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Darkfall (DFO)
Aventurine SA | Official Site
MMORPG | Genre:Fantasy | Status:Final  (rel 02/22/09)  | Pub:AudioVisual Enterprises
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Subscription
Desktop Client | System Req: PC 

Darkfall Game Overview Part One

MMORPG.com Darkfall Correspondent Andy Cormier writes this first in his ten part overview of what Aventurine's sandbox MMO is all about.

Vaporware, savior, amateur, hardcore, troll, fanboi, scam, beta, broken, epic.

Welcome to Darkfall! If any of you have followed Darkfall over its nearly 8 years of development, seeing these words in forum posts or splattered across various internet sites has almost become a prerequisite of posting. For better or worse, Darkfall has become the most loved, hated, and talked about MMORPG in recent history. Sadly, for those of you that were not fortunate enough to get into beta, you were left scrounging for any official information you could find about the game. Good luck trying to find any! Over the past 2 years the only information available were the seemingly random statements given to obscure media outlets from Darkfall's lead developer Tasos Flambouras.

These "interviews" reminded me of late night infomercials where the narrator makes the product simply look and sound utterly amazing. So much so that at times I am almost tempted to pick up the phone and start ordering. That is, until reality sets in and I realize that if they are giving away not one, not two, but three for the low price of $19.95, it must be crap. It sure did sound enticing though. The more you read the more skeptical some became, all the while making others more rabid for the game than ever before. On February 26, 2009... the Earth stood still. Darkfall was released. Is this the be all end all second coming for MMORPGs? Or will it be soon forgotten among the ranks of failed prospects such as Dark and Light. I am here to answer these questions for you in an upcoming ten part in depth initial overview of the Darkfall world. The parts soon to follow will delve deeper in the Darkfall game itself.

With the huge list of MMORPGs which have been released, or are currently under development, what makes Darkfall so special? Why should I even care? Well that's an excellent question. Darkfall has promised one thing that very few if any other MMORPGs in history has been able to deliver: freedom. Freedom to develop your character in any way shape or form as you see fit. Freedom to kill anyone, nearly anywhere, for any reason. Freedom to break free of classes, breaking the mould of predefined "roles". Freedom from experience, levels, and becoming married to your "leet" gear that you spent  hours, days, or even weeks grinding to obtain. A game where player skill counts just as much as your character's skill. And you know what? In nearly all respects, Darkfall actually delivers. By reading the above statements, you may be more confused than ever. Especially if you are a veteran of games such as World of Warcraft, Lord of the Rings Online, or Everquest 2. This is because Darkfall has gone full circle and returned to the grandfather of all MMORPGs, Ultima Online. For all intents and purposes one could consider this game the natural evolution of the game that started it all.

First off, Darkfall has no levels, it's purely a skill based game. This means that you gain no experience points for killing monsters, you have no skill points to spend when you "level up", and most importantly, there are no preconceived notions of sizing up monsters or players, because there are simply no levels to compare against. If I decided to become a sword swinging mage, I am free to do so. The concept is really so simple I often scratch my head as to why we have not see this in years. You increase your sword skill by (you guessed it) swinging your sword. You gain magic by... casting spells. If all I do all day is craft, you will have high crafting skills and no fighting skills. Gaining ranks in one skill has nothing to do with another. Every skill advances independently. Now players can simply spend all of their time doing what they love, and leaving everything else alone. You will not find a single thing in Darkfall that you have to do.

The skill based system alone allows for some really unique game play you won't find in most other MMORPGs. For instance, the combat is very much like real life in that you really never know what you are up against.

There is no "conning a mob" to be instantly told whether or not you can win the fight. If you find yourself laying dead in a pool of your own blood, you just fought a red con. If you mow a mob down in two swings, that's a blue con. This is where Darkfall really sets in stone the simple fact that you are now in a harsh world, and it's up to you to figure it out.

This will actually be a scary premise to many, and I have no doubt they are in for a rough and wild ride when they first enter the game. You won't find any NPCs with flashing exclamation points above their heads. You won't be briskly pushed from lower level zones to higher level zones. In fact, there aren't really any zones in Darkfall at all. Agon, the name for the Darkfall world, is one large land mass surrounded by a few smaller islands.

You can run from one end of the world to the other and never experience any loading or zoning of any kind, and unlike most other MMORPGs, the "starter" areas never become obsolete. In fact, this is where some of the most intense action takes place.

But still... hardcore? Are you serious? Well, let me introduce you to the other biggie within Agon. Full Player Vs Player combat. That's right, you are free to kill any player you want to, for any reason you want to.

Well big deal, I can play "battlegrounds" or "arena battles" in other games? Here's the kicker: when you die either from another player or a monster, all of your equipment drops with you. That's right, all of your equipment. There is no insurance, there is no resurrecting at that magical fairy that spends her free time collecting your loot and kindly placing it into your backpack should you meet an untimely demise. It stays where your beaten and bloody corpse does. Sure, you can run back to it and retrieve your things. That is, if no one else has picked your corpse clean before you get there. In Darkfall, you are able to freely loot each and every item on another players corpse at any time. Even if you somehow manage to die in town. The newbie in the world of Agon need only know two things:

  1. You will die often and
  2. You will lose your stuff.

This opens up an entire world of Risk vs. Reward mechanics as the better equipped you are the larger advantage you have. But if and when you fall, the more you have to lose. It's an incredible balance that I have yet to see matched in another MMORPG to date.

But I can just get the best loot in a week, right? Wrong. Darkfall isn't just hardcore, it's just plain hard. Monsters are fairly crafty in their AI. They get very difficult very quickly. It is not so easy to amass and farm hordes of gold. And crafting items takes some serious time investments. It's very apparent that Darkfall was designed to reward you for your hard work. So the sting of death can be quite harsh at times. Now don't be completely taken aback, there are consequences for your actions. For starters, there are "allies" and there are "enemies" in regards to other races. Darkfall has 6 races, some of which are aligned with other races. Each player has an overall alignment. You gain alignment by killing someone from an enemy race. While you can kill an allied player, this action causes you to lose alignment. If your alignment goes negative from killing too many allied players, your character is labelled as a murderer and becomes "red". This means that any player, even allied players, are free to attack and kill you. In fact, you will gain alignment by killing red players, even if they are allied. You can become "blue" again by bringing your alignment back into positive territory. So while you are able to kill your allies, you cannot really go on a rampage wiping out allied newbies as you see fit or you will quickly find yourself red, dead, and naked.

Over the next several weeks I will be delving deeper into the game mechanics I brushed on above, as well as the current state of the game, and the problems it is currently facing. In part one of the upcoming ten part review we will focus on some technical hiccups prospective players should know about, as well as an in depth look into the skill system mechanics.  

More Darkfall Features:

Darkfall - The 2011 Re-Review Review added on Wednesday January 12
Darkfall - Survivor Guy: Darkfall Edition #3 Column added on Tuesday December 28
Darkfall - Survivor Guy: Darkfall Edition #2 Column added on Thursday December 16

More General Articles:

Luvinia Online - Zendo Area Tour General Article added on Monday January 30
Star Wars: The Old Republic - Good Cop, Bad Cop – SWTOR General Article added on Monday January 30
General - CES 2012 – Hardware Roundup General Article added on Wednesday January 18

More Features:

Repulse - Interview with Scott Hartz Interview added on Friday February 10
Repulse - Beta Preview Preview added on Friday February 10
Player Perspectives - Mentoring is Motivation Column added on Friday February 10
 
 
Mrbloodworth writes:

 

I hope the reviewer knows, its only this site that cares about Darkfall. Was a good read though, but comparing it to ultima online, is an insult to Ultima online, who's features were 900X that of Darfalls. To also say the "Game rewards you for your hard work", would have been much simpler to state, "This archaic system they employ for everything, rewards you for spending large amounts of time".

 

The game is also not a skill based game, there are only 4 levels of real advancement for each 100 "levels". But i bet that's going to be in your next report, so i look forward to reading it.
 

 

New Post Quote
4/17/09 10:32:54 AM
 
Stradden writes:
Originally posted by Mrbloodworth

I hope the reviewer knows, its only this site that cares about Darkfall.


This is very clearly not a review. Also, what does this comment actually lend to a conversation about this article?

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4/17/09 10:34:20 AM
 
Mrbloodworth writes:
Originally posted by Stradden
Originally posted by Mrbloodworth

I hope the reviewer knows, its only this site that cares about Darkfall.


This is very clearly not a review. Also, what does this comment actually lend to a conversation about this article?

 

Did you read the first part? This site is the only one that has such a frothing for this game, one way or the other. If it was truly and overview, there would be no opinion in it, just facts about it and game play. This is a review, a review of the game, its controversy peeperd with his personal views and definitions.

I didn't say it was bad.

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4/17/09 10:40:13 AM
 
Aramanu writes:

I remember when Ultima online got released, 10x worse than darkfall currently is, and it had even less features.

sure over 10 YEARS they added alot, lets hope over the next 10 years, aventurine adds the same amount.

 

though i will be surprised if darkfall will ever get to the fluff levels UO currently sits at.

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4/17/09 10:51:15 AM
 
Stradden writes:
Originally posted by Mrbloodworth

Did you read the first part? This site is the only one that has such a frothing for this game, one way or the other. If it was truly and overview, there would be no opinion in it, just facts about it and game play. This is a review, a review of the game, its controversy peeperd with his personal views and definitions.

I didn't say it was bad.


Well, I think I'm pretty clear about what is and what is not a review on my own site. Every opinion piece is not a review. it's really that simple.

So, this site, you say, is the only one that's interested in this game? A) I disagree and B) well, given that it's an article on this site, I'd say it's well placed.

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4/17/09 10:54:17 AM
 
Mrbloodworth writes:
Originally posted by Aramanu

I remember when Ultima online got released, 10x worse than darkfall currently is, and it had even less features.


 

It was also the first of it kind, The darkfall Developers have had a precedent to work off of. Darkfall took failed systems that games of the like have removed, due to REALITY and experiences of the effects.

Darkfall is like a list of all the things wrong from the first generation of MMO make into a feature list, and touted as "Revolutionary".

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4/17/09 10:55:14 AM
 
Mrbloodworth writes:
Originally posted by Stradden
Originally posted by Mrbloodworth

Did you read the first part? This site is the only one that has such a frothing for this game, one way or the other. If it was truly and overview, there would be no opinion in it, just facts about it and game play. This is a review, a review of the game, its controversy peeperd with his personal views and definitions.

I didn't say it was bad.


Well, I think I'm pretty clear about what is and what is not a review on my own site. Every opinion piece is not a review. it's really that simple.

So, this site, you say, is the only one that's interested in this game? A) I disagree and B) well, given that it's an article on this site, I'd say it's well placed.

 

Other sites report (Patch notes, and Drama pices), yes, but I was referring to your user base. This site is the only one where the user base has been rather concerned with this game (Mostly due to trolling, and outrageous claims by its fans, and Moderators and other representatives of the game and its company coming here and hyping) , the rest...don't really care. So, calling it the most talked about game in history,...uh...maybe on this sites forums, sure.

 

You can call it an overview all you want. You already have an overview, its under the overview tab. This is still a well written pice, and i look forward tot he rest. This doesn't mean i am required to agree with any part of it.

 

EDIT: Sorry for the double post, but until you get the forums fixed, that's they way it is.

 

 

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4/17/09 11:01:26 AM
 
RBlackheart writes:

While I find it partially lame to post notes on my own article, I must say this is exactly what I was talking about in my overview. The emotions that are expressed so frequently about this game still run rampant, even after the limited release. The simple word "Darkfall" seems to have the ability

That being said, I don't feel that comparing this game's forums, or site in general can really be compared to any other. Why you may ask? Well thats very simple. This site has over 1 million members. Show me another MMORPG dedicated site that can even come close to touching this. People graviate towards the best, its that simple. This site has been the leading site for mmorpg related news for years, and will continue to be for years to come. I chose to write here for that very reason.

Simply put, if its the most talked about mmorpg in recent history on mmorpg.com, then its the most talked about mmorpg in recent history period.

And for those of you that feel both sides will not get a fair shake during my 10 part overview process, wait until you read the next part which is exclusively dedicated to the current negative aspects of Darkfall Online.

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4/17/09 11:25:03 AM
 
Ozmodan writes:

"For all intents and purposes one could consider this game the natural evolution of the game that started it all."

The word is "devolution".  UO had a far better skill system, features and gameplay than this game does at this stage. 

"Monsters are fairly crafty in their AI. They get very difficult very quickly. It is not so easy to amass and farm hordes of gold."

The NPC AI in this game is dumber than doornails, creatures get stuck on everything.  As to amassing gold it is evidently quite easy, get one of the many cheat programs out there and farm away.  It seems the chances of getting caught are quite slim.  Some of the guilds even require use of some of them.  You really don't have to worry much about the NPC creatures either they are few and far between.  Exploring is no challenge whatsoever.

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4/17/09 11:47:42 AM
 
Gorilla writes:

 I am surprised that MMORPG are giving so much coverage to DF? A 10 part article for a game that has what 10k registered users...perhaps 20k? The reason that the game has a certain level of interest is like SB, Vanguard, D&L, AoC before it, nuch was promised (though largely not delivered). AV still promulgate a bunch of lies about the game the website is woefully inacurate claiming stuff that does not exist. The way things are run are opaque and confused. Tasos continues to spout the 'we are fixing it, but everything is OK really and dosent need fixing BS'. The reason that there is such a furore is that people are insensed that companies like Faralan, Sigil and now Adventurine practice business in a way that in many industries would be concidered borderline criminal.

Lets hope one of the few up and coming skill based 'sandbox' games deliver. In the meantime I hope you guys enjoy DF (I guess you must be if you are going to write 10 articles) which by any objective measure is a pale shadow of what it could have been and what it should have been and what AV are still in fact claiming it is.

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4/17/09 12:01:29 PM
 
panchoe writes:
  • "You will not find a single thing in Darkfall that you have to do."
  • "This is where Darkfall really sets in stone the simple fact that you are now in a harsh world, and it's up to you to figure it out."
  • "You will die often and You will lose your stuff. "
 
That sums it up well.
 
  • "The word is "devolution". UO had a far better skill system, features and gameplay than this game does at this stage."
 
The typical, game x is better than game y.  Substantial!
  • "The NPC AI in this game is dumber than doornails."
 
Fighting NPCs in Darkfall?  Who the hell does that?  If you would rather kill mobs you are playing the wrong game.

 

New Post Quote
4/17/09 12:06:23 PM
 
Quale writes:


Other sites report (Patch notes, and Drama pices), yes, but I was referring to your user base. This site is the only one where the user base has been rather concerned with this game (Mostly due to trolling, and outrageous claims by its fans, and Moderators and other representatives of the game and its company coming here and hyping) , the rest...don't really care.

You, being a representative of the critical world outside the mmorpg.com bubble, being in here putting some serious effort into not caring?


Someone please explain this phenomenon to me.
I've played morps since muds and I can't remember seeing a game that had such a host of devoted "followers" before that neither played nor liked the idea of the game.


If mmorpgs are art, then the nature of the response it gets is not the measure of it's success. It's the volume and intensity of the response, postiive or negative, that tells us if it's important or not. Right?

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4/17/09 12:45:45 PM
 
Herithius writes:

For a game that has what? 25,000 subscribers? It certaintly does seem to get an inordinate amount of attention here. I can't recall a relatively known mmorpg releasing to such staggeringly low numbers. Yet every few days there is some sort of Darkfall update.

New Post Quote
4/17/09 12:58:11 PM
 
miagisan writes:

i agree...outside of mmorpg.com and darkfall forums...noone has really heard of this game.

and most talked about game in history? HARDLY.

AoC, WAR, SWG (especially at the NGE), and maybe wow have a ton more history , posts, and "talk" then darkfall has.

