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Darkfall (DFO)
Aventurine SA
MMORPG | Genre:Fantasy | Status:Cancelled  (est.rel 02/22/09)  | Pub:AudioVisual Enterprises
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Darkfall Forum » Guilds » DarkFall Character Counts for both Servers

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152 posts found
  xzyax

Elite Member

Joined: 10/02/08
Posts: 2426

 
11/26/09 8:32:58 AM#41

Update 11/26/09

EU: 11512 (Decrease of 87)

NA: 7171 (Increase of 95)

Total: 18683 (Increase of 8)
 

  Urme

Novice Member

Joined: 3/10/09
Posts: 10

11/26/09 9:46:15 AM#42

My numbers on http://df.urme.com are a 100% match against those ingame. Why for example LoD still have 105 members on EU is because of this:

When US server first came, a lot of people bought an US account and went inactive on their EU subscription but left their character in the guild they were in. These inactive characters that are still guilded are still showing up on the roster, even though the account have been inactive for 6 years. Clans needs to remove inactive characters from their roster if we want a more accurate count.

Urme the Legend.

  ghoul31

Hard Core Member

Joined: 4/21/04
Posts: 1960

11/26/09 9:59:34 AM#43
Originally posted by Urme

My numbers on http://df.urme.com are a 100% match against those ingame. Why for example LoD still have 105 members on EU is because of this:

When US server first came, a lot of people bought an US account and went inactive on their EU subscription but left their character in the guild they were in. These inactive characters that are still guilded are still showing up on the roster, even though the account have been inactive for 6 years. Clans needs to remove inactive characters from their roster if we want a more accurate count.


 

So these numbers mean nothing then. All we can say for sure is that there a lot less than 18k people playing Darkfall. Because many of those counted are inactive.

 

 

  Ruyn

Novice Member

Joined: 12/09/08
Posts: 1086

11/26/09 10:03:08 AM#44
Originally posted by ghoul31
Originally posted by Urme

My numbers on http://df.urme.com are a 100% match against those ingame. Why for example LoD still have 105 members on EU is because of this:

When US server first came, a lot of people bought an US account and went inactive on their EU subscription but left their character in the guild they were in. These inactive characters that are still guilded are still showing up on the roster, even though the account have been inactive for 6 years. Clans needs to remove inactive characters from their roster if we want a more accurate count.


 

So these numbers mean nothing then. All we can say for sure is that there a lot less than 18k people playing Darkfall. Because many of those counted are inactive.

 

 

 

Well I agree these numbers mean nothing in and of themselves but it can show a growing/declining trend. 

  Devour

Apprentice Member

Joined: 8/01/07
Posts: 956

11/26/09 10:04:41 AM#45
Originally posted by Ruyn 

Well I agree these numbers mean nothing in and of themselves but it can show a growing/declining trend.  Also, that number is 18,000 guilds is it not?

You mean like X-Fire, which clearly shows that the game has lost a great deal of players?

  Ruyn

Novice Member

Joined: 12/09/08
Posts: 1086

11/26/09 10:17:34 AM#46
Originally posted by Devour
Originally posted by Ruyn 

Well I agree these numbers mean nothing in and of themselves but it can show a growing/declining trend.  Also, that number is 18,000 guilds is it not?

You mean like X-Fire, which clearly shows that the game has lost a great deal of players?

 

That too could show a trend but less reliable since a small portion of people use it.  I would expect you would even see xfire numbers rise over the next two months.

  ghoul31

Hard Core Member

Joined: 4/21/04
Posts: 1960

11/26/09 10:21:46 AM#47
Originally posted by Ruyn
Originally posted by Devour
Originally posted by Ruyn 

Well I agree these numbers mean nothing in and of themselves but it can show a growing/declining trend.  Also, that number is 18,000 guilds is it not?

You mean like X-Fire, which clearly shows that the game has lost a great deal of players?

 

That too could show a trend but less reliable since a small portion of people use it.  I would expect you would even see xfire numbers rise over the next two months.


 

X-fire is more reliable than this. Because the number of inactive players is going to keep rising as time goes on. So we really can't tell anything by these numbers.

