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8/10/12 5:28:23 PM#21
Originally posted by LachyFTW I like the sarcasm. http://www.youtube.com/watch?v=ns-IIn-DG-c Try to argue this please. Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D |
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8/10/12 5:29:39 PM#22
Brand recognition of Star Wars and the Bioware name. FunCom had one of the worst mmo launches with AO, even though they rebounded a bit. AoC was hyped to no end, sold a bunch of boxes and didn't live up to the hype. Ironically, FunCom was very quiet with TSW, didn't do a ton of advertising and didn't really talk their game up much before hand. Additionally, like others have said, it's a niche game, which will cut your potential by a degree. Finally, releasing in such close proximity to GW2, and having a subscription on top of that, is also going to kill potential sales. I'll play it when it goes F2P though. |
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8/10/12 5:30:33 PM#23
Originally posted by GreenishBlue I wonder if anyone will ever learn. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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8/10/12 5:35:09 PM#24
Originally posted by babac I agree with this ....1 million pissed off fans is quite a handicap to start with |
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8/10/12 5:39:37 PM#25
Originally posted by LachyFTW
Please tell me you're joking. It's sad to hear they haven't reach their goal, but I think what's killing TSW the most is the fact it released around the time when 2 AAA heavy hitters are about to release. with GW2 and MoP around the corner I can not see this game getting anymore subs. |
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8/10/12 5:40:40 PM#26
please delete
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8/10/12 5:42:19 PM#27
I'm just mad game is already $25 bucks on amazon...
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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darkhalf357x
Hard Core Member
Joined: 1/25/12
I'm only playing the role chosen for me. Who you supposed to be? |
8/10/12 5:43:54 PM#28
Yeah, Ill play this when its F2P - just like SWTOR
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8/10/12 5:46:42 PM#29
It's not hard to work out:
Swtor: wow evolved, but in star wars universe. Reality, crude and dated implementation of a copy of wow. Seems a fair stab that it may work, but in reality traditional style themepark has aged badly. TSW ; a more adult flavour, but like swtor, hit end game and your back to a tired model. The key is the general population is catching up and realising through games like swtor that mmorg's are just a game, and all games need to evolve in a genuine and knowing manner. Bottom line, less TSW sales as people have learned from swtor. rpg/mmorg history: Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (9500 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(350 elementalist) Now playing GW2/Diablo 3/Rift Waiting Archeage. |
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8/10/12 9:25:17 PM#30
I said it once and Ill say it again. TSW had/has to be f2p or b2p.
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8/11/12 5:05:31 AM#31
Originally posted by Weretigar This is right !!!!!............I talked to several mmo players at work. Each one of them knew about SWTOR and GW2.....No one knew anything about TSW.
In fact talk to anyone outside of our little click here on mmorpg.com. Here is what they know : World of Warcraft, and StarWars. Some know the name EverQuest but they don't know what it's about, they just know the name.
Me : Hi all my friends. Do you know anything about Age of Conan, The Secret World or even Funcom ? Friends : What the hell is that ? |
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8/11/12 6:01:38 AM#32
Pre-launch hype is what determines your sales during the first week, and launch hype determines first month sales. Gamer reception determines your success after the free month.
Funcom, Age of conan, p2p+cash shop, lifetime subscriptions, at first beta registration forcing you to give funcom access to all your facebook info and releasing the game during summer. They got mediocre reviews
Bioware made a followup to kotor in the star wars universe and released the game just before christmas. They also got great reviews. |
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8/11/12 6:09:41 AM#33
EA spend an insane amount of money marketing this game. An amount that exceeds the entire development budget of TSW. So there is your answer. |
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8/11/12 6:14:45 AM#34
Originally posted by George271
The Secret World's servers are capable of holding close to a 100,000 players, whereas The Old Republic's are only capable of holding around 3,000 - 5,000.
So your point is invalid. |
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8/11/12 6:26:40 AM#35
There is nothing to be surprised, there are many reasons for this difference: - Star Wars IP - Ton of Advertising - Funcom reputation for crap releases - TSW is not much better than SWTOR
What I am surprised about though is the fact that TSW sold less than AoC (800k) on release, where did you get those numbers OP? |
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8/11/12 6:49:34 AM#36
TSW will fail as AOC... Poor company, poor dev, poor update and poor suport. 500k at launch = EPIC FAIL and one month later, cut this number by an half...pathetic..always the same sh***t Go read the TSW forums now, trolling is started... "this game sux'' - ''Grind fest !!! '' - '' WoW is better you n00b ! '' - ''your mom! '' - 15$ by month for this sh**t !!! WTF '' etc... Free to play is coming...SOON
FAIL FAIL FAIL FAIL FAIL
JEDI MASTER SOTANAX |
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8/11/12 7:41:30 AM#37
Originally posted by XTREM1337 The Secret World is the best MMO released this year..and It will be for a long time.. It will grow ..in time..When FUNCOM's poor reputation finally but slowly washes away.. My reflections..With the TSW They have ultra fast support in TSW.. They are a developer that dares to take risks, seen in all their games, but with TSW it's very much notable They are a company that have eyes for detail , and creates great Immersion, with both sound and graphics.. Sometimes, they promise to much ..and just like any other developer , they are forced by suits to release their products early
Trolls like you however , never seems to go away..even if they do not play or even would consider playing this game..They see it as their holy crusade to continue to bash on a company based on something that upset them 4-5 years ago..
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8/11/12 7:47:44 AM#38
Its all about the hype. Funcom failed to generate enough hype about TSW to enable it to sell BIG. SWTOR generated huge amounts of hype, so sold lots of boxes..... but was a crap game so lost the subs almost immediately. I suspect the people that have bought TSW will stick with it for quite a while, as they are most likely the people that have been following it for a long time and know all about its good and bad points.... Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom |
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8/11/12 7:48:24 AM#39
I mean.. You did know Star Wars spawned things like:
&
And they've sold at least 500k of those things alone. EA knew what they were doing when they decided to make the disk for SWTOR as expensive as it was. They figured a few million idiots would buy it without thinking and a few hundred thousand might stick around paying until it goes F2P. a yo ho ho |
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8/11/12 8:31:45 AM#40
Patience.
GW2 deserves all the attention it gets, but two things are inevitable:
1) Other games launching mere months before GW2 will suffer piss-poor sales. People tend to play MMOs with their friends, and I don't know any group of friends playing MMOs who isn't waiting for GW2.
2) A few months after launch A LOT of players will leave GW2. Not because GW2 isn't good, mind you, but because the mega-hype draws in players who doesn't like what they get from GW2. Inevitably. The hype goes away after a while, and they will be looking for other games.
Funcom should be working hard on their "second launch" expansion pack, and have patience. TSW is a good enough game to catch a lot of players who are tired of elves jumping about :) |
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