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10/11/12 8:22:08 AM#61
Originally posted by shadow9d9 TINY amount of content? Sure if you just rushed from zone to zone and only do quests from the main towns youre happen to run into. Each zone is litterly filled with hidden missions. This game actually rewards you for exploring every inch of the map. I wonder, for example, how many people bothered going to the Light Tower in Savage Coast. Several missions there plus various missions hidden in the surrounding area there. Or the Theme Park in the same zone. Quite a few hidden missions to be found there as well. But yeah... if you are so conditioned by Quest hub games the last couple years and treat TSW the same way you gonna miss out a ton of content readily available in the game. /shrug |
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10/11/12 8:26:16 AM#62
People waiting for a a game or company to die really scare me for some reason. I mean yes you dislike a game and you want it to improve. Maybe you like to focus more on bad parts so that more people know about it but what is with this obsession with companies like FC, EA where every waking hour you just want them to die and go out of business?
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10/11/12 8:38:02 AM#63
I dont know why people still rag on about hurr failcom. TSW, while not everyones cup of earl grey is a great game that acheived what it set out to be.
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10/11/12 9:40:37 AM#64
I bought this game and couldn't even finish the free time play. The horrible, amatuerish interface just killed it for me. If you cant release a game with an interface like SWTOR or Warhammer Online, then dont bother.
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10/11/12 9:45:46 AM#65
Guys, please don't derail the thread. And remember that personal callouts intended toward other posters is not acceptable. Thanks.
To give feedback on moderation, contact community@mmorpg.com |
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10/11/12 9:49:02 AM#66
Originally posted by JeroKane Rise of the Godslayers is a freakin' awesome expansion, AoC reached the real scope of the game with it. Don't know what the gibberish about easternization is supposed to mean. |
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10/11/12 11:05:09 AM#67
Originally posted by shadow9d9 you are right with voice acting & cut scenes but mistake with content I am back in lower zones if factional or cabal mates asking for company ,most times I find missed missions on fields this game had content just need to find it.
For future I hope funcom is not going to ruined game listening baby cry or arcade/ action shooters players ,I hope it ll stay MMORPG with old school mmorpg concept.If they cant resist news should to be optional.I dont care for reticle combat & more... only EVE is real MMO...but I am impressive with TSW |
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10/11/12 1:15:16 PM#68
Yes reticule combat will be the savior of this game. Millions will now play now because they are attempting a combat upgrade. Forget the fact that it is a story based mmo that has zero replayabilty. Really if they want to save the game start by making the different factions actually different. that means different quests not just different outfits. As of right now there is no reason to roll an alt as all the story is essentially the same (same problem TOR was blasted for but the defenders refuse to acknowledge)
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10/11/12 3:32:52 PM#69
Originally posted by JeroKane The problem is that while the game is good, to a point, you hit a wall because they couldn't be arsed to make the game more open world and hybrid as it should have been. They took away world faction PvP, and they cranked out a pure themepark that is good for about 60 days, unless you want to repeat dungeon runs ad nauseum until you get gear you don't even really need for higher level content that doesn't exist. I've been a fan of this game since it was first mentioned years ago, and it is well built, but lacking in any gameplay motivation to stick around. The current game and content updates are not worth the sub fee, in my opinion. All I can think about is Star Citizen. |
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10/12/12 10:00:10 AM#70
Recticle combat: my top no-no to buy any game, particularly mmo.
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10/12/12 1:46:42 PM#71
Originally posted by halflife25 It's a trend on these forums. |
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10/12/12 2:16:48 PM#72
Originally posted by Zylaxx says the dude currently playing a game that has ZERO end-game content |
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10/12/12 2:43:18 PM#73
Originally posted by Randayn Fixed that for you. You're welcome. |
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10/12/12 3:21:17 PM#74
Originally posted by Pale_Fire Who said they were back in the black? No one from their Board of Directors...the ones who can get sued if they lie. This game is not in the black. The company is not even close to being in the black. The company is just eating up its remaining cash at a slower rate, extending the misery until someone buys it out or it goes bankrupt. On November 16, 2012 you will get a good picture of what red ink looks like. The first quarter that AoC was released they made around 15 million dollars in profit from game sales. From the sounds of it, they will be lucky to break even and they will be back to subscriptions to support the company. Every quarter that Funcom has relied on subscriptions it has lost money. Period. They demoted the game director. Just like in any other business or sport, you don't get a demotion unless people are not happy with you. Funcom is now a penny stock. Since launch of the Secret World the company has lost 85% of its value. From the highs of the release of AoC, the company has lost 96% of its value.
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10/12/12 3:28:17 PM#75
Great games needs great support. Bought LTA today. Maybe, the red ink will get a bit darker :-)
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10/12/12 4:07:20 PM#76
Hi, As a regular reader and till now, unregistred, I'm very surprised and saddened to read all the negative comments and this specific type of almost sardonic abhorrence, for apparantly without reason, about this game. It's low-life and depressing. My condolences - you truly must live terrible lives. The level of maturity is incredulously low - yet a quick peek at your profiles, reveals that the majority of you are - believe it or not - adults.
Thanks, all the best. |
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10/12/12 4:20:54 PM#77
The livestream didn't dissapoint. Can safely say TSW is getting a lifetime buy from me. GJ on MMORPG.com's part for hosting it and to the devs for being so open.
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10/12/12 4:21:21 PM#78
Originally posted by gamesrfun When I say in the black, I mean it is currently not losing money. I do not mean that they have recouped development costs. And you're right, if someone from FC lies, there is big trouble. Below is the quote stating that they are currently profitable. Now, you can call them liars, but the burden of proof is on you now, not them. "For one, Ellingsen said The Secret World was now profitable. I doubt that means Funcom has recouped development costs, but it probably does mean the game is paying for itself to run, because Funcom downscaled development to suit its income." |
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10/12/12 4:23:10 PM#79
Originally posted by Pale_Fire Pale, I wouldn't bother. Not to call anyone out or anything, but have you seen there post history? |
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10/12/12 4:23:50 PM#80
Originally posted by JeroKane Sorry to crack those rose-tinted glasses, but TSW is a quest-hub game and it's very easy to complete every singe piece of content available in a few weeks. You don't have to go hunting for anything, the maps are logical and lead you to everything, the lore also leads you by the nose if you actualy take the time to read it. Every mission is discoverable from another, often you'll stumble across them, but eventually you'll realise if your not rushing through the game and exploring a little bit as you go, they are all very easily acessible and no real searching is required. I finished it after about 6 weeks, every mission (apart from a few that were bugged or broken), killed all the rare spawns (those that actually exist, still laughing about the amount of time we wasted hunting rares that aren't in the game :)), did all the lairs, completed all the dungeons on all levels....it's REALLY easy if your playing with a group of friends. We didn't rush anything, ambled our way through the game, enjoyed the scenery and the awesome lore and storylines, but the content in TSW is very small and the updates are tiny, completable in a day for most avid players, a week tops for the most casual of gamers. My sub is cancelled for the time being, at the current rate of content addition they might have a months worth of content worthy of a one-off fee in about a year-or-so, by then it'll probably be F2P anyway. This is my gripe, FC promised YEARS of pre-planned future content before release that was ready to go, they have delievered so far a few days tops. Great game, but it's another SWTOR, been there, done that, move on. Oh, and by the way, the lighthouse is a linear quest hub, previous missions point you to it and the writer who resides in it. |
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