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The Secret World Forum » General Discussion raquo; When should Funcom release TSW?

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51 posts found
  BilboDoggins

Advanced Member

Joined: 1/20/12
Posts: 159

 
1/29/12 7:30:21 PM#1

Obviously some of you will say just ,"release it when its ready" but "ready" is a very subjective and ambiguous term and whats ready varies wildly depending on who is being asked and ultimately who has the final say.

Supposedly Funcom plans to release TSW in April but its highly likely the game could be pushed back for a number of reasons.

The problem with the April-July timeframe is that this will almost certainly put TSW into direct compeition with GW2 (suspected June release) and possibly even Diablo 3. Both of these games will likely suck any kind of momentum out of TSW and if the game isnt ready and Funcom releases it TSW is basically DOA.

 unless GW2/D3 get pushed back into late 2012 as well theres really not much competiion slated to be released around then either and none of them are likely to be direct competition for TSW(Planetside 2 for example).

 

Obviously a big part of me wants the game ASAP and if its ready to be released in April I'm fine with that but if its not I personally think October would be the perfect time for TSW (especially with a big Halloween tie-in).

 

So what release window do you think would be best?

 

 

 

 

When should Funcom release TSW?

April-May
June-July
August-September
October (Halloween?)
November-December
2013+
(login to vote)
  rpgalon

Elite Member

Joined: 3/04/11
Posts: 293

1/29/12 8:26:41 PM#2

Since I have no beta key, I can't say a release window...

  elocke

Spotlight Poster

Joined: 6/15/04
Posts: 3295

1/29/12 8:33:19 PM#3

April.  Because that's 2 to 3 months before GW2, plenty of time for the newness to wear off and let me know if I like the game or not.  If I like it, great I'll stay subbed and play GW2 anyway.  If I don't, I'll get my month or 2 out of it and move onto GW2 full time.

  FrodoFragins

Elite Member

Joined: 4/29/10
Posts: 1014

1/29/12 8:35:22 PM#4

If Funcom wants them to push it out in April, I'd add 6 months to that date to get a more solid game with standard MMO features in todays market.  I chose November/December to be safe.

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  jdlamson75

Spotlight Poster

Joined: 12/27/08
Posts: 349

Moe, Larry, Cheese.

1/29/12 8:35:52 PM#5

A Halloweeny release would be fitting, given the "dark" feel to TSW.  I'd prefer it to come out a bit sooner, but October gets my vote.

  DannyGlover

Elite Member

Joined: 11/28/11
Posts: 1071

I'm gonna die on a toilet, aren't I?

1/29/12 8:44:57 PM#6

double post

Themepark isn't a genre, its an excuse.

  DannyGlover

Elite Member

Joined: 11/28/11
Posts: 1071

I'm gonna die on a toilet, aren't I?

1/29/12 8:46:41 PM#7


Originally posted by BilboDoggins
The problem with the April-July timeframe is that this will almost certainly put TSW into direct compeition with GW2 (suspected June release) and possibly even Diablo 3. Both of these games will likely suck any kind of momentum out of TSW and if the game isnt ready and Funcom releases it TSW is basically DOA.

I think The Secret World and Guild Wars 2 are complimentary MMOs. They seem very different from each other in terms of setting, combat, graphics, and story. I don't think one would really affect the other in terms of demographic overlap.
There are people that have made up their minds to play one or the other, and there are people that have made up their minds to play neither or both. They could release on the same day and that wont change.
The potential customers that are on the fence will make their decisions based on impulse which is usually graphics and setting which GW2 and TSW are worlds apart.

edit: added the quote I was replying to.

Themepark isn't a genre, its an excuse.

  Zippy

Hard Core Member

Joined: 7/24/03
Posts: 1387

1/29/12 8:59:35 PM#8

Given the history of AnarchyOnline and AoC''s release i don't think one could push the release date back far enough,  My guess is it will be a box sale game only and will dead after 2 months no matter when it releases.  If thats the case better to release it in April so Funcom can move on to their next underdeveopled and unfinished game where they can say again this time they have learned from their previous failures and will do it right this time   Anyone notice a pattern?

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 4212

1/29/12 9:28:11 PM#9

I would say, "When it's ready, regardless of when that is."