New Post Quote
4/17/09 1:02:16 PM
 
popinjay writes:


Originally posted by Mrbloodworth

Other sites report (Patch notes, and Drama pices), yes, but I was referring to your user base. This site is the only one where the user base has been rather concerned with this game (Mostly due to trolling, and outrageous claims by its fans, and Moderators and other representatives of the game and its company coming here and hyping) , the rest...don't really care. So, calling it the most talked about game in history,...uh...maybe on this sites forums, sure.
 


Not sure you are being fair about your postings, Blood.


You claim only so many care about Darkfall here and this is the only place people show interest. But if someone was to check your post history, I bet you probably have 500 postings on the Darkfall threads, all negative. Now the negative part isn't really important as everyone has a right to post their mind I say. It's the fact that you've posted THAT many times daily on a game you say "no one cares about". Right now you aren't interested in playing it, but you post as much as you do there shows you DO have quite an interest in Darkfall. I would say the trolls on the forums here have more of an actual interest in Darkfall than the fanbois do, although for a different reason altogether. (not calling you a troll)

There also aren't tons of sites following EVE or similar games that do okay, so it's not a fair assessment to say since there aren't five or six sites following Darkfall, no one cares about it at all. Half the trolls on their forums and here show you that you are wrong about that one. There's probably a 4-1 ratio of troll to fanboy.

About the edits: I wouldn't blame it all on the double postings. Your first post was a one line post that you got rebuffed on. Then you went back and altered it way AFTER it was responded to to make it look less "snarky" and you actually were commenting on the substance of the link. Again, its quite ironic to claim there is little interest in Darkfall when you yourself follow everything about the game so closely.

New Post Quote
4/17/09 1:04:34 PM
 
kishe writes:

UO sucked for its first year...I started playing it during early beta when it was still level based with MUD style character achievement. Only thing that saved UO was the fact there was no real competition when it released, if it was released now in the shape it was then, it would do worse than DF

New Post Quote
4/17/09 1:05:25 PM
 
miagisan writes:
Originally posted by Einstein-DF

Gee look at all the trolls already clamouring up to discredit the writer and the game.

 

Good game fools, keep at it.

 

Its you guys that trash this game so much that bring attention to it, mmorpg.com realises it and its easy to see they would support a controversial subject, brings people in and keeps them interested in this website.

 

If no one spoke ill about it (kind of like TCOS which has no real issues) no one would give it any attention.

 

not trying to discredit anyone, but it's obvious that favortism is being shown in the article.

 

And do you REALLY beleive that Darkfall is the MOST talked about game on this forum in history? apparantly you were not here at the SWG:NGE inception............

New Post Quote
4/17/09 1:07:40 PM
 
Herithius writes:

I agree it's probably synonymous with people curious to see a car wreck.  Also it is a quiet mmorpg season and not a lot else to write about.  Still, we have games like Mortal Online who started accepting beta invites a few weeks ago and there was no mention whatsoever, despite it being a top 3 game listed here.

However on top of all the Paragus articles(which come on, are quite biased), we are now going to get an additional 10?

Is there anyone out there who is even slightly curious on the state of the game? I think everyone knows quite clearly by now.  If anything, I'd love to see an actual review and mmorpg.com's impressions on how this game stacks up to other titles.

New Post Quote
4/17/09 1:13:10 PM
 
miagisan writes:
Originally posted by Herithius

I agree it's probably synonymous with people curious to see a car wreck.  Also it is a quiet mmorpg season and not a lot else to write about.  Still, we have games like Mortal Online who started accepting beta invites a few weeks ago and there was no mention whatsoever, despite it being a top 3 game listed here.

However on top of all the Paragus articles(which come on, are quite biased), we are now going to get an additional 10?

Is there anyone out there who is even slightly curious on the state of the game? I think everyone knows quite clearly by now.  If anything, I'd love to see an actual review and mmorpg.com's impressions on how this game stacks up to other titles.

 

total agree with this post. You hit the nail on the head. If it wasn't the saturation of articles, i think i could pretty much care less.

New Post Quote
4/17/09 1:15:02 PM
 
GMny writes:

The only review you need to write is this:

Darkfall is a pile of garbage created by individuals with the competence and common sense level of monkeys who had no business and still have no business building or trying to build a MMORPG.

New Post Quote
4/17/09 1:19:58 PM
 
Einstein-DF writes:
Originally posted by miagisan
Originally posted by Einstein-DF

Gee look at all the trolls already clamouring up to discredit the writer and the game.

 

Good game fools, keep at it.

 

Its you guys that trash this game so much that bring attention to it, mmorpg.com realises it and its easy to see they would support a controversial subject, brings people in and keeps them interested in this website.

 

If no one spoke ill about it (kind of like TCOS which has no real issues) no one would give it any attention.

 

not trying to discredit anyone, but it's obvious that favortism is being shown in the article.

 

And do you REALLY beleive that Darkfall is the MOST talked about game on this forum in history? apparantly you were not here at the SWG:NGE inception............

 

Heck no I dont think its the most talked about game in history.....but here's the hitch:

Conan, Star Wars galaxies, Warcraft - do you see the names here? huge names, even a POS game with those names on it would have 100k buyers.....that name brings "talking about" on forums and RL......DF never had that

Darkfall never advertised, never had a publisher (like SOE or EA) to come show off the game. This is the most talked about game that no one's ever heard of, simple. If they had the advertising support of Age of Conan that was talked about in the biggest gaming magazines, on TV and crap, then everyone including blizzard would pay attention, its just so different than the norm.

 

So yes, in the mmorpg world DF is a wonder, without a name and history/lore like the above titles, without any advertising whatsoever, just from you and me arguing even WOW and AoC fans know about it, hell Bodybuilding.com forums users were arguing about it....thats as far from gaming world that you can get.

New Post Quote
4/17/09 1:20:13 PM
 
Terranah writes:

Can you learn and master all skills in the game with your one avatar, and if not are you able to drop some skills to learn or advance in others?  Being able to learn everything and max every skill would be one example of freedom in developing your character.  Is that present in this game?  Precu SWG used a skill based point system but there was a max on the points. 

 

Also I read that you only get one character per account?  Is that true?  If you can learn and master every skill that wouldn't be such a huge drawback, but it does limit one's roleplay possibilities.  I usually like to have one female and one male avatar.

 

And lastly, it's kind of tiring these wierd releases lately.  I wanted to play Aion, Spellborn and maybe try this game.  But they are released in some places and not others it seems.  If it's released I just want to walk into a store and pick up a box.  I'm tired of hearing about games that are released but not really.

 

New Post Quote
4/17/09 1:22:22 PM
 
miagisan writes:
Originally posted by Einstein-DF
Originally posted by miagisan
Originally posted by Einstein-DF

Gee look at all the trolls already clamouring up to discredit the writer and the game.

 

Good game fools, keep at it.

 

Its you guys that trash this game so much that bring attention to it, mmorpg.com realises it and its easy to see they would support a controversial subject, brings people in and keeps them interested in this website.

 

If no one spoke ill about it (kind of like TCOS which has no real issues) no one would give it any attention.

 

not trying to discredit anyone, but it's obvious that favortism is being shown in the article.

 

And do you REALLY beleive that Darkfall is the MOST talked about game on this forum in history? apparantly you were not here at the SWG:NGE inception............

 

Heck no I dont think its the most talked about game in history.....but here's the hitch:

Conan, Star Wars galaxies, Warcraft - do you see the names here? huge names, even a POS game with those names on it would have 100k buyers.....that name brings "talking about" on forums and RL......DF never had that

Darkfall never advertised, never had a publisher (like SOE or EA) to come show off the game. This is the most talked about game that no one's ever heard of, simple. If they had the advertising support of Age of Conan that was talked about in the biggest gaming magazines, on TV and crap, then everyone including blizzard would pay attention, its just so different than the norm.

 

So yes, in the mmorpg world DF is a wonder, without a name and history/lore like the above titles, without any advertising whatsoever, just from you and me arguing even WOW and AoC fans know about it, hell Bodybuilding.com forums users were arguing about it....thats as far from gaming world that you can get.

 

Soo then you agree with me when the author of the article stated it was the most talked about game in mmorpg history....just in a very long version lol

New Post Quote
4/17/09 1:25:57 PM
 
miagisan writes:
Originally posted by Terranah

Can you learn and master all skills in the game with your one avatar, and if not are you able to drop some skills to learn or advance in others?  Being able to learn everything and max every skill would be one example of freedom in developing your character.  Is that present in this game?  Precu SWG used a skill based point system but there was a max on the points.  Noon has discovered a cap, and you cannot drop skills

 

Also I read that you only get one character per account?  Is that true?  If you can learn and master every skill that wouldn't be such a huge drawback, but it does limit one's roleplay possibilities.  I usually like to have one female and one male avatar. you can supposedly only have one toon per account, though Tasos said hackers had like 59 toons each..so no idea what he is smoking or what is right

 

And lastly, it's kind of tiring these wierd releases lately.  I wanted to play Aion, Spellborn and maybe try this game.  But they are released in some places and not others it seems.  If it's released I just want to walk into a store and pick up a box.  I'm tired of hearing about games that are released but not really. I agree 100%...these releases are just asinine.

 

 

New Post Quote
4/17/09 1:27:46 PM
 
Aurhinius writes:

You know it amazes me that people feel the need to pass such comments on this article.

There are undoubtably some people in MMORPG's community that are interested in Darkfall.  Why they are interested is irrelevent the simple fact is that they are.  Articles like this are also of interest to people like myself who are looking for something new to check out.  I'd rather read through an informative insider article about the game and make my OWN judgements based upon it.  Soon I will be able to determine whether I should even waste my time with the game or not.

So these articles have a purpose for me and I am sure many others.  Whether you like the game or not as a reader should not be justification for you coming on the forum to attack the article itself.

[Mod Edit]

New Post Quote
4/17/09 1:29:49 PM
 
miagisan writes:
Originally posted by Aurhinius

You know it amazes me that people feel the need to pass such comments on this article.

There are undoubtably some people in MMORPG's community that are interested in Darkfall.  Why they are interested is irrelevent the simple fact is that they are.  Articles like this are also of interest to people like myself who are looking for something new to check out.  I'd rather read through an informative insider article about the game and make my OWN judgements based upon it.  Soon I will be able to determine whether I should even waste my time with the game or not.

So these articles have a purpose for me and I am sure many others.  Whether you like the game or not as a reader should not be justification for you coming on the forum to attack the article itself.

[Mod Edit]

 

not attacking the game, just the validity of "the most talked about mmorpg in history". Nothing about the game at all.

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4/17/09 1:35:23 PM
 
Wyldsong writes:
Originally posted by RBlackheart

Simply put, if its the most talked about mmorpg in recent history on mmorpg.com, then its the most talked about mmorpg in recent history period.

 


 

While I thought the article itself was well written, to me it did have a bit of that fanboi feel.  I'll reserve my personal judgement (not that it matters to anyone else but myself) until the full thing has been released.  I will, however,  disagree with the above statement.

This site, while I do frequent it, has what, merely 1 million members?  While that is a good number, within the past year at least, two other games have taken the top honors in number of hits, and that would AOC and Warhammer. 

As well, with the number of MMO players in entirety of the world, I would have to say that 1 million is a very small cross section of MMO gamers WORLDWIDE.  Also take into the account that WoW easily has more than 1 million resistered for their forums, and in d@mn near every forum (this site included, and you can d@mn sure see it in the Darkfall section of this site), WoW is easily one of  the most discussed/compared/loved/hated games there is, being that it currently, for better or for worse, is the king of the hill at the moment.  So sorry, DF does not take that honor, my money would go on WoW and it's expansions (though really this is just a matter of observation/opinion).  WoW comparisons and WoW related insults are probably some of the most overused items on this and any forum (I avoided an absolute, by adding "probably", fyi).

Beyond that, I look forward to the rest of the articles, but do be careful about confusing matters of absolutes, with matters of personal opinion.  Not trying to flame, just pointing out a flaw in your arguement.  Flame away.

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4/17/09 1:42:52 PM
 
qbangy32 writes:
Originally posted by Herithius

I agree it's probably synonymous with people curious to see a car wreck.  Also it is a quiet mmorpg season and not a lot else to write about.  Still, we have games like Mortal Online who started accepting beta invites a few weeks ago and there was no mention whatsoever, despite it being a top 3 game listed here.

However on top of all the Paragus articles(which come on, are quite biased), we are now going to get an additional 10?

Is there anyone out there who is even slightly curious on the state of the game? I think everyone knows quite clearly by now.  If anything, I'd love to see an actual review and mmorpg.com's impressions on how this game stacks up to other titles.


 

I readily agree, DFO is becoming interesting due to the media circus that surrounds it, and this site is perpetually promoting that image, wether it be through articles which lean too far in one direction, or the outrageous defensive or offensive posts by members both old and newly created.

For a game that has the tiniest of subscriber bases the proportion of articles is just astounding, the negative far outweigh the positive and this will continue to drive the almost morbid fascination we have for this game.

Just like Newspapers, bad news sells, no one is interested in the good news.

Other than that I did enjoy reading the review, I did come away with the strong impression the writer enjoys the game alot, so it's not what I would call a neutral review.

 

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4/17/09 1:44:02 PM
 
Krayzjoel writes:

Until adventurine hands this game over to someone else who can make it shine I wont touch it. E for effort to adventurine for trying.....

 

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4/17/09 2:12:37 PM
 
Krayzjoel writes:
Originally posted by javac

lmao, the trolls -- who openly admit to not having even played the game in most cases -- are out in force.

 

i love this thread already.

 

Dumb statement.
 

 There's plenty of gameplay footage, posts, and reviews for anyone to make his decision to play or not to play. 

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4/17/09 2:15:30 PM
 
Hodo writes:

Time to put on my arsehat.

First of all to everyone, including the OP, who compairs DF to UO.... good or bad, there will NEVER be another UO.   Thats like compairing a brand new Mustang GT to a 1964 Mustang....  alot has changed in both programing and in the internet.     I have followed DF off and on for the 8 or so years its been in development.   Do I think its the greatest MMO out there...  NO far from it.   Do I play it, no... why because I dont think its worth the 50 US bucks and 14-16 US dollars a month subscription just to have a ping in a game where Ping is life somewhere south of 200ms.    That might have been great 15 years ago.. but now thats just SLOW.   

 

I will however keep track of DF, and hope to see it open up a US server and then I might get into it.   By then it may be a very good game.    But by then Roma Victor maybe a complete game, and WWIIOL will finally have a modern game engine.   

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4/17/09 2:16:31 PM
 
ManGr writes:

DF is is dead for me...forever. Tnx for review btw.

 

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4/17/09 2:22:43 PM
 
stich22 writes:

Since not everyone can even see this game or get into it to get a feel for it, its really hard everyone here to make an opinion based on function......

 

We have this article here which trying to let everyone ok, Darkfall is trying to do this, this, some of this and a little of this....

Secondly, Tasos has made some pretty big statments and got burned on them as well.....

Thirdly, I think as far as this game feelings of hatrd and bias have entered because of the company's Professionalism

          They can not even update their website

           They can not support a large player base.... No matter which way you slice this.... Without really cracking open a book, Darkfall has probably been one of the worst releases to date.

 

Last/y, the game has so far disappointed alot of people,  I am actually taking a stance, that they are afraid to do a full release, and by doing this limited release ( AKA PAY PER BETA TEST), they are managing to get more players than they would have. Heck maybe a few other games should of taken this route they may have lived longer....

 

In short actions speak louder than words, and all I have been able to see is words. Minus the great articles my Prag, there is nothing but negative responses....

 

Tasos needs get on here and tell us about things that are working and not do an answer session to a cheese and whine fest... Maybe then we can some solid questions to him, as well as demand some solid answers LIKE

 

What is working in this game?   

