Darkfall
Show Game Details
- Developer: Aventurine SA
- Genre: Fantasy
- Status: Beta Testing (est. release Q4 2008)
- Platforms:
- Website: http://www.darkfallonline.com/
- Retail Price: n/a
- Monthly Fee: n/a
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Darkfall » General Discussion » Will August be sexy time for DF or...
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Chillingham 8/11/08 11:06:29 AM
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Novice Member
Joined: 8/11/08
Originally posted by Xris375 |
I would suggest you go play Asheron's Call on the Darktide server because that is the only MMORPG that is closest to what Darkfall will probably never be. and the fact that it has older graphics shouldn't bother you since you're earlier rant stated not to complain about graphics. |
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k0rr1ban 8/11/08 11:13:12 AM
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Novice Member
Joined: 10/30/06 |
I'll probably take a look, as I never gave Asheron's call a try cause at that time period I had my head up Diablo II's ass. At any rate Most of my first time ranting here on this site wasn't so much about Darkfall, but the idea of Darkfall could be, and even if this project falls thorough another one with the same ideals could emerge. And that would be great. |
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Syyth007 8/11/08 11:19:18 AM
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Hard Core Member
Joined: 5/15/08 |
Every arguement seems to devolve into blind faith in one extreme or the other: Darkfall will release this year in an almost perfect state and blow the minds of players, or its some elaborate scam, extremely long con, that will either release bug ridden or never release at all. Now, the only problem is, there is really no concrete evidence for either side, it's just personal feelings. From what they've released concerning their game, the only opinion I can really conclude it that the game is still in development, and not near as ready for release as they state, unless they want to do a "guriella" release, which pretty much goes against how every games release cycle goes. There are very good reasons why they are not showing much of the game, and I believe that is because its not as "ready" as they say it is, not because they'd rather be "working on the title then showing it off, even though they state it's just about ready for release this year". They know how long they have been in development, and I'm sure realize that if they say, "this feature, and/or that feature needs more work and we're not ready to speculate when it will be ready for launch" they will lose more of their fan base. So, they don't release any concrete information on the current state of their client, and make vauge promises that if they break, its ok, because they never said anything "officially". When this game is close to being ready, you will know it, because like just about every other developer that wants to make a profit off their product, they will be showcasing it to the public, have set schedules for any types of Beta's, etc. If they only do a small "internal" beta, then release, I believe they will shoot themselves in the foot pertaining to bugs/server stress/ etc, epecially seeing as they are promissing large scale PvP, town seiging etc, you can't internally test all those "massive" systems with 15-20 testers and AI. Of course, no one knows the exact numbers of people currently testing it, but I'm keeping the number small (imo) due to the fact it is a small independant upstart company. Too many things do not add up, IMO, to a release anytime before '09. I really hope everything turns out great for Darkfall, I would buy it in a second, but with the history of the development, believing what they are telling you at face value is very niave. You should believe what you can see/play/touch, not what someone, who wants your money of course, tells you is there but cannot show you. |
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k0rr1ban 8/11/08 11:32:14 AM
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Novice Member
Joined: 10/30/06 |
Originally posted by Syyth007
You make a lot of very good points! I am for one totally agreeing with you when you say that there is no concrete evidence either way that says DF will go or will not go live. I'm not saying it will for a fact but I certainly HOPE it does, or that some game that shares this array of features, no matter the name or the maker, does arrive. Interesting thing though with the "guerilla" tactic though. Isn't that what Blizzard just did with news of Diablo III? Well it's not a guerilla launch necessarily but they did keep it under wraps instead of super hyping it. Maybe that's not such a bad tactic to use. Only more time will tell, suppose. |
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dalevi11 8/11/08 11:36:16 AM
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Novice Member
Joined: 4/17/05 |
Originally posted by hakubylicks
If after seven years they can't even release a video, or figure out how to make a video? |
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bverji 8/11/08 11:48:20 AM
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Apprentice Member
Joined: 2/26/04 |
Originally posted by EbonHawk lol, this gave me a chuckle... Dude get off your high-horse and quiet down. LOL I hear you ebonhawk. Both of us being almost 40 I to found it funny reading a 23 year old trying to present himself as a voice of experience. |
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k0rr1ban 8/11/08 12:03:37 PM
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Novice Member
Joined: 10/30/06 |
Originally posted by bverji LOL I hear you ebonhawk. Both of us being almost 40 I to found it funny reading a 23 year old trying to present himself as a voice of experience.
More of a voice of experience than the 16 year olds pretending they know something about the golden ages of gaming while they were tossed into the middle of the video technology revolution circa Bungee's Halo.. Besides, you have to agree I make a valid point, even you in your age as a gamer have to agree gaming could take a lot of points from Darkfall's ideas ;P |
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bverji 8/11/08 12:30:57 PM
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Apprentice Member
Joined: 2/26/04 |
Originally posted by k0rr1ban
More of a voice of experience than the 16 year olds pretending they know something about the golden ages of gaming while they were tossed into the middle of the video technology revolution circa Bungee's Halo.. Besides, you have to agree I make a valid point, even you in your age as a gamer have to agree gaming could take a lot of points from Darkfall's ideas ;P
Except that dark falls ideas are hardly anything new. I have experienced several games with ideas very similar at their conception, but it has been the implementation that has been lacking. This is a reoccurence with many of these "innovative" games. Fans become enamored with a design statement and can't objectivly question the liklyhood a company has of meeting that design objective. Having a good idea, good writers, programmers and artists is such a minute park of making a MMO and in fact the easiest part. Darkfall has shown it's self at this point to be nothing but a collection of desires, desires in which any well experienced gamer has heard before and seen fail on mulitipule occasions. I hope darkfall pulls it off, but I understand the pitfalls involved in making a game on the scale that darkfall says it's attempting and have seen very little innovation/proof how they plan to account for those pitfalls. |
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Xxeon 8/11/08 12:39:12 PM
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Apprentice Member
Joined: 7/23/08 |
they sure have taken the time needed to firgure it out |
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Chillingham 8/11/08 4:17:24 PM
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Novice Member
Joined: 8/11/08
Originally posted by Xris375 |
Originally posted by k0rr1ban
The first game I ever played was Ultima: Quest of the Avatar on a commodore 128. Then I "stepped up" to an Amiga 500 with 1 mb of memory. Then I really stepped up to a pentium 75 and played Dragon Lore...
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Stellos 8/12/08 2:43:50 PM
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