3D Engine Programmer at Aventurine S.A
- 3D Engine Programmer at Aventurine S.A, Athens, Greece
- Programmer at Funcom, Oslo, Norway
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Universitetet i Oslo
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Universitetet i Oslo
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Originally posted by wumptrooper
New ventures / business deals like uhmm a publisher maybe? E.g. the new AudioVisual Entertainment division involving employees of both AVE & Aventurine... Or maybe you could read again what I wrote before because you missed the point. It's social networking site, a professional myspace if you will.
And FFS that's the 3rd time I try to post, MMORPG.com wouldn't let me post because they want me to claim a super-duper prize of 1000 silver ignots in some Chinese grind MMO that I supposedly won
Sad to see the workload some trolls put themself through in their desperate attempts seeking ways to miscredit Aventurine and the Devs. It went from sad to pathological after Aventurine signed with AVE. Some trolls here need medical help. Aragon - Member of B@D guild |
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ermorden
Novice Member
Joined: 2/06/08
I love children, I just never can finish a whole one. |
Do you really believe that it is AMAZINGLY UNIQUE AND A QUESTIONABLE BUSINESS PRACTICE for an employee of a company to be looking for bigger and better things? Who the hell ever wants the offers to stop rolling in? This is their pet project, and if you know anything about programming or telecommuting, you can certainly be contracted out on projects, work from home, while working on another project, and have more money in your bank at the end. I don't understand why you're even bringing this up other than to stir the pot. It's a pretty easy answer. |
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A bunch of no-names from no-name companies, yep, this is definitely the solid proof I have been seeking. /facepalm
Rock a FailCom avatar now and express your disgust with pride! The truth hurts... |
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mike470
General Correspondent
Joined: 2/11/08
"We cannot change the cards we are dealt, just how we play the hand" - Randy Pausch |
Originally posted by wumptrooper
New ventures / business deals like uhmm a publisher maybe? E.g. the new AudioVisual Entertainment division involving employees of both AVE & Aventurine... Or maybe you could read again what I wrote before because you missed the point. It's social networking site, a professional myspace if you will. What abiout career oppurtunities? He already has a career! What about job inquiries? Is he going to moonlight or something LOL. The point is, you have a developer who is SUPPOSED to be working on DF and mainly DF. Not looking to start a new jopb. And FFS that's the 3rd time I try to post, MMORPG.com wouldn't let me post because they want me to claim a super-duper prize of 1000 silver ignots in some Chinese grind MMO that I supposedly won
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Isane
Hard Core Member
Joined: 5/24/06
"Some do , Some don''t , Others just cry" Jean Sali |
Originally posted by Polarization
And what's your explanations for Core developers / founders and co-owners of Darkfall and Aventurine/ Razorwax being Interested in things like “new ventures” and “business deals” ?
A lot of people including myself use LinkedIn from a contacts perspective I for one have not updated all of the CV components for 2 years, but have a multittude of references from people I have worked with over the last 2 years(which in a lot of cases is why i use the site useful for reputation purposes and surprising what you can get out of this. Very useful, I wouldn't read too much into the content unless you can prove they have updated their profiles recently and gone out of thier way to activl;ey look for "Work ". Considering new business opportunities is something that anyone who is capable and of a certain nature will do as a matter of course. Nothing wrong with this.
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Originally posted by Polarization oh man i thought i had seen stupid, but this guy makes half the vapourtrolls look good.
hint: what do businesses do? how do businesses grow?
and lol at what kind of sad, pathetic individuals goes digging for info like this.
lol at not knowing what linkin is either. hint: i have a linkin profile and i'm happily employed.
what total, utter morons. |
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Originally posted by mike470 I addressed this in my original post which you quoted (on top) but didn't read. Hint: no one is looking for a new job. Seriously, if you have no clue what LinkedIn is, stop posting. |
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http://dimfall.blogspot.com/2008/06/dimfall-issue-012-vapourware.html |
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The following is only my personal opinion and speculation, I’m not stating it as fact. I think people who are dismissing this information should try to be more impartial and objective and actually consider what implications it has. The founding members of Razorwax and Aventurine who are still apparently the core developers and producers of Darkfall seemed to all have little to no previous experience in online gaming development or production. Most of them where basically extremely ambitious and inexperienced rank amateurs learning as they went. Most if not all of the developers obviously have been working in other jobs or on contracts during the development of Darkfall to support themselves and possibly Aventurine financially, and are still apparently looking for future prospects. People like Kjetil Helland, Henning Ludvigson and Erik Sperling Johansen who are successful in there careers in other sectors, outside employment in development of Darkfall have obviously been pursuing those careers probably at the expense of development. Based on what evidence I have seen, many or most of the other developers working for Aventurine are recruited internally from the Greece domestically, mostly interns or employees of limited experience working for low wages. The “professional testers” likewise are also sourced from local colleges and universities or are again interns. Considering the information about the owner of Aventurine and Darkfall, I think it’s a distinct possibility that the majority of the investment for this project comes from the developers themselves, its almost a self financed project, especially from the creation of Aventurine. In light of this information, Darkfall appears much more like a part time project, without a definite schedule or timeline, that is being run unprofessionally and defectively due to incompetence, inexperience and lack of sufficient time and money, with very little prospect of successfully coming to fruition anytime soon. But hopefully all this is erroneous speculation, and Darkfall will start Beta soon and will successfully launch by the end of the year feature complete and polished to Huge critical acclaim. |
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Originally posted by dirtknap69
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Guys, I have bad news.. Ben Feder CEO and president of Take-2 is looking for NEW VENTURES!! http://www.linkedin.com/pub/6/88b/651 Every game created by Take-2 from now on is confirmed vaporware. Sorry. OP, you win the retard award.
