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7/13/11 4:05:55 PM#41
Wipeing sucks and new players wont get on equal terms with vets anyways, vets will max out at half the time anyways and as OP said, it will soon be as before anyways. It would make more sense to lower the gap between max out characters and noobs instead, there should still be a gap of course but maybe it is too wide now. That fixes the problem permanently instead for the next month. And while nerfing annoys players, wipes make them furious. |
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7/13/11 4:10:33 PM#42
Originally posted by Khealler I strongly disagree with this. Having the world on a single server brought several issues, especially for a FFA Open World PvP game. Conflicting time zones had some major impact on Sieges, raids, etc, which is what Darkfall was supposed to be all about. The issue is that, while splitting the servers into NA and EU, DarkFall wasn't able to draw in new players, on top of the players it lost during EU-1 early days from all the issues plaguing the game (hackers, exploits, macroers, heavy grind, etc). ------ |
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7/13/11 4:14:24 PM#43
Originally posted by Gwing Yeah Gwing, HE is the child here.. pfffft. Do you even understand the irony in your own statement? I've coloured it red, so it will be real easy for you. |
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7/14/11 4:58:26 AM#44
Why don't they make newb killing from maxed out players give a certain penalty (for same race i mean).That would be a possitive thing to start with. On the other hand, allow for newbs a much larger starter safe zone instead of a 24 hour protection Halo. Let them know that beyond 'that' area"...you are on your own... |
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DarthRaiden
Apprentice Member
Joined: 11/20/05
i make art, Forum Terrorist |
7/14/11 5:36:48 AM#45
Originally posted by pupurun Answers to Q1: No one can say who is a "newb" or not, to punish someone it implys he knows the difference abnd which target he shouldn't attack. They would have to implement overhead indicators (like the very timelimited newb protection indicator we have now) but no one like those overhead indicators in DF. to Q2 : It already happens with the newb protection area in the first hours and also with the so called "lawfully areas" and the "lawless areas". -----MY-TERMS-OF-USE-------------------------------------------------- "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE) |
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7/14/11 6:42:43 AM#46
Originally posted by DarthRaiden IDEA: Perhaps create a large starter area that will be surrounded by colossal walls....Everyone that are inside are newcomers...Once they step out....they are on their own... Is attacking your own race discouraged enough? |
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DarthRaiden
Apprentice Member
Joined: 11/20/05
i make art, Forum Terrorist |
7/14/11 7:02:21 AM#47
Originally posted by pupurun The problem is right now that respecting your own race doesn't benefit you that much so PK'r don't care much and don't bother with red state. It probably will change with the next xpack where the prestige titles kicks in and staying blue will have some benefits. (obtaining title quests requires you to be blue) -----MY-TERMS-OF-USE-------------------------------------------------- "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE) |
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7/14/11 9:42:53 PM#48
Originally posted by stayontarget Dont put Darkfall and EVE in one line. Darkfall is pretty mutch dead and EVE have alot of players and game dont have major flaws like df soo... yeah... |
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7/14/11 9:51:40 PM#49
Originally posted by albers Think EVE was perfect at Launch? It took quite a few years, and countless patches for EVE to reach it's current state, all of this without wiping the server too. It wasn't pretty at all for EVE in it's early days. ------ |
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7/15/11 3:01:51 PM#50
Originally posted by MadnessRealm It where US players who whined the most and cheat the most(TheMercs/Blood for example) and result way to fast community was split into two servers leave more then half empty servers.
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7/15/11 3:44:33 PM#51
Originally posted by Groovydutch It's easy to blame others, but EU is just as guilty. ------ |
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7/16/11 9:08:10 AM#52
better looking than MO? like what?
darkfall isnt as good looking as MO, it has a ncie art style though that favors the ugly graphics. It is also much more stable and has been out 1 year longer than MO. The problem here is exactly what you described thoguh. Terrible design decisions. Adding no skill caps to what is esentially a team based deathmatch game is retarded. I mean if they couldnt have forseen behemoths going aronud destroying new players like ants due to game mechanics which favour constant grinding over actual player skill is retarded. It has done more damage to darkfall than any bug/bad dev decision or shitty screenshot could ever do.