 

  Ruyn

Novice Member

Joined: 12/09/08
Posts: 1086

11/26/09 10:36:46 AM#48
Originally posted by ghoul31
Originally posted by Ruyn
Originally posted by Devour
Originally posted by Ruyn 

Well I agree these numbers mean nothing in and of themselves but it can show a growing/declining trend.  Also, that number is 18,000 guilds is it not?

You mean like X-Fire, which clearly shows that the game has lost a great deal of players?

 

That too could show a trend but less reliable since a small portion of people use it.  I would expect you would even see xfire numbers rise over the next two months.


 

X-fire is more reliable than this. Because the number of inactive players is going to keep rising as time goes on. So we really can't tell anything by these numbers.

 

 

If that's the case how come we have seen some decreases in the updates?

  ISVRaDa

Novice Member

Joined: 11/06/07
Posts: 5

11/26/09 12:27:59 PM#49

Nice thread!

Playing DarkFall since 25st February 2009

..Long ago ran the sun on a folk who had a dream..
UO player 1998-2002, Europe Shard.

  jimmyman99

Novice Member

Joined: 6/07/04
Posts: 3229

"Damn you, poetical justice" - Homer Simpson

11/26/09 12:46:24 PM#50
Originally posted by Ruyn
Originally posted by ghoul31
Originally posted by Ruyn
Originally posted by Devour
Originally posted by Ruyn 

Well I agree these numbers mean nothing in and of themselves but it can show a growing/declining trend.  Also, that number is 18,000 guilds is it not?

You mean like X-Fire, which clearly shows that the game has lost a great deal of players?

 

That too could show a trend but less reliable since a small portion of people use it.  I would expect you would even see xfire numbers rise over the next two months.


 

X-fire is more reliable than this. Because the number of inactive players is going to keep rising as time goes on. So we really can't tell anything by these numbers.

 

 

If that's the case how come we have seen some decreases in the updates?

 

Because some people are getting kicked out of the clan, or leave on their own. Most of the smaller clans wouldn't kick people for being inactive for a month or two. Sometimes it takes 4-5 months before they get kicked, if ever. This applies to any game, not just DF. In any given game Ive seen characters in guild that did not log in for several years. An extreme example, but I think it shows the point.

I am the type of player where I like to do everything and anything from time to time.

http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.

  xpiher

Apprentice Member

Joined: 8/22/08
Posts: 2812

11/26/09 4:00:03 PM#51
Originally posted by ghoul31
Originally posted by Ruyn
Originally posted by Devour
Originally posted by Ruyn 

Well I agree these numbers mean nothing in and of themselves but it can show a growing/declining trend.  Also, that number is 18,000 guilds is it not?

You mean like X-Fire, which clearly shows that the game has lost a great deal of players?

 

That too could show a trend but less reliable since a small portion of people use it.  I would expect you would even see xfire numbers rise over the next two months.


 

X-fire is more reliable than this. Because the number of inactive players is going to keep rising as time goes on. So we really can't tell anything by these numbers.

 

 

No, this is more reliable to show actual numbers becuase more people have been in clans % wise than have ever used Xfire while playing DFO. 


Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher

  Cecropia

Gumshoe

Joined: 3/06/09
Posts: 2985

Poacher killer.

11/26/09 4:19:54 PM#52

Thanks for the updates xzyax.

Getting anxious to see how this next week (and beyond) is going to look.

Guys we knew a while ago that these numbers were not going to be perfect, but realistically they are the best we can go with for the time being.

 

"I agree that "unimaginable complexity" is absurd, but so is comparing a single player game to an mmo. It's like comparing masturbation to sex, they are similar in some respects, but really are not comparable." -jimdandy26

  ghoul31

Hard Core Member

Joined: 4/21/04
Posts: 1960

11/26/09 5:55:27 PM#53
Originally posted by xpiher
Originally posted by ghoul31


 

X-fire is more reliable than this. Because the number of inactive players is going to keep rising as time goes on. So we really can't tell anything by these numbers.

 

 

No, this is more reliable to show actual numbers becuase more people have been in clans % wise than have ever used Xfire while playing DFO. 


 

X-fire doesn't count people who haven't played in 6 months. So give it up already.

