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4/03/12 7:38:05 PM#61
i can't in good conscience financially support Funcom in anything they do, but good luck to them. |
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4/03/12 7:40:40 PM#62
I don't think I'd life time sub to any MMO. Just cuz it's real easy for a plug to be pulled and that "investment" goes nill. That's my decision. As a person in the creative industry I'm glad suckers are born every minute. I used to play MMOs like you, but then I took an arrow to the knee. |
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heartless
Novice Member
Joined: 1/05/04
Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan |
4/03/12 7:41:19 PM#63
Originally posted by GoldenArrow I don't know if you're trolling or not but taht GW2 reference was complete nonsense. When you buy GW2 you get the full game with nothing that needs to be unlocked through a cash shop purchase. As a matter of fact, now that I think about it, the cash shops in GW2 and TSW are very similar in a sense that they both offer mostly cosmetic options and character slots. The major difference is that GW2 devs didn't have the audacity to charge a monthly fee on top of their cash shop.
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4/03/12 7:51:38 PM#64
Originally posted by PukeBucket
FC doesn't have history of killing MMOs...
On other hand, I don't pre-order it cause EUR-USD pricing and the fact their payment account don't allow adding it.
If they now offered life-time for AO, I would take it... |
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4/03/12 7:53:27 PM#65
Originally posted by heartless Yup I'm trollin. But the basic difference with TSW and GW2 cashshop is that GW2 won't be purely cosmetical. TSW will get their income from subscriptions, GW2 will only get income from CS. It's obvious which one will be more intruisive. |
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heartless
Novice Member
Joined: 1/05/04
Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan |
4/03/12 8:01:54 PM#66
Originally posted by GoldenArrow TSW's cash shop won't be purely cosmetic either, since they are already selling extra character slots. I also have a feeling that those XP potions will sneak their way in as well. Very intrusive. Especially when you compare the cash shops in AO, AoC and GW. I wonder which ones of the 3 are more intrusive... I'll give you a hint, it's not the last one.
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4/03/12 8:07:21 PM#67
Originally posted by heartless The character slots and name reservations are purely cosmetical. It won't improve your game (power) in any way. And to be honest it's not a cash shop, it's additional services. Like name change in WoW for example. |
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GeezerGamer
Advanced Member
Joined: 4/03/12
Who ever said "Familiarity breeds contempt" didn't have an internet connection. |
4/03/12 8:09:13 PM#68
Originally posted by heartless AO's Cash Shop is a little different. Given the state of the game and who plays it. It's mostly long standing vets left now. The cash shop is really set up to cater to them. FC is trying to keep them happy as best they can. Plus most of the remaining vets are a little older, have more disposable income. Most have multiple accounts and already spend more than most players pay for a typical sub. If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win. |
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4/03/12 8:15:33 PM#69
Originally posted by maitrader You are using reversed psicology, you know funcom sucks, and you know most posts will be anti funcom aka failcom. this is what i think about your post. |
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4/03/12 8:17:07 PM#70
I bought the lifetime, but I've actually gotten to play the game so I know what Im getting. |
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Originally posted by DrunkWolf Wow! The GW2 Troll pack is out in force!!! go back to your GW2 Forums guys, nothing for you to see here ;P |
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4/03/12 8:19:14 PM#72
They never even bothered fixing leveling after Tortage. The basically mislead people with Tortage and never fixed it. I can't imagine giving Funcom a subscription, let alone a lifetime membership. |
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4/03/12 8:20:31 PM#73
What actually amazes me is how many people have paid $9.99 each for 3rd , and 4th reserved names. Even saw one guy that bought a 5th character slot and 5th name. |
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Originally posted by FrodoFragins Funcom tried to take away as many subs from WoW as possible... targetting the WoW population in particular... I believe the old school generation of MMO players will thoroughly enjoy TSW... Those of the WoW generation will not... seeing as though 85% of MMORPG.com's subscriber base comes from the WoW generation of MMO'ing I can understand where you and people like you are coming from. |
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4/03/12 8:21:13 PM#75
Originally posted by Pocahinha Got pretty far before someone brought up the idea that OP is trolling. I think he's being honest :J |
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4/03/12 8:23:04 PM#76
Originally posted by Sorrow Ah small leak to confirm the game is solid atleast for someone. 8) |
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4/03/12 8:30:04 PM#77
Originally posted by GoldenArrow Lifetime subs don't always work out well for the developer. The hardcore fan will end up saving money within a couple of years after release and the developer will lose revenues. I think selling lifetime subs ended up hurting LOTRO and helped force them to go F2P.
