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Darkfall (DFO)
Aventurine SA | Official Site
MMORPG | Genre:Fantasy | Status:Final  (rel 02/22/09)  | Pub:AudioVisual Enterprises
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Subscription
Desktop Client | System Req: PC 

Darkfall Online Interview

Recently, MMORPG.com's Jon Wood had the opportunity to ask a few questions of Aventurine's Tasos Flambouras about their upcoming MMORPG, Darkfall Online.

MMORPG.com:

We haven't heard anything new from the developers since the Jan 22nd news item announcing the first round of invites. Can you tell us why we haven't heard any further updates?

Tasos:

That’s not entirely correct because we’ve had a substantial update on January 25th and a few interviews since then but basically we’ve been doing what we said on the 22nd. Our first priority is getting the game ready for release. There are also thousands of testers to support and all this has been keeping us very busy. We have announcements coming soon with all the info the public needs in order to play Darkfall.

MMORPG.com:

We keep hearing that the developers have responded to quite a bit of user input since the 22nd. Can you give us an idea of some of the changes that have come about as a result of player feedback?

Tasos:

We have been getting a lot of valuable user feedback and responding to it as we have done throughout the development cycle. Most of the feedback confirms our original intentions meaning that often players ask for changes or fixes that are already planned or in production.

We have benefited from the feedback in several areas where we needed testing input and we’ve had a lot of great feedback related to balancing, and on tweaking the gameplay experience. A lot of the user feedback has led to more testing of features. We’ve also been doing our best to respond immediately to any bugs reported by the testers and so far our track record has been very good at fixing them immediately. By looking at the player logs, we’ve corrected many areas that the players didn’t need to report.

It’s our commitment to continuously and proactively support this game throughout its lifecycle, on a daily basis, and to listen closely to what the players have to say so that the game can evolve and grow. We won’t simply assign a ‘live team’ to support the game while the rest of us move on to something else. The testers working with us already know this.

MMORPG.com:

There had been some speculation that there are plans to push the launch date further back than the originally announced 25th date. Can you tell us if there is any truth to this?

Tasos:

Consistent with the usual speculation sources, there’s no truth to this.

MMORPG.com:

Can you give us any more details on pre-order plans?

Tasos:

We will have a pre-order so that we can service Darkfall’s customer’s better pending release. The pre-order customers will be able to download the game prior to the 25th and to enter the game on the launch date. We considered offering early access to the pre-orders, but decided against this due to the competitive nature of the game. Our pre-order consists of a minimal charge to activate the process which will be concluded on the launch date. You’re not pre-buying the game; you’re simply reserving your copy for the launch date. Our billing partner is Globalcollect, a leading and trusted global payment service.

There will be a limited number of pre-order copies of Darkfall offered, and a limited number of copies available at launch. We won’t try to support more users than we can guarantee a good gameplay experience for, and if demand is higher than supply, then we will move to a structured release. It’s also not a matter of simply throwing up a few more servers to meet increased demand. Darkfall being a sandbox, real-time, seamless world able to support over 10 thousand concurrent users requires considerably more infrastructure and support in place than your average MMOG. We will do what is necessary to support the demand, but it’s not going to be instantaneous.

The overwhelming majority of the people who have played the game have expressed their interest in pre-ordering, but it’s not our intention to urge anyone to pre-order, rather to inform that this is an available option.

 

MMORPG.com:

As of now, are there any systems or features that players have expected to see in the game that will not be ready for launch?

Tasos:

The only feature we haven’t had time to implement is the Mahirim 4 legged run. Mahirim characters can of course use mounts until this is implemented.

We have consolidated several skills and spells and taken out redundant ones but we’ll continue to continuously add more throughout the lifecycle of the game. Running guards have been replaced by guard towers because they are more effective and also because more NPCs in the world just take up player spots. Repair works on ships, cannons, warhulks, structures, but not on player items and this was done to better facilitate the game economy and the appropriate adjustments were made to balance this out.

Then there are the old features we’ve announced changes on already through various updates, like individual player housing consolidated for now under clan housing, ritual magic being left out, prestige classes left out, and ARAC guilds being possible for practical reasons with only the penalty of incompatibility.

I’m sure I’m not addressing a few smaller features since I’m answering this question off the top of my head, but any changes we’ve made are mainly because either the feature was impractical in the Darkfall environment, it wasn’t fun, it was redundant, tedious, didn’t add to the gameplay experience, or because we are rethinking it.

Of course, we’ve also added hundreds of extras to the game that the players are not expecting and will continue to do so throughout the lifecycle of the game.

MMORPG.com:

Can you give us an idea of when you plan to lift the game's NDA

Tasos:

We will lift it in time for people to get enough feedback to make an informed decision. We would rather not say when that is exactly.

MMORPG.com:

Has any progress been made in moving toward a North American launch date after the European date of the 25th?

Tasos:

We’ve been looking at this, but we don’t have anything to announce yet. As I mentioned above, this is a serious commitment in resources and infrastructure, and we need the time to do as good a job as possible. For the time being, the European servers have been handling N. American players very well, and no problems have been reported due to player location. We will of course facilitate the migration of N. American players if they choose to join the N. American servers when these become available. There will be more information on this shortly.

More Darkfall Features:

Darkfall - The 2011 Re-Review Review added on Wednesday January 12
Darkfall - Survivor Guy: Darkfall Edition #3 Column added on Tuesday December 28
Darkfall - Survivor Guy: Darkfall Edition #2 Column added on Thursday December 16

More Interviews:

DC Universe Online - MMORPG.com Community Interview Interview added on Monday February 06
World of Darkness - CCP’s Plans to Dominate 2012 Interview added on Monday February 06
Entropia Universe - MindArk Interview Interview added on Monday January 30

More Features:

Conquer Online - The Conquer Online iPad Review Review added on Wednesday February 08
Star Wars: The Old Republic - Jedi Guardian Player's Guide Guide added on Wednesday February 08
League of Legends - First Impressions with Ripper X Media added on Wednesday February 08
 
 
miagisan writes:

rofl...here you go guys

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2/13/09 2:26:52 PM
 
astrob0y writes:

Grabs some and brings; 

  .Soda

 

Now deliever!! :) 

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2/13/09 2:31:32 PM
 
Talemire writes:

:) Woot!!!

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2/13/09 2:36:15 PM
 
Ozmodