked about the stutter, I have gotten a number of possible fixes suggested by people, I will test them this weekend. I highly suspect it is a SLI setting, the 690 card is a dual GPU and the game does not yet support that properly, games rarely do in Beta since Nvidia reasons they will change to much before release. Thanks for the replies, will let you know if I can fix the issue. As for the two above, combat has been critized by a lot of people, there is no point going all fanboy about it and defending it tooth and nail, it is a weak point of the game as it is now. Write your own review so people can read your opinion on it but I am wary myself over gushing statements about how wonderful everything is. Tends to be written by the same people who then rage quit after the first free month and spend the next two years bitching about the game they once drooled over while hyping up the next game. TSW is MMO that does things different, has a unique atmosphere, a realistic environment, lots of customization but rather weak actual combat where some builld invite single button combat. Just advance in blades and try to come up with a reason to do any but frenzy self heal on small mobs. Sure, you can do complex cripplie, root, then single target damage with some builds. You can make life difficult for yourself in Pong too if you want or Bayonetta. Doesn't mean single button combat isn't perfectly survivable. Oh be fair, polaris, I used 3 buttons. Infect, selfheal builder, shield on tank consumer. Rince, repeat. That was just one build but perfectly viable. That is indepth strategic combat? Perhaps the above two posters find that a challenge. I do not. Coming up with build? Yeah, I had to figure that out just as every other beta player. At launch? There will be a dozen guides to the "perfect" builds. Gushing fanboys have never helped game succeed because tomorrow they are the bitter haters.
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6/21/12 7:25:07 AM#34
It seems Funcom agrees with you sfc1971, they lifted the NDA and I can tell you that they have nerfed a lot of abilities to avoid people face rolling through combat with certain builds/abilities since the last beta. ;) |
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6/24/12 7:17:58 PM#35
Yeah the fps issue made the betas pretty much unplayable for myself and several friends. And tsw fills a niche we love too, so that was disappointing. Nothing I saw ingame merited that much demand on my system. I hope it doesn't tank, and becomes a bit more accessible after launch.
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