What have you been able to successfully bring to the players that you have promised?

When are you going to update your website? (quite frankly I think AV updates on here more than their own site, whats that tell you?)

When can you expect to open the doors and let people in?

What have you accomplished in developing the systems in this game?

 

Questions like this would give us a different view on the game at least then we can take a poll and let the people playing DF actually poll and let them be voice. Then there is no trolling or fan boys, just numbers and hard facts! Is that too much to ask?

 

 

 

 

 

 

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4/17/09 2:32:38 PM
 
Mrbloodworth writes:
Originally posted by RBlackheart

While I find it partially lame to post notes on my own article, I must say this is exactly what I was talking about in my overview. The emotions that are expressed so frequently about this game still run rampant, even after the limited release. The simple word "Darkfall" seems to have the ability

That being said, I don't feel that comparing this game's forums, or site in general can really be compared to any other. Why you may ask? Well thats very simple. This site has over 1 million members. Show me another MMORPG dedicated site that can even come close to touching this. People graviate towards the best, its that simple. This site has been the leading site for mmorpg related news for years, and will continue to be for years to come. I chose to write here for that very reason.

Simply put, if its the most talked about mmorpg in recent history on mmorpg.com, then its the most talked about mmorpg in recent history period.

And for those of you that feel both sides will not get a fair shake during my 10 part overview process, wait until you read the next part which is exclusively dedicated to the current negative aspects of Darkfall Online.

 

 

I didn't say the games forums, I sad the forums HERE. As far as throwing out stats, yeah, uh... A good number of other MMO dedicated sites do not go out their way to create full blown feature articles, or feature a player’s blog (Because it contains LOLZ drama, no, they are not laughing with your Darfall)). In fact, most other quite comparable sites simply link here, because, apparently that is internet journalism, hot linking and copy and paste.

 

My point being, this sites forums, and because of it, this site, is really the only place Darkfall is given so much of the spotlight, the others simply redirect here, or simply post some bit about some of the more well known gamers who tended to write reviews, such as keen.

It not the most talked about game, here yes, in the rest of the world, not even close. There was more blanket talk about Dark and Light across many media outlets then Darfall.

Its funny you should say that this is the response you thought you would get, because you did exactly what I said it is that fuels the discussion (Flame fest rather, can’t discuss a game if all responses are "Go back to wow"), you came in and made some really, REALLY obvious exaggerated claims.

Of course this will get people talking. Most of us have seen this type of game before; don’t mistake morbid fascination of watching a train wreck, with popularity.

That’s like saying Britney spears if the most influential person in music because people talk about her so much, on Britney spears drama live website.

 

This sites very own metrics tell everyone who comes here that Warhammer, and AOC are the most views, and most read games here. Darkfall is way behind, and is being artificially hyped because if its few fans simply bating anyone who comes into the forums here.

 

 

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4/17/09 2:50:23 PM
 
Mrbloodworth writes:
Originally posted by Quale

 


Other sites report (Patch notes, and Drama pices), yes, but I was referring to your user base. This site is the only one where the user base has been rather concerned with this game (Mostly due to trolling, and outrageous claims by its fans, and Moderators and other representatives of the game and its company coming here and hyping) , the rest...don't really care.

 

You, being a representative of the critical world outside the mmorpg.com bubble, being in here putting some serious effort into not caring?

I never said that, my own personal interests in this game, are not part of my consideration. I read and view a lot of sites, MMORPG.com is not the center of the MMO universe.

 

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4/17/09 2:57:16 PM
 
kishe writes:

mmorpg.com is a business.

 

mmorpg.com publishes DF story = 100 replies = 500 views = 1000 ads loaded = $$$$ in mmorpg.com's coffers!

 

Easy math is easy

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4/17/09 3:46:49 PM
 
Hammertime1 writes:

A very poorly written and unprofessional article, I expected better from this site.

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4/17/09 4:25:05 PM
 
indiramourn writes:
Originally posted by Terranah

 If it's released I just want to walk into a store and pick up a box.  I'm tired of hearing about games that are released but not really.

 

Indeed, Terranah.  This should be a criteria that clarifies the definition of "released".  Namely:

You can walk into a store and pick up a box or you can visited the publisher website and buy the game easily, anytime.

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4/17/09 4:25:58 PM
 
Shreddi writes:

Can someone please explain the skill involved swinging the sword in this game?  I can understand a shooter and aiming but is this a button mashing game or something similair to aoc where you follow the marks that represent openings or not?  I like the idea of no levels and skill based but  just dont understand the mechanics of swinging sword and the accuracy (like headshot) and how it would work.  I did a search for the word skill in this discussion and nothing came up.   Is it like streetfighter with combo keys and stuff?   Really curious.  Thanks much.

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4/17/09 4:49:41 PM
 
Wharg0ul writes:
Originally posted by Shreddi

Can someone please explain the skill involved swinging the sword in this game?  I can understand a shooter and aiming but is this a button mashing game or something similair to aoc where you follow the marks that represent openings or not?  I like the idea of no levels and skill based but  just dont understand the mechanics of swinging sword and the accuracy (like headshot) and how it would work.  I did a search for the word skill in this discussion and nothing came up.   Is it like streetfighter with combo keys and stuff?   Really curious.  Thanks much.


 

Think Oblivion.

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4/17/09 4:52:13 PM
 
RBlackheart writes:

Guys... a few comments to sum up a lot of what I have seen in this thread:

 

  • First and foremost, the game sucks only if you have played it and deemed it "sucky". This game is only good if you have played the game and deemed it "good". While this seems like an obvious statement, the simple fact of the matter is if you read the majority of the negative threads here nearly all of them sound the same. Thats because many posters simply gather and repost what they've seen or heard from other posters. Hence the entire point of this overview is to get people better informed about the true facts from someone who is currently playing (and enjoying) the game. Not from various forums full of  people that are upset because they can't buy the game due to its limited release, feel too many promised features were left out, or just enjoy trolling. If you never heard the name "Darkfall" before, and it just magically appeared on your computer... this is what I am attempting to give a fair overview of. I see no reason to give an overview of things that don't exist, whether they were promised or not.
  • For those of you that feel this overview has been biased thus far, please hold your opinions until reading part 2. Part 2 is exclusively dedicated to the negative aspects of Darkfall Online both in game and out of the game (trouble purchasing, etc). I feel this may be the most important part of my 10 part overview because it will contain factual imformation about the weaknesses of the game in its current state. This is vastly different than reading the rants and musings of a seemingly large army of people who discredit the game without ever having played it.
  • Enjoying the game doesn't make anyone a fanboi... and disliking the game doesn't make anyone a troll. If you've played the game and have formed an opinion then those opinions simply make you informed :). To anyone who posts information without ever having played the game, well, lets just call you "uninformed".
  • This game is indeed like UO. The developers not only were long time players of UO, but have stated UO was their inspiration into making their own game. A skill based game, with full PVP (including full loot), no level system, no experience points, no class system, an extremely harsh world, and the freedom to play any way you want. In these ways they are extremely similar. Of course the stories we all remember so fondly from UO days typically occured after UO had at least a year or two of polish under it's belt. Darkfall has had a little over a month.
  • Games that are released with promised features not yet in game do not suck for that simple fact alone. If I tell all of my friends I am dating a perfect 10, and when they finally meet her she turns out to be a 9, does that make her ugly? Of course not.
  • This game is not for everyone. There are many avid mmorpg lovers that will simply hate this game. The thought of being killed by another player without your consent, and then being looted of everything on your person is simply unthinkable to many. And there is nothing wrong with that. Harvesting resources ofr several hours just to get PKed and have it all looted is again unthinkable to many. And there is nothing wrong with that either. As many have already stated, this game is a harsh and unforgiving world.
  • The Darkfall forums have over 400,000 registered users, and was sitting as the most hyped game on MMORPG for some time. I have followed mmorpgs for nearly a decade now, and the biggest "hyped" game I can remember in recent years was in fact Dark and Light. Dark and Light was released nearly 3 years ago (June 2006). So again, Darkfall has been the most talked about mmorpg in recent years. The other notable of course being Age of Conan. And although many of you pointed out Star Wars Galaxies, all of the talk was centered around changes made to the game years after it was released.

At any rate, for those of you looking for more info on the game from someone who actually plays :), I hope you enjoy the 9 parts soon to come.

 

-Andy Cormier (aka Rogan Blackheart)

New Post Quote
4/17/09 4:52:39 PM
 
robertb writes:
Originally posted by Shreddi

Can someone please explain the skill involved swinging the sword in this game?  I can understand a shooter and aiming but is this a button mashing game or something similair to aoc where you follow the marks that represent openings or not?  I like the idea of no levels and skill based but  just dont understand the mechanics of swinging sword and the accuracy (like headshot) and how it would work.  I did a search for the word skill in this discussion and nothing came up.   Is it like streetfighter with combo keys and stuff?   Really curious.  Thanks much.

Very similar to fps, but modified to work in an mmo setting.

You aim your reticle at your target and swing with one of four different skills. Using a melee weapon you have a regular attack that can either be a horizontal, aoe type attack or a verticle, single point type attack. There is also a power attack, a knockback and a whirlwind attack that we have seen so far, in game.

 

There are only 2 hitboxes, front or rear, so no headshots like in some fps titles.

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4/17/09 4:55:58 PM
 
RBlackheart writes:

I personally use a program for backing up my personal PCs, as does my work on many of our 100+ PCs and servers called from a software developer called Acronis. I am sure many of you use their products for backing up and imaging your PCs as well. To this day, I have never seen a boxed copy of this in any retail store. As far as I know the only method of purchasing their products is via digital distribution. I see nothing wrong with that, especially since ninety percent or more of online subscriptions to mmorpgs are paid via credit card. There really is no difficulty in adding the client to your order. Also, keep in mind that this game has actually not been released in the United States. So I am not sure if they will have boxed copies here in the states or not. Currently, they allow US players to play on the European server, and have promised them that they will be able to transfer to US servers once they go online. If anyone is interested my ping to their server is 180 on average and that is from the West Coast of the United States.

-Andy Cormier (aka Rogan Blackheart)

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4/17/09 4:59:20 PM
 
daarco writes:

I wonder what will happen to the world when Aventurine begins to make adds for Darkfall?

This much talk already. Look at this thread. You can say SWG or TCoS and noone cares.....but you say DF and the whole thread burst into flames.

DF IS the most talked about MMO.  No other MMO can ignite so much emotions as DF can.

 

And i liked what i did read. Good work OP. Cant wait for part 2. Hopefully it will shut some trolls/idiotes up.

New Post Quote
4/17/09 5:46:36 PM
 
mackdawg19 writes:

Does this game really need a 10 part write up about it? Out of all the games posted in the Games List, what makes DF so deserving of a freaking 10 part write up. Why is this site, a gaming site for the players, writing 10 part reviews of a game that has amounted to so many issues, ingame and out of game. I won't even comment on the rest of this thread or Straddens replys because hes the boss, heh. But seriously, if you can't write up a review of this game in say 3 parts, then the other 7 are not going to help. I look forward to reading these opinonated reviews though, should be comical at best.

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4/17/09 6:11:38 PM
 
boxfetish writes:
Originally posted by Gorilla

 I am surprised that MMORPG are giving so much coverage to DF? A 10 part article for a game that has what 10k registered users...perhaps 20k? The reason that the game has a certain level of interest is like SB, Vanguard, D&L, AoC before it, nuch was promised (though largely not delivered). AV still promulgate a bunch of lies about the game the website is woefully inacurate claiming stuff that does not exist. The way things are run are opaque and confused. Tasos continues to spout the 'we are fixing it, but everything is OK really and dosent need fixing BS'. The reason that there is such a furore is that people are insensed that companies like Faralan, Sigil and now Adventurine practice business in a way that in many industries would be concidered borderline criminal.

Lets hope one of the few up and coming skill based 'sandbox' games deliver. In the meantime I hope you guys enjoy DF (I guess you must be if you are going to write 10 articles) which by any objective measure is a pale shadow of what it could have been and what it should have been and what AV are still in fact claiming it is.

 

QFT.  I couldn't agree more.

New Post Quote
4/17/09 6:21:25 PM
 
mackdawg19 writes:

If they are going to do a 10 part review of this game, then 7 parts better be of the outdated website. Or did mmorpg.com forget that they are self advertising for a game with an outdated website, and a small playerbase? I mean seriously, what is the point of this review when only 1-2% of your million memebers plus can even play this game. Let me guess whats next, a 20 part review of a single player RPG coming out in another 8 years with only 5000 copies being released? How bout you highlight that one.

/sarcasm ........

New Post Quote
4/17/09 6:31:00 PM
 
boxfetish writes:
Originally posted by Terranah

Can you learn and master all skills in the game with your one avatar, and if not are you able to drop some skills to learn or advance in others?  Being able to learn everything and max every skill would be one example of freedom in developing your character.  Is that present in this game?  Precu SWG used a skill based point system but there was a max on the points. 

 

Also I read that you only get one character per account?  Is that true?  If you can learn and master every skill that wouldn't be such a huge drawback, but it does limit one's roleplay possibilities.  I usually like to have one female and one male avatar.


 

 

You get one character per server.  Currently there is only one server, so only one character.   And what's the deal with people that think only one character per world limits role playing.  It no more limits role playing than not having multiple personality disorder limits your possiblities in the real world.  In fact, I would argue the opposite, dividing your limited time between several characters (even on separate servers) takes away from the immersion and character development and therefore many roleplaying opportunities.  In my opnion, the honest role-player limits themself to one character, whether more are allowed or not.

New Post Quote
4/17/09 6:37:45 PM
 
Respit writes:
Originally posted by RBlackheart

Guys... a few comments to sum up a lot of what I have seen in this thread:

 

  • First and foremost, the game sucks only if you have played it and deemed it "sucky". This game is only good if you have played the game and deemed it "good". While this seems like an obvious statement, the simple fact of the matter is if you read the majority of the negative threads here nearly all of them sound the same. Thats because many posters simply gather and repost what they've seen or heard from other posters. Hence the entire point of this overview is to get people better informed about the true facts from someone who is currently playing (and enjoying) the game. Not from various forums full of  people that are upset because they can't buy the game due to its limited release, feel too many promised features were left out, or just enjoy trolling. If you never heard the name "Darkfall" before, and it just magically appeared on your computer... this is what I am attempting to give a fair overview of. I see no reason to give an overview of things that don't exist, whether they were promised or not.
  • For those of you that feel this overview has been biased thus far, please hold your opinions until reading part 2. Part 2 is exclusively dedicated to the negative aspects of Darkfall Online both in game and out of the game (trouble purchasing, etc). I feel this may be the most important part of my 10 part overview because it will contain factual imformation about the weaknesses of the game in its current state. This is vastly different than reading the rants and musings of a seemingly large army of people who discredit the game without ever having played it.
  • Enjoying the game doesn't make anyone a fanboi... and disliking the game doesn't make anyone a troll. If you've played the game and have formed an opinion then those opinions simply make you informed :). To anyone who posts information without ever having played the game, well, lets just call you "uninformed".
  • This game is indeed like UO. The developers not only were long time players of UO, but have stated UO was their inspiration into making their own game. A skill based game, with full PVP (including full loot), no level system, no experience points, no class system, an extremely harsh world, and the freedom to play any way you want. In these ways they are extremely similar. Of course the stories we all remember so fondly from UO days typically occured after UO had at least a year or two of polish under it's belt. Darkfall has had a little over a month.
  • Games that are released with promised features not yet in game do not suck for that simple fact alone. If I tell all of my friends I am dating a perfect 10, and when they finally meet her she turns out to be a 9, does that make her ugly? Of course not.
  • This game is not for everyone. There are many avid mmorpg lovers that will simply hate this game. The thought of being killed by another player without your consent, and then being looted of everything on your person is simply unthinkable to many. And there is nothing wrong with that. Harvesting resources ofr several hours just to get PKed and have it all looted is again unthinkable to many. And there is nothing wrong with that either. As many have already stated, this game is a harsh and unforgiving world.
  • The Darkfall forums have over 400,000 registered users, and was sitting as the most hyped game on MMORPG for some time. I have followed mmorpgs for nearly a decade now, and the biggest "hyped" game I can remember in recent years was in fact Dark and Light. Dark and Light was released nearly 3 years ago (June 2006). So again, Darkfall has been the most talked about mmorpg in recent years. The other notable of course being Age of Conan. And although many of you pointed out Star Wars Galaxies, all of the talk was centered around changes made to the game years after it was released.

