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5/30/12 9:52:53 AM#81
SWTOR has zero impact on my consideration of TSW. I wouldn't have bought SWTOR without a free beta and the same goes for TSW. At this point TSW is off my radar because it's made by Failcom. |
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5/30/12 9:59:32 AM#82
Originally posted by Kyleran It works when there is some sort of parallel, there is hardly a justification for a nonsense post other than it being a subjective and highly personal rant. The point is there is no "shadow cast" and the rest of the OP's post is a collection of his personal subjective feelings and a half assed poll.
Your snide remarks are not lost on me, and I disagree with you on the "working as designed" meme you tossed out. Forums are a place for discussion and debate of a variety of subjects, the place for for journal/diary entrys are in blogs and notebooks. I love a good forum discussion as much as you, hence why I frequent this site, yet the OP never even proposed an objective question...
It's obvious that when you defend such behavior you actually encourage it.
The scary part is one day the world will be run by adults who were never spanked as kids and got trophies just for participating. |
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5/30/12 10:06:33 AM#83
Originally posted by ShakyMo IMO even though EA is publishing and should advertise and market as they get a huge cut. They are to focused on SWTOR to bother. The sales will be much lower for TSW than projected, if it released next week I would be suprised if 200,000 copies were sold. There is no hype for TSW, despite developers trying to hype it up. I have only heard TSW mentioned once in another game. As for longevity, TSW has nothing announced to keep players that SWTOR doesn't so both games seem to be in a long line of short-term MMOs or MMO-lites. SWTOR, Tera, warhammer, age of conan where you can do it all in 1-3 months and there isn't anything comming out to keep you. SWTOR was a pretty good single player, I wish it was an RPG so I could play it off and on like I do vampire masquerade, Skyrim, fallout, titan quest, etc. If TSW doesn't have something much better than a story then future development will be lacking due to less revenue. The writing in SWTOR was much better than KOTOR 2, I still can't explain what the last 10 hours of hack and slash then ending was about. If I get the business model right, the lead developer of TSW wanted to make dream fall and then release future DLC called chapters, instead he makes TSW a story driven MMO and will release 1 or 2 mission packs per year to add story content. The quality of future content hinges on profit of TSW. |
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5/30/12 10:13:41 AM#84
Dude if you look that way there will be no more big games like wow. That time os over until Blizzard comes out with Titan. You will always find bunch of players in any game. That what you describe as ''SWTOR SYNDROM'' is present in almost every game'. 99% of the games have less population than SWTOR and have only few servers crowded, so it is nothing new. |
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5/30/12 10:19:24 AM#85
Well TSW is about the best MMO that is going to come out this year. You should be afraid of Anet and their pre-purchase scam or Blizzard and their RMT Auction House. Developers today are only looking to suck more money off us and are doing nothing to create good unique MMOs. Just look at the last 10yrs and look at what direction they are going this year. This is a big year for MMOs but it is the death of MMOs since it will be all around getting us to pay to play IM transactions. |
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5/30/12 10:27:04 AM#86
Originally posted by Thorbrand Yet TSW is B2P, P2P and Cash Shop. |
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5/30/12 12:02:22 PM#87
Originally posted by LachyFTW TSW is $10 cheaper than any competitor in recent years to buy the game. They have a lifetime plan for those that think they will play the game more than 18 months (to make it worth the cost that is.) Cash Shop is cosmetic only. Funcom isn't dependent on Cash Shop revenue to keep the game going (for now.) GW2 most certainly will be relying on the microtransactions to keep it going. Different business models, but the end result is the same. To make money. It's up to the consumers to decide how much is too much by voting with their wallets.
