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DarthRaiden
Apprentice Member
Joined: 11/20/05
i make art, Forum Terrorist |
6/04/11 1:20:33 PM#21
Originally posted by alderdale
He is right tho, most just stop playing cause they can't take dying. If they can't take dying and that causes them to not have fun in a PvP game then they lost to this type of game anyway. -----MY-TERMS-OF-USE-------------------------------------------------- "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE) |
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6/05/11 8:59:38 AM#22
My time spent in DF was littered with gankings. While they were a hindrance they never really caused me to want to quit since I learned to never get attached to anything in the game besides my skills. Which brings me to the reason I left, the grind back then was awful. Just plain too much with out macroing or leaving my PC on 24/7 and my character swimming into a rock or running into one. Once I got to skilling up my magic and I saw the mats needed to be farmed and the masteries needed... I quit. That just isn't fun for me, even if the end PvP would have been a blast. So at least in my experience the PKing was never the real issue. |
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6/05/11 9:20:10 AM#23
I quit darkfall when i joined a clan and we sat in some tower for two hours because we KNEW there was going to be some raid. We waited and waited, and one person shot some spell at us then ran away, so we KNEW it was fixing to start. after another hour we left, and all in the clan was talking about how cool it was. There is a definate Idea that because its FFA full loot its harder, from my experience the gear isn't as powerful because of it, I would collect, 25 sets of armor so if I died I just grabbed another out of the bank and went on my merry way. I am not forcasting Doom and Gloom for the game, but for such a HUGE gameworld it services such a small niche. |
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6/05/11 9:32:34 AM#24
Originally posted by Domesto Darkfall is in the Black. The game gave me one of the better sandboxy PvP-team, competitive and political oriented mmorpg experiences for @8 months when it first came out; a better experience than I've had with any sandbox is the past several years, but lack of single-player or small-team player-base game-play enrichment and sustainment did make for an eventual of myself.
None-the-less, that's a helluva lot more than I can say for Mortal Online, Earthrise, or Xyson, when comparing Indie sanboxy titles. |
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6/05/11 9:45:24 AM#25
This I have to agree with. I spent far more time in DF than in any of the other indie games I've played. Even when I was solo/lone wolfing I found a good amount of fun in it, which I cannot say for the others. |
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6/05/11 9:56:36 AM#26
Originally posted by DarthRaiden
You are not a fanboi, you are a fanbot. By this type of game, do you mean the PVE mmo Darkfall?
You, I and every person that have tried Darkfall know it is a full-loot pve mmo. When you spent 99% of your time in-game doing PVE, you can`t call it a pvp mmo. Sure if you call the one or two pvp encounters a day pvp, then you are right. The sad thing is that a PVE mmo will have 10 or 20 pvp encounters every hour. The only difference is we have full-loot and most of the time that loot is bone armor, a blackbolt and some regs.
I played UO for 5 years with full-loot, and belive me I can take the dying. What I can`t take, is the huge amount of PVE we need to do just to get some pvp. Oh and we need to do more PVE is this so-called pvp mmo than a Korean grinder. Let me enlighten you.
A new player wants to pvp, but first he needs to get pvp viable. So his first hour each day is spent killing NPCs to get 6k gp to fuel his meditation. I know you hardcore PVE players know spots you can get a trillion gp an hour, but the average player don`t. The next hour is not spent on pvp either. The new player need to get gp for regs to level his spells, so back to the boring NPCs again. I don`t think he will be ganked by a high level player as the game is so empty he is lucky to see another player. If he is lucky and have a gearbag he can look for pvp the third hour he is online. If he is extremly lucky, he can find a player at his level during that hour. This is his what he does for 6 months, kill NPCs. Three hour a day is what a normal person can play each day, but the basement-dwellers that currently play Darkfall can play 16 hours.
It`s not easy for us vets either. If we lose 2-3 siegebags, we have to kill NPCs for a week to replace them. So we are not afraid of dying, we are afraid of doing the humongous anount of pve needed to pvp. I can only stand the boring pve for 20 minutes before i feel the taste of puke in my mouth.
