Darkfall
Show Game Details
- Developer: Aventurine SA
- Genre: Fantasy
- Status: Beta Testing (est. release Q4 2008)
- Platforms:
- Website: http://www.darkfallonline.com/
- Retail Price: n/a
- Monthly Fee: n/a
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Darkfall » General Discussion » Brief list of various games previously described as vaporware
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chokepoint 7/19/08 7:31:23 AM
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Advanced Member
Joined: 7/16/08 |
First off, there are no shady practises. That's just ignorant trolling. There are no convictions or pending indictments, there are no news headlines, etc. Nothing wrong with a long development cycle if a great game comes out of it. In fact, I *wish* more games adopted the Darkfall approach so there would be less clueless trolls who judge every game through the eyes of having been subjected to so much big game company hype. There are so many games that are just churned out and developed to a tried and true formula and end up sucking despite massive PR and hype. Obviously it's because they spent more on convincing gullible players (eg: most DF trolls) to buy their game and then those same players cry in forums about all games sucking.
I don't think they expected to take this long, that much is clear. Pushed back release schedules are common in the industry though, and hardly restricted to DF. It's also part of the historical record that DF has considered releasing a couple of times in the past (same as eg: TF2), but then later decided not to, and to expand the scope of the game further, perhaps thanks to a new investor or large influx of new money.
It's only BS if you've never worked in a product development company before. It's no crime to change your mind about your own game, even if it causes a bunch of teenage emo kids to cry about it. Sometimes features that sound great on paper don't work that great in the game. If Aventurine didn't have such massive balls they would've just taken the standard game company approach and never told us anything to avoid the possibility of retracting features.
Well, the early design info is of course better, because that's the stage where features haven't been written, or are in an early or prototype stage. After implementation comes the testing stage, which takes AGES and of course there is no new info because all that's happening is people playing and testing parts of the game over and over and over and over. Again, if you're some fairly clueless gamer (eg: about 90% of DF trolls) who's never been exposed to product development in a commercial environment, this is all likely to come off as BS. It's understandable, and easy to spot if you're familiar with the real, behind-the-scenes realities. I can say all this as one who knows a lot about software development especially from working in a company that has a division that makes and sell software products and has been intimately exposed to a lot of info from programmer colleagues and drinking buddies. So no, there's no conspiracy, yeah their PR sucks for a gamer cause they don't employ a professional market guy to spin stuff for them. From my perspective, their PR is awesome and closer to what you might hear from a software project manager at a company meeting or down at the pub on a friday night. Their PR is refreshingly honest and straightforward in an industry that generally lies through its teeth constantly. I know this because I read my company's PR for our product, yet I know the full behind-the-scenes story as well, and I would MUCH rather have the inside story, even if it does come with more disappointment. I am desperate to play the game too.
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Theodgrim 7/19/08 11:53:26 AM
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Elite Member
Joined: 9/17/06 |
Chokepoint, you greatly underestimate the backround and experience level of many of the "trolls" in this forum - which is far greater than your own. And if you think you are getting truth from Tasos, I wonder what kind of koolaid you have been drinking. Go to the DF forums, News Section, and start reading from 2002 onwards. Tell me how frank they have been after reading a few pages of official news that has more spin than a top. Public beta has been just around the corner for...6 years! Yeah, refreshing, isnt it? |
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chokepoint 7/19/08 12:25:08 PM
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Advanced Member
Joined: 7/16/08 |
Oh really Theo? Cause all I hear from trolls is made-up accusations, assumptions and flat-out lies and misinformation. I've read all the interviews and IRC transcripts.
I say put up or shut up with your so-called evidence, I am backing up everything I say with links, you're not.
And feel free to describe your real-life experience, I'm listening.
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Theodgrim 7/19/08 12:53:48 PM
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Elite Member
Joined: 9/17/06 |
Originally posted by chokepoint
First, let me say there ARE trolls. Typically, they pop in and post a line or two, but they are not representative of the skeptics or critics that post here frequently. What links do you want? Check my posting history and you will find copious use of linkage. My own relevant history: EDIT - n/m, no good can come from this. |
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MortalStrike 7/20/08 8:29:45 PM
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Apprentice Member
Joined: 7/18/08 |
Interesting thread. I can remember waiting ages for Half-Life to release but man when it did it was worth the wait. Starting to feel like maybe DF is the half-life of MMOs... please god let me be right........ |
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Trollbait 7/21/08 6:36:32 PM
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Novice Member
Joined: 7/21/08 |
Originally posted by Silvarch
Actually no. Half-Life was Valve's first game. Unreal was Epic's first title. Valve and Epic were noones before they released their respective games.
