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Darkfall (DFO)
Aventurine SA | Official Site
MMORPG | Genre:Fantasy | Status:Final  (rel 02/22/09)  | Pub:AudioVisual Enterprises
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Subscription
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Darkfall Forum » General Discussion raquo; Darkfall: Best hardcore PvE game on the market

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30 posts found
  Tolmos

Novice Member

Joined: 8/26/10
Posts: 24

 
9/01/11 6:31:45 PM#1

For those of you who are thinking of giving Darkfall a try, it really is worth it. But it is also worthwhile to understand what kind of game you are playing.

Many folks who had heard of Darkfall during its original advertising, where it stated that it was hardcore PvP, no grind, viable from day one, etc etc... it isn't that. But this doesn't mean it is a bad game. Folks get all bent out of shape when they log in and realize that you will mostly be carebearing it up for first 6 months of your gameplay. The best advice I can give you is to just stop and give it a try. The NPC fights are far more interesting than other games, and can keep you entertained for hours.

As a new player, will you experience fun PvP action? No. Not for the first few months at least. Darkfall shares a similar play style with other games (FPSs, Mortal Online, M&B Warband, Oblivion, etc) so many people who play will be very skilled at the system when they come in. But please understand, until you raise your stats via PvE you will be garbage in PvP. If the person attacking you is a longterm player with amazing skills, even if you manage get 3-4 times more hits on them then they do you you won't make a dent in their health. And the few lucky shots they get off on you will be the end of the fight.

But the truth is, that is the pull of Darkfall. PvP doesn't happen that much so you don't have to worry about it being a constant threat. It is a primarily PvE game with some PvP elements and a hardcore death system. And it only takes 6 months of grinding (well, 3 if you play a LOT) to get PvP viable (where character stats do not completely outweight player skill. At this point a skilled player can beat a maxed out character), then the game changes completely. If you understand this, you'll really enjoy the game. I've been playing since 2010 and I still love it!

Know what you are getting into and when you join, I think you'll enjoy this game more than any other. The PvE beats RNG systems, at least.

  yutty

Advanced Member

Joined: 10/18/04
Posts: 155

9/01/11 6:34:23 PM#2

Then why are the dev's solely working on Darkfall 2.0 if Darkfall 1 is as great as you say?

  Tolmos

Novice Member

Joined: 8/26/10
Posts: 24

 
9/01/11 6:37:17 PM#3
Originally posted by yutty

Then why are the dev's solely working on Darkfall 2.0 if Darkfall 1 is as great as you say?

Because people are joining the game under the assumption that it is a PvP MMO, and are leaving in disappointment of that. Darkfall 2.0/2010 will push the game away from its PvE roots and make PvP more available to new players.

The disappointment with Darkfall isn't with the game itself so much as people's expectations of the game. It is like joining Runes of Magic expecting a pure PvP game or something. You would be VERY disappointed.

  mgilbrtsn

Spotlight Poster

Joined: 2/14/09
Posts: 771

He who fights and runs away... misses out on the loot

9/01/11 6:41:02 PM#4
Originally posted by yutty

Then why are the dev's solely working on Darkfall 2.0 if Darkfall 1 is as great as you say?

Not really a good argument.  Why do any developers work on improvements, content patches, expansions and the like.  The answer is simple... To improve the player experience.  I would imagine that the developers have taken in a lot of feedback from the player base and trying to provide a better experience.  This in turn will hopefully increase the subscriber base, leading to more improvements... maybe even a Darkfall 3.0 and the cycle continues.  However long the game lasts.

Its almost never a bad thing to try and improve your game.

It's only a model

  jadedlevir

Advanced Member

Joined: 7/10/09
Posts: 621

9/01/11 6:50:36 PM#5

Darkfall is garbage (imo) in it's current build, and I know I'll get flamed by a few for this.

But, It's just one giant grind so you can pvp, then when you finally get to a  point where you can stand your ground gear wise, stat wise, and skill level wise against the vets, guess what you do?

Pretty much 20% pve grinding, 10% pvp, and 70% bank hugging, and If you haven't played darkfall, you probably don't know what this is. But it's basicaly when everyone  sits around a clan bank staring at the vault and/or macroing nearby, waiting for stuff happen.

 I barely even consider this game a "sandbox".  Theres no exploration, trading, merchants, pirates, bandits,crafters, diplomats, ect. Theres just a bunch of mega characters that can do everything and play the game like a fps.

kinda a random rant...but the op's sincerity and/or trolling made me think of it. I hope this game's relaunch actually fixes the game, because the pvp is really fun.

  yutty

Advanced Member

Joined: 10/18/04
Posts: 155

9/01/11 7:02:58 PM#6
Originally posted by mgilbrtsn
Originally posted by yutty

Then why are the dev's solely working on Darkfall 2.0 if Darkfall 1 is as great as you say?