At any rate, for those of you looking for more info on the game from someone who actually plays :), I hope you enjoy the 9 parts soon to come.

 

-Andy Cormier (aka Rogan Blackheart)

I would like to touch on almost all of your bulleted statements here, but I will wait for the rest of your articles.

Looking forward to the other 9 "fair overviews".

New Post Quote
4/17/09 6:39:29 PM
 
RBlackheart writes:
Originally posted by boxfetish
Originally posted by Terranah

Can you learn and master all skills in the game with your one avatar, and if not are you able to drop some skills to learn or advance in others?  Being able to learn everything and max every skill would be one example of freedom in developing your character.  Is that present in this game?  Precu SWG used a skill based point system but there was a max on the points. 

 

Also I read that you only get one character per account?  Is that true?  If you can learn and master every skill that wouldn't be such a huge drawback, but it does limit one's roleplay possibilities.  I usually like to have one female and one male avatar.


 

 

You get one character per server.  Currently there is only one server, so only one character.   And what's the deal with people that think only one character per world limits role playing.  It no more limits role playing than not having multiple personality disorder limits your possiblities in the real world.  In fact, I would argue the opposite, dividing your limited time between several characters (even on separate servers) takes away from the immersion and character development and therefore many roleplaying opportunities.  In my opnion, the honest role-player limits themself to one character, whether more are allowed or not.


 

Yes this is actually a feature of Darkfall in my opinion. Having one character in one world does SO many things without specifically forcing any of them. Many of which happen to be my pet peeves in other games:

  1. No gold sellers because this is all you will ever be known for. I have yet to see a single gold seller in Darkfall, ever
  2. Makes a player accountable for their actions. If you act like a jerk, you will be known as a jerk
  3. Fame and Karma exist without actually having software mechanics hard coded into the game to support them. If you constantly murder people in cold blood you will be feared and hated naturally. If you are a fair and honest crafter with good business skills, you will be known as the local merchant of whichever ware you intend to sell
  4. It forces players to make decisions and physically roleplay by simply "living" in the world. In many other games for all I know I could be grouping with the same person that scammed me 10 minutes ago on another character.

Also, since any one character can indeed learn all the skills all the way to their caps (like Eve Online) there really is no need for multiple characters. This is also necessary since this is primarly a race war game and this elimintates most of the spying. They do allow for enemy races to go into the same guild, which I do not quite understand, but all in all this definitely helps curb the spying. This is truly the first game where I have felt my name means something.

-Andy Cormier

New Post Quote
4/17/09 6:50:17 PM
 
Respit writes:
Originally posted by Terranah

Can you learn and master all skills in the game with your one avatar, and if not are you able to drop some skills to learn or advance in others?  Being able to learn everything and max every skill would be one example of freedom in developing your character.  Is that present in this game?  Precu SWG used a skill based point system but there was a max on the points. 

 

Also I read that you only get one character per account?  Is that true?  If you can learn and master every skill that wouldn't be such a huge drawback, but it does limit one's roleplay possibilities.  I usually like to have one female and one male avatar.

 

And lastly, it's kind of tiring these wierd releases lately.  I wanted to play Aion, Spellborn and maybe try this game.  But they are released in some places and not others it seems.  If it's released I just want to walk into a store and pick up a box.  I'm tired of hearing about games that are released but not really.

 

Although this is theoretically possible in Darkfall, I feel it is detrimental to the overall playabilty of the game.

 

I also feel that multiple characters per server facilitates role-playing, just by being able to make an easier distinction between each "role".

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4/17/09 6:50:52 PM
 
daarco writes:
Originally posted by mackdawg19

Does this game really need a 10 part write up about it? Out of all the games posted in the Games List, what makes DF so deserving of a freaking 10 part write up. Why is this site, a gaming site for the players, writing 10 part reviews of a game that has amounted to so many issues, ingame and out of game. I won't even comment on the rest of this thread or Straddens replys because hes the boss, heh. But seriously, if you can't write up a review of this game in say 3 parts, then the other 7 are not going to help. I look forward to reading these opinonated reviews though, should be comical at best.


 

So i ten part review of a game you belive is worthless, and you dont get interested??? What if you are wrong? Maybe there is more to this game then what the trolls are admitting? Why do they wanna hide it from you?

Begin to ask some questions! Dont be a mindless slave and listen to the trolls. Think for yourself.

 

LOL, i couldent resist.

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4/17/09 6:51:39 PM
 
RBlackheart writes:
Originally posted by Respit

Although this is theoretically possible in Darkfall, I feel it is detrimental to the overall playabilty of the game.

 

I also feel that multiple characters per server facilitates role-playing, just by being able to make an easier distinction between each "role".


 

Thats why Darkfall is a bit harder than most mmorpgs to distinguish... primarily because there are no "roles". Your role is whatever you want it to be. If you want to heal someone, then nuke someone, then pull out your sword and wail on someone, you are free to do so and without any penalty whatsoever. If you wish to murder naked harvesters and steal their hard earned resources as your only form of income you are free to do this as well. If you choose to hunt down murdering red PKs in the name of honor, then so be it. Having only one character allows others to recognize you in the game world by name, and more importantly, reputation alone.

-Andy Cormier

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4/17/09 6:59:47 PM
 
Wyldsong writes:
Originally posted by RBlackheart

The Darkfall forums have over 400,000 registered users, and was sitting as the most hyped game on MMORPG for some time. I have followed mmorpgs for nearly a decade now, and the biggest "hyped" game I can remember in recent years was in fact Dark and Light. Dark and Light was released nearly 3 years ago (June 2006). So again, Darkfall has been the most talked about mmorpg in recent years. The other notable of course being Age of Conan. And although many of you pointed out Star Wars Galaxies, all of the talk was centered around changes made to the game years after it was released.

At any rate, for those of you looking for more info on the game from someone who actually plays :), I hope you enjoy the 9 parts soon to come.

 

-Andy Cormier (aka Rogan Blackheart)

I too have been following MMORPGS for nearly a decade, and  again,  I disagree.  It may be the most talked about game in a small cross section of the MMORPG gaming community, but that doesn't make it the most talked about game in recent years (400K on the Darkfall forums and those registered here -- many of whom probably also constitute some of the numbers of the DF forums -- do not constitute enough of the mmorpg community as a whole to make anything the most talked about).  I won't run down my list of reasons again, so I guess in the end, we will just have to agree to disagree, and I will let the issue drop there. 

Look forward to reading the rest of your overview.

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4/17/09 7:00:58 PM
 
Hairysun writes:

*shakes head

Amazing ....... this thread that is.  The majority of the posts sound like something that a teenage drama queen would write ...... Thanks for that.

 

The overview was a good read as well, looking forward to the next one.

 

~Hairysun~

 

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4/17/09 7:21:52 PM
 
liberalguy writes:
Originally posted by RBlackheart

Simply put, if its the most talked about mmorpg in recent history on mmorpg.com, then its the most talked about mmorpg in recent history period.

I think you're vastly overstating mmorpg.com's place in the world. This used to be a fantastic site to come and talk about mmorpgs but since it has become a mouthpiece for developers like SOE it has gone downhill quickly. It's become *very* obvious that advertising dollars are way more important to this site than its users.

Luckily for mmorpg fans there are better places on the internet to discuss games that aren't bought and paid for by marketing departments.

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4/17/09 11:40:14 PM
 
Respit writes:
Originally posted by RBlackheart
Originally posted by Respit

Although this is theoretically possible in Darkfall, I feel it is detrimental to the overall playabilty of the game.

 

I also feel that multiple characters per server facilitates role-playing, just by being able to make an easier distinction between each "role".


 

Thats why Darkfall is a bit harder than most mmorpgs to distinguish... primarily because there are no "roles". Your role is whatever you want it to be. If you want to heal someone, then nuke someone, then pull out your sword and wail on someone, you are free to do so and without any penalty whatsoever. If you wish to murder naked harvesters and steal their hard earned resources as your only form of income you are free to do this as well. If you choose to hunt down murdering red PKs in the name of honor, then so be it. Having only one character allows others to recognize you in the game world by name, and more importantly, reputation alone.

-Andy Cormier

I really don't know how to respond to this, considering you left out the relevant part of the quote of the person I was responding to.

 

The part in cyan was in response to being able for a single character being able to learn every skill there is, without any limits except time. What this eventually leads to is a single "class". Without predefined limits(say a skillcap), then everyone will eventually migrate towards the same "build". I'm sorry, but I just can't see that this leads to any kind of accomplishment.

Take UO, pre-pub16, for example. With a skillcap in place, the jack-of-all-trades could not exist. In my opinion, this lead to a more diverse population. This would lead to more interesting encounters, because you truly didn't know what type of character you were meeting. You could not be a Man-at-Arms and also be a Blacksmith at the same time. Well, you could, but you would never be 100% efficient at either. I think you can see the point I am trying to convey.

 

Now, your response above is accurate, and does have a certain amount of charm to it. But can you really call it freedom, if everyone is basically the same?

As far as only one character, what you stated above can be done regardless if you have one or ten characters.

 

Anyway, I've always felt that too much freedom only leads to chaos. Just take a look at Somalia, for example.

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4/18/09 2:18:06 AM
 
MMO-Rogue writes:

LOL, 10 parts? I played for my month - the game will be on the scrap heap before he finishes part 6.

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4/18/09 3:22:46 AM
 
daltanious writes:

Well about  "The concept is really so simple I often scratch my head as to why we have not see this in years. You increase your sword skill by (you guessed it) swinging your sword.", do not have to scratch head .... is something Warcraft already have .... you have to use your weapons to become better and better. At lv. 80 starting with 2H axe you have never used before you do no damage. Hower is true this to not hold for casting.

What about "freedom" as in "Darkfall has promised one thing that very few if any other MMORPGs in history has been able to deliver: freedom. Freedom to develop your character in any way shape or form as you see fit. Freedom to kill anyone, nearly anywhere, for any reason.....". Well ... if this is freedom any1 seek ... I'm not among that kind of players. This kind of game imo can be magnet also for all kind of psychos (in real life).

Game has no levels? Oh, give me a break. Of course have LEVELS, only that they are regarding skills. But still levels. Without actually

If there would be at least some trial version ... MAYBE I would try such game .... but not paying for it.

If game is aimed to real hard core gamers, "Rambos" of gaming  ... then one very important feature is missing .... permanent death. Only such game would be for "real" gamers.

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4/18/09 5:13:27 AM
 
daltanious writes:

Hmm ... posted to fast by mistake, before rewieving my entire post .... but however would like youst to add to:

Game has no levels? Oh, give me a break. Of course have LEVELS, only that they are regarding skills. But still levels. Without actually LEVELING skills you do nothing in this world. The only good thing with such sistem is you can decide to be i.e. half warrior and half caster .... while in other games all this is predefined. But still anyone is limited. Having skill system of course does not mean at all you can be good warrior + healer + dps + .... You could never achieve all this.

But getting your next level, with all fanfare, with great (or less great) new spells, feels so great .... I would never like to not have.

 

 

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4/18/09 5:16:52 AM
 
Gorilla writes:

I guess Jon has left this thread now but what's going on here? Is this paid advatorial? Or does a free lunch do the job?  Why the grossly dis proportionate coverage? Is it really that hard to find contributors? 

I have always liked MMORPG as a portal for my MMORPG news and views  it just seems MMORPG are 'getting it wrong' more and more. You are doing your readers a dis service imho........10 parts /boggle.

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4/18/09 6:29:10 AM
 
daarco writes:
Originally posted by Gorilla

I guess Jon has left this thread now but what's going on here? Is this paid advatorial? Or does a free lunch do the job?  Why the grossly dis proportionate coverage? Is it really that hard to find contributors? 

I have always liked MMORPG as a portal for my MMORPG news and views  it just seems MMORPG are 'getting it wrong' more and more. You are doing your readers a dis service imho........10 parts /boggle.


 

 

And is not Darkfall a MMORPG?  What is wrong about MMORPG.com writes about MMORPGs?? Cant understand why it should be "wrong".

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4/18/09 6:36:41 AM
 
Gorilla writes:

 it's the disproportionate level of coverage and the dispraportionatly positive coverage that I don't understand.

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4/18/09 6:42:24 AM
 
GMny writes:

What exactly is the the reasoning behind doing a 10 page preview on what basically amounts to failure?

Am I missing something here? It would be one thing if they actually PAID to do this but for mmorpg.com to actually WANT to do it? Uhhhhhhhhhhhh WHAT???

The game is a totally amateur at best production all around. It's featureless and contentless and its production quality is terrible. You can't even buy the fucking thing for christs sake because they can't even properly support themselves or their subscribers.

There is not one major gaming mag or gaming site that has even cared about reporting on this game let alone giving it a 10 page anything because they know what it is -- crap.

So basically mmorpg.com is wasting their time covering crap. Are you guys really that hard up to find something to write about?

Why don't you write a 10 page spread on Dark and Light while your at it?

funny shit

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4/18/09 7:17:13 AM
 
daarco writes:
Originally posted by GMny

What exactly is the the reasoning behind doing a 10 page preview on what basically amounts to failure?

Am I missing something here? It would be one thing if they actually PAID to do this but for mmorpg.com to actually WANT to do it? Uhhhhhhhhhhhh WHAT???

The game is a totally amateur at best production all around. It's featureless and contentless and its production quality is terrible. You can't even buy the fucking thing for christs sake because they can't even properly support themselves or their subscribers.

There is not one major gaming mag or gaming site that has even cared about reporting on this game let alone giving it a 10 page anything because they know what it is -- crap.

So basically mmorpg.com is wasting their time covering crap. Are you guys really that hard up to find something to write about?

funny shit


 

 

So because you belive its featureless, contentless and "amateurish"......no one should talk about it? Maybe you have missed something after all, as you say : )

And maybe we should wait until Aventurine begin to make adds for DF. Would the game be more ok if they did hype it? As Funcom did with AoC. Let the game speak for itself.

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4/18/09 7:41:22 AM
 
Aurhinius writes:

Seriously,

 

If you don't like the fact that MMORPG.com are publishing articles about Darkfall then don't read the article. It really is that simple. Darkfall has been talked about in games I have played and still play as being the answer to good PVP.  The developers in question are clearly having issues meeting demand.  I am not sure why or to be honest I don't particularly care why.  If the game is something I want to play I will find a place in it. If not I am not I'm going to loose any sleep.

It seems to me that some people think this game owes them something.  At any time if you are unhappy with the game or the service you can vote with your feet and stop paying a subscription or don't pick one up in the first place.  Moaning about it achieves absolutely nothing especially in a forum that has no bearing on the games actual development.

I hope the original author of the article continues despite the negativity displayed here.  I'd like to think most people who read anything are mature enough to make up their own minds about the content of the article.  Still it is worth noting if you have nothing constructive to say then please find another place to say it.  I'd imagine the comments section is a place where you can offer your own insight in to an article a place to ask questions for up coming ones and a place to make CONSTRUCTIVE criticism.

