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I have been waiting for some time to play this game. Just the idea of it is cool. That being said its Funcom and well.... So even though i am very much looking forward to this game and hope its greate. I fully expect for it to be bad. I have to say its kind of a nice feeling. Even if the game is just OK it will be more than i expected, and will still be fun to play. |
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5/07/12 1:02:43 PM#2
i think you mean to say that launch will be bad. Since both of Funcom's previous MMOs are some of the best MMOs available. They just had the worst launches. I mean, if it's the game that is bad.. you (by definition) will not enjoy playing it. "I’d rather work on something with great potential than on fulfilling a promise of mediocrity." Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO |
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Originally posted by arieste That is fair. Problem is that fixing the game after the fact really does not count. Its just far too late. |
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GeezerGamer
Advanced Member
Joined: 4/03/12
Who ever said "Familiarity breeds contempt" didn't have an internet connection. |
5/07/12 1:09:45 PM#4
Yeah, IF we say, Funcom hasn't learned from their mistakes and once again, launches a game before it's ready, I think that's a temporary issue. Not saying it will be resolved right away, but eventually FC will get it right. Problem is, by the time they do, the ship has sailed. That said, those who are in the best position to make out in the long run, are those with LTSubs. Short term month to month subs would get hit the hardest . If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win. |
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CujoSWAoA
Novice Member
Joined: 10/27/04
"Pablo Picasso said art is a lie that tells the truth." |
5/07/12 1:12:27 PM#5
I'd like to see some gameplay footage that is recent. What I saw from last fall was pretty uninspired. I figure the story will be entertaining though. |
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5/07/12 1:12:48 PM#6
Originally posted by TheYear1500 Not really. A game with a good design but bad launch can be fixed and become a great game (e.g. AO, AoC). A game with a bad design (e.g. TOR, AION, etc.) can sell tons and tons of boxes, no amount of sales will help turn it into a good game.
All launch matters for is getting WoW-kiddies with no patience on board and honestly, i'd rather not have them in my MMO anyway, so it's almost a good thing if they all quit on day 1 because they can't deal with a broken quest. "I’d rather work on something with great potential than on fulfilling a promise of mediocrity." Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO |
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5/07/12 1:16:59 PM#7
Those who say AoC was the worse launch ever obviously were never there for AO's launch, and the catastrophe that it was. AO registration was broken, patches were broken, game wouldnt update. At least with AoC people got IN the game, lol.
Does pre-ordering TSW give beta access this weekend? And after watching some videos, is it me or do the charcaters move kind of funny? Like very awkward and clunky. |
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Originally posted by arieste Sorry but AO, and AoC were and are failed games. IT does not matter if they fix the game latter. TOR is facing that now, it was not that bad of a game, (although i was in the closed beta from the start and they just made the game worse every update). Rift is an example of a game that came out with lots of polish, but little content and i have never seen a Dev team work as hard as they have to add more and more to that game.
It is much better to release a game that has limited but good content, than a rushed bad game with the idea your going to fix it latter. |
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Originally posted by Nevulus I agree there is something odd about the animation in TSW. I love the world and the atmosphere, but man the players animation is just off. |
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5/07/12 1:20:59 PM#10
Originally posted by arieste This statement is demonstrably not true. There is no way AoC is among some of the best MMO's available. |
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Kost
Newshound
Joined: 1/15/10
In omnibus requiem quaesivi, et nusquam inveni nisi in angulo cum libro. |
5/07/12 1:22:55 PM#11
Originally posted by Paradigm68 If a severely declining population, poor game design and bugs that have existed since beta equal a good game then he just might be on to something. However, they do not, invalidating the statement entirely. |
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Kost
Newshound
Joined: 1/15/10
In omnibus requiem quaesivi, et nusquam inveni nisi in angulo cum libro. |
5/07/12 1:24:32 PM#12
Originally posted by TheYear1500 I always felt the same way about AoC's movement animations, they look very very clunky and awkward. The default run looks like you've got a bum knee and are hobbling constantly. This is on max settings btw. |
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5/07/12 1:27:13 PM#13
I can't deal with another bad launch from anyone. And why does this appear to be turning into the norm? SWTOR launched with pretty standard MMO features missing and a lot of promises on what was to come, 4 months later was the so-called "Jesus patch." D3 is releasing with PvP to be added later. Tera released with no structured PvP or raids with promises that all of that will come. I'm sure there are other examples. I expect some bugs on release and some hiccups but I know I, for one, won't stick around a game, especially a game with a sub, as they work these problems out. It's like asking me to pay for the box AND a monthly fee for beta access. I'm not saying that TSW's launch is going to be bad. Yet there's already one post on the forums pre-apologizing for a rocky start and Funcom has history to overcome in this regard. So I'm hoping that they've learned from their own and other's mistakes and get this more or less right. "Loading screens" are not "instances". |
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Slampig
Elite Member
Joined: 12/29/03
Whatever you do, do NOT speak ill of Asheron's Call 2... |
5/07/12 1:30:02 PM#14
Originally posted by arieste While I have not played Anarchy Online in forever I do still dive into Age of Conan fairly often. The launches sucked but after some work the games are pretty fun to play.