Join the League For Gamers.

  BilboDoggins

Advanced Member

Joined: 1/20/12
Posts: 159

 
1/29/12 9:36:50 PM#10
Originally posted by DannyGlover

 


Originally posted by BilboDoggins
The problem with the April-July timeframe is that this will almost certainly put TSW into direct compeition with GW2 (suspected June release) and possibly even Diablo 3. Both of these games will likely suck any kind of momentum out of TSW and if the game isnt ready and Funcom releases it TSW is basically DOA.

 

I think The Secret World and Guild Wars 2 are complimentary MMOs. They seem very different from each other in terms of setting, combat, graphics, and story. I don't think one would really affect the other in terms of demographic overlap.
There are people that have made up their minds to play one or the other, and there are people that have made up their minds to play neither or both. They could release on the same day and that wont change.
The potential customers that are on the fence will make their decisions based on impulse which is usually graphics and setting which GW2 and TSW are worlds apart.

edit: added the quote I was replying to.

While its true GW2 and TSW are 2 pretty distinct and different MMO's they are still both MMO's and releasing around the same time as GW2 is a much bigger problem for TSW than if GW2 released around them. If this was something like Planetside 2 and TSW I think you would have a stronger point because those games are almost different genre's really.

 

GW2 may not have sub fees like TSW but both will cost the initial box fee which is another problem. (in this case it would be best for TSW to release early though or a good 3+ months after so people are more willing to spend that initial cost). Release them to close together and MANY gamers will have to choose which game to purchase and I can assure you TSW will come out on the losing end of that decision for the majority of people.

 

 

 

  CallsignVega

Advanced Member

Joined: 11/28/05
Posts: 120

1/30/12 2:38:43 AM#11

I have a lot of hope for TSW but if they release in April I fear it will be overshadowed by GW2 and Diablo 3. FUNCOM cannot allow another Age of Conan release failure. Age of Conan could have been a big hit even today if they didn't fail cascade the launch. It is a good game.

I say push back TSW until October after Diablo 3 and GW2 fevor has waned. FUNCOM should put a ton of features and polish into the game until then.

Whenever they release I will be trying the game but if they release within a month or two of GW2 or Diablo 3 it will seriously hurt it.  

  Gorilla

Old School

Joined: 6/07/04
Posts: 1745

1/30/12 3:02:06 AM#12

Better off trying to define the 'ready' in 'when it's ready'. If they approach from the direction this thread has approached it (comercial pressure) then it is likely to release when it's 'not ready' with the attendant risk that involves.

Love or hate Rift Trion have set the recent standard for 'ready' though games like LoTRO and DAoC before it where good also.

So release when it's 'ready'.

  Naqaj

Advanced Member

Joined: 7/24/09
Posts: 993

1/30/12 3:03:45 AM#13

I don't think TSW has any choice but to win in quality. Unlike GW2, it needs a subscriber base, and if the product doesn't convice people on release, that will take a huge hit. They cannot afford to blunder the launch, so release when it's done is the only sensible option.

It might not even be that much of a deal to launch after GW2, as without a sub fee those players could easily take a break from the game for a while to check out other games once the newness wears off. But TSW needs to be a game that is worth taking the time off for.

  Hopscotch73

Tipster

Joined: 8/12/09
Posts: 931

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Need more coffee.

1/30/12 3:18:50 AM#14

They announced April, they either have to go with that or make another announcement about a delay.

I wouldn't bet on that happening. Ideally, I'd say when it's ready, but realistically I see it being pushed out the door on the announced ship date regardless of whether it's ready or not. That seems to be standard operating procedure these days.

Regardless, I'll give it a look. The Lovecraftian influences are enough to make me buy it, I'll see about everything else after that!

  ShakyMo

Elite Member

Joined: 11/21/11
Posts: 1505

1/30/12 5:39:04 AM#15
I don't see d3 as an issue, completly different game.

There was talk that the game is pretty much ready now, but got pushed back so ea could milk swtor
  User Deleted
1/30/12 6:08:44 AM#16
Originally posted by ShakyMo
I don't see d3 as an issue, completly different game.