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Originally posted by Polarization
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Originally posted by Shawk
Seeing how he is the CEO of a video game publishing company, I'd hope so, new ventures is how their businesses thrive, not so much the case with development studios that have their entire staff dedicated to a actually creating a product. The moment you see him interested in "career opportunities" or "job inquiries" is the moment you should start getting worried. There's nothing wrong with wanting better job opportunities, but it doesn't exactly spell confidence or devotion towards your current one. |
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Originally posted by Shawk Your taking one thing in isolation way out of context and exaggerating it to absurdity, in an attempt to dismiss or ignore a whole body of evidence ,and to discredit me. Why don’t you want to talk about things like It appears the founders and lead developers / producers of Darkfall probably have very little to no experience in games development and have been learning as they do the job. That Claus the creator, founder and lead developer of Darkfall and Razorwax has zero game development experience. Or that it appears the majority of this games development team are not and have not even been working fulltime on Darkfall, Darkfall it appears is not even a priority for most of them, it’s a part time commitment like a hobby. Or that Henning Ludvigson is the owner of Aventurine and Darkfall, and other developers and produces are also co-owners, this is probably self financed and all or most of its investment comes from the developers and producers themselves. Or that Tasos this company’s public face considers himself a specialist in game development, community relations and community building, but in fact appears to also have zero experience in game development or community relations prior to Aventurine, despite what he may or may not of claimed at the recent Greek gaming conference. That this games development appears to be so poorly financed that’s its core developers have to have second jobs to pay the bills, or don’t appear to of had much involvement or only a limited amount of involvement since the start. That many of the additional developers and “professional testers” have been recruited domestically from Greece, from colleges and universities for free or are interns or people again of very limited experience in online game development. |
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Community Manager
I can say definitivley that Claus is here to stay. Maybe he wants more money on the side; gaming isn't exactly known for being a money maker.
![]() Kjetil also has been here since day one, I couldn't say why that reflects otherwise. It started out with Claus, Kjetil, Ricki, and Erik; Henning and Bjorn came in and out as necessary during that period while also pursuing their own works. You cant get much more of an official confirmation that at least some of what I’m saying is probably true then this http://forums.darkfallonline.com/showthread.php?t=58869 |
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Originally posted by Silvarch
Exactly, there’s nothing wrong with this and its perfectly understandable, but. If people involved with this project including the creator of Darkfall, founder of Razorwax and the games Lead programmer is apparently interested in career opportunities, new ventures and business deals. It hardly inspires confidence in this project. Or even supports some of the myths about this games developers dedication or ability to work on it fulltime exclusively until completion. Or that the company’s financial resources have ever been adequate enough to support the considerable amount of experience and competence that is required by a dedicated and relatively large full time development team for a project of this magnitude.
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Originally posted by Polarization
Your troll imagination is running wild - where is that "official confirmation"?. Not only Brannoc is not Aventurine dev (he lives in US and only manages the website / forums, along other websites like Stratics), but the only thing is officially confirms is that "Claus is here to stay", then he says "maybe", because he obviously doesn't know anything else. Seriously you're getting ridiculous. When it become apparent you're clueless about how businesses are run and what LinkedIn is, you're trying to make a fuss out of the fact that Razorwax guys had no real experience before DF, or that the game is privately funded - guess what, it's been known for 8 years... You seem to have no other interest on this forum other than trolling DFO, and you fail every time. Now go to Take-2 forums and tell them the company is crumbling, I need something new to laugh at! |
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Your quote did not include what he said in it's entirety, please read it again. Again reading comprehension, I said you “cant get much more of an official confirmation” because obviously the developers are never going to officially confirm any of this, it would be the end of any remaining credibility this project ever had. Yes , we know that this company is privately owned, but until recently we did not know exactly who owned it until I found out, its owned by the developers and producers themselves. Yes, again we also know that this company is privately funded, except for the original 500k $ investment that started Razorwax, but now we know who is actually privately funding this game, the developers and producers themselves, like the owner Henning Ludvigson. |
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If you look for Aventurine in facebook, you can see more ppl working there. |
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Please could you post any relevant information here, especially about the 5 founders. I actually found the one Darkfall developer I can find on this website who actually lists previous experience working in the gaming industry. Private
3D Engine Programmer at Aventurine S.A
Specialties:c++, java, python, stl, opengl 2.0, directx 9 I can only really find around 10-15 people listed as working for Aventurine on this site, nearly all of them list no previous experience in game development, some dont list any previous experience at all and might be interns.
