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11/16/09 8:34:21 AM#81
Originally posted by DarthRaiden Now if Aventurine could only figure out a way to make all these hits on MMORPG.COM translate into a higher pop. in DarkFall the MMO. But, perhaps the fans of DarkFall are content with being #1 for being most popular on MMORPG.COM... yet at or near the bottom in the actual game itself in terms of subs?
Oh well, perhaps the upcoming "expansion" will indeed kick off a population boom for DarkFall. Reading through the official forums it would seem that both servers could use a population boost.
A recent clan count on EU server put it at around 10k (counting known inactives). Yet, back 5-6 months ago the clan count was at around 15k. Now since then they have opened up the NA server. Recently they also allowed transfers from EU to NA. So, even with quite a few known inactives to be included in the count... these links are about as close as you'll get to an accurate picture of the true population of both servers. Not sure how accurate it is, but it's been suggested on the official forums that the number of inactives from the list roughly equals those who are unclanned (which are not included in the count). Anyway, here is the info for those who care to look for themselves.
These are the links to the current clan counts for both servers: EU: http://df.urme.com/index.php?page=gu...bers&order=ASC
This thread from the official forums is a good read about the current population of both servers: forums.darkfallonline.com/showthread.php
Here is the link to the thread about clan counts from in May here on MMORPG.COM: |
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11/16/09 8:47:58 AM#82
Originally posted by xzyax Now if Aventurine could only figure out a way to make all these hits on MMORPG.COM translate into a higher pop. in DarkFall the MMO. But, perhaps the fans of DarkFall are content with being #1 for being most popular on MMORPG.COM... yet at or near the bottom in the actual game itself in terms of subs?
Oh well, perhaps the upcoming "expansion" will indeed kick off a population boom for DarkFall. Reading through the official forums it would seem that both servers could use a population boost.
A recent clan count on EU server put it at around 10k (counting known inactives). Yet, back 5-6 months ago the clan count was at around 15k. Now since then they have opened up the NA server. Recently they also allowed transfers from EU to NA. So, even with quite a few known inactives to be included in the count... these links are about as close as you'll get to an accurate picture of the true population of both servers. Not sure how accurate it is, but it's been suggested on the official forums that the number of inactives from the list roughly equals those who are unclanned (which are not included in the count). Anyway, here is the info for those who care to look for themselves.
These are the links to the current clan counts for both servers: EU: http://df.urme.com/index.php?page=gu...bers&order=ASC
This thread from the official forums is a good read about the current population of both servers: forums.darkfallonline.com/showthread.php
Here is the link to the thread about clan counts from in May here on MMORPG.COM: www.mmorpg.com/discussion2.cfm/thread/236541/page/1
Kinda sad. |
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11/16/09 9:24:05 AM#83
Originally posted by WSIMike
I don't know what you are hearing but their is people everywhere in game. Can't speak for EU-1 after the transfers but NA-1 population is brimming with people. |
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11/16/09 9:26:43 AM#84
Originally posted by Ruyn
I don't know what you are hearing but their is people everywhere in game. Can't speak for EU-1 after the transfers but NA-1 population is brimming with people. Do a clan count and provide some numbers other than "brimming with people". I'm curious what the numbers will be. ~Ripper |
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11/16/09 9:31:38 AM#85
Originally posted by Vexe
People love drama and train wrecks and trolls. |
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11/16/09 9:41:38 AM#86
Originally posted by rhinok Do a clan count and provide some numbers other than "brimming with people". I'm curious what the numbers will be. ~Ripper
I guess brimming is the wrong word. With Darkfall so large, the population is nicely spread out. I just know the pvp is drawing hundreds at a time. You coming back ripper? |
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11/16/09 9:49:37 AM#87
Originally posted by Baggs
Since when has Aventurine not been desperate? They always have and always will. Up till the moment they pull the plug and sail away in their little rowboat with the little cash they have left. So this doesn't suprise me one single bit.
