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1/11/13 12:12:58 AM#21
funcom should retool TSW to make it a srpg.. i happen to think it would make an awesome one.
As for the bugs, I too have recently experienced the chat issues .. the whole chat system is archaic.
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1/11/13 12:30:18 AM#22
Originally posted by TribeofOne I think that more srpg should be offering hosted multi-player and persistent worlds. Why wouldn't I want the opportunity to play games with other people I know. I can play by myself if I want or with other people if I feel like it. I really don't see the problem here. They should offer in game chat unlocked for around $10 - $12 worth of FC. |
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1/11/13 12:39:04 AM#23
I disagree, I think TSW would have made a extremely boring SRPG. what makes it good is the grouping. I run with a group that does all the investigation missions In Character. If TSW was a single player game i probubly would skip over it. Lets be honesty here, Saying that a game should have been a SPRPG is the flavor or the month bash to throw at a game. Going single player with that game would cut out entire chunks of the map including Lairs and all the Endgame content. Just because you can quest alone doesnt mean its suddenly a better SPRPG.
Because i can. |
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1/11/13 1:21:15 AM#24
I may have an empty live where for the last 10 years all i do is pick up a MMO free or P2P play it for a week or two and then move on to the next. I may have played around 150+ MMOS (this is not a wild guess this is a fact).
And if i were to make a top 10... AoC would be somewhere between 5-10, Ao in the top 5 and TSW would probbably be #1 . I might have different taste then the avarage gamer (read go kill 10 rats wow clones) But this is the way it is.
Ao have set standards for other MMOs and even years after coming back i cant get over how ridiculouslly genius that game is for a number nerd like me with all the different skills and implants over equiping.
AoC had a very engaging combat and its mature setting was a freash change from all the colorful elves games around. (to this day i still cant tell how any self respecting adults can paly games like flyff or even Wow with taurens,trolls and mohawk skeletons. dafaq)
As far as TSW goes there is no other MMO that comes miles close to how ridiculouslly awesome that game is in terms of story telling and atmosphere.
Atmosphere over all is a big part of all 3 mentioned games and it is what makes those games stand out so much to me. Be it Ao cyber punk setting , AoCs blood and sex or TSW mistery.
For me Games like tera are the justin bieber of MMOs. I think there is something terribly wrong with people in the world we live in and what they like. But then again i might just be a wirdo. |
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Andistotle
Novice Member
Joined: 5/31/12
dont sing karaoke while your dick is in a cookie jar. |
1/11/13 3:22:18 AM#25
Originally posted by platonicx No, you are not a wirdo, I feel just the same as you. Im currently subbed to AoC and member of TSW, and I love them both. I really hope Funcom can survive as an independent developer and continiue to make game. Im a optimist so I wont read too much onto this press release. Instead im gonna log into TSW and spend some money in the cash shop and try to support them as best I can..
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1/11/13 3:43:47 AM#26
Originally posted by platonicx
I'd rearange that list a bit, but I'm definitivly also a weirdo. For me AO is the best game of all time. I'm still subbed to it on both my accounts. All other games after have felt shallow in skill/char customization. And why do all other games shy off something as simple as a timed spawn with awsome sunglasses :D I also think tarasque is some of the best engame content ever the way it was around 2001-2004 with a community activly fighting over it. I still don't have the damn gaily painted hood on my NT though! TSW is in the high 5s, maybe even 2 or 3. It's my main game now. I get some of the complexity feeling with the wheel and the story/atmosphere has kept me and my wife entertained since closed beta. We both have life time subs here. AoC is somewhere in the lower top 10. I'm a bit mad at Gaute for waisting all that money remaking tortage 10-15 times and thus borking the launch (although I personally never had any problems). I actually had to check, and yes, both me and my wife have active subs here still. It's the time constraint and the awsomeness of TSW that keeps us from it. We both have 8-12 level 80s :)
Note that these rankings are of all games not just MMOs. If I was to rank only MMOs: 1. AO 2. TSW 3. EVE Online. 4. Age of Wushu (even with only a week of playing time) 5. AoC
Anyway. I hope that they survive.. And they have survived for quite some time. The MMOs are not their only projects either. |
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1/11/13 3:46:26 AM#27
i played every AAA mmo.. and for me is TSW nr 1 at this time (i do end game now) but its true there are some problems.. maybe with programers.. it looks like they shifted to Lego.. designers for new issues are ok.. but game have some problems and fixing is not so fast as can be in bigger teams.. but still everything is not realy gamebreaking (except pvp joining) this is major issue of TSW... game needs huge recreation of pvp.. maybe one or two issues pvp oriented only can help... but funcom dosnt anonced something like this :( |
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1/11/13 3:54:08 AM#28
I will give $500mil to FC (through sponsors since I physically don't own that much money)
This isn't a signature, you just think it is. |
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1/11/13 3:59:52 AM#29
Originally posted by platonicx I'd like to join to the "different taste" group :) although for me Anarchy would be in the ""somewhere between 5-10" place, and I can't set a specific order on the top. I used to say "my top 3" but TSW messed it up and top 4 sounds strange. Not to mention the places are constantly switched during the years... So, my #1 - #4 are TSW, LotRO, AoC, STO.
