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5/18/12 7:19:57 PM#81
I'm like you, I enjoy both titles so far, and odds are I pick them both up. I've never thought a game was "scary", but TSW has some ability to mess with the mind. GW2 I like for other reasons, they both have some strong suits, and I have no illusions that more people are going to drink the GW2 Kool-Aid (hey, it IS a DAMN good game, but it isnt perfect) and I realize that TSW is going to be rougher and have less fans. Either or, I dont really give a damn what other people think is good, or bad, I'm perfectly content to play a game I enjoy, and those reasons may vary. As a side note, to the OP, I do know what you mean. When I posted my impressions from last week, I had the same issue, I just did not "feel it" for awhile. When I came back later and tried it again with someone else, I was suddenly sucked into the game. In a way that's how I felt with GW2. Nobody should tell you to stick with a game for a long period of time, either you'll like it, or you wont. Sorry TSW did not click for ya! |
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5/18/12 7:30:43 PM#82
Just add myself as another player who enjoys both GW2 and TSW, it's 1:27 am here and I've been in Kingsmouth pretty much since the server opened. Completely different games with both pluses and negatives, I'm happy my MMO needs are going to be met for the second half of this year, it's been a rubbish year so far. Two companies doing different things with the genre instead of doing the same old makes me a happy gamer :) ![]() |
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5/18/12 7:32:15 PM#83
Originally posted by EvilGeek agreed!!!! I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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5/18/12 7:33:19 PM#84
Originally posted by Piiritus They are not feeling good about what they hitched their wagon to. DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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5/18/12 7:34:42 PM#85
Originally posted by bcbully think quite the opposite really.. most are just to anxious for launch.. and with no launch date yet people are getting restless I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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5/18/12 7:40:15 PM#86
Originally posted by Aerowyn TSW isn't ready for prime time. I've seen major bugs again, including stuff that requires me to kill the task, and restart the game. I hope they take their time fixing all this stuff or it's going to be another AoC launch all over again. All I can think about is Star Citizen. |
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5/18/12 7:41:57 PM#87
Originally posted by Baikal The irony is that GW2 has the type of combat that a game like TSW absolutely needs imo. I mean, TSW has modern-day fire arms and zombies. In order to be somewhat immersive, realistic and scary, combat needs to be fast and deadly - just like in GW2. Instead, it feels insanely slow-paced. It just doesn't feel right... Hype train -> Reality |
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5/18/12 7:42:29 PM#88
Originally posted by MindTrigger i agree and there are some big ones later on as well.. hoping they got a lot of people working on this game for the next month.. at least I'm not crashing in TSW unlike AoC I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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5/18/12 7:43:04 PM#89
Originally posted by Doomedfox Doomedfox, are you me? That's pretty much my feeling on it right there. I know that combat is more fluid in GW2, I know that the animations are prettier there. I've bought it, and I really didn't do much in the stress test on Monday. As far as TSW goes, I've been trying desperately NOT to play it this weekend, I may have caved a little...because I was thinking about it all week long, and that doesn't often happen to me. I have odd taste in games compared to most here, I loved Fallen Earth to pieces and I'm still playing SWTOR purely for the class storylines. There's something about TSW that dug hooks into me. I like having to dig for stuff, I mean things like the templar code and how to make it through the maintenance tunnel. I'm still baffled by a code someone gave me to get out of a cell. I don't know how he figured it out, and I'd still be in there clicking on a keypad if he hadn't seen me in there. I didn't google or ask for help anywhere, and it's been a fresh and different experience. I love puzzles, and Lovecraft, so I'm pretty much sold at this point. And so I'm going to stop playing and leave all the rest of it for launch. |
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5/18/12 7:48:17 PM#90
Originally posted by VowOfSilence Fast and deadly like this? https://www.youtube.com/watch?v=pE_9MRPgRjY Dude give me a break. smh. smh DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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5/18/12 7:54:19 PM#91
What's with the need to diminsh another person's opinions, by suggesting that their feelings are based on anything other than simply what they liked? Sure, some people are fanatics, and will like something for crazy reasons, and that leads to all sorts of fanatical behaviour.. but most of us just like what we like.
On this forum, we're also more interested in the MMO genre, overall. So we look forward to all sorts of MMOs, have hopes for them, compare them, and like to discuss not only the ones we like, but the ones we don't.
I don't have anything against TSW. I'd like to see it do well, but from what I've seen of it, that's just not likely. I guess I like discussing why, and how it could be better. Maybe on the off-chance ideas get heard and the game could be improved, but also, just in terms of what we'd like to see and not see in future MMOs.