And besides, they say the third time is the charm. I cannot wait. That Guild Wars 2 login screen knocked up my wife. Must be the second coming! |
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5/07/12 1:30:14 PM#15
I have no clue if this game is going to be good or bad simply because there is not enough information out there for me to take an opinion and I have not played it. Soon through, we will know |
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Originally posted by Charlizzard Ya the problem is that too many compainies are just rushing games out the door. You have to hand it to A.Net they keep saying that they will release GW2 when its ready. And from playing the last BWE the game is not ready to be released. I think more compainies need to hold off sending out an unfinshed game. The first reviews will make or break a game. |
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5/07/12 1:34:18 PM#17
Let's hope they have learned there lesson...
We will find out soon enough..... |
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5/07/12 1:39:42 PM#18
Originally posted by Kost There is just way too many MMO's out there now that are going F2P that this is bound to happen in each and every one of them... People come, people go I somehow doubt it has much less of a population then any of the other twenty F2P MMO's out there.... The population always fluctuates in all these games everytime a new MMO is on the horizon or just released... I can't imagine it having a worse population then Vanguard which I still play BTW |
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5/07/12 1:44:39 PM#19
I agree that the launch will almost certainly be bad, because its funcom. They dont do launches well. It seems like someone higher up keeps rushing them to release games that arent ready. Boooo to the board of directors. I love the concept of this game, but I cant bring myself to preorder, because of the poor reputation that funcom has. I will see what the reviews say come launch, and take it from there. Hopefully they will be able to fix any of the inevitable problems within 6 months or so at which point i will become interested again, but by then GW2 will probably be out and so TSW will have missed its chance.... Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom |
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5/07/12 1:48:16 PM#20
Originally posted by TheYear1500 I think you have no clue how it's going to be, but if you want to assume the worse, then go for it. I'm going to wait and see how it is and then discuss it. I personally have to believe that game companies must have learned by now that a crappy launch can turn their game from potential blockbuster hit, to a niche game. They are either doing it on purpose now to just make a profit from box sales, or they are too stupid to have jobs. Funcom learned from the AoC launch as had been said hundreds of times now, and the team developing this game isn't even the same team. AoC wasn't Ragnar's project, and he's found himself in the unfortunate position of having to appologize for it for a very long time now. If Ragnar turns around and delivers the same problem to us, he will be damaging his career and losing the respect of a lot of followers. I'm personally gambling my money on Ragnar, not Funcom. Also as gamers, we need to realize that a completely smooth launch is more of a fluke than it is reality as has been proven time and time again. It would be nice if all the bugs could be worked out before launch, but anyone who works in software knows that many bugs show up while software is getting hammered by real world use. If there are hidden bugs, the gamers will find them. If shit is broken, they should let us know they are fixing it, and deliver regular updates and patches. I'll be ok with that assumings things are getting better and they show that they care. To me, the biggest problem wasn't the bugs in AoC, or even the lack of content. It was the arrogant way in which Funcom completely ignored the users who were expressing serious game-breaking problems. We all sat their for weeks waiting for Funcom to give us some information, but they failed to communicate or to even remotely seem like they cared about their paying customers. This drove people away in the beginning more than anything did. All they had to do was say "We're sorry about this, and we are fixing it now, and here is what we are working on first and here's how we're going to repay you for the trouble". Had they done this, I might have stuck around, but instead I felt brushed off. I left before the first month and never paid them another dime for that game. SWTOR suffered the same fate but for different reasons.
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