Never call Darkfall a pvp mmo. In UO I had 99% pvp, in Darkfall I have 99% pve. |
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Gruug
Hard Core Member
Joined: 4/03/08
The more you know, the more you know you don't know. |
6/05/11 10:04:28 AM#27
While Darkfall is a "PvP" MMO, you can kill things in PvE is you so choose. The problem is...why? If the reason is to only do it so you can get/make better stuff for PvP....AND.....if PvP in the game like so many other PvP games is pointless, why play? It is not that the game mechanics in Darkfall are bad. It is that PvP is just a mindless meanless time sink and PvE is only to feed that same boring mindless main feature of the game. Let's face it, to go PvP other players just to say "I win" isn't too much fun. Let's party like it is 1863! |
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6/05/11 10:05:17 AM#28
In my 14 months or so playing DF, I found plenty of PvP. I will agree the amount of PvE necessary(no meditation back then) to get viable was staggering. I maxed out Great Clubs, Archery a two of the subskills..and was working on my elemental magic after lvl'ing up lesser/greater. It is a PvE driven game. I think DF, like EvE, is completely driven by finding others to play with. Upon realizing the shocking amount of regs/gold it would require..I was disheartened. However, my clan mates said.."fear not, you newb...we will go raiding regularily." And we did. I loved riding 50 strong on war pigs to the human lands and causing trouble. None of us expected to come back alive. We defended our city, we helped siege several. I fought many times on Yssam and it was great. I believe DF is what you make it..and to a lesser extent..what you do with others. I don't regret my time..I enjoyed it...I hated the goddamn bunnyhopping nonsense..but other than that..it was an overall good time. Ofc coming from EvE I didn't expect to have the best gear, maxed stats etc within 3 weeks of playing. If they would fix the goddamn bunnyhopping idiotcy..I would resub today. Playing: BF3, Prototype and Skyrim |
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DarthRaiden
Apprentice Member
Joined: 11/20/05
i make art, Forum Terrorist |
6/05/11 10:19:35 AM#29
Originally posted by Hotjazz I will ignore the ad hominem part and just reply to the argument part. If you actually read my statement then you will noticed the word "most". You need to put my statement in relation to what i was replying to and what was the subject in that posts. I was replying to opinions like mainstream (expressed by 'all' or 'most') avoid this game cause its not 'fun'. Fun is a very subjective term believe it or not the mainstream, 'most' so to speak, don't play cause they don't like dying causing them not having 'fun'. These is true wether you don't like to play it for other reasons (and on the other hand you PLAY it and have played it for some time). You is the PvP'r AND vet, obviously you state other reasons but you don't belong in the mainstream category that was in talk and i was refering too, you don't have problems dying, fine but MOST have, why they hardly will have fun in Darkfall. As to your problem with DF i think we have exchanged many times our different opinions on it, breaks down to DF isn't and wasn't designed as exclusively PvP game. You and many others want to bring it down to just PvP but it has to be a living breathing world with everything on it, a lot of PvE too. (of course i don't call it a PvP MMO i call it a MMORPG with FFA full loot ruleset) Having to prepare your lootbags IS part of the risk vs reward equation. If the lootbags was handed to you then you wouldn't have to take a risk and and had involvement with any loss. (read the time investment you and many otherds call 'grind') Looting someone has to mean something so you better watch and avoid dying next time. You don't like risk vs reward ? fine try some FPS shooter, you loose some vitual lives over there at most and don't have to prepare any gear at all.
-----MY-TERMS-OF-USE-------------------------------------------------- "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE) |
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6/05/11 10:52:29 AM#30
In my opinion. most people quit due to broken mechanics. That, or the mechanics in place are not fun. I personally quit because I couldn't get over the fact that we get one character, and that character can be 100 in everything. That, and when I was playing there was some lame racial alignment system that allowed people to grind back to blue from red in very little time.
I played Ultima Online for 5 years after it was launched. In my opinion, it's still the best sandbox to grace the genre in it's pinnacle of success. |
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6/06/11 11:22:32 AM#31
Originally posted by parrotpholk This.
I'm currently taking a few months off for the summer but from the outside looking in, AV really is one of the worst MMO companies around right now....Months and months of worthless blog posts hoping to string the players along waiting for the famous DFO 2010, which has now been renamed "Arena"and said to release in Q2 2011? Last I checked it was June....lol The communication from AV is horrible. So much so that many players refuse to pay a monthly fee to a company like AV. Being away for about 2-3 weeks I'm starting to reconsider coming back to the game at all in the fall. The company just doesnt deserve my money. The patches are total crap and the communication is insulting. To be honest I'd feel like a fool paying them with the state of DFO currently....so I likely won't.