Not really a good argument.  Why do any developers work on improvements, content patches, expansions and the like.  The answer is simple... To improve the player experience.  I would imagine that the developers have taken in a lot of feedback from the player base and trying to provide a better experience.  This in turn will hopefully increase the subscriber base, leading to more improvements... maybe even a Darkfall 3.0 and the cycle continues.  However long the game lasts.

Its almost never a bad thing to try and improve your game.

 

The game seems to be heading in the right direction with their relaunch, which is what i'm waiting for to try it out. Improving a game is never a bad thing but relaunching a game is a sure sign that things aren't all that great in its current state. Or else it would just be another expansion or updated instead of a 2.0 hype.

The OP stated the current darkfall build is the best "hardcore" pve whatever that means and I'm calling bull shit. As i've heard more of the opposite from the majority of people who have played it.

  PyrateLV

Tipster

Joined: 11/07/08
Posts: 628

9/01/11 7:08:32 PM#7
Originally posted by jadedlevir

 I barely even consider this game a "sandbox".  Theres no exploration, trading, merchants, pirates, bandits,crafters, diplomats, ect. Theres just a bunch of mega characters that can do everything and play the game like a fps.

 

This^^^^

DFO is just horrible (IMO)

For a game that is "supposed" to be a Sandbox its anything but

Static Player Cities (you cant move or change them in any way)

Static MoB Spawns ( cant "kill off" a spawn or take over a NPC town)

Static Enviroment (cant change the Land or build/farm on it)

 

Top it off with Global Banks, Pocket Mounts and No Skillcap.

Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR
Played: UO - EQ1 - AO - DAoC - NC - CoH/CoV - SWG - WoW - EVE - AA - LotRO - DFO - STO - FE - MO - RIFT
Playing: Skyrim
Most MMOs are crap and the future looks bleak.
I want a Virtual World, not just a Game.
ITS TOO HARD! - Matt Firor (ZeniMax)

  Aethaeryn

Hard Core Member

Joined: 2/14/10
Posts: 1334

9/01/11 7:09:29 PM#8

I strangely agree and disagree.  First of all I have had some great fun in PvP during my first month playing.  I also got ganked by vets a few times.

I am not sure how you will be "carebearing it up"  You can be killed just about anywhere except near a starting town.  I actually found the safest place to be is away from them :)

I do agree though with the PvE part.  I can "grind" on mobs for a long time and really enjoy it because it is not completely predictable.  You can get caught off guard. . the AI is pretty good.  I do like the game a lot but I am not sure they have a PvE focus with PvP elements added.  I think it is PvP focused that just happened to also have good AI for creatures.  After a few months of playing and exploring I did start to find the PvE a little dull only because there was not really a "theme" to the encounters.  Not that I want it to be a themepark set up but they have so many great POI with just standard mob spawns.  So much potential there!

Wa min God! Se æx on min heafod is!

  Kelthius

Elite Member

Joined: 6/14/10
Posts: 308

9/01/11 7:25:45 PM#9

I'm curious to see what 2.0 will bring. I won't even think about playing until then. Right now it's just grind for months to end up just like everyone else.

  User Deleted
9/02/11 10:32:49 AM#10
Originally posted by Tolmos
Originally posted by yutty

Then why are the dev's solely working on Darkfall 2.0 if Darkfall 1 is as great as you say?

Because people are joining the game under the assumption that it is a PvP MMO, and are leaving in disappointment of that. Darkfall 2.0/2010 will push the game away from its PvE roots and make PvP more available to new players.

The disappointment with Darkfall isn't with the game itself so much as people's expectations of the game. It is like joining Runes of Magic expecting a pure PvP game or something. You would be VERY disappointed.

Ok so you are blaming 99% of the former fanbase as stupid, and starting with a wrong expectation.  What is the basis of that expectation?  Exact words on the official forum.  And you blame us for trusting the official forum?

Now based on what do you know that DF2.0 is making pvp more available to new players?  The same old official announcement again?

So we should be blamed for trusting the official trumpets last time but we should trust them this time?

Wonderfully convincing.

  MEGAFACE

Novice Member

Joined: 9/01/06
Posts: 6

9/02/11 10:33:19 AM#11

Nice write up, DF is a great game and we all hope 2.0 can take it onto the next lvl

  Vryheid

Novice Member

Joined: 7/29/10
Posts: 471

9/02/11 10:41:36 AM#12

I'm going to be honest, PvE in older Darkfall videos looked agonizingly dull, almost like a dumbed down version of the combat in Morrowind. I mean I like the concept, but I don't get any satisfaction out of walking around whacking trolls for hours on end. At least give me some quests with voice acted NPCs that give me the illusion of having a significant impact on the rest of the world.