Give it a chance, see the whole series of articles, read them all or not if you are interested enough. Choice is yours but be respectful.

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4/18/09 11:28:58 AM
 
risenbones writes:

Darkfall gets the coverage because dispite it's many flaws in execution it's different from just about everything else in what it attempts to do.  Love it hate it or whatever you feel about the game and or the company producing it it's the only game that offers the full pvp full loot set in a fantasy setting.

My major disagreement is I would hardly call it an evolution of UO.  I would call it an evolution of Shadowbane with devolved UO concepts based on a medievil fantasy FPS engine to tie it all together.  The few things it takes from UO are open PvP,  Full loot PvP hard to argue about that apart from the implimentation of the alignment system that appears to be full of more holes than a sieve a pretty small step backwards from UO kill another player get flagged pker.

The giant step backwards from UO is the poor implimentation of the skill system instaed of small increases of effectivness of skill over many potential levels we have mediocre increases of effectivness over a few real levels.  By this I mean in UO if you gained a level in a skill your effectiveness went up a small amount.  In Darkfall there is no improvement in gaining a level.  Level 1 has the same effectivness as level 24 at level 25 you get an improvement which basicly means that everyskill has 4 effective or real levels you just have to wade through 96 other levels that mean nothing to get the meaningful ones.  Hardly a case for evolution.

Sure it has 3D graphics over UO's 2D and if all you played UO for was the open PvP/full loot then just maybe thats enough to call it an evolution but UO did so many more things than Darkfall better that I can't bring myself to agree with the idea that Darkfall is an evolution of UO.

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4/18/09 11:46:04 AM
 
Ryukan writes:

A 10 part overview?!?!?! Wow sorry, but Darkfall does not deserve a 10 part overview, played the game for a month in a big guild and still found it to be boring and severely lacking. The combat was less than the revolutionary, excitement I thought it would be...personally I found the PvE combat to be about as dynamic as the PvP combat, which amounts to either A) trading ranged shots or Mana Missile back and forth or B) melee which basically amounts to people running around like cracked out chickens with their heads cut off...yes very realistic and exiciting (/sarcasm). The only thing I found I lied about it in the end was the skill based character development system, but I'll wait for a more enjoyable game that has this feature minus the huge amount of grind and the rampant hacking and cheating. Best wishes to those who enjoy the game though and I hope the fraction of the MMO community that plays this can keep it up and running.

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4/18/09 11:52:34 AM
 
lvlanoob writes:
Originally posted by Terranah

Can you learn and master all skills in the game with your one avatar, and if not are you able to drop some skills to learn or advance in others?  Being able to learn everything and max every skill would be one example of freedom in developing your character.  Is that present in this game?  Precu SWG used a skill based point system but there was a max on the points

When it comes to skills such as magic, using weapons, mining, and logging any race can level them up. Max level is 100, though I believe there is a 'soft cap' for some skills.  Skill levels only matter when they reach 25, 50, 75, and 100. At these increments the skill becomes either faster or more powerful. A few crafting skills are race based only. For instance, Mahirim can make a two handed sword specifically for their race, but cannot make a similar sword that is for Alfar. You can use any type of armor or weapon if you buy it or loot it. But if your skill in that area is not high enough the item will degenerate faster than normal. I think altogether any person can skill up over 95% of skills in the game. The only ones you can't are the ones that are race specific for other races.

Once you learn a skill  it does not go away. You do not have to delete any skills to be able to start a new one. For example at first i was concentrating on armor smithing so I could create my own armor instead of having to buy it from others. When I joined the clan I am in one of the members had higher skills in that department than me. I switched to weapon smithing and have been leveling that skill up. When someone in the clan needs weapons made they come to me, when they need armor made they go to the other person. A few others have been working on archery. One person catches fish, gathers herbs, and makes food for nourishment. Some of us have bought the skill to be able to make mounts. With different people concentrating on different crafting skills it allows us to not have to craft all day long. We have time to explore, go on raids, and kill enemies.

Also I read that you only get one character per account?  Is that true?  If you can learn and master every skill that wouldn't be such a huge drawback, but it does limit one's roleplay possibilities.  I usually like to have one female and one male avatar.

 Technically it is one player per server. However, since they only have one EU server open right now than yes, you can only create one character on your account. From my understanding once they open up a NA server we will have the option of transferring your character over to that server or simply creating a new one. Most people plan on transferring, so as not to lose all the skills they have gained so far.

And lastly, it's kind of tiring these wierd releases lately.  I wanted to play Aion, Spellborn and maybe try this game.  But they are released in some places and not others it seems.  If it's released I just want to walk into a store and pick up a box.  I'm tired of hearing about games that are released but not really.

 I like the game, and I am happy I was able to get a copy, but the release was terrible to say the least. I personally feel that Adventurine had just about run out of money, and they needed revenue, so they released the game prematurely because it was either sink or swim.

I threw my $50 at it knowing I was taking a gamble. Worst case scenario was that the company took my money and ran. Luckily that did not happen. Best case scenario - and what many critics have stated - is that people were paying to play a beta. I completely agree with that. Many features (such as the Mahirim race I play being able to run on all fours) have not been implemented yet. My biggest grief is that there is still a lot of server instability, The server unexpectedly crashes quite often, and larger battles are nothing but a lag fest.

In Adventurines defense I will say over the course of the last month stability has increased significantly. I think in another months time they will have most of the kinks worked out. Hopefully by than more servers will open up.

 

New Post Quote
4/18/09 12:13:16 PM
 
lvlanoob writes:

I find it hilarious to see SO many critics show up and bitch about all the publicity Darkfall gets. Than ALL the rabid fanbois get on and call the critics trolls. As a result, the vicious circle of Darkfall hype continues. It's a self fullfilling prophecy from both sides.

I see tons of articles on this site about Eve Online all the time. I don't see people slamming this site over it's coverage of that game. Just an observation...

I'm sure some hater of the game will state that because I like Darkfall I must be a basement dwelling fanatic who worships Tasos as God and therefore I don't know anything about reality and I should get my head examined for liking such a pile of shit game and blah blah blah...

The truth is, I don't care. I'm gonna log out of here, log onto Darkfall, and enjoy my Saturday afternoon. I am going to kill some enemies. I am going to loot their bodies. I am going to get pk'd and looted, and I am going to enjoy every minute of it!

Later.

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4/18/09 12:37:19 PM
 
Josher writes:

I think people gave of mocking the site bout how according to this place, Eve is the greatest MMO ever, even though no one wants to play it.  Its become a joke.  After Eve won an award for best PvE of the year, among other catagories it has no business even competing in, this site isn't taken too seriously.

Its coverage of Darkfall is just another nail.

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4/18/09 12:43:55 PM
 
Stradden writes:
Originally posted by Gorilla

I guess Jon has left this thread now but what's going on here? Is this paid advatorial? Or does a free lunch do the job?  Why the grossly dis proportionate coverage? Is it really that hard to find contributors? 

I have always liked MMORPG as a portal for my MMORPG news and views  it just seems MMORPG are 'getting it wrong' more and more. You are doing your readers a dis service imho........10 parts /boggle.

I'm still here.

Honestly, I regret labelling this as a ten part overview. This is a Correspondent article, like any other correspondent article on the site. Numerous games have articles written about them, published on a weekly basis through our Correspondent program. Andy submitted a proposal to write ten about Darkfall. Given that he's the Darkfall Correspondent, that makes a lot of sense. Other writers have written close to ten articles on the games that tehy are covering. It's really that simple and isn't actually disproportionate. I'm not going to publish all ten parts simultaneously, they will be spread out in the same way thata ll other Correspondent articles are.

Ok, now I'm going to address some of the points in the thread:

First, and I can't say this clearly enough: THIS IS NOT A REVIEW. This is a CORRESPONDENT OPINION PIECE, no more, no less. It doesn't pretend to be anything more than that either. You'll know a review when you see it on the site because it will be labelled REVIEW and will have a score associated with it. Not every article put on a gaming website, anywhere, is a review.

Second - Darkfall articles produce hits. Hits are the bar by which I judge the popularity of articles. it's not disproportionate coverage so long as people are reading it. If people stop reading it, we'll stop running it (of course this isn't a cover-all rule, but in terms of determining what articles to run and when in a general sense, it applies). Right now, quite honestly, Darkfall articles are some of the most widely read articles that we run.

Third - If you feel that a game isn't getting enough Correspondent coverage, become a Correspondent yourself or encourage someone else that you know who plays the game in question to become a Correspondent. All you have to do is email virtuaz@mmorpg.com.

New Post Quote
4/18/09 1:09:46 PM
 
Stradden writes:
Originally posted by Josher

I think people gave of mocking the site bout how according to this place, Eve is the greatest MMO ever, even though no one wants to play it.  Its become a joke.  After Eve won an award for best PvE of the year, among other catagories it has no business even competing in, this site isn't taken too seriously.

Its coverage of Darkfall is just another nail.

So, just so that we're clear on your facts:

Yes, EVE did win a number of awards one year in questionsbale categories. First of all, those were reader voted awards, the management and editorial staff of this site had NO input on who won those awards. That year, we had decided to open up the voting in every category to include every game... The result saw one game win in categories it shouldn't have. We learned something that year, and that's the reason that we do editorial nominations now (and by the way, we still get complaints from people about that as well), so we don't have a repeat of that. This isn't something we've hidden and in fact it's something we've been pretty open about admitting we were wrong about.

Just trying to provide you with all of the information.

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4/18/09 1:13:45 PM
 
Flummoxed writes:
Originally posted by Stradden

Second - Darkfall articles produce hits. Hits are the bar by which I judge the popularity of articles. ... If people stop reading it, we'll stop running it

As a local sports talk radio host puts it: "If you want to kill my show stop complaining about it!"
 

Feedback (aka buzz good or bad) is the metric by which management measures reader interest. 

If you want to kill DarkFall coverage, and hopefully DarkFall itself (yeah i'm a Hater shutup), don't click on the article reviews / overviews.

New Post Quote
4/18/09 1:42:26 PM
 
Flummoxed writes:
Originally posted by RBlackheart
  1. It forces players to make decisions and physically roleplay by simply "living" in the world.

Has Tasos ever explained why they decided against Perma-death?

Living in a harsh and realistic world, i'd have thought this would be mandatory.

 

New Post Quote
4/18/09 1:50:44 PM
 
Flummoxed writes:
Originally posted by Mrbloodworth

Darkfall is like a list of all the things wrong from the first generation of MMO make into a feature list, and touted as "Revolutionary".


 

Lol, good analogy. 

Successful MMOs dropped the blunders from the early days for a reason - people HATED them.

Consider this: despite the supposed Love for pre-Trammel UO - if pre-Trammel UO had continued without the ffa pvp nerf, UO would have gone out of business 9 years ago

Only an incalculably minute fraction of MMO sado-masochists wants to play ffa pvp.  If Tasos & Company is willing to become a 1 or 2 man endeavor then yeah they'll make enough money to pay the bills  Otherwise Aventurine will stumble along like Wolfpack / ShadowBane and suffer the same inevitable fate.

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4/18/09 2:16:03 PM
 
RBlackheart writes:

Truthfully there is a large player base clammoring for true full PVP with full looting. If there wasnt Darkfall wouldnt have had the following it does (both good and bad) over its 7 year course of development. World of Warcraft did two big things:

 

  1. It allowed for mass amounts of traditionally non mmorpg gamers to enter the fray and get a taste of what this genre is all about... particularly in gamers that may have never tried mmorpgs otherwise
  2. It did so well that everything after it tried to follow suit, hence the plethora of WoW clones. What this did was displace a large number of players just waiting for a second generation Ultima Online style game to come out... and to this date nothing has come close. Darkfall is now home to many of these displaced gamers wanting something more that PvE, and consentual PVP. They want that harsh world feeling back, with unknown dangers at every corner. They want to tell the game what they want to do, versus the game telling them what they can do.

Darkfall never intended to be a game for the masses, if it did it certainly wouldn't be full loot. I have stated several times that this game isnt for everyone. In fact the developers make light of that quite often. What Darkfall does it create a home for the displaced gamer that feels class based PvE games are too simplistic and offer little to no "player" skill.

-Andy Cormier

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4/18/09 4:19:43 PM
 
liberalguy writes:
Originally posted by daarco

And is not Darkfall a MMORPG?  What is wrong about MMORPG.com writes about MMORPGs?? Cant understand why it should be "wrong".

Editorial content is fine but when it's paid advertising and developer press releases posing as editorial content then there is a problem.

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4/18/09 4:45:44 PM
 
RBlackheart writes:

I think you are joking yourself if you truly believe my article was a paid advertisement from Adventurine. Feel free to float across every mmorpg site on the web and you will see one obvious thing: Adventurine hasn't spent a dime on advertising. In fact, all of the hype both good and bad this game has generated has been from word of mouth alone. They don't even have a "Buy Now" button on their website.

-Andy Cormier

New Post Quote
4/18/09 4:49:57 PM
 
liberalguy writes:
Originally posted by RBlackheart

I think you are joking yourself if you truly believe my article was a paid advertisement from Adventurine. Feel free to float across every mmorpg site on the web and you will see one obvious thing: Adventurine hasn't spent a dime on advertising. In fact, all of the hype both good and bad this game has generated has been from word of mouth alone. They don't even have a "Buy Now" button on their website.

-Andy Cormier

That's kind of the point of viral marketing...the developers get their press releases posted as "reviews" or "overviews" without paying a dime but honestly you lost all credibility with your statement that if a game is the most discussed game on mmorpg.com then it's the most discussed game in the universe.

New Post Quote
4/18/09 4:53:28 PM
 
Shreddi writes:
Originally posted by Flummoxed
Originally posted by RBlackheart
  1. It forces players to make decisions and physically roleplay by simply "living" in the world.

Has Tasos ever explained why they decided against Perma-death?

Living in a harsh and realistic world, i'd have thought this would be mandatory.

 


 

Very True,  Why dont they go with perma death since they boast it to be so realistic?   That would be so funny.

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4/18/09 5:22:58 PM
 
Trueth writes:

How the heck do you purchase this?

New Post Quote
4/18/09 5:24:54 PM
 
WSIMike writes:
Originally posted by panchoe
  • "You will not find a single thing in Darkfall that you have to do."
  • "This is where Darkfall really sets in stone the simple fact that you are now in a harsh world, and it's up to you to figure it out."
  • "You will die often and You will lose your stuff. "
 
That sums it up well.
 
  • "The word is "devolution". UO had a far better skill system, features and gameplay than this game does at this stage."
 
The typical, game x is better than game y.  Substantial!

No, it's not a typical "x is better than y" statement; no more than the article is comparing "x to y" by saying DF is the evolution of UO. The poster you are responding to believes the opposite, that it's a step backwards, and cited reasons why.

So.. it's okay to compare DF to UO when it's positive toward DF... but not okay when it's negative? 
Of course. Typical DF fan "logic" and 
double standards.

  • "The NPC AI in this game is dumber than doornails."
 Fighting NPCs in Darkfall?  Who the hell does that?  If you would rather kill mobs you are playing the wrong game.

Maybe you should ask AV that question.

They're the ones who talked about DF having advanced mob AI that would keep even PvP'ers challenged and entertained, as well as having enough content to keep someone who doesn't enjoy PvP entertained. So, evidently AV intended hunting and killing mobs to be a significant part of the game; your personal spin on it notwithstanding.

Amazing how many DF fans seem to miss or "forget" those details in their rush to bash someone for bringing up NPCs/mobs. 

 

 

New Post Quote
4/18/09 5:37:45 PM
 
RBlackheart writes:
Originally posted by liberalguy
Originally posted by RBlackheart

I think you are joking yourself if you truly believe my article was a paid advertisement from Adventurine. Feel free to float across every mmorpg site on the web and you will see one obvious thing: Adventurine hasn't spent a dime on advertising. In fact, all of the hype both good and bad this game has generated has been from word of mouth alone. They don't even have a "Buy Now" button on their website.