 

  xpiher

Apprentice Member

Joined: 8/22/08
Posts: 2812

11/26/09 10:01:38 PM#54
Originally posted by ghoul31
Originally posted by xpiher
Originally posted by ghoul31


 

X-fire is more reliable than this. Because the number of inactive players is going to keep rising as time goes on. So we really can't tell anything by these numbers.

 

 

No, this is more reliable to show actual numbers becuase more people have been in clans % wise than have ever used Xfire while playing DFO. 


 

X-fire doesn't count people who haven't played in 6 months. So give it up already.

 

 

Xfire doesn't count people who don't use it at all. Give it up already.


Games:
Currently playing:Nothing
Will play: Darkfall: Unholy Wars
Past games:
Guild Wars 2 - Xpiher Duminous
Xpiher's GW2
GW 1 - Xpiher Duminous
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired
Warhammer - Xpiher

  ghoul31

Hard Core Member

Joined: 4/21/04
Posts: 1960

11/27/09 1:13:08 AM#55
Originally posted by xpiher
Originally posted by ghoul31


 

X-fire doesn't count people who haven't played in 6 months. So give it up already.

 

 

Xfire doesn't count people who don't use it at all. Give it up already.


 

That doesn't even make sense. I know you have taken over as the most out of control fanboi here. But at least try to make sense in your posts.

 

  Devour

Apprentice Member

Joined: 8/01/07
Posts: 956

11/27/09 1:55:09 AM#56
 Originally posted by xpiher 

Xfire doesn't count people who don't use it at all. Give it up already.

The only thing these figures could show is growth rate of the playerbase ( which we can see is not growing at all, by the by ), X-Fire is much more useful, as it can give a general idea of the amount of people playing.

  rhinok

Novice Member

Joined: 2/01/07
Posts: 1810

11/27/09 7:28:30 AM#57
Originally posted by Devour
 Originally posted by xpiher 

Xfire doesn't count people who don't use it at all. Give it up already.

The only thing these figures could show is growth rate of the playerbase ( which we can see is not growing at all, by the by ), X-Fire is much more useful, as it can give a general idea of the amount of people playing.

Xfire is only useful for making assumptions if the sample population is large enough to be truly representative.  The population who use it with Darkfall is so low, however, that it makes using it worthless

That being said, you're correct in that the clan counts will generally only show growth.  The exception is when clans are manually purged, so we do occasionally see dips in the population.  Regardless, one part of a larger equation ([total clan count - invalid clan members] + non-clan players = active population) and can give us a general impression of the overall population of a game that is so heavily clan-centric.

~Ripper

  parrotpholk

Advanced Member

Joined: 1/20/05
Posts: 3300

11/27/09 8:59:49 AM#58

 xfire is a sampling but it in its own way is flawed. I think DF playerbase is growing slowly but at a steady rate. Problem is the churn is high due to various reasons that have been hashed over a million times. Clans like the NEW clan should go a ways to slow low level churn as new players now have a support system. Problem is that middle area where the 2nd expansion should provide some love. A "island" trial would help considerably as well. The initial stupidity of AV and the more or less muzzling of Tasos has also helped a ton.

  xzyax

Elite Member

Joined: 10/02/08
Posts: 2426

 
11/29/09 7:15:21 PM#59

Update for:

11/29/2009

EU: = 11,509 (Decrease of 3)

NA: = 7,312 (Increase of 141)

Total: = 18,821 (Increase of 138)
 

 

Next update will be in 7 days...

(I've done 4 days of updates every day, now 4 updates of 3 days apart.  Next will be 4 updates 7 days apart.  After that... we'll see.)

  parrotpholk

Advanced Member

Joined: 1/20/05
Posts: 3300

11/29/09 8:27:45 PM#60
Originally posted by xzyax

Update for:

11/29/2009

EU: = 11,509 (Decrease of 3)

NA: = 7,312 (Increase of 141)

Total: = 18,821 (Increase of 138)
 

 

Next update will be in 7 days...

(I've done 4 days of updates every day, now 4 updates of 3 days apart.  Next will be 4 updates 7 days apart.  After that... we'll see.)

Will br curious to see those numbers right after the patch. I assume it should draw more than a few back out and also bring in some new blood since the game seems to be in decent shape now.

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