Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:608  Guilds:3,083
Members:1,602,131  Online:0
Guests:0  Posts:4,856,163
Funcom | Official Site
MMORPG | Genre:Real Life | Status:Development  (est.rel 07/03/12)  | Pub:Funcom
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Subscription
Desktop Client | System Req: PC | Out of date info? Let us know!

The Secret World Column: Can It Be True?

Is The Secret World too good to be true? Judging by the press previews last month, it appears not. But many have a healthy sense of skepticism about Funcom's ability to deliver. Take a look at the budding optimism that is building here at MMORPG.com and then let us know what you think in the comments.

By William Murphy on December 02, 2011

I know what you guys are thinking. After the recent round of press previews, there’s no way The Secret World can be as good as it sounds. I can dig that sentiment. I mean, how many times have we been burned by the hype of a game nearing launch, only to find a muddle mess which we spent $50 on?  Our own Suzie Ford was quoted as saying, “With launch less than six months away, my guess is that TSW is going to take the world by storm and set new standards for excellence in gameplay and engagement in an increasingly tired industry.” Let me tell you something guys and gals… Suzie doesn’t impress easily. I should know. Nothing I ever say gets but a scoff and a scowl.


*ducks from Suzie’s virtual slap upside the head* I’m kidding, jeez! 

But at what point does the near resounding presence of positive hands-on experiences cease being white noise and instead become a very real reason to get excited about Funcom’s next MMO?  Sure enough this preview event was in a controlled environment, meticulously planned by Funcom and EA and their PR staffers… but still, cynical and picky game journalists gathered in a communal setting to play the game and came away mystified by what they saw.  That’s saying something.

I know around our forums there’s a tendency to be leery of Funcom’s products.  It’s not that they’re bad.  In fact, Anarchy Online and Age of Conan both have very loyal and passionate followings, and the Dreamfall games are some of the best adventures in recent memory.  But what worries your cold, critical hearts is of valid concern: you wonder how ready for primetime TSW may be.  You wonder if FC will be able to deliver on all their many promises for this massively innovative title.  I think we all wonder the same things.

But here’s the way I’m choosing to look at it instead: in April, I’ll find out. Maybe even before then with some luck and a beta key. Until I do, I’ll gladly reserve my judgment, soak up all the info I can, beg Suzie for all of her details from the hands-on event, and in general I’ll start to get more and more excited at the prospect of living in Ragnar’s creative vision. At this point I won’t care if it’s polished or feature complete.  All I care about is that the skill system seems to play as diversely and complex as I’d hoped, that the combat carries over a lot of what made AOC’s so good (but none of what made it bad), and that apparently the story is just as intriguing as a certain other high-profile MMO releasing this month.  These things alone are enough to make me smile.

Ragnar and crew keep repeating the same mantra: Everything Is True.  Maybe it is.  Maybe these press folks weren’t held against their will and asked to swear fealty to Lord Erling Ellingsen.  Maybe, just maybe, The Secret World is looking incredibly good and worthy of the praise it’s receiving.

But I mean, keep polishing that tinfoil hat, if you really want to.

More The Secret World Features:

The Secret World - The Social Experience Interview added on Tuesday May 29
The Secret World - The Melee Skills Interview Interview added on Monday May 28
The Secret World - Hell Hurts Preview added on Thursday May 24

More Columns:

Developer Perspectives - Closing Time Column added on Friday June 01

More Features:

PlanetSide 2 - New Conglomerate Interview Interview added on Friday June 01
Developer Perspectives - Closing Time Column added on Friday June 01
 
 
 
Leave this field empty
Post Your Comment:
Hype-level
7.86
Popular Features:
The List : 5 Ways MMOs Will Survive Column added on Monday May 28
MMOs these days are having a hard time...some of them anyway. Studios are closing. Developers... Read More
Star Wars: The Old Republic : Will TOR Adopt ‘Mega Servers’? Column added on Tuesday May 29
Will Star Wars: The Old Republic go the route of DC Universe Online and implement... Read More
The Secret World : The Melee Skills Interview Interview added on Monday May 28
We sat down with Funcom's Martin Bruusgard to talk about the melee skills in The... Read More
Rift : Conquest Preview and Impressions Preview added on Wednesday May 30
Last week, Trion Worlds revealed some of the first information about Rift's upcoming 3-faction PvP... Read More
The Secret World : The Social Experience Interview added on Tuesday May 29
Funcom and the development team behind The Secret World chose to engage players in a... Read More
Latest News:
The Secret World : The Social Experience Reported on May 29, 2012
Funcom and the development team behind The Secret World chose to engage players in a... Read More
The Secret World : The Melee Skills Interview Reported on May 26, 2012
We sat down with Funcom's Martin Bruusgard to talk about the melee skills in The... Read More
The Secret World : Release Delayed By Two Weeks Reported on May 25, 2012
Funcom has officially announced that the release date for The Secret World will be delayed... Read More
The Secret World : Hell Hurts Reported on May 24, 2012
One of the most anticipated features in Funcom's The Secret World is running through dungeons... Read More
The Secret World : Make It Visceral Please Reported on May 16, 2012
We've been messing around in Funcom's The Secret World for days now and have generally... Read More

Advertisement