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Originally posted by GR3NDEL Um they hired 3 people back yet fired over 120 on the dev teams ya thats progress /facepalm |
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10/09/12 7:35:44 AM#62
Originally posted by GR3NDEL I am a glass half empty type of person. But even if I was a half full type of person, I don't see how you can spin a positive. Hiring 3 people back, probably to take the game free to play - even though they deny it. Half price sale of a game only out a few months. Stock price sticking at all time low. Ex lead developer coming out saying that in hindsight they did it wrong and should of made the game more commercial, used traditional leveling etc. Ex CEO facing possible criminal charges. Updates delayed for other Funcom titles. On top of which within the next few months a host of top rated games are coming out, Borderlands 2 already upon us, Dishonored this week.
Overall TSW failed, it failed expectations from every single angle. The fact it continues to limp along, I think is just a matter of time. Funcom have not ruled out further cost cutting measures to keep cash flow positive. By the sounds of it they are moving out of the MMO business, which could be viewed as positive depending on your angle.
The good news is they managed to release the updates ... they had promised. That they hired three people ... after halving the workforce. They have an Influx of new players ... because the game is being sold of at 50% off.
I should buy shares in Funcom they are obviously on the up. |
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10/09/12 11:14:31 AM#63
Originally posted by jayfeeler69 Why yes, it is progress. For a game studio (or any company) to hire back anyone after such dire news shows that the studio is operating with enough positive cashflow to merit the action. No, it doesn't even come close to equalling the number of people who were laid off - and no one here is saying that. It's my hope that we'll hear of more rehires in the near future - that will be additional evidence that the game is not failing, despite how some are so desperately wishing it to.
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Originally posted by GR3NDEL You have your head buried in the sand unable to see the obvious |
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Originally posted by fallenlords What influx of new players? Steam has yet to sell a thousand coopies yet having 2 half price sales already |
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10/09/12 2:08:12 PM#66
Originally posted by SnarlingWolf Indeed. If we get to redefine content, we can even go after Rift, despite the fact that Trion has been dumping unprecedented amount of stuff on its players since launch. I'm actually not too fond of the game(Rift), but their patch notes look like Santa's naughty list. Credit where credit is due. A new weapon is content. A holiday event is content. New NPC scripting is content. Mission output is dying down; that's a fair enough statement. Once all the half done stuff that wasn't available at launch gets finished, you see this happen. Happened with most every MMO I've played. That said, FC should have never promised monthly content. With or without the layoffs, that's a release schedule that's doomed from the start. It's just not a long enough period to get material tested and shipped, and it shrinks the scope and ambition of the game. SWG couldn't do it, DCUO couldn't do it, TOR couldn't do it, and TSW can't do it. These companies REALLY need to stop promising these sorts of things. |
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10/09/12 2:15:19 PM#67
Originally posted by jayfeeler69 If a dev team layed off a good portion of it's team, they did so for a reason - unable to support that much staff. If they hire back even just 3 of those members back, it shows things are improving. What's not to see? |
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10/09/12 4:29:58 PM#68
Originally posted by jayfeeler69 I agree getting three staff back is neither here nor there. It certainly isn't a positive indication that things are improving. It doesn't even mean they are in a positive cash flow situation as a whole. If anything share price is always a good indication of how well a company is perceived to be doing, it doesn't tell the whole story - you need to see the financials for that. Overall the Funcom share price is not recovering from the hit it has taken with the poor sales of TSW and the other events. |
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Originally posted by fallenlords To be fair to funcom they were tanking before TSW released |
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10/09/12 4:54:13 PM#70
It seems to me that to some, there's no such thing as 'good news' where TSW is concerned. That's fine - that opinion doesn't stop me from playing and enjoying the game, or seeing the slew of interviews, announcements and upcoming feature releases as good news. As I've said before, it is my hope that the next quarterly report issued by Funcom will show an increase in sales and an increase in the player base. Whether it does or not, I will continue playing - and enjoying - TSW.
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Originally posted by GR3NDEL Should see it by end of Nov Id wager my paycheck that they have continued to hemmorhage subs |
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10/09/12 7:38:22 PM#72
I'm slightly concerned about TSW mostly because I want it to continue to offer me great experiences. I've pretty much done all the quests in the game bar issue 2 and 3. However, my cabal and I are having fun in NMs and tackling master planners atm.. It won't last forever mind you, the content that is, and dont forget the raid is just around the corner. Whatever happens, if I stop playing TSW for a number of months because I have played it all etc.. It is a game I will enjoy returning to. SC2 will no doubt be coming out before year end and I intend to have a good crack at that as well.
http://3.bp.blogspot.com/-sJDGCXC9nII/UNWcazUfoKI/AAAAAAAAAKU/rfvNCMdQrz8/s1600/Banner8.jpg |
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