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Originally posted by Polarization
I think you nailed it. These devs remind me so much of both Cornered Rat Software and RedBedlam - except that Aventurine gives way less info and appear to have less experience. Anyone that wants a preview of what DF will be like should login to Roma Victor. Really a great concept. Not a great game. With that said, it is the game I am currently playing! I need to break out my old mantra for the DF fans - lower your expectations. |
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Well I’ve played and been involved with both WW2online and RomaVictor and I have nothing against independent small first time developers, but we all understand what challenges they face and have to lower are expectations of what they can practically achieve, irrespective of what they might promise. Darkfall in my opinion is also a small independent first time developer, but with a twist. They moved country and changed company. And they are probably now almost entirely self financed by the owners themselves, like Henning ludvigson. And they have Tasos. This guy is responsible for this whole state of affairs, he has been promoting and marketing Darkfall for years with pretty much nothing but empty words, promises and expectations. Look at his CV, Zero experience or qualifications in the gaming industry listed, but specialties listed in Game Development, Business Management, Strategic Planning, Marketing, Public Relations Management, Project Management, Community Management / Community Building. That pretty much sums up what Darkfall has been for the community so far, under Tasos auspices. Tasos has shown time after time so far that Darkfall is not much more then a Marketing campaign, a public relations exercise, a community management exercise and an exercise in community building. This I presume is a demonstration of the business and project management as part of strategic planning that Tasos considers himself a “specialist” in. This is what Tasos has demonstrated he considers “game development” means. I’m not sure how many people remember what is was like under Razorwax but it was totally different, probably because they where still so confident and naïve. This all started after Aventurine was formed and Tasos started representing his interest in this company and its only project of any significance, Darkfall Tasos is a co owner of Darkfall and he has been trying to sell it to the community and potential investors and publishers for years. 6 months left and we will see if Tasos actually does have anything behind all the hype and spin, as I keep saying I want to be wrong but this is not looking good. The more I’ve looked into this recently, the more I feel like we’ve been following Tasos into the rabbit hole. I hope Darkfall and its community is not in wonderland with Tasos, and Darkfall and Aventurine actually have something substantial after all. |
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Originally posted by Polarization
Well said. Tasos is playing his last card right now. They pretend that the game is ready. That the game is amazing. So, he is pretending to be giving publishers and investors a last chance to buy Darkfall. But the problem is that even as a scammer, he is an amateur. People with money are not that stupid. They need some proof that what they are buying is worth something. |
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Kristian Vik3D Artist at Funcom Oslo Area, Norway Is this the same Kristian Vik who was in the "Adventurine team" as a 3d artist for Darkfall in 2004, now back in Oslo working for Funcom? If it is why did he not list his previous work experience at Aventurine. Henning Ludvigsen
Art Director at Aventurine S.A and Owner, Aventurine S.A Norway He owns Darkfall and Aventurine and hes working as the Art director but hes located in Norway? I thought he moved to Greece with his partner/wife to work full time on Darkfall a while ago.
Maybe hes not updated it, or maybe hes not moved to Greece to work on Darkfall full time. |
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In my personal opinion I think its obvious that Henning Ludvigson has made a significant investment in this company, he is the owner and has tried to keep this project going till completion along with co-owners like Tasos despite the exstended development history, set backs and apparent lack of invenstment. He’s publicly stated he’s been involved with the project for nearly a decade and that he has to work outside normal working hours at Aventurine to support himself. From his website. http://www.henningludvigsen.com/wordpress/?page_id=9 At the end of 2002 I transferred profession, moving from commercial advertisement to computer game development. This section shows some samples of 2D art I?ve done for the MMORPG-game Darkfall. For the game, Darkfall, I am working as the art director, and doing 2D art, 2D textures, 3D models, GUI, special effects, etc… …and no, I can’t tell you when Darkfall Beta / release is due to happen NOTE: This section will be heavily updated after release of the game, so I only list a tiny fraction of what we have already showed on the official site. He says he started working as Art director for Darkfall fulltime from the end of 2002, but he does not admit he is the owner. At the end of 2002 Aventurine was "created" to publish Darkfall and to develop it, obviously Henning Ludvigson made the most significant investmant in Aventurine and thats why he's the owner. Thats why he has spent years trying to support himself and this company's development of Darkfall.
And I think he now regrets it because it must have been a commitment that has gone on for so long with so little return so far. He’s the only person we know of involved with this project that has any reputation, substantial experience or credentials in the industry. And he’s probably the most successful financially out of the developers and producers we know of that own Aventurine, hes the driving force financially behind this company and probebly the reasons why development has continued with so little progress for so long. Notice how the work he shows on his website is all from 2003-4, hes not even updated it with any thing hes done from the last 5 years. The dragon he designed over 5 years ago is still on the front page of the official website, this is hardly re-assuring to say the least. |
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