-Andy Cormier

That's kind of the point of viral marketing...the developers get their press releases posted as "reviews" or "overviews" without paying a dime but honestly you lost all credibility with your statement that if a game is the most discussed game on mmorpg.com then it's the most discussed game in the universe.

 

MMORPG.com has the largest user base of all mmropgs by a mile. So much so that people flock here for information on the genre. So if it the most talked about here, you can infer the rest...

I did hear though that Adventurine, Tasos specfically, was being investigated for the assassination of JFK. I also wouldn't be surprised if Jimmy Hoffa's body turned up in Greece next to Adventurine HQ. These devs are a crafty bunch.

 

-Andy Cormier

New Post Quote
4/18/09 6:10:19 PM
 
RBlackheart writes:
Originally posted by Trueth

How the heck do you purchase this?

 

When the store is actually open, you can purchase it here:

 

https://www.darkfallonline.com/accounts/f/default.php

 

You will have to fish around the official forums to see when the next time they will be opening it is. It sells out fast too so you need to be there the second they say it will open.

 

-Andy Cormier

New Post Quote
4/18/09 6:12:22 PM
 
daltanious writes:

Thanks for info but "The shop is temporarily offline". :-)) And not for so short time ... obviously they have different view about word "temporarily" as potential customers.

New Post Quote
4/18/09 6:55:23 PM
 
WSIMike writes:
Originally posted by daarco

 

And i liked what i did read. Good work OP. Cant wait for part 2. Hopefully it will shut some trolls/idiotes up.

Coming a mere two posts after the article's author posted this:

"For those of you that feel this overview has been biased thus far, please hold your opinions until reading part 2. Part 2 is exclusively dedicated to the negative aspects of Darkfall Online both in game and out of the game (trouble purchasing, etc). I feel this may be the most important part of my 10 part overview because it will contain factual imformation about the weaknesses of the game in its current state. This is vastly different than reading the rants and musings of a seemingly large army of people who discredit the game without ever having played it."

The timing of your post couldn't have been better (well, unless it was the next post immediately after it)

That said...

Assuming they point out real issues and don't sugar-coat or make excuses for them the way the rabid DF fans do, I don't think it's going to be shutting any "trolls" or "idiotes" [sic] up.

If your track record in responding to negative feedback of AV or DF is any indication, daarco, your reaction to Part 2 should be very interesting indeed. :).

Wonder if you'll still be praising them for their work after reading it.

Guess we'll see, won't we.

 

New Post Quote
4/18/09 6:59:59 PM
 
RBlackheart writes:

I actually think posting the negatives will have more of an impact on the "trolls" than the positives will. It's quite easy to point out people bashing the game because they point out negatives that no longer exist or are simply not true. Some negatives do exist though, and its important (to me at least) that people know about those as well as the good. After all an "overview" should cover all pertinent aspects.

 

-Andy Cormier

New Post Quote
4/18/09 7:46:37 PM
 
WSIMike writes:
Originally posted by RBlackheart
Originally posted by boxfetish

 

Yes this is actually a feature of Darkfall in my opinion. Having one character in one world does SO many things without specifically forcing any of them. Many of which happen to be my pet peeves in other games:

  1. No gold sellers because this is all you will ever be known for. I have yet to see a single gold seller in Darkfall, ever

    Gold sellers only go to games they believe they'd have a viable market in to make it worth their while. Given the overall size of DF's population... as well as the difficulty in even getting an account to begin with, I think those are much more the reason for a lack of gold sellers in DF than what you cited. Also, gold sellers don't get to use much more than one character before the account is banned anyway. So the "one character" is a non-factor in that regard as well.

    No argument with the other points, I like the accountability it brings as well. 

 

 

New Post Quote
4/18/09 7:59:05 PM
 
Einstein-DF writes:

 

New Post Quote
4/18/09 8:03:34 PM
 
cbesner writes:

 Ok here is what I don't get.

How can so many people who have never even played a game hate it so much! Or on the other side love it so much! I for one would never come out and say I hate War hammer on line, because it is just a piece of crap, has bad AI and nobody should have more than one character. Furthermore all these stupid classes forcing me to do what they want not what I want sucks. Or say I love mortal online because the video and few feature actually advertised make it sound so awesome.

Why wouldn't I say this despite reading things about the game that may indicate this is so, I'll tell you why because I have never played it. Therefore I have no valid opinions one way or the other about the game, so I would keep my uninformed mouth shut. This way I do not look like a fool.

Thats just my two cents though, but it just seems to me that articles like this are the point of websites about games. So I the reader and game fan, can come read about the game from someone who has actually played it and therefore has an informed opinion. Then I can take that and make a decision to play or not. So good work MMORPG.com keep making articles about games and just keep ignoring the people who seem to have nothing better to do than come on and complain about things that most of them actually know little or nothing about :)  

New Post Quote
4/19/09 4:59:33 AM
 
Cuelda writes:
Originally posted by RBlackheart

I think you are joking yourself if you truly believe my article was a paid advertisement from Adventurine.

 

That is obvious. I mean, it would be a little embarassing if you couldn't even spell the name of your employer correctly.

 

Other than that, nice article, keep it up.

New Post Quote
4/19/09 6:41:59 AM
 
kokorell writes:
Originally posted by liberalguy
Originally posted by daarco

And is not Darkfall a MMORPG?  What is wrong about MMORPG.com writes about MMORPGs?? Cant understand why it should be "wrong".

Editorial content is fine but when it's paid advertising and developer press releases posing as editorial content then there is a problem.

Sorry for the rude tone but not even retards or morons could have said this . For a company that doesnt pay their ingame Gm's or forum moderators, or even spent a dime in advertising this game anywhere i really dotn understand what made you said that. What i know is,  that if there wasnt Darkfall i probably  wouldnt  have known that mmorpg.com even exist. Even if i dont play darkfall ,and probably never will ( i am a wow carebear for fucking sake) i come to this site to read only about darkfall. isnt it weird? i dont like pvp mmo's.  I really feel sick even in the idea that someone will kill me and full loot me. I hate Df's bad animations stability problems, crashes because of huge zergs,  and most of all i hate the luck of communication from the devs or should i say no comunication at all . BUT. It seems that this game has a magic vibe that surrounds it. I spend 2 or 3 hours everyday in official forums for a game that i am not gonna play ever. i have always mmorpg.com open just in case a new article or post for darkfall appears. Yes i want to know more about darkfall. I want to hear everyone. The trolls, the fanboyz, the haters.  Where else can i go to do that except from here and official forums? And yea as someone stated early in this thread . mmorpg.com is bussines. If ppl want  to hear more about darkfall mmorpg.com must satisfy it's readers needs . Where's the harm? And by any chance did it  ever cross your mind that if it wasnt darkfall,  trolls and haters would be out of job?......... Think about it.

 

 

PS.  Emm are you a MO dev that is pissed because your game isnt hyped at all by this site? or should i say any site? Sorry  but  i couldnt help it                                                                                                   

New Post Quote
4/19/09 7:12:51 AM
 
daarco writes:
Originally posted by WSIMike
Originally posted by daarco

 

And i liked what i did read. Good work OP. Cant wait for part 2. Hopefully it will shut some trolls/idiotes up.

Coming a mere two posts after the article's author posted this:

"For those of you that feel this overview has been biased thus far, please hold your opinions until reading part 2. Part 2 is exclusively dedicated to the negative aspects of Darkfall Online both in game and out of the game (trouble purchasing, etc). I feel this may be the most important part of my 10 part overview because it will contain factual imformation about the weaknesses of the game in its current state. This is vastly different than reading the rants and musings of a seemingly large army of people who discredit the game without ever having played it."

The timing of your post couldn't have been better (well, unless it was the next post immediately after it)

That said...

Assuming they point out real issues and don't sugar-coat or make excuses for them the way the rabid DF fans do, I don't think it's going to be shutting any "trolls" or "idiotes" [sic] up.

If your track record in responding to negative feedback of AV or DF is any indication, daarco, your reaction to Part 2 should be very interesting indeed. :).

Wonder if you'll still be praising them for their work after reading it.

Guess we'll see, won't we.

 


 

 

Belive it or not, i treat DF as any other MMO. But the thing is that i dont like BS talk about any MMO. I know some claimed to have read my post history, if that is the case. They will see i hate BS in any MMO forum.  If i dont have anything good to say i dont post.

And im really looking forward to read the next part : )

Hopefully it will give all trolls/haters enough sense to stop saying the same thing over and over again. It will become alike a official statement over DFs problems. Then we can move forward : )

Example: Im getting pretty tired of people screaming there is no quests in DF.  No, its a non quests based MMO!

New Post Quote
4/19/09 7:47:34 AM
 
GMny writes:

The reason why people hate this game is because of Tasos and his big mouth and the fact that it totally failed to deliver on almost everything they've ever said it would be.
One thing I can't understand is why anyone would waste any time playing this junk when they can just go play Asheron's Call 1 Darktide and get a totally superior game and even cheaper monthly rate.. They tried to be like it but Darkfall can't even sniff where AC1 takes its shits.
This game will be totally dead by the end of the year when the guilds still left playing finally get bored to death doing nothing over and over again.
I could go play Savage 2 for free and get 10x the production quality and enjoyment.

These morons built a game for themselves and their friends to play which is why it totally failed.

New Post Quote
4/19/09 9:21:59 AM
 
daarco writes:
Originally posted by GMny

The reason why people hate this game is because of Tasos and his big mouth and the fact that it totally failed to deliver on almost everything they've ever said it would be.
One thing I can't understand is why anyone would waste any time playing this junk when they can just go play Asheron's Call 1 Darktide and get a totally superior game and even cheaper monthly rate.. They tried to be like it but Darkfall can't even sniff where AC1 takes its shits.
This game will be totally dead by the end of the year when the guilds still left playing finally get bored to death doing nothing over and over again.
I could go play Savage 2 for free and get 10x the production quality and enjoyment.

These morons built a game for themselves and their friends to play which is why it totally failed.


 

This is the kind of statements i dont understand.

Exactly what part did they totally fail in? We have the FFAPvP, monted combat, no instances, massive battles (if you dont consider 800 people massive i dont know), empire building. naval warfare (you need many people to crew on ship), a massive world.

I try not to post this as a fanboi. Just what i see ingame when i play. I have not seen the warhulk siege weapon, so i wont talk about that. Most other MMOs dont even have half of those features. So what is it really to complain about?

Again, try for yourself to list the features we have. And see what is missing now. Remember they add features on a weekly basis.

Of course i want more features myself, cant argue about that : )

New Post Quote
4/19/09 6:10:57 PM
 
Vexe writes:

I haven't played the game, myself, so I can't really comment on accuracy. It was very fun to read though. I enjoyed the sarcasm.

Also, Mrbloodworth made me lol. Arguing with the boss. :P

New Post Quote
4/20/09 8:27:39 AM
 
xzyax writes:
Originally posted by RBlackheart
Originally posted by Trueth

How the heck do you purchase this?

 

When the store is actually open, you can purchase it here:

 

https://www.darkfallonline.com/accounts/f/default.php

 

You will have to fish around the official forums to see when the next time they will be opening it is. It sells out fast too so you need to be there the second they say it will open.

 

-Andy Cormier


 

Heh... o.k. I think it's safe to say we can all see how "objective" your next 9 parts will be. 

 

I am interested to hear to your take on the blatant disregard for representing the true state of the game on Aventurine's own official website though. 

Hopefully at least one of your articles will do some justice to the complete lack of professionalism and blatant disregard of ethics that Aventurine seems to propagate by still promoting it's missing Features.

 

I'll make it easy for you.  Here's just a small sampling of what can still be found on their "Features" list:

  • You can enjoy easy communication with your friends, even while outside the game. Darkfall's Communication interface includes in-game message and trade boards, an IRC-style chat system, instant messaging, voice support, and even mobile phone SMS messaging.
     
  • Trade your hard earned items using Darkfall's secure trade interface and in-game trade boards.

 

  • Protect your home and expand your holdings as you build your empire.

 

  • Darkfall's crafting system is intuitive, non-repetitive, challenging, useful, fun - and profitable. Using Darkfall's virtually limitless item creator system, you could invent and be the first to use a weapon as awesome as the Flamefury Raudstaal Battleaxe of Bloodshed, or just make a simple saddle for your horse.

 

  • Bring your goods to market using Darkfall's sophisticated and secure trading system, bringing buyers and sellers together easily whether they're inside the game or not.

 

  • Struggle as your battlefield-bound army marches into a severe storm. In Darkfall, the weather is more than just window dressing. 
     

All found on the official site's "Feature" list.  How much of that above is in-game?  Anyway... I'll check out at least 1 more article.  We'll see how it goes from there.

New Post Quote
4/20/09 9:46:10 AM
 
Mrbloodworth writes:
Originally posted by cbesner

 Ok here is what I don't get.

How can so many people who have never even played a game hate it so much!



You confuse "Hate" with harsh criticism as a natural response to over hyping and woefully under delivered and half backed product, and a natural response to a zealot like player base of MMO nubs who's only intent is to be stupid, and cause flame wars as some sort of "Marketing" or simply lack of intelligence all in the name of "Hardcore PvP" that they will find, they are not as hardcore as they thought they were, they are just masochist with more time than real life responsibility.

=)

 

 

New Post Quote
4/20/09 10:59:29 AM
 
RBlackheart writes:
Originally posted by xzyax
Originally posted by RBlackheart
Originally posted by Trueth

How the heck do you purchase this?

 

When the store is actually open, you can purchase it here:

 

https://www.darkfallonline.com/accounts/f/default.php

 

You will have to fish around the official forums to see when the next time they will be opening it is. It sells out fast too so you need to be there the second they say it will open.

 

-Andy Cormier


 

Heh... o.k. I think it's safe to say we can all see how "objective" your next 9 parts will be. 

 

I am interested to hear to your take on the blatant disregard for representing the true state of the game on Aventurine's own official website though. 

Hopefully at least one of your articles will do some justice to the complete lack of professionalism and blatant disregard of ethics that Aventurine seems to propagate by still promoting it's missing Features.

 

I'll make it easy for you.  Here's just a small sampling of what can still be found on their "Features" list:

  • You can enjoy easy communication with your friends, even while outside the game. Darkfall's Communication interface includes in-game message and trade boards, an IRC-style chat system, instant messaging, voice support, and even mobile phone SMS messaging.
     
  • Trade your hard earned items using Darkfall's secure trade interface and in-game trade boards.

 

  • Protect your home and expand your holdings as you build your empire.

 

  • Darkfall's crafting system is intuitive, non-repetitive, challenging, useful, fun - and profitable. Using Darkfall's virtually limitless item creator system, you could invent and be the first to use a weapon as awesome as the Flamefury Raudstaal Battleaxe of Bloodshed, or just make a simple saddle for your horse.

 

  • Bring your goods to market using Darkfall's sophisticated and secure trading system, bringing buyers and sellers together easily whether they're inside the game or not.

 

  • Struggle as your battlefield-bound army marches into a severe storm. In Darkfall, the weather is more than just window dressing. 
     

All found on the official site's "Feature" list.  How much of that above is in-game?  Anyway... I'll check out at least 1 more article.  We'll see how it goes from there.


 

Actually if you read between the lines :) your statements are not very accurate. You make it seem as though I am making things up out of thin air to somehow promote the game. This is simply not true. The next time the store is open, go to the official messages forums and look at the numerous posts from folks trying to get in and couldn't. In fact many folks show up at the time the store is to open and the site has been getting hit so hard that by the time the inital page loads for them, the store is closed already. So you see many upset posters claiming the store never opened on that particular day, when it in fact had. The average time the store has remained open has been less than 5 minutes, as once they sell their few thousand copies for the day it closes. Please ask anyone currently playing the game and they will tell you the same thing, as they all had to go through this process, without exception. I didn't mention this to make the game sound like it's going gangbusters. I simply mentioned it because it's true, and a major pain to purchase in it's current state.