If you don't talk about this stuff, there's nothing to go on, except the simple facts as to how much money a each of these games pull in.. and that can be all sorts of misleading. When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world. |
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5/18/12 8:13:43 PM#92
Originally posted by Vhaln TSW is going to do well, it's just not for you. |
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5/18/12 8:14:32 PM#93
Originally posted by Vhaln
Yeah but that logic leads to the simple paradox that wow is the only successful game and everyone also hates that game..
I look at it as a populair movement of people...everyone hypes a new game, they want the game they choose and like to be the next "savior" game..they want their choice to be correct because 99% of people in todays world are narcissists. Personally i dont want to play another game the "crowd" flocks to, and we all know that game is GW2...specifically on this site, that "crowd" has a knack for picking them right (sarcasm). I also am sick to death of the community interaction in games with this crowd, while most games (sadly) have a trash community these days that game (one the crowd chooses) gets it heavy. This sights community, in their infinite wisdom, chose games such as AoC/WAR/AION/RIFT/SWTOR and a bunch more in the SAME exact mannerisms as its choosing GW2 as the successful game before launch. Also the issue of successful is so objective its pointless, which is why its always reduced to its common denomitor of "being better numerically than wow".
Long winded thoughts that most wont read aside. The specific aim of the developers was to target a diffrent crowd for this game. I know to most it sounds like an excuse, but its what was said by the people who made it and its turing out not to appeal to the people who are mezmorized with GW2. Thats why im very interested in TSW, for the things being served up diffrently (thank god no more quest hub spam and lack of quest hand holding, and classless characters) This game is going to have a rocky launch and that will scare away more, but if FC can recover from AO's horribly bad launch, and AoC's "worse than AO's" launch then this game will be just fine. If you like the wow-parks then i wouldnt even consider this game an option. You wont last past the rude awakining that you cant take out 30 quests then go kill everything in the area and then move on to the next hub. You actually have to pay attention to dialoge to be able to easily finish the task.
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5/18/12 8:28:49 PM#94
I've played DCU a few times this week. I think you can very much enjoy and love 2 different styles. A lot of people had plans to play GW2 and TWE. So that's why you get the crossover. Peoplar efinding out that TWE is not a 15 dollar a month game. I've said for a while, i can't compare this game to something like GW2. It doesn't compare to the top in its Genre. And you can only look at lower end MMOs and say, okay there it goes. It fits a great niche, amazing. And its sad that they couldn't make a top tier game with what they had. So now , i gues i'm deciding, when this game goes free to play, is it going to be that good. Before dcu went free to play, i made the decision that once it did i'd play it all the time and that holds true. |
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5/19/12 3:24:55 AM#95
IMO SWG fans will find something they like in TSW, kinda gives me the warm fuzzies like SWG use to. |
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5/19/12 4:18:10 AM#96
the problem isn't the game, it's the players
when an MMO takes a long time to level it's slow
when it takes a few days to level it's to easy i prefer the games that require you to take your time to level immersing yourself in the story line, i have played about 8 hours of TSW and so far i'm loving it and i have been in a few groups now, group mechanics a really great, i even got into a RP group which was even more fun, apart from the magic bee back story the main story is fantastic, it's well written, the little touches that are around like radios, and people talking really adds to the game. i found GW2 to be a stale and bad looking game, just didnt do it for me in the slightest, and i tried to get into it i played a good 3 hours before finally giving up the combat in TSW feel alot nicer than GW2 aswell, just feel at a more naturaul pace, |
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Originally posted by cinos
I only compared it to GW2 because GW2 had me hooked where as TSW did not. That is the only reason I brought up GW2. I didn't compare their features much or anything because this isn't a THIS vs THAT thread. If I got hooked on CareBears Online then I would have used that in the OP. The main point was I just could not get into TSW and I even went back last night and tried again and I really have no desire to play TSW even though it's a beta weekend and I should be like a kid in the candy store. |
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Originally posted by bcbully I only post when I have an opinion. I am more of a lurker than a poster. Just because I haven't posted 10000 times doesn't make my opinions any less credible. Everyone, even the ones with 10000 posts had to start the same place I am now. |
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Originally posted by Piiritus This is the Beta Reviews & Impressions for TSW. The only place I even compared it to GW2 was the grouping aspect. Yes, I did say that GW2 sucked me in and this didn't but that doesn't mean I am a "fan boi" of GW2 or whatever you new age kids call it now. I was sucked into SWG too PRECU but I just can't get sucked into TSW. And between that and the grouping and everything else I mentioned, that is my impression of this game and that impression is meant for this forum. |
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5/19/12 8:24:20 AM#100
Originally posted by mairic Hyping up GW2 and talking down other game. I don't mind people not liking, it's not my business at all. But I do mind GW2 fanbois spreading hate in every other game forums. Just saw a post in D3 where a GW2 fanboi was bashing it, saying that D3 has monthly fee and therefor GW2 is better. I don't even care about D3 but all this hate that comes from a certain MMO community is getting tiresome. |
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