Don't worry, Aventurine doesn't just work on DarkFall. They have a lifetime contract making military training software for the Greek Air Forces.
So they wont run out of money, be sure of that. Imo, they made a massive profit from DFO. No advertising, just two servers, tiny dev team. They made shit loads of money just from the initial sales back in Ferbuary. Add all the hackers with double and triple accounts + monthly fees for all these months and there you go, even more money.
In my book, Aventurine has succeded in many ways. But im happy for one thing. They showed the big companies out there that games like DFO can work and will work if you make them properly.
"Don't worry, Aventurine doesn't just work on DarkFall. They have a lifetime contract making military training software for the Greek Air Forces. "
So, is the Greek Air Forces still flying Sopwith Camels, or have they upgraded to single wing? |
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DarthRaiden
Apprentice Member
Joined: 11/20/05
i make art, Forum Terrorist |
11/16/09 10:01:28 AM#88
Originally posted by Darter
Its still the sopwith Camels, but since Aventurine took over military production greek tanks hover and are terrain indipendent , laser beams towers kill any intruder and greek infantery lays AoE super havoc meteor strikes and lava fountains on the enemys. No other military has that. -----MY-TERMS-OF-USE-------------------------------------------------- "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE) |
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11/16/09 10:02:31 AM#89
Originally posted by Ruyn
I don't know what you are hearing but their is people everywhere in game. Can't speak for EU-1 after the transfers but NA-1 population is brimming with people.
Or, in other cases "There were 500 people fighting it out in the same area without lag and here's a link to a video to prove it".. The video shows about 50 people riding across the landscape, ending with a few minutes of said people shooting blue fireballs from a distance,or AOE nuking from closer in. Call them out on it not proving 500 people and they say "well you can't see them all at the same time". This prompts the obvious response: Well then it isn't "proof of 500" is it? It's proof of about 50-60 fighting it out in the same area at the same time with notable lag."
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DarthRaiden
Apprentice Member
Joined: 11/20/05
i make art, Forum Terrorist |
11/16/09 10:23:21 AM#90
Originally posted by Zorvan01
This was just too damn good for me not to stop in and say "Kudos"!
Its a surprise for you to appear here after you was one of the top vapor claimer on these forum. You did ridicoulous claims back then, didn't you dude ? How does vapor FAIL smell dude ? come on , repeat again that Darkfall is vaporware...how does have been WRONG feels. tell us what is Darkfall for you ? come say it again .. for the big giggles...V...a...p.... Don't dissappoint us. You a top Darkfall hater. -----MY-TERMS-OF-USE-------------------------------------------------- "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE) |
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11/16/09 10:33:45 AM#91
This could easily be true. I find it interesting, because Darkfall's business and marketing models goes against a lot of conventional wisdom. Most MMOs fall into the trap of trying to be "everything to everybody" but Darkfall went the route of being "nothing to nobody." Its marketing was quite clever in this respect, because it instilled a sense of superiority in the user-base, and in fact was able to pass off lousy features and design decisions as 'hardcore.' imagine if you would a car that is constantly breaking down, and horribly unintuitive to drive. It has 12 gear boxes in seemingly random places, and a steering wheel that is cross-wired so left goes right and right goes left. It's common to spend 3 hours to trying to start thing. Bad design? No, no... go back to carebear Hondas, you just aren't a hardcore enough driver.