In regards to the official site, most people know by now to take this with a grain of salt. As I explain in my second part of the overview, the second newest news article states that the first wave of Beta Testers have been let in :). Darkfall wouldn't be the first mmorpg to release with missing features, and it certainly won't be the last. My overviews cover what the game does have. What the game doesn't have really doesnt apply, as it cannot be included in the overview.

-Andy Cormier

New Post Quote
4/20/09 11:47:12 AM
 
Mrbloodworth writes:
Originally posted by RBlackheart

 Darkfall wouldn't be the first mmorpg to release with missing features, and it certainly won't be the last. My overviews cover what the game does have.

This is a matter of perspective. The perspective that those other games, with missing features, are about 500% more complicated, and simply have more features at ship, than a game that has a handful of features even listed, and 90% of those didn't get in.

If this was truly an opinion piece, and not a review, this point would be rather predominant if your "Opinion piece/Overview" however the omission of this, takes us back to being a review. The reasoning, you have given yourself.

"My overviews cover what the game does have."

Meaning about 90% of the games features that were never delivered, and where most of the relaunch hype came from.

To say that: "Darkfall is missing features, yes, but it isn't the only one, so whats the problem?" is an insult to other game developers that have produced more that the whole of Darkfall (even on paper) and still had to cut features.

Consider that, while reading the lead developers comments from Darkfall about other Triple A titles, and how they will be, and are far superior to them, as well as a large dash of insuilts to thoes games and devlopers, and the perspective painting will be complete.

 

Also, "one thousand copy's when the store is open" is a number you pulled out your ass.

 

New Post Quote
4/20/09 11:57:54 AM
 
xzyax writes:
Originally posted by RBlackheart

snipped...
 

In regards to the official site, most people know by now to take this with a grain of salt.

 

snipped...

 

I guess that is one of my main concerns with your "objectiveness". 

You seem to regard their blantant disregard for professionalism and accurracy on their official outlet to the public as a flippant joke.

 

Hopefully you'll not be too upset if we treat your "objective" articles with the same regard. 

New Post Quote
4/20/09 12:39:56 PM
 
Mrbloodworth writes:
Originally posted by xzyax
Originally posted by RBlackheart

snipped...
 

In regards to the official site, most people know by now to take this with a grain of salt.

 

snipped...

 

I guess that is one of my main concerns with your "objectiveness". 

You seem to regard their blantant disregard for professionalism and accurracy on their official outlet to the public as a flippant joke.

 

Hopefully you'll not be too upset if we treat your "objective" articles with the same regard. 

 

Yep, only 10% of all MMO players read forums, the only way you would know the official site is wrong, is to read forums, even then you will have to hunt, due to the fans of this game, and the amount of spin they throw out.

Darkfall Developers know this, hence, no update.

 

New Post Quote
4/20/09 12:43:40 PM
 
RBlackheart writes:
Originally posted by Mrbloodworth
Originally posted by RBlackheart

 Darkfall wouldn't be the first mmorpg to release with missing features, and it certainly won't be the last. My overviews cover what the game does have.

This is a matter of perspective. The perspective that those other games, with missing features, are about 500% more complicated, and simply have more features at ship, than a game that has a handful of features even listed, and 90% of those didn't get in.

If this was truly an opinion piece, and not a review, this point would be rather predominant if your "Opinion piece/Overview" however the omission of this, takes us back to being a review. The reasoning, you have given yourself.

"My overviews cover what the game does have."

Meaning about 90% of the games features that were never delivered, and where most of the relaunch hype came from.

To say that: "Darkfall is missing features, yes, but it isn't the only one, so whats the problem?" is an insult to other game developers that have produced more that the whole of Darkfall (even on paper) and still had to cut features.

Consider that, while reading the lead developers comments from Darkfall about other Triple A titles, and how they will be, and are far superior to them, as well as a large dash of insuilts to thoes games and devlopers, and the perspective painting will be complete.

 

Also, "one thousand copy's when the store is open" is a number you pulled out your ass.

 

With all due respect, no one was waiting with bated breath for Darkfall's release because of an out of game trade system or weather effects. They were waiting for a game that had full PVP, with full looting, based around a skill based system. This is what Darkfall delivered. While I welcome any new things they add to the game, none of those features that didn't make release would have swayed me from my decision to purchase the product. I don't see the point in giving a game good or bad marks because several line items were pushed back beyond release. The game should get good or bad marks for what it is. You saw a lot of this mentality back when Age of Conan was first released. The game was fairly poor on many accounts and people were giving it high marks for "what it will be in the future". Darkfall is the exact opposite. If they added things like out of game trading and weather effects, the full PVP, full loot, skill based game is just the same as it was the day before. They simply would have made the game a little nicer, and a little more convenient.

Actually they started at 1,000 copies a day, and later increased it once they had some queueing problems resolved (which coincidentally is the reason they had closed the store for an entire week as I had mentioned in a previous post). Will they ever release true numbers? Who knows. I do know they they claim the servers can handle 10k people on at one time, with a 50k player capacity. Since we are still at one server, one could infer they are less than this figure.

The bottom line here is that as a game correspondant my game is to report about the game. More specifically, the content you purchase when you buy the game. Knocking the game for missing features is just as silly as praising a game for promised features that have not yet been implemented. My overviews will exclusively cover what features currently exist in the game. Nothing more, nothing less.

-Andy Cormier

New Post Quote
4/20/09 12:50:31 PM
 
xzyax writes:
Originally posted by Mrbloodworth
Originally posted by xzyax
Originally posted by RBlackheart

snipped...
 

In regards to the official site, most people know by now to take this with a grain of salt.

 

snipped...

 

I guess that is one of my main concerns with your "objectiveness". 

You seem to regard their blantant disregard for professionalism and accurracy on their official outlet to the public as a flippant joke.

 

Hopefully you'll not be too upset if we treat your "objective" articles with the same regard. 

 

Yep, only 10% of all MMO players read forums, the only way you would know the official site is wrong, is to read forums, even then you will have to hunt, due to the fans of this game, and the amount of spin they throw out.

Darkfall Developers know this, hence, no update.

 

And since the upcoming "objective" articles will only cover what is in the game... there will be no mention of the all the false-hoods and blatant deception on the official site.

 

Hmm... and then some fans wonder why it is that players who buy the game get a bit irritated on the forums when they discover that a ton of the Features listed on the Official site are missing. 

 

What incentive does Aventurine have in changing it's web-site now?  None.

 

New Post Quote
4/20/09 12:53:33 PM
 
RBlackheart writes:
Originally posted by xzyax
Originally posted by RBlackheart

snipped...
 

In regards to the official site, most people know by now to take this with a grain of salt.

 

snipped...

 

I guess that is one of my main concerns with your "objectiveness". 

You seem to regard their blantant disregard for professionalism and accurracy on their official outlet to the public as a flippant joke.

 

Hopefully you'll not be too upset if we treat your "objective" articles with the same regard. 


 

There is no disregard for the lack of professionalism. It exists. They are an indie company with limited resources and in specific areas like billing, purchasing, and their website this is very apparent. Part 2 of my overview is already finished, and covers all of these aspects fairly well.

 

-Andy Cormier

New Post Quote
4/20/09 12:54:39 PM
 
xzyax writes:
Originally posted by RBlackheart
Originally posted by Mrbloodworth
Originally posted by RBlackheart

 Darkfall wouldn't be the first mmorpg to release with missing features, and it certainly won't be the last. My overviews cover what the game does have.

This is a matter of perspective. The perspective that those other games, with missing features, are about 500% more complicated, and simply have more features at ship, than a game that has a handful of features even listed, and 90% of those didn't get in.

If this was truly an opinion piece, and not a review, this point would be rather predominant if your "Opinion piece/Overview" however the omission of this, takes us back to being a review. The reasoning, you have given yourself.

"My overviews cover what the game does have."

Meaning about 90% of the games features that were never delivered, and where most of the relaunch hype came from.

To say that: "Darkfall is missing features, yes, but it isn't the only one, so whats the problem?" is an insult to other game developers that have produced more that the whole of Darkfall (even on paper) and still had to cut features.

Consider that, while reading the lead developers comments from Darkfall about other Triple A titles, and how they will be, and are far superior to them, as well as a large dash of insuilts to thoes games and devlopers, and the perspective painting will be complete.

 

Also, "one thousand copy's when the store is open" is a number you pulled out your ass.

 

With all due respect, no one was waiting with bated breath for Darkfall's release because of an out of game trade system or weather effects. They were waiting for a game that had full PVP, with full looting, based around a skill based system. This is what Darkfall delivered. While I welcome any new things they add to the game, none of those features that didn't make release would have swayed me from my decision to purchase the product. I don't see the point in giving a game good or bad marks because several line items were pushed back beyond release. The game should get good or bad marks for what it is. You saw a lot of this mentality back when Age of Conan was first released. The game was fairly poor on many accounts and people were giving it high marks for "what it will be in the future". Darkfall is the exact opposite. If they added things like out of game trading and weather effects, the full PVP, full loot, skill based game is just the same as it was the day before. They simply would have made the game a little nicer, and a little more convenient.

Actually they started at 1,000 copies a day, and later increased it once they had some queueing problems resolved (which coincidentally is the reason they had closed the store for an entire week as I had mentioned in a previous post). Will they ever release true numbers? Who knows. I do know they they claim the servers can handle 10k people on at one time, with a 50k player capacity. Since we are still at one server, one could infer they are less than this figure.

The bottom line here is that as a game correspondant my game is to report about the game. More specifically, the content you purchase when you buy the game. Knocking the game for missing features is just as silly as praising a game for promised features that have not yet been implemented. My overviews will exclusively cover what features currently exist in the game. Nothing more, nothing less.

-Andy Cormier

In your opinion....

 

Myself and quite a few others on the official forums have held off in buying the game for exactly those reasons.  When they are able to provide the game that they said they would... then we may purchase it.

 

Please do not try and speak for the entire DarkFall community.   Represent your experiences and your opinion.  When you say things like:

"no one was waiting..."

 

It will be wrong no matter what you follow it with.

 

Thanks. 

New Post Quote
4/20/09 1:01:45 PM
 
xzyax writes:
Originally posted by RBlackheart
Originally posted by xzyax
Originally posted by RBlackheart

snipped...
 

In regards to the official site, most people know by now to take this with a grain of salt.

 

snipped...

 

I guess that is one of my main concerns with your "objectiveness". 

You seem to regard their blantant disregard for professionalism and accurracy on their official outlet to the public as a flippant joke.

 

Hopefully you'll not be too upset if we treat your "objective" articles with the same regard. 


 

There is no disregard for the lack of professionalism. It exists. They are an indie company with limited resources and in specific areas like billing, purchasing, and their website this is very apparent. Part 2 of my overview is already finished, and covers all of these aspects fairly well.

 

-Andy Cormier

Umm...

 

When you say things like:

 

"In regards to the official site, most people know by now to take this with a grain of salt."

 

That is disregarding it.  How else would you interupt that statement?

How is a new player looking at DarkFall on their web-site for the first time supposed to know what is truth and what is not?

THAT is the point.

 

When you pass it off as flippantly as you did.  It shows to many of us that you are willing to give Aventurine a free pass on their blatant disregard for anything approaching professional ethics. 

 

As I said before... I'll read the 2nd article.  That will determine if numbers 3-10 are even looked at.  From what you have posted in this thread... it's not looking good. 

New Post Quote
4/20/09 1:08:19 PM
 
RBlackheart writes:
Originally posted by xzyax
Originally posted by Mrbloodworth
Originally posted by xzyax
Originally posted by RBlackheart

snipped...
 

In regards to the official site, most people know by now to take this with a grain of salt.

 

snipped...

 

I guess that is one of my main concerns with your "objectiveness". 

You seem to regard their blantant disregard for professionalism and accurracy on their official outlet to the public as a flippant joke.

 

Hopefully you'll not be too upset if we treat your "objective" articles with the same regard. 

 

Yep, only 10% of all MMO players read forums, the only way you would know the official site is wrong, is to read forums, even then you will have to hunt, due to the fans of this game, and the amount of spin they throw out.

Darkfall Developers know this, hence, no update.

 

And since the upcoming "objective" articles will only cover what is in the game... there will be no mention of the all the false-hoods and blatant deception on the official site.

 

Hmm... and then some fans wonder why it is that players who buy the game get a bit irritated on the forums when they discover that a ton of the Features listed on the Official site are missing. 

 

What incentive does Aventurine have in changing it's web-site now?  None.

 

 

Well for starters I would think that once they permanently open the store it may help to add a "buy it now" button on their site, and create some newer news articles on the site so visitors don't think the game is still in beta :). That should help sales I bit I would think.

Very simply, this is really the basis for the overview. By the number of hits on this thread, and the emotions Darkfall seems to be able to extract (almost instantly) from everyone involved, it is quite apparent that Darkfall is still a hot topic. When a potential new player wants to find out some info about the game, it's almost impossible to tell fact from fiction, especially since most of the people posting have never even played the game. For anyone on the fence, or just wanting to know more about Darkfall... after all ten parts of my overview are finished, you will have a very good understanding of what this game does, doesnt do, and everything in between. But more importantly this knowledge will come from someone who has been playing the game since it's release almost 6 weeks ago. I have no doubt many readers will decide that based of off what I have to say, this game simply isn't for them. Others will feel reassured this is the style of game they have been waiting so long to see. To each his own. If you feel cheated, or lied too and this is your reason for not purchasing the game, thats ok too. But if full PvP, full looting and a skill based system truly appeals to you, I think you may be missing out on something you would actually enjoy.

That being said, I will see you all in part 2. Take care.

-Andy Cormier

New Post Quote
4/20/09 1:09:35 PM
 
Mrbloodworth writes:

 

I all ready explained why its a hot topic. Stop confusing that with popularity.

 

Are you also aware of the things they said during its 8 years of development?

 

New Post Quote
4/20/09 1:30:51 PM
 
daarco writes:

Many things have changed over the years. I remember when they talked about if they should have gunners and loaders for the cannons. In the end they just went with "magic" does it.

We will see what the patches will do : )

New Post Quote
4/20/09 1:34:16 PM
 
Mrbloodworth writes:
Originally posted by popinjay

 


Originally posted by Mrbloodworth

 

Other sites report (Patch notes, and Drama pices), yes, but I was referring to your user base. This site is the only one where the user base has been rather concerned with this game (Mostly due to trolling, and outrageous claims by its fans, and Moderators and other representatives of the game and its company coming here and hyping) , the rest...don't really care. So, calling it the most talked about game in history,...uh...maybe on this sites forums, sure.
 


 

 

Not sure you are being fair about your postings, Blood.


You claim only so many care about Darkfall here and this is the only place people show interest. But if someone was to check your post history, I bet you probably have 500 postings on the Darkfall threads, all negative. Now the negative part isn't really important as everyone has a right to post their mind I say. It's the fact that you've posted THAT many times daily on a game you say "no one cares about". Right now you aren't interested in playing it, but you post as much as you do there shows you DO have quite an interest in Darkfall. I would say the trolls on the forums here have more of an actual interest in Darkfall than the fanbois do, although for a different reason altogether. (not calling you a troll)

There also aren't tons of sites following EVE or similar games that do okay, so it's not a fair assessment to say since there aren't five or six sites following Darkfall, no one cares about it at all. Half the trolls on their forums and here show you that you are wrong about that one. There's probably a 4-1 ratio of troll to fanboy.