Regardless, there is more info available on Darkfall than there was for Unreal and Half-Life combined. Some of us are old enough to have witnessed it all.
It's no coincidence that each of the listed games have made Wired's vapourware list, some of them for several years in a row, while Darkfall has never been listed.
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SignusM 7/21/08 6:43:24 PM
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Hard Core Member
Joined: 5/07/06 |
Originally posted by Silvarch
None, all those dev studios had previous experience and had shipped titles, all of them. Some of them are/were even famous for taking long with their games (Blizzard, Valve).
Wrong wrong wrong wrong! Sing it with me! Vale's very first game was Half Life 1. I watched an entire video on the making of it. These guys split from Microsoft and started making a game that was way too ambitious. Their first attempt wasn't that great, and they totally redid the game from the bottom up because it just wasn't "fun". Other developers thought the game would ever come out the door. The only other thing is they had a side project going on at the same time that wasn't very successful, some fantasy based game. SO, in conclussion, Valve had absolutely no experience at all making games on their own, and they took forever to do it. Sure they all knew how to program things, but isn't that sort of a prerequisit for the field? |
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singsofdeath 7/21/08 6:54:11 PM
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Elite Member
Joined: 1/28/06
"You should never underestimate the predictability of stupidity." |
You know, the point here is that some of the people here, take the game as granted and take the little "evidence" that -does- exist as a sign that the game will be as it is promised.
Others however, me included, are not so easily convinced. Why? Well, i would say, that's personal opinion of what is "enough" facts. Who knows, maybe I would have been just as skeptical of Half Life back in the day (if I had been interested in shooters at the time).
You all need to realize, I and many others, do not -hate- Darkfall. In fact, if it ever comes out with all the features promised, we will probably LOVE it and likely play it even! That does not change that I am extremely skeptical towards the whole thing. What we have -seen- of the game is a bunch of videos and screenshots and that's it. The videos were never of people actually -playing- the game, but they were meshed together videos which can just as well have been pre-programmed. The screenshots show nothing except a mediocre graphics engine. None of the features promised has been adequately demonstrated so far. On top of that, the information forthcoming has so far been mostly in text, promises made by one man.
So, if Darkfall releases and it holds up to all these promises, YAY! I'll be among the first to download the Playtesting Client and see what it has to offer.
Until then though, there's just not enough hard evidence that could convince me that the game will actually be what the Developers promise it to be.
And before anyone points at my history with AoC, yes, I trusted FC. See where it got me? |
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Vynt 7/21/08 6:58:58 PM
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Elite Member
Joined: 9/19/04 |
5+ years ago when I heard about Darkfall, i found it interesting. Of course beta was to be out soon. I thought the game would be amazing if they delivered half of what they promised, but all thought they just promised way too much for such a small operation. From the information available and my intuition which is usually pretty good, I was a bit skeptic. As the years went on, I just did not believe this game was going to go live. I still highly doubt it. If it does come out, it will most likely lack most of what they promised. Sure, I don't really have any hard evidence, especially from someone so excited about it coming out, but I had the same feeling about Dark and Light and we know what came of that, lol. I had the feeling Vanguard was going to bomb on release ( it did, but seems to be recovering), and i had no faith AoC would be worth it. it wasn't, although some enjoy it. Did Darkfall even update their graphics engine? I think I read they intended to, but if not, really this game would be in development for at least another 3 years from what I can tell on their so called current status now, and thats over 10 years in develpment by then when the probably same graphics? I'm sorry I just don't see this happening. Have to be realistic. This game probably will not come out. Do not have high hopes. Perhaps a mild interest so if it does come out, it will be a nice surprise instead of the undoubtedly big disappointment. |
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Trollbait 7/21/08 8:06:17 PM
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Novice Member
Joined: 7/21/08 |
it's obvious the videos are from footage of various different developers playing different characters spliced together, the various developer names are clearly visible in the videos... scripting anything takes time, why bother when you could just play the game?
depends on your level of familiarity with game development. that one man represents the entire studio don't forget.
this is the crux of it... gamers are so accustomed to being lied and hyped to, they don't know how to take a straight-shooting honest look inside the development process. |
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singsofdeath 7/21/08 8:10:18 PM
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Elite Member
Joined: 1/28/06
"You should never underestimate the predictability of stupidity." |
Originally posted by Trollbait I don't pretend to be a pro in the industry. But what I meant to point out is that he only delivers text beside the few videos and screenies which date back quite a while now. And as I said, to me, those videos don#t demonstrate anything. I'm looking honestly at this game. And HONESTLY, I don#t see enough evidence to support a game that supposedly has all these features....yet.
When I see the game launch as it was promised, I'll believe it. |
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Zerocool032 7/23/08 3:30:02 PM
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