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5/30/12 3:33:59 PM#88
Originally posted by FrodoFragins There was a free beta weekend where you could have tried it out, and if you look out for it, you should be able to get into the June 15th and June 22nd open beta weekends as well. To me it sounds like TSW is off your radar because you made up your mind before you looked at the game. |
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5/30/12 6:21:44 PM#89
Originally posted by BigCountry
except 95 percent of the people who played swtor could care less about the cutscenes i mean,they blew so much of there budget on voice acting.when 95 percent of people just smash there spacebars thru it anyway
regardless though,swtor can die in a fire for all i care.i actually have more fun trolling forums then i do playing star wars the old republic
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5/30/12 6:24:40 PM#90
"Nah SWTOR's endgame PvP was fine, " i dont see how anyone who likes pvp can say the pvp endgame is fine.the pvp in swtor is a unbalanced crapfest.it was obviously tacked on garbage just like how world of warcraft was
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5/30/12 6:27:38 PM#91
SWTOR has nothing to do with me being afraid to buy this game...Funcom is the one and only reason I will ever need to not buy a game within a year of its release...they dont know how to make decent games or update them in a decent amount of time. I will take another look at TSW in a year...then...maybe. “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson |
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5/30/12 6:30:39 PM#92
The only thing stopping me from buying this game is that it just isn't for me. It's not polished enough and with the developer behind it and the time they have left I don't see this getting to a state that I will purchase it. 6 months after launch I will revist it if I am not already engrossed in something else. I will make final judgement at that time. |
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5/30/12 6:48:58 PM#93
The game was not fun for me at all, it was quite boring actually. The way they have the skill progression setup and gear, I mean talismans, was pretty lame. Not to metion the lack of combat, animations, crafting is horrible,weak story lines, worthless pvp, everything is gear (sorry talismans) dependent (which never changes your looks), boring repetative quests and one of the biggest reasons feeling like a single player game with other people running around for no reason other than to ask how to craft a rifle. Which is like this: X X X X X X X |
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5/30/12 9:49:28 PM#94
Originally posted by CrunkJuice2 The reason EA/BW said PvP was such a big deal is because that was the entire game for most players, I PvPed for three months at cap which is more time that I put in any MMO PvP in maybe 5 years. It was balanced when two teams had similar gear. The best gear was so easy to get as PvP=PvE gear, the key problems were 1) can't Q as a full team 2) most players were alts so were out geared. Balance wasn't that bad because I have seen every class own. Huttball was a gimicky map and I hated it but I played republic so it wasn't played often. The classes and mechanics and how smooth everything went would have worked well in arenas or team death match. TSW won't keep so many players entertained in PvP for as long as SWTOR did. So yes it was Fine, which isn't great or awesome or the best ever but Fine as in average. JDNYC - They are dependant on getting 30% of 400,000 subscription revenue from the cash shop, If they don't hit both targets the first year then dont expect the cash shop to continue to be cosmetic only. There are already weapons for sale in a package that probably beat anything in Kingsmouth so I don't get "cosmetic only". |
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5/31/12 12:53:22 AM#95
Originally posted by tares Seems you love to bash and trash TSW, since you spend more time and posts in this forum than any other forums on this site What is it, you don't like the game, so nobody else can like it for things that hold no interest to you? Funny thing you say about SWTOR, try creating a thread on the SWTOR section here how great SWTOR's PvP was and better than most other MMO's, and see how many people will agree with you and how many will bash your post to bits. You'll not find many people agreeing with you here. Besides the fact that it's interesting how people always love to praise a game in threads that are about other games, they rarely seem to do that in the forum of the game itself that they praise.
As for the rest, it's all speculation: apparently you don't like TSW, despise it enough to spend most of your time on its forum trashing it. Doesn't mean that others feel the same about it, and it certainly doesn't mean that your predictions or wishful thinking will come true. We'll see how pvp will go after launch or the cash shop and cosmetic items. But I doubt it'll be perceived as horrible as Ilum or Huttball were by many. But we'll see. |
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5/31/12 12:57:25 AM#96
Originally posted by tares A pvpr made the ability wheel. PvP in TSW will be talked about for a long time to come. "From what I hear" it's that good. |
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5/31/12 1:04:17 AM#97
It's a combination of AoC and SWTOR ... what could possibly go wrong? Anyone who pre-ordered this deserves what they get. I won't support a game by funcom or ea until it has not sucked for 6 months. LFD tools are great for cramming people into content, but quality > quantity. |
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5/31/12 1:06:12 AM#98
TSW PVP BETTER THAN WOW.
SWTOR has bad PVP. |
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5/31/12 1:08:55 AM#99
Originally posted by letsxhat
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5/31/12 1:22:20 AM#100
I think it has longevity if Funcom don't mess up at launch like they did in AO and AOC. Mainly due to the sandbox game play and that there are no levels or classes to get to max level. The world is rich in missions both ARG and the investigations / killing x numbers. Something no other MMO has done yet. The game has a great potential, but how people will view it on release all depends on Funcom. |
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