  Consensus

Advanced Member

Joined: 3/22/07
Posts: 1833

R.I.P Darkfall

9/02/11 11:31:31 AM#13
Originally posted by jadedlevir

Darkfall is garbage (imo) in it's current build, and I know I'll get flamed by a few for this.

But, It's just one giant grind so you can pvp, then when you finally get to a  point where you can stand your ground gear wise, stat wise, and skill level wise against the vets, guess what you do?

Pretty much 20% pve grinding, 10% pvp, and 70% bank hugging, and If you haven't played darkfall, you probably don't know what this is. But it's basicaly when everyone  sits around a clan bank staring at the vault and/or macroing nearby, waiting for stuff happen.

 I barely even consider this game a "sandbox".  Theres no exploration, trading, merchants, pirates, bandits,crafters, diplomats, ect. Theres just a bunch of mega characters that can do everything and play the game like a fps.

kinda a random rant...but the op's sincerity and/or trolling made me think of it. I hope this game's relaunch actually fixes the game, because the pvp is really fun.

I agree with this post and yet there is still no other MMO nearly as good. what does that say about the market?

  Wizardry

Hard Core Member

Joined: 8/27/04
Posts: 4144

Remove quests,bosses and trigger them back in is called Dynamic events now?lol..i think not.

9/02/11 11:59:56 AM#14

I will agree there is some good points to be said about DF's pve combat,but there is also many weak points.

I found the mobs respawn too fast,so your into the next fight and that last guy you killed is already back and shooting arrows at you.I was a total noob but didn't take me long to find an exploit,stand in the water and the mobs wouldn't shoot me.Ok so this is bad,but what made it ridiculous,was  when i swim to the other side of the water,an extreme distance,soon i step out of the water,they started to shoot me.Even crazier yet,was it seemed their accuracy was eqaully as good even though i was so far away ,i couldn't even see the arrows coming.

When everything is working right,no exploits or cheating involved,it is a nice change of pace and offers some realism to combat.The combat however does not have enough mechanics,abilites or spell variationm,it follows the rest of the game in looking like a half completed effort.I still beleive this game is 90+ % in it's original form,i doubt these guys have put much anything into the game.

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  indiramourn

Apprentice Member

Joined: 12/13/05
Posts: 860

MMOs require more reasoning and imagination than most stereotypically ''adult'' activities.

9/02/11 12:48:59 PM#15
Originally posted by Consensus
Originally posted by jadedlevir

Darkfall is garbage (imo) in it's current build, and I know I'll get flamed by a few for this.

But, It's just one giant grind so you can pvp, then when you finally get to a  point where you can stand your ground gear wise, stat wise, and skill level wise against the vets, guess what you do?

Pretty much 20% pve grinding, 10% pvp, and 70% bank hugging, and If you haven't played darkfall, you probably don't know what this is. But it's basicaly when everyone  sits around a clan bank staring at the vault and/or macroing nearby, waiting for stuff happen.

 I barely even consider this game a "sandbox".  Theres no exploration, trading, merchants, pirates, bandits,crafters, diplomats, ect. Theres just a bunch of mega characters that can do everything and play the game like a fps.

kinda a random rant...but the op's sincerity and/or trolling made me think of it. I hope this game's relaunch actually fixes the game, because the pvp is really fun.

I agree with this post and yet there is still no other MMO nearly as good. what does that say about the market?

It says that no truly talented game producer thinks this market--Open World PvP with full Loot--is worth the developement investment cost.  And that's very unfortunate.  Because I'd be interested in a game like this if the developement team had the talent to pull it off.  AV has proven quite clearly that it does not.

  deathshroud

Elite Member

Joined: 11/06/10
Posts: 907

9/02/11 12:52:57 PM#16

but when the game mechanics force you into a never ending grind of pve, killing (farming) goblins 8 hours per day for a straight week just to feel like your making abit of progress really does start to become unfun and no amount of cool pve features will change that when you are simply rinse repeating the same actions over and over in an endless loop. whilst you can casually have fun with pve, you really arent getting anywhere interms of progress until you start farming which inturn makes the pve not fun.

there are 2 types of mmo, imitators and innovaters.