As for MO being ugly? heres some screens i recently took of MO i took on medium and low settings. http://www.mortalonline.com/forums/63083-aq-having-fun-dawn-screenshots.html there are 2 types of mmo, imitators and innovaters. |
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7/16/11 9:18:16 AM#53
Originally posted by deathshroud Might want to warn people that they will be looking at lots of cocks if they click your link lol |
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7/16/11 9:27:15 AM#54
The underlying problems that encourages a wipe are:
At the end of the day AV admits that they have learned from their mistakes and want to turn the game into Darkfall 2.0 and any of the mistakes that involved character skills, stats, specs, etc will ikely require changes that impact exisiting characters. Players are going to cry about the loss of the investment in their grinding of skills and stats but at the end of the day AV should move forward and if that means wiping things do it. Better to have Darkfall 2.0 and a wipe then to be stuck with Darkfall 1.0 with it's flaws and Vet characters.
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7/17/11 2:16:17 PM#55
I was under the impression that the game will be changing so fundamentally that the skill gap between a vet and a new player was of no cosequence. Which would pretty much kill the majority of reasons in this thread for a wipe..
The only reason I support a wipe and/or new Server is to finally abolish all the exploited gold and materials that some veterans and guilds have. Heck ... you can STILL exploit golems for rare ores to this day, which trivilizes higher tier weapons and armor. So wipe it all, or start a new server... You'll get my whole squad back. Just make sure you clean up the remaining exploits so they arn't repeated.
I also want more sand , how about letting us place structures where we wish .... and introducing terraforming for starters. ( I know, I'm a dreamer )\ |
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TruthXHurts
Elite Member
Joined: 6/20/10
I am here to chew bubblegum and to kick ass... and I'm all out of bubblegum! |
7/17/11 2:26:41 PM#56
Originally posted by rutaq Yes they will all have to swim underneath a dock again afk for months... Yay Goodtimes. I loved Darkfall except for the exploiting. I really hope they wipe it. I will be back on day one if they do. "I am not in a server with Gankers...THEY ARE IN A SERVER WITH ME!!!" |
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7/19/11 8:33:35 AM#57
You should be banned for that comment as it shows your utter ignorance of MMOs. I hate WOW but even I know it has no wipes. Over a 1000 posts and you think WOW has wipes? WOW dude, WOW ! |
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7/19/11 8:37:10 AM#58
Originally posted by -Zeno- One month, sounds about right, give or take re the amount of punishment of afk macroing. Darkfall needs a skill cap(s). that is all. thanks. "Never met a pack of humans that were any different. Look at the idiots that get elected every couple of years. You really consider those guys more mature than us? The only difference between us and them is, when they gank some noobs and take their stuff, the noobs actually die." - Madimorga |
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7/19/11 9:19:02 AM#59
Having a system in place where if you don't get in on the ground floor, you are forever at a complete disadvantage seems likes a self-defeating system. If they wipe the game and double their subscribers, then they've made the right decision, whether it angers the old subscribers or not. The old subscribers got exactly what they paid for, the right to play the game. They'll get exactly what they pay for after DF2 launches; the right to play the game. I do think existing subscribers should get something though...perhaps a mount or more bag space. They don't deserve anything special, because they were paying for a service and they got it. We're not talking about Mortal Online here after all...we're talking about a game that actually works. But it would be nice if the DF devs gave them a little "thank you, we appreciate your business" kind of thing. Join the League For Gamers. |
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7/19/11 9:26:55 AM#60
imo, flaw is in the open-ended character advancement. some say it's realistic, but they conveniently ignore real-life advancment cap. perma-death. so, either allow perma-death and open-ended advancment, or cap advancment to couple of months of play time with some kind of retrain. |
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