^ ^ ^ ^ Simply brilliant !! |
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DarthRaiden
Apprentice Member
Joined: 11/20/05
i make art, Forum Terrorist |
11/16/09 10:52:27 AM#92
Originally posted by ClashX
That goes for other MMO too tho. Scale down MMO experience by selling single player content as MMORPG, limiting the unique MMORPG experience by deflating it through limitations like classes, instances and whatnot. Make the unique experience of a single unique player the experience of everyone else. and still claim is a MMORPG. Make your time spend in a MMO a emotionally irrelevant, random repeatable event for the random everyone, call it a polished MMO experience and sell it as massive online multiplayer game. Your game is lowest common denominator of all MMO game experiences and you have go the pace and have to enjoy the game mechanics of your grandma happens to love your game too. (Note that some grandmas could be tough and accept full loot but i doubt they can switch the wepons so fast and adapt to FPS easily)
-----MY-TERMS-OF-USE-------------------------------------------------- "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE) |
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11/16/09 10:55:13 AM#93
Originally posted by DarthRaiden
That goes for other MMO too tho. Scale down MMO experience by selling single player content as MMORPG, limiting the unique MMORPG experience by deflating it through limitations like classes, instances and whatnot. Make the unique experience of a single unique player the experience of everyone else. and still claim is a MMORPG. Make your time spend in a MMO a emotionally irrelevant, random repeatable event for the random everyone, call it a polished MMO experience and sell it as massive online multiplayer game.
Ill give you that darth it does apply so a few other mmo's on the market today. Sadly, most at least try to appeal to some type of player. Darkfall just doesn't minus the really devout players who play just so they weren't proven wrong about the game. Pride is a bad thing. Then there is that very very minute player base that enjoys the game. I say keep on playing and don't read what people have to say. If you enjoy the game that is all that really matters anyways. |
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11/16/09 11:05:13 AM#94
Originally posted by Frostbite05
Growing playerbase would be more accurate. |
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11/16/09 11:07:16 AM#95
Originally posted by Ruyn
Growing playerbase would be more accurate. Ah see unless you can show me its growing, which odds are it isn't, then please don't respond unless you have something constructive to say. |
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11/16/09 11:11:12 AM#96
Originally posted by Frostbite05 Ah see unless you can show me its growing, which odds are it isn't, then please don't respond unless you have something constructive to say. I have nothing to prove. I know Darkfall is heavily populated since I see examples of it everyday. In fact you are the one spouting "very very minute player base." You prove it. |
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11/16/09 11:34:09 AM#97
Originally posted by Ruyn Do a clan count and provide some numbers other than "brimming with people". I'm curious what the numbers will be. ~Ripper
I guess brimming is the wrong word. With Darkfall so large, the population is nicely spread out. I just know the pvp is drawing hundreds at a time. You coming back ripper? I was contemplating it. I actually do like Darkfall, I just don't have time to commit to it. FYI - I'm not the "ripper" you actually know from in game and clans, I just have the same gamer tag. Regarding the numbers, I'm genuinely curious as to the total population. ~Ripper |
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11/16/09 7:25:15 PM#98
Originally posted by DarthRaiden
This was just too damn good for me not to stop in and say "Kudos"!
Its a surprise for you to appear here after you was one of the top vapor claimer on these forum. You did ridicoulous claims back then, didn't you dude ? How does vapor FAIL smell dude ? come on , repeat again that Darkfall is vaporware...how does have been WRONG feels. tell us what is Darkfall for you ? come say it again .. for the big giggles...V...a...p.... Don't dissappoint us. You a top Darkfall hater. I never said DF was vapor, I said it appeared to be vapor at the time. I also said it would never release with all it's claims intact, if it released at all. And I was correct. And you still take WAY too much personal interest in how DF is percieved by others. By the way, the "sopwith camels with lasers" bit was funny. You should try to lighten up like that more often, your blood pressure will thank you.
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11/16/09 8:03:22 PM#99
This game is increasing in population these days. That's all I'm gonna say. http://www.youtube.com/FEZNuclear |
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11/16/09 8:10:59 PM#100
I've been stuck at home from an annoying injury for the past 2 months. I have way too much time on my hands to play, which is quite a change of pace for me. There is no question in my eye that the population on NA-1 is rising and quite noticeably, especially the last week or so. Hardly concrete evidence, but for the curious that is my experience. How many stay is always the question. "My fighting style is kneeing people's face" -Wanderlei Silva |
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