  asdar

Apprentice Member

Joined: 11/07/05
Posts: 338

9/03/11 9:28:39 AM#17


Originally posted by jadedlevir
Darkfall is garbage (imo) in it's current build, and I know I'll get flamed by a few for this.
But, It's just one giant grind so you can pvp, then when you finally get to a  point where you can stand your ground gear wise, stat wise, and skill level wise against the vets, guess what you do?
Pretty much 20% pve grinding, 10% pvp, and 70% bank hugging, and If you haven't played darkfall, you probably don't know what this is. But it's basicaly when everyone  sits around a clan bank staring at the vault and/or macroing nearby, waiting for stuff happen.
 I barely even consider this game a "sandbox".  Theres no exploration, trading, merchants, pirates, bandits,crafters, diplomats, ect. Theres just a bunch of mega characters that can do everything and play the game like a fps.
kinda a random rant...but the op's sincerity and/or trolling made me think of it. I hope this game's relaunch actually fixes the game, because the pvp is really fun.

I've played this game and it's obvious that you have as well, but how or why would you play a game as long as you have that you think is garbage. I no longer play, mostly because I wanted everything to be more active, but I loved the game.

I think the game would be perfect if they gave everyone all skills and maxed right from the start.

I know people will disagree with me, but then everyone would be out there fighting and building and not macro'ing.

The other thing I'd like is cheap boats, very cheap boats. I think it could be one of the great ocean fighting games if every small clan could get a boat easily and fight nightly on the water.

Asdar

  chelan

Apprentice Member

Joined: 12/24/05
Posts: 585

9/03/11 9:33:23 AM#18

as for skill based advancement and pvp DF gets a +1 certainly.

while it seems the OP is being sarcastic about the pve, i would say that pve is great fun for folkslike myself.

however, for a great pve game i have yet to experience anything better than Vanguard tbh.

"There are at least two kinds of games.
One could be called finite, the other infinite.
A finite game is played for the purpose of winning,
an infinite game for the purpose of continuing play."
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  Ataaka

Novice Member

Joined: 4/01/08
Posts: 125

Anyone can act, just be yourself -aTaaka

9/03/11 10:11:50 AM#19

ROFL... you've got to be kidding me!?!

DarkFall = DarkFail (I've already hammered this game once... )

I'd rather continue my journey into the abyss than to try DF1-+infinity. When you logon to a game that has characters macro-skilling, it's a sign that the game just wasn't completely thought out, IMO. Now, Darkfall was hyped as a PVP NEXT GEN, why would I think of it as anything less? Tell me... If I advertised Black Cotton Candy and served Pink Cotton Candy do you not think that would be upsetting to some degree?

So you say it takes only six months to be viable in a pvp match? And, that people should try the game or re-sub knowing now that it really isn't a PVP Game but merely a PVE Sandbox, and that there isn't much PVP to worry over???

Let me tell the readers the truth...

After landing in the world, you notice 5-10 Characters standing around a protected spawn point. You say, 'Hello', tickle them and pour gas on the others and ignite it. Still... no repsonse what-so-ever. After doing some reading, you realize that character actions provide skill. SO all those characters who appear to be doing jazercise are actually training skills. There is a roadmap for skilling in Darkfall -in case that kind og gaming excites you.

After dying and losing all the loot you collected in the forest, you realize it's safer and just as productive to run around town performing the mundane kill X mobs (Three hours later) you are barely capable of leaving the town square. Sounds like fun huh?!? Well...I'm not finished.

After 10-12 hours of repititious whatever-you-dos, you run out to the nearby forest and get totally smashed by a 122 hour skilled character who is two levels beneath you donning weapons and armor three levels above you.

Now, I could go on about the wonderful game but let's not and say I did... Here is some good news you might enjoy...

Oh wait... wrong MMOG.

I truly believe that the game might have been better without the skilling system and the fact that there should have been less hype about PVP. Hardcore Death is nothing new... unless we are living on two timelines and this is the year 1990.

I know it's lonely over there in DarkFail. We appreciate any updates and vain attempt to recruit but, no thanks. I'll stick to my needle-point.

 

 

 

  User Deleted
9/04/11 9:36:56 AM#20

Sadly those people looking for (by far) the best PVE sandbox mmorpg on the market, are turned off by the Full Loot FFA PVP aspect of the game.

Ive got to agree that the PVE in the current game is epic.  You wont be done with this game in a month or three.  However the most vocal players are the "endgame NOW" crowd, as of course, develoeprs will listen to them and make the pve progress easier (again).

 

Will say..if your looking for a solid PVE game that isnt by any means easy.  DF is a game you need to check out.  Just remember, anything you lose (especially early on in the game) is beyone easy to replace.  All gear has a very short life, either through the no-repair durability/breaking though pve or though being pvp looted.

 

If your sick of themeparks, the is by far the best sandbox game when it comes to pve...by a long shot.

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