The Tera comment is hilarious :)
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1/11/13 4:02:31 AM#30
Originally posted by Rthuth434 I think it's more fundamental than outfits etc. The game is simply not that appealing. Ok, there's a minority out there who will play it, there's never a zero usage for most things. But despite all the initial comments about it being something different, the fact is that sometimes different doesn't equate to good. The quest pick ups are fragmented and confusing The item/gear player manufacturing system is painfully unatttractive. The combat is still unattached from any kind of tactile feedback As for the search google for anwers - it just takes you away from what should be an immersive experience.
So, not surprised that the player numbers have grown with ftp - how long it will retain these numbers? My guess, around another 6 months at the absolute max, probably nearer half that. |
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According to latest reports the Montreal office is almost 'near-closure'. True to form Funcom are not saying anything too much about the restructuring... until it is complete. But by the sounds of it the restructuring is primarily to see the Lego MMO launched in another vain hope it will reverse their fortunes. I don't hold out much hope for them, I think the economic climate is just too harsh for them to recover. |
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1/11/13 10:09:32 AM#32
Originally posted by JudgeUK I like to respond with this video on such claims: http://www.youtube.com/watch?v=6_fxX8AiQV0 TSW has a community which goes far beyond "gameplay". To me the events are the icing on the cake. They are just not promoted very well. The noobies don´t even know how to change dimension when some event going on is advertised in chat. TSW has the best community events since I played SWG. In fact every one who ever liked SWG should try TSW. It´s social, it´s a real RPG and it´s a real MMO. Also - not appealing? I think this is eerily beautiful, http://www.youtube.com/watch?v=zLMEzhwB9g0 http://www.youtube.com/watch?v=Ydsi3x_wOLI
and that´s just Kingsmouth town. Egypt is even more stunning.
Secrets of Dragon´s Spine Trailer.. ! :D Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World |
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1/11/13 10:19:04 AM#33
Sad to say but it is taking longer and longer to get help in-game and for existing bugs to get fixed. It seems for every one that is fixed two more pop up. I am really hoping that they pull it through, but at least a restructering makes sense in regards to what I've been experienceing.
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1/12/13 9:26:35 AM#34
OP just got lvl 20 in Development Company Financial Status! Grats! Stock Market the MMO |
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1/12/13 9:02:09 PM#35
Originally posted by Fendel84M You know what's a bit sad? The skill "Development Company Financial Status" could totally be a skill in EVE, but you'd only be able to train it to 5 there... |
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Beijing office shutting down, it did the art and animation for TSW so that sounds very promising for the long term future of the game.
Apparently Funcom are focusing on a centralized base in North Carolina an office that previously held no development staff, how very odd. Conflicting reports about the Montreal office, according to some developers there have just been binned. According to Funcom they are developing tablet and mobile games there and have some unannounced titles. Plus it remains the hub of development for the Dreamworld game engine. At the same time reports of staff going at North Carolina as well. I suppose getting rid of customer service and quality assurance people to free up desks for the developers.
So far what I can piece together about this restructuring is lots of conflicting reports, as usual we have a engineered Funcom smokescreen. So you never know what is actually going on, until it's all over.
Joel (TSW Director) has said there will be some 'development turbulence' so be careful. Whereas Craig Morrison (AOC) is looking forward to having everybody under the same roof (what apart from the Montreal staff who are doing the tablets games and developing the game engine). See Craig can spin a positive about anything. Dave Williams states the updates are still on the table for Anarchy Online, well that's good to know for any AO fans.
In essence due to the all of the self made turmoil. Funcom now has all the excuses they need to delay content updates, fix bugs and generally doing anything on their games for the foreseeable future. Until the restructuring is hammered out what can you do ... Oh poor Funcom. |
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1/26/13 4:40:48 AM#37
Originally posted by Azrile I don't really think it's that AoC's failure killed funcom after tws came out, I think it's more AoC got people scared of buying funcom products and so no one bought tsw as a result. Tsw is a brilliant game and I do not regret buying a life subscription. |
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