On top of all this the fact that every player is forced to level up every gd usefull spell in the game to be competitive in pvp is BS. Next to the allignment system, allowing everyone to use every spell in the game was a huge mistake on AVs part.
To anyone considering playing this game with a melee or archery build...forget about it. You'll get rolled in pvp. Learn, grind, and bind your 100+ spells asap or your food for the vets unfortionately. I'm one of those vets and I honestly felt bad for some the newer players in my clan. AV seriously needs to do something about the OP hybrids and the lack of sand. "Mom, I play Tera for the gameplay I swear!!" http://www.youtube.com/watch?v=O-2paFdRw_U |
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6/07/11 7:13:44 PM#32
My alliance had 50 people on last night. Still enjoy the game despite it's tragic flaws. Find me something better and I would leave. Problem is....there is nothing better! All hail persistent MMOFPS games. |
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I know a person that quit because they got killed in town while afk cooking all his food, haha.
Anyways, what is this info about one of the Devs quiting and no more 6 month subscriptions?
P.S.... I want Darkfall to do good. FIX YOUR GAME AV!!
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6/08/11 6:32:53 PM#34
It is always sad when you see the slow process of a game losing its community. Sometimes it it simply because players have exhausted their share of the content and merely want a new challenge. Let us hope this is the case for Darkfall, as those players will come back when (and if) a content patch arrives. |
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DarthRaiden
Apprentice Member
Joined: 11/20/05
i make art, Forum Terrorist |
6/09/11 4:10:55 PM#35
Originally posted by Domesto Who is telling you that about a dev quitting ? Is just the art director Henning (and his girlfriend/wife) relocating i guess. -----MY-TERMS-OF-USE-------------------------------------------------- "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE) |
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6/09/11 6:54:52 PM#36
Originally posted by DarthRaiden The rumors about Henning and his wife quitting is based around one of the quotes from AV's websites that says that developers hired by AV will have to move to Greece to work on their title. Henning/wife are moving to Norway I think? ------ |
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DarthRaiden
Apprentice Member
Joined: 11/20/05
i make art, Forum Terrorist |
6/10/11 5:33:02 AM#37
Originally posted by MadnessRealm Leanih the community Liasson has denied that the relocation would mean they wouldn't work for the company. Leanih stated that they would continue to work 100% for AV and the project DF. Also i don't believe the statement on the website applys to longterm employees who worked for years locally, i think this goes for new employees. -----MY-TERMS-OF-USE-------------------------------------------------- "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE) |
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6/10/11 6:48:34 AM#38
Originally posted by DarthRaiden Laenih hasn't denied the relocation, but said that they were still working for AV no? (Henning is moving to Norway, was posted on his twitter a few times if I remember) ------ |
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6/10/11 7:03:36 AM#39
Well i play on the EU server.. its stil lreally active and we get PVP every day and somtimes hours of constant PVP.. Yes PVE is there as well and thats pretty fun as well..
As for the grind.. well its gone now.. I have two cahracter my main guy caldrin a Dwarf I have had sicne the start.. I played for 3-4 months and qutie because of the grind.. Came back in December and ow have his stats and skills pretty high..
Well I started an alt the other week and I already have some of my main skills like archery all the skills to do with it above 80 and that took me two maybe 3 nights of casual play.. I was lucky my alt account was an old account so i had 25k meditation points so have got Vit upto 50 and int upto 50... all of the main start spells in minor and great magic I now ahve about 25.. took a night.. anyway waht im saying is that in a mnoth my alt will prob be close to what my 6 month old character is now.. So in a months time to will be having a great time in big pvp battles.. well at least on EU.. |
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6/10/11 7:22:27 AM#40
I gave Darkfall try 6 months ago and it was great game,except for grind.EU servers were full then,I'm not sure for US...if you ask me,I believe Mortal Online is better because SV adds more contents,new expansion is ocming to...but still,I've played only trial of both of games and so I don't know much.Honestly AV MUST ADD MORE CONTENT,in those 4 weeks(twice trial)none patch nor bugfix came.Shame if it falls,Darkfall is great ''free to roam'' game :) |
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