There was talk that the game is pretty much ready now, but got pushed back so ea could milk swtor

 

Killing time this weekend I found some posts on the age of conan forums.   What I was reading there in regards to TSW wouldn't exactly confirm that.   Beyond the opinion parts what was said was...

 

As of december there had only been two limited beta phases.

 

I saw a post on the TSW forums either saturday or sunday that someone had recieved an email about an upcoming test but couldn't find the download link.   The post was removed later but I would assume another phase is about to start.   I belive with AoC they did testing that way...   As opposed to Anarchy Online which had a pretty standard test.

 

I find it hard to believe the game is going to release when they announced... or that it if it did it would be in any condition to justify buying.   I've been a supporter of the game because its different and I actually enjoyed AO a lot.. AoC some but not as much.  (I like funcom alright).

 

Phase 1 of the secret war didn't work out that well.   Phase 2 hasn't even started...   We are almost into February and April is two months away... and they are still in limited closed beta sessions...   For a comparison "general beta" for TOR or at least what I'd called General beta... started in March of 2010  (I don't count the december phase because it was pretty small in comparison).

 

Even if they had a larger beta pool today... I don't think two months is enough larger scale testing time.

 

I am not sure if they can delay it past April ... and I'm not in beta so I can't honestly say but I find it hard to believe the game is ready to go live then.   Funcom can't release another game in a condition that isn't ready for *live*  (my opinion) or they should get out of the MMO business and stick to single player games where they seem to do very well.

  ShakyMo

Elite Member

Joined: 11/21/11
Posts: 1505

1/30/12 7:26:04 AM#17
Outside people have been in closed beta since May
  tom_gore

Apprentice Member

Joined: 2/27/09
Posts: 482

1/30/12 7:28:44 AM#18

I seriously don't know where people are getting the impression GW2 will launch in Q2. Personally, I'd say it's August at the earliest.

 

Then again, that still does not mean TSW won't be launching at the same timeframe.

  DaSpack

Advanced Member

Joined: 11/11/09
Posts: 362

1/30/12 1:14:02 PM#19

Just twittered with my Beta friend again. he is very loyal to the NDA, but I was able to get two things.. The game is really stable.... And *drums*, they have apparently started to test on the crafting system. He said it's supposedly OMG Good!!

Feeling that I am getting a bit hyped :). Looking forward to this now.

The Ultimate Breakdown

  DannyGlover

Elite Member

Joined: 11/28/11
Posts: 1071

I'm gonna die on a toilet, aren't I?

1/30/12 2:11:47 PM#20


Originally posted by BilboDoggins


Originally posted by DannyGlover
 



Originally posted by BilboDoggins
The problem with the April-July timeframe is that this will almost certainly put TSW into direct compeition with GW2 (suspected June release) and possibly even Diablo 3. Both of these games will likely suck any kind of momentum out of TSW and if the game isnt ready and Funcom releases it TSW is basically DOA.



 
I think The Secret World and Guild Wars 2 are complimentary MMOs. They seem very different from each other in terms of setting, combat, graphics, and story. I don't think one would really affect the other in terms of demographic overlap.
There are people that have made up their minds to play one or the other, and there are people that have made up their minds to play neither or both. They could release on the same day and that wont change.
The potential customers that are on the fence will make their decisions based on impulse which is usually graphics and setting which GW2 and TSW are worlds apart.
edit: added the quote I was replying to.


While its true GW2 and TSW are 2 pretty distinct and different MMO's they are still both MMO's and releasing around the same time as GW2 is a much bigger problem for TSW than if GW2 released around them. If this was something like Planetside 2 and TSW I think you would have a stronger point because those games are almost different genre's really.
 
GW2 may not have sub fees like TSW but both will cost the initial box fee which is another problem. (in this case it would be best for TSW to release early though or a good 3+ months after so people are more willing to spend that initial cost). Release them to close together and MANY gamers will have to choose which game to purchase and I can assure you TSW will come out on the losing end of that decision for the majority of people.

You're assuming that GW2 is a better game than TSW regardless of all the differences in design and approach. That is a grey area since the "better" game is 100% pure personal preference. For all we know, GW2 could be the ones that suffer if they release too close to TSW's release. I know thats blasphemy around here, but its true :)

Themepark isn't a genre, its an excuse.

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