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5/23/12 3:27:48 PM#41
I have one build with pistols but I don't really use the pistols as such, I just use the 2 gtaoes from pistols and the rest chaos, its a decent aoe tanking build.
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5/23/12 3:29:41 PM#42
Originally posted by jdnyc I have no idea what game you were playing when you say SWTOR has worse animations than TSW. I'm a huge fan of TSW but it isn't even in the same ballpark as SWTOR, their mob and combat movement animations are about the only thing they got right. TSW almost feels like they are just lacking animations altogether.
I just don't think animations are a big deal like some. I can't imagine not playing a game solely due to lacking/poor animations. |
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5/23/12 4:00:07 PM#43
Originally posted by jdnewell
Ok, thanks for all the replies on this, but I get it now :) I only made it a little ways into Kingsmouth, and I can see that's probably just how I felt, because I didn't have any skills for slowing mobs or anything like that. Zombies seemed to move super fast and cling to me until they died, but also did almost no damage. I guess a lot can change with different mobs, different skills, etc. When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world. |
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5/23/12 4:06:03 PM#44
Originally posted by Mardukk I like TSW animations alot, but animations are one of about 3 things swtor nailed. Imo swtor has the best animations in the industry. |
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5/23/12 4:08:39 PM#45
I guess because I'm more of a pvper, I got more out of the combat because I sort of pvped the mobs. It's weird I thought is hate tsw with the first half hour it so, I thought my god swtor again with all the cutscenes and instancing and stuff in that first half hour. I find myself in a weird position after the gw2 and tsw weekend events of actually enjoying pve.
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5/23/12 4:10:56 PM#46
Originally posted by ShakyMo I'm a pvper too lol IHATE questing, but I love questing in TSW. |
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5/23/12 4:12:35 PM#47
I found swtor awful, I couldn't understand why either, seen as warhammer for all its faults was one of the best mmos at that traditional style combat, along with wow and gw1. Tsw combat is a different beast, its more like gw2 combat with a touch of city of heroes, but not as good as the former. I think tsw needs double tap to roll left / right like gw2 and Aoc. Aoc style fatalities. And more visceral animations. Then it will be a very good combat system. That said I still prefer it as us now to traditional combat.
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5/23/12 4:13:56 PM#48
1985 called, they want their cliche back |
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5/23/12 4:15:07 PM#49
Originally posted by Chopsticks no way.. maybe on their own or if you just stood there and exchanged blows with something they were fine but actually moving around in combat they were a mess.. TERA's by far blow them away in looks and how they actually are portrayed in combat
TSW overall are pretty average... actual movement really needs to be worked on and I think if this was smoothed out everything would flow a little better I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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5/23/12 4:16:52 PM#50
Originally posted by DannyGlover such ironic statements from both of you considering the sources:) gave me a chuckle I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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5/23/12 4:25:28 PM#51
hehe I was laughin when I wrote it :) |
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5/23/12 4:29:17 PM#52
Originally posted by ShakyMo Oh I don't know. I think the combat feels more like Rift than anything else, considering the game's heavy reliance on the combo system. |
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5/23/12 11:25:20 PM#53
Originally posted by Mardukk
I've been thinking about this, because it makes sense to me, a game shouldn't be judged so much on its animations, but after seeing TSW's, I went from thinking it'd be a AAA contender, to thinking it'll be an indie niche game like Fallen Earth.
My number one gripe with it was how story-centric it is, but the animations are a close second. If it were only one issue or the other, I'd probably buy it, sad as that may be. Guess animations are that important to me. When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world. |
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5/24/12 2:48:04 AM#54
Wall of text incoming, sorry. And yes, I am TSW fanbo... fangirl. :)
Running could be a little more faster (in and out of combat). But one thing people don't notice, that most praised thing in TSW - enviroment. Later in game, especially in instances, you have to move, run a lot, because mobs are quite challenging. They set up stuff on fire, electricity. Even some Even tho I didn't play AoC, people that played, compared both games and said that TSW is much better regarding dungeons and endgame content. And I suppose that this was strong feature of AoC. Some things... Hell Fallen, Hell Raised, they don't hit like 'lifeless combat', even though they kill you a lot. ;) Some mobs later in game, they cast 3-4 second skill that just simply kills you - so you have to interrupt or break line of sight. Or die. Also, mobs run a lot, you have to be very precise in some places, where mobs run in circles but you (and ur group) can only kill one at time, cause they are too strong. So please, there is much, much difference between Kingsmouth The Starting Zone and later game. I just hope a bit that they will let us in to Savage Coast, where people simply aren't supposed to solo mobs at 2-3 tier of stuff. Wonder if combat will be more 'exciting' then... :) Kingsmouth is easy-peasy, so people weren't much challenged. This is where complaints about 'easy, boring combat' comes from. Polaris, first instance which is not availble in beta weekends (hope will be), is harder... but still it will be easy - as first instance. Please, look at bigger picture, and this comes from a me, player who have some TSW history in the past... (like December...) and I'm not allowed to say much more. ;) |
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5/24/12 4:27:46 AM#55
This doesn't look so bad. I mean he use a shotgun it should take some time to fire. But the legs move a bit wierd. Thats the only thing I found bad in that video. And some say SWTOR have great animations? Sure, some look great but do they follow the attacks right? No. So many times my character did animation and then speed jumps over to next animation making it look very bad... plus that game have so many bugs it's silly. Animations can be fixed. Just hope Funcom know that people don't like them that much and maybe they work on it before the game is out. =) |
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5/24/12 7:27:44 AM#56
If your gonna compare the gameplay/combat, it's closest to Fallen Earth. BigCountry | Head Hunters | www.wefarmpeople.com |
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5/24/12 10:22:25 AM#57
Originally posted by eskela Thing is, this is all stuff done in other MMOs, add in great graphic engines and great animations and they are done better. Breaking line of site, interupting attacks, all done the exact same way they are done in every other MMO, but with better graphics and animation. You can't buy a game hoping something major will be improved. |
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5/24/12 10:26:04 AM#58
Originally posted by DannyGlover Danny Glover and original series Bad Spock... blast from the past! MMO History: |
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5/24/12 10:37:39 AM#59
Originally posted by dontadow If you look at it like that, then everything has been done before in other MMO's. Heck, even shooter mechanics have been done before now in Planetside and APB, and in a semi shooter aim based way in Fallen Earth and Tabula Rasa and Darkfall. As for 'better', that's all a matter of taste. Personally I think the environment and monster graphics beats what is seen in most other MMO's, as for the skill&combat mechanics, I think there's more depth and subtlety to it than people are giving it credit for. As for the questing, I'd rate it on par with SWTOR;s Class Quests, AoC's Destiny quests and LotrO's Book Quests in immersion factor. Atmosphere, top notch. At least to me. |
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5/24/12 10:45:57 AM#60
Originally posted by dontadow
no, you don't understand what the thing is... and from your comments in other topics, you will never understand. you find the combat a bad copy of what is already out, fine. I disagree. If you have any new thougths that you want to share, I'm listening, just don't come here with the same thing over and over again. |
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