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The Secret World Forum » General Discussion » I think the game is better without an Auction House

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25 posts found
  emperorwings

Hard Core Member

Joined: 12/25/06
Posts: 883

7/14/12 11:11:11 PM#21

AH's destroy community and it's more rewarding finding gear yourself than buying it off an AH.

This isn't a signature, you just think it is.

  DMKano

Elite Member

Joined: 6/17/11
Posts: 1299

7/15/12 9:14:12 AM#22
Originally posted by emperorwings

AH's destroy community and it's more rewarding finding gear yourself than buying it off an AH.

 

In Tsw you can already buy awesome gear yourself. Like I said save up 65 tokens in kingsmouth... Run to blue mountain buy ql6 weapon and blue glyph. This makes almost all Weapon drops in the first 3 zones pointless as none of them will be close in power. I think a lot of new players spend their tokens on vendors in kings or savage coast.... Huge waste of tokens. pro tip save up enough sps to get your main weapon to skill 5 - then buy the above mentioned ql6 weapon + glyph, prosper.
  DMKano

Elite Member

Joined: 6/17/11
Posts: 1299

7/15/12 9:18:53 AM#23
Originally posted by Dahkot72
Originally posted by JonnyBigBoss

So you like archaic design because it makes it more challenging?

Sigh...

 

That archaic design was an undercurrent to the overarching idea of depending on direct social interaction in many ways , from EC tunnel selling and haggling face to face , to wizard port services because of no instant npc travel or even , gasp , bard runs from one side of a continent to the other , where people chatted along the way.

Every game doesn't have to be instant gratification , it wouldnt be a bad thing if there was a game that , wait for it , forced everything from grouping to actually selling face to face and so on.

So you can't understand some wanting a mmorpg to be massively multiplayer in all aspects as some "archaic" games used to be ?

Sigh..

 

But all the new games are designed to be instant gratification - the fact that tsw gives you vendors with powerful gear easily accessible to all. Heck the chat channels are cross server - and you can group with players from other servers - makes it even easier to try to sell in chat if you want to. I don't see anything that is stopping any player from selling items through chat.
  dreamscaper

Elite Member

Joined: 8/14/08
Posts: 1024

7/15/12 12:58:17 PM#24

I've never liked auction houses in MMOs - they're probably the least social economic solution possible.

 

I can honestly say I haven't missed having any sort of AH system in place. I've been able to get all the gear I've needed via questing and dungeons, with plenty of leftovers to disassemble for crafting parts. While I don't really mind them adding an auction house to the game, I do wish they would have at least considered other options.

<3

  Preacher26

Novice Member

Joined: 3/22/09
Posts: 348

"This isn't good or bad. It's just the way of things. Nothing stays the same."

7/15/12 9:21:00 PM#25
Originally posted by DMKano
Originally posted by emperorwings

AH's destroy community and it's more rewarding finding gear yourself than buying it off an AH.

 

In Tsw you can already buy awesome gear yourself. Like I said save up 65 tokens in kingsmouth... Run to blue mountain buy ql6 weapon and blue glyph. This makes almost all Weapon drops in the first 3 zones pointless as none of them will be close in power. I think a lot of new players spend their tokens on vendors in kings or savage coast.... Huge waste of tokens. pro tip save up enough sps to get your main weapon to skill 5 - then buy the above mentioned ql6 weapon + glyph, prosper.

True but getting q5 weaps is really easy, run inferno a few times... and its good xp.

I started running it as soon as I hit Savage Coast in mostly QL3 stuff.

I personally agree its better to save them until BM but weapons meh, Ide rather replace any talis that are outdated.

 

As far as the AH, I am sure they will bring it in but I wish they wouldnt. I agree a /trade channel is better for the community than an AH.

Guild Wars 2
Gate of Madness

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