 

About the edits: I wouldn't blame it all on the double postings. Your first post was a one line post that you got rebuffed on. Then you went back and altered it way AFTER it was responded to to make it look less "snarky" and you actually were commenting on the substance of the link. Again, its quite ironic to claim there is little interest in Darkfall when you yourself follow everything about the game so closely.

 

I had just seen this.

I, am not the whole of the MMO playing world. I, also, am an advanced user in this regard. I study MMO's, the good and the bad, there is also not many that i haven't played to some point or another.

 

I am by no means a representative of the whole, and am a special case in most regards anyway. Red the sig.

 

 

New Post Quote
4/20/09 1:41:16 PM
 
Mrbloodworth writes:
Originally posted by daarco

Many things have changed over the years. I remember when they talked about if they should have gunners and loaders for the cannons. In the end they just went with "magic" does it.

We will see what the patches will do : )

 

Not talking about game features. I am talking about the outright smack talk. They seemed to think they were David and Goliath, but simply got stepped on by themselves, by biting off more than they can chew.

They stepped into the big boy arena, in the end they could not even muster the entry fee.

 

New Post Quote
4/20/09 1:44:22 PM
 
miagisan writes:

so you are saying that the website is not up to date, not accurate, and that everyone who reads it should take it for a grain of salt? gee....new players who dont read forums but buy the game are gonna be in for an awakening....

 

and fair and objective my ***....keep making excuses for em. If this was any other company (funcom, ccp, soe, etc) these same fanbois would be ripping them a new one.....but because its AV and Darkfall (don't gimme that small indie company crap either) you just overlook it......nice.

New Post Quote
4/20/09 1:49:42 PM
 
robertb writes:
Originally posted by miagisan

so you are saying that the website is not up to date, not accurate, and that everyone who reads it should take it for a grain of salt? gee....new players who dont read forums but buy the game are gonna be in for an awakening....

 

and fair and objective my ***....keep making excuses for em. If this was any other company (funcom, ccp, soe, etc) these same fanbois would be ripping them a new one.....but because its AV and Darkfall (don't gimme that small indie company crap either) you just overlook it......nice.

 

Probably simply because, for some, the game is actually a lot of fun.

 

For others, well, those opinions are irrelevant anyway...

New Post Quote
4/20/09 5:09:34 PM
 
liberalguy writes:
Originally posted by kokorell
Originally posted by liberalguy
Originally posted by daarco

And is not Darkfall a MMORPG?  What is wrong about MMORPG.com writes about MMORPGs?? Cant understand why it should be "wrong".

Editorial content is fine but when it's paid advertising and developer press releases posing as editorial content then there is a problem.

PS.  Emm are you a MO dev that is pissed because your game isnt hyped at all by this site? or should i say any site? Sorry  but  i couldnt help it                                                                                                   

Nope, I'm just a fan of the mmorpg genre who is sad to see a once great website become nothing more than a marketing tool for developers.

New Post Quote
4/20/09 9:25:51 PM
 
liberalguy writes:
Originally posted by RBlackheart

For anyone on the fence, or just wanting to know more about Darkfall... after all ten parts of my overview are finished, you will have a very good understanding of what this game does, doesnt do, and everything in between.

Based on the first part they will have Adventurine's marketing bullet points regurgitated into a ten part "overview".

New Post Quote
4/20/09 9:32:10 PM
 
Sanguinia writes:

In my opinion, most of the people that frequent these threads, [for both sides of the argument] are really just here for the trainwreck. Many of us don't care either way if Darkfall lives or dies. We just wanna watch. [Without having to pay for it or jump through the hoops of electronic stores that might open or might not.]

[Boring] Full Loot PvP and "l33t hax0rz" cheating don't matter in the end. This is all just one big Jerry Springer episode that we can each read in our free time. It's fun, plain and simple.

P.S. if anybody wants "their game" to get a 10 article overview, just submit a damn article. I bet they'd publish the damn thing. I don't know why folks whine so much about "why doesn't X game get this much coverage?" They just need people to write the article, and then there wouldn't be a need for complaints about it. Hell, I'd actually enjoy reading an article about a game besides EQ 1 or 2, WoW, LoTRo, Darfall, UO, EVE, or ANOTHER friggin SWG NGE sob-story! Remember, this site can't put out an article nobody is willing to write.

New Post Quote
4/21/09 6:18:58 AM
 
robertb writes:
Originally posted by liberalguy
Originally posted by RBlackheart

For anyone on the fence, or just wanting to know more about Darkfall... after all ten parts of my overview are finished, you will have a very good understanding of what this game does, doesnt do, and everything in between.

Based on the first part they will have Adventurine's marketing bullet points regurgitated into a ten part "overview".

 

I read his overview.

I believe that it is an accurate portrayal of the game.

If you disagree, I would like to know what, in fact, you feel was inaccurately represented.

 

 

New Post Quote
4/21/09 7:04:15 AM
 
daarco writes:

And still, MMORPG.com have published many Overviews about many MMOs. The games i dont like, i dont read the overviews. Why does so many that dont like Darkfall read this? I would never read anything about WoW, because i dont like WoW. There would be no point for me to read it and say i didnt think MMORPG.com should post it....because i dont like it!

Noone forces you to read this. Its your own "fault" if you do.

Since i play DF, im looking forward to read this, both good and bad. I have no problem with either. As many seems to have.

New Post Quote
4/21/09 7:17:07 AM
 
liberalguy writes:
Originally posted by daarco

And still, MMORPG.com have published many Overviews about many MMOs.

Really? Where are they? Searching the site for overview brings up this article and 100+ features and news items with overviews of certain aspects of different games (pvp overview, gear overview, class overview, etc.) but there is no other game overview like this one. Stradden was very quick to point out that this wasn't a review or even a preview but an overview...why the distinction?

New Post Quote
4/21/09 7:45:48 PM
 
RBlackheart writes:

The definitions as I see them would be:

Review: Grading the game as it stands at any given point in time

Preview: Giving snippets of a product that has yet to be released (like a movie preview)

Overview: General features and benefits of a released product (like if I had recorded myself playing the game and was explaining it to you as I was doing it)

 

So instead of doing 10 different overviews (PVP Overview, Combat Overview, etc), I chose to simply lump them all together into a 10 part overview. Either way you really get the same amount of info.

New Post Quote
4/21/09 8:01:28 PM
 
Evasia writes:

Ive always played games like this and becouse ive follow it sinds 2003 i had to play it, how could i resist not playing my kind of game:)

But ive played first the beta and already was very dissapointed with so many things not implemented and so many flawed gameplay, i first desided to wait before buying this game.

But after 4 weeks after launch i bought game and start playing.

Game for me is still better then playing most other mmorpg's.

But its a huge grind even worse then lineage2, and i dont exploit or macro anything im a pure player who progres naturally, so it takes a very very long time to rais skills to hundred and to get any decent gear or weapons is a pain.

This game is just simply lvl based nomatter how you wanne call it they just chance it into skill lvls but bottom line is you lvl skills up to 100 and it seems endless becouse you need to lvl many many skills to hundred and with huge amount of regeants needed to lvl magic or arrows to lvl range with bows is enormous also have to grind weeks to get mats.

Its also item based same as lineage2 or wow gear is very importend AV always its not realy that importend but it makes a huge differents also skills at 100 makes a huge differents.

Most first day launch players kick all players who came after 4 weeks and asses are kicked so easely its rediculous no chance at all no matter how skilled you are a avarage player with skills at 100 and rigor 100 will kick that asses dmg skilled newbee player 10 to 12dmg a avarage player that exploited rigor bug combat bug makes 40 to 50 dmg with magic or bows melee polearm around 30dmg maybe even higher but thats what i saw most.

After a few weeks already clans where wearing dragon armor highest armor you can get there unbeateble most of time.

Devs and many fans like me always said over years we hated games like wow and lineage2 well Darkfall is ITEM BASED like those games.

I still play it and keep playing there are luckely enough things to do in Darkfall that make up for bad grind and farming and lvl based and item based this game 100% is, and thats PVP with full loot.

I solo so its just much harder then join clan but i go on my daily adventures as mahirim mostly to alfar areas like most sub conitents like rubaiyat are 100% occupide by alfar only clans and have blast gank them even solo.

Its a shame there is so much exploiting macroing afk (i report them but it seems so wide spread that it won't help:( )

Alignment system supports pk griefing there is no room for anti's this game there non factor its all about alliance versus alliance's even small clans dont have much impact many are binds in savezone citys(bah never thought  i would see that in darkfall:( ) and protected by STARWARS LASER TOWERS.

Good thing i play this game is full loot and im rather free to do what i want and not stick to a class but thats about it.

World looks greats but buildings looks old from 6 years ago, sounds are still terible.

I still have hope that Darkfall becomes better this game is a payed BETA with many flawes and even crashes.

But im a fan of these games so i keep playing it but im not realy satisfied how game realy is its not what devs have promised over years, but maybe future it becomes better.

First server is just a test server i hope second server is much better becouse already many exploits are not posible any more like in short time get rigor to 100(very importend skill to get high).

Cya ingame:)

 

PS:I know i solo so its much harder then join a clan and get some skills or mats much faster so my little command on game is purely based on solo play:)

 

New Post Quote
4/24/09 7:20:02 AM
 
Ozmodan writes:

Good post Evasia, pretty much describes the game in a nutshell.  I commend you for trying to do it the right way.

The cheating is pervasive.  Anyone that comes here and says that few do it, is wearing blinders.  This game so far, is a exploiters and cheaters paradise.  The Aventurine staff are working hard to close loopholes and fix problems, but they have a long way to go.  The problem they face is that this current server is already contaminated by all the exploits and cheats.  I hope the Aventurine staff can turn this game around before they launch more servers.

New Post Quote
4/24/09 8:52:49 AM
 
JGMIII writes:

Even though after quite a bit of research I've decided to wait for a Client price drop and a trial to be released this article has interested me.

Has it interested me enough to go buy a 50 buck client from an Indy developer and pay 15 bucks a month on a game with a very low population? not with out a trial first.

I enjoyed the review and look forward to the rest of the article. I hope you guys go more indepth with the crafting and alliance mechanics. I already know the "gank anyone anytime" aspect of the game and tbh i've been playing games like that for 10+ years so its not a selling point for me.

 

New Post Quote
5/03/09 10:32:35 AM
 
Benthon writes:

This game looks worse the longer it exists.

New Post Quote
5/03/09 1:39:32 PM
 
sempiternal writes:
Originally posted by Mrbloodworth  

I hope the reviewer knows, its only this site that cares about Darkfall. Was a good read though, but comparing it to ultima online, is an insult to Ultima online, who's features were 900X that of Darfalls. To also say the "Game rewards you for your hard work", would have been much simpler to state, "This archaic system they employ for everything, rewards you for spending large amounts of time". 

The game is also not a skill based game, there are only 4 levels of real advancement for each 100 "levels". But i bet that's going to be in your next report, so i look forward to reading it. 


 

Hello, what's your favorite MMO, Mrbloodworth? Just to put your comment in context.

The review was great. Thanks MMORPG.

New Post Quote
5/03/09 5:57:10 PM
 
sempiternal writes:
Originally posted by popinjay  

Originally posted by Mrbloodworth  

Other sites report (Patch notes, and Drama pices), yes, but I was referring to your user base. This site is the only one where the user base has been rather concerned with this game (Mostly due to trolling, and outrageous claims by its fans, and Moderators and other representatives of the game and its company coming here and hyping) , the rest...don't really care. So, calling it the most talked about game in history,...uh...maybe on this sites forums, sure.

 Not sure you are being fair about your postings, Blood.


You claim only so many care about Darkfall here and this is the only place people show interest. But if someone was to check your post history, I bet you probably have 500 postings on the Darkfall threads, all negative. Now the negative part isn't really important as everyone has a right to post their mind I say. It's the fact that you've posted THAT many times daily on a game you say "no one cares about". Right now you aren't interested in playing it, but you post as much as you do there shows you DO have quite an interest in Darkfall. I would say the trolls on the forums here have more of an actual interest in Darkfall than the fanbois do, although for a different reason altogether. (not calling you a troll)

 

500 negative posts about a new game he's never played?

That is pretty weird!

I can understand if he had played the game for years and had become a critic, but what would be a person's motive to bash a game so faithfully before it was even released? Aside from being crazy...

I don't need to know anything more about Mrbloodworth...

New Post Quote
5/03/09 6:09:26 PM
 
Sanguinia writes:
Originally posted by sempiternal
Originally posted by popinjay  

Originally posted by Mrbloodworth  

Other sites report (Patch notes, and Drama pices), yes, but I was referring to your user base. This site is the only one where the user base has been rather concerned with this game (Mostly due to trolling, and outrageous claims by its fans, and Moderators and other representatives of the game and its company coming here and hyping) , the rest...don't really care. So, calling it the most talked about game in history,...uh...maybe on this sites forums, sure.

 Not sure you are being fair about your postings, Blood.


You claim only so many care about Darkfall here and this is the only place people show interest. But if someone was to check your post history, I bet you probably have 500 postings on the Darkfall threads, all negative. Now the negative part isn't really important as everyone has a right to post their mind I say. It's the fact that you've posted THAT many times daily on a game you say "no one cares about". Right now you aren't interested in playing it, but you post as much as you do there shows you DO have quite an interest in Darkfall. I would say the trolls on the forums here have more of an actual interest in Darkfall than the fanbois do, although for a different reason altogether. (not calling you a troll)

 

500 negative posts about a new game he's never played?

That is pretty weird!

I can understand if he had played the game for years and had become a critic, but what would be a person's motive to bash a game so faithfully before it was even released? Aside from being crazy...

I don't need to know anything more about Mrbloodworth...


 

Maybe he did play it. We don't know. There are plenty of people playing the game already. Games don't need to have 11 million subscribers to be a success. [They just need that many to be the best! ]

New Post Quote
5/03/09 10:55:43 PM
 
sempiternal writes:

The impression I got was that many of his "500 posts" were made before the game was even released.

New Post Quote
5/05/09 10:13:55 PM
 
RBlackheart writes:
Originally posted by Sanguinia
Originally posted by sempiternal
Originally posted by popinjay  

Originally posted by Mrbloodworth  

Other sites report (Patch notes, and Drama pices), yes, but I was referring to your user base. This site is the only one where the user base has been rather concerned with this game (Mostly due to trolling, and outrageous claims by its fans, and Moderators and other representatives of the game and its company coming here and hyping) , the rest...don't really care. So, calling it the most talked about game in history,...uh...maybe on this sites forums, sure.

 Not sure you are being fair about your postings, Blood.


You claim only so many care about Darkfall here and this is the only place people show interest. But if someone was to check your post history, I bet you probably have 500 postings on the Darkfall threads, all negative. Now the negative part isn't really important as everyone has a right to post their mind I say. It's the fact that you've posted THAT many times daily on a game you say "no one cares about". Right now you aren't interested in playing it, but you post as much as you do there shows you DO have quite an interest in Darkfall. I would say the trolls on the forums here have more of an actual interest in Darkfall than the fanbois do, although for a different reason altogether. (not calling you a troll)

 

500 negative posts about a new game he's never played?

That is pretty weird!

I can understand if he had played the game for years and had become a critic, but what would be a person's motive to bash a game so faithfully before it was even released? Aside from being crazy...

I don't need to know anything more about Mrbloodworth...


 

Maybe he did play it. We don't know. There are plenty of people playing the game already. Games don't need to have 11 million subscribers to be a success. [They just need that many to be the best! ]

I agree. Eve Online is one of the most highly regarded MMORPGs. They just hit 6 years running and just announced a record of 300k subscriptions. Thats it! They still manage to pump out epic amounts of content on a regular basis and none of the content is paid for. If the game is fun, players will come.

New Post Quote
5/07/09 7:07:19 PM
 
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