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OP 7/09/13 11:26:49 PM#1
Hello, I just bought TSW after trying the free week trial from funcom. I like the game so far. Although I am not sure if I'll be able to find raid groups for the time zone I play in due to the fact that TSW no longer has a large playerbase, I'm still loving the storyline quests and havent had to wait more than 10 minutes for a group for dungeons my level. So I"m working on a blood/ele dps build (also have alot of points invested for healing and a full healing set.) and I"m wondering if this is a good deck to run with as this is my first time theorycrafting a deck.
I greatly welcome constructive criticism on what I should/shouldn't have in there and why.
Blood Magic - Bloodline as builder,
Bloodshot as consumer
, Open Vein for AoE damage,
Transfuse and Abuse for getting off 2 bloodshots quickly if I need to or just to purge myself
Elemental - Blaze for consumer,
Anima Channel for double blaze
Elite Skill - Not sure what to put here, Plague, White Out or Cold Blooded (just in case the group healer needs a quick help out)
Blood Magic - Iron Maiden for incresed pen chance
Aidelon to add 40 percent crit chance to blaze
Twist the knife to add 9 percent more damage to both ele and blood spells
Fatal Flourish to add more pen chance
Bloodsport to make all my attacks add afflicted and never have to worry about fatal flourish stacks
Finish The Movement to make it a 1/1 rotation for bloodline/bloodshot
Elite Passive - Seal the Deal. With doing a 1/2 1/2 1/2/3 rotation for bloodline/bloodshot/blaze, will make every 2nd bloodshot and every blaze do 20 percent more damage, so with 40percent increase crit chance, all these pen stack abilities and 20 percent more damage (plus another 9 percent from twist the knife) should see some nice numbers off that blaze. So does this look like a solid build, with having a decent amount of AP/Hit?crit power/pen rating on my gear? Is there something I could change to make it better? Thanks!