In my case I'm probably about 5 or 6 months from breaking even, considering I go 6+ months at a time without playing, although I certainly never would have spent that much in subscriptions up til now. My lifetime points did get me the last expansions quests for free, I skipped the raid content and unlocking the extra levels on my soldier. I will have close to 10k turbine points by the time the next one releases. As a lifer I had been paying for subscriptions but I never will again unless they magically put money back into the product and released a massive expansion.
Lifetime subs are sold for one reason. It's because the publisher has major concerns about the product lasting and maintaining subscriptions. They would rather ensure that they recoup their expenses right away at the cost of a shorter lifetime as a subscription based product.
$199 for a lifetime sub is a great deal for the consumer as long as the product lasts and the player enjoys it. Just understand that if a lot of people buy the lifetime subs the developer will be hurting themselves badly within two years unless they are able to get lots of new customers. |
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4/03/12 8:30:11 PM#78
I dont think you can call it nitpicking when half the things they advertised for Age of Conan didnt exist at launch. Funcom is a well established history of hyping their products, and not delivering.
It's one thing to release broken games, but they release broken games with features that are missing entirely. Blizzard not too long ago removed some things from Diablo 3 - if it was Funcom releasing Diablo 3, they would have advertised the crap out of PvP Arenas and whatnot up until release.
I know this went a bit OT - but to pretend that Funcom hasn't earned their reputation is a bit naive. Any Funcom game in the future is a wait-and-see thing for a lot of people at this point (like me). |
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4/03/12 8:38:36 PM#79
Originally posted by FrodoFragins You do have a point there. However the way lifetime subscription bring instant money to the table (in this game before the game has released) the publisher gets a better feeling about the game and can easily give more space to the developer and avoid "breathing down the neck". Also the developer gets a message from the fans the there's trust in their work and in their product. Surely as you said, on the long run it has detrimental effects in staying as a subscription model and in a way it's inevitable that the product goes F2P. You could say that once the 1,5-2 year marker comes the lifetimers are playing for free and money isn't flowing in any longer (except from CS in this case). The lifetime in my opinion provides economical stability to the surroundings of the product and the devs aren't forced to constantly push out glitchy content because the publisher is watching the monthly subscription numbers like a hawk. With such high value purchases the games off to smoother start before it turns F2P. |
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Originally posted by gameguy369 I think it can be agreed upon that Funcom HAS NOT hyped their product.. as many of you have pointed out, they have been mum about alot of the details about TSW. Unlike Bioware and Anet who hyp the shet out of their products lol ... GW1 was absolutely boring and uninteresting. I expect GW2 to have a few more bells and whistles, but more or less the same crap with better graphics and a better interface. I am glad GW2 exists, it keeps Battleground grinders and the like in one place ... where as the MMO'ers who like serious challenge (and no I am not talking about the Aion grinding mayhem challange) will enjoy TSW. I will give you credit for the fact that Funcom rushed AoC out WAYYYY too quick.. think AoC was in development for 2 years... TSW is nearing 5 years of development. Not only do I support funcom, but seeing as though I have seen how the game is played (if nothing changes), its quite an amazing game... is it "Blade and Soul" type combat?? no, but then again I get tired of the same dramatic, over developed combat systems (Aion is another just like blade and soul)... Anyways, there is a variety of reasons why I decided to go life-time.. then again I wasnt looking for those of you who didnt because of your one million reasons why you wont .... this thread wasnt created for you... this was created for those who BOUGHT THE LIFETIME MEMBERSHIP ... Sheeeeit lol |
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