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Funcom | Play Now
MMORPG | Genre:Real Life | Status:Final  (rel 07/03/12)  | Pub:Funcom
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The Secret World Dev Journals: Neoshaman, Magus & Bodyguard Decks

Funcom has partnered with MMORPG.com to give our readers the first look at custom decks that players will have access to when playing The Secret World. These decks guide players in finding an awesome build for their characters in game. This time, we bring you the Neoshaman, the Magus and the Bodyguard decks. See what you think!

By Guest Writer on June 15, 2012

ILLUMINATI

Bodyguard

The Bodyguard is a both an offensive powerhouse and a defensive tower of strength. He wields Hammers and Shotguns to handle large groups of enemies at a time. While wading through swarms of monsters his great ability to weaken enemies and Block incoming attacks keeps him safe, and he wreaks havoc among his foes with strong Blast attacks.

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The Bodyguard Deck offers good survivability and great area damage. It is a good choice if you plan on fighting alone against groups of monsters. The Bodyguard can also do very well in player versus player combat. Being able to leap quickly onto groups of other players, hitting all of them at once while staying alive with strong defenses, is a good strategy for a frontline fighter.

Active Abilities

  • Fire and Forget: A Shotgun Blast attack which hits all targets in a column in front of you. Builds one Resource for each weapon.
  • No Mercy: A Hammer Blast attack which hits all targets in a column in front of you. This attack will automatically critically hit if you have recently killed another target. Consumes all Hammer Resources.
  • Both Barrels: A Shotgun Blast attack which hits all targets in a cone in front of you. Consumes all Shotgun Resources.
  • Beatdown: A single target Hammer attack which Impairs your target, knocking it down.
  • Touchdown: A Hammer ability which makes you leap fifteen meters through the air and hit all targets around you.
  • Stonewalled: A Hammer ability which greatly increases your Block chance for a several seconds.
  • Unstoppable Force: An Elite Hammer ability. You increase in size, gain hit points, become immune to crowd control effects and greatly increase your Block chance for several seconds.

Passive Abilities:

  • Blast Corps: All Blast abilities apply an affect which makes your targets take extra damage the next time they are hit.
  • Improved Blasts: All your Blast abilities cause the target hit to become Weakened with an effect which causes it to do less damage for several seconds. This effect can stack up to ten times.
  • Tenderizing: Each time you hit a Weakened target it takes an extra hit for extra damage.
  • Stone Cold: Reduces the cool down on Stonewalled.
  • Gunsmoke: Whenever you apply a Weakened effect to a target, that target takes extra damage.
  • Bullheaded: Whenever you hit a target with a Blast ability you gain a stacking protection effect. This effect can stack up to ten times, and gives you better magical and physical mitigation.
  • Forged in Fire: You regenerate 50% of your health over ten seconds if you drop beneath 50% of your hitpoints. This can only happen once every thirty seconds.
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More The Secret World Features:

The Secret World - A Year Later Column added on Wednesday May 15
The Secret World - Joel Bylos - Loving His New Role Interview added on Thursday March 07
The Secret World - A Time of Change Column added on Wednesday March 06

More Dev Journals:

Neverwinter - Rob Overmeyer on The Foundry Dev Journal added on Friday May 10
Elsword - Introducing the Shelling Guardian Dev Journal added on Wednesday May 01

More Features:

Neverwinter - On the Duplication Debacle Editorial added on Friday May 24
The List - The Worst MMOs of 2013... So Far Column added on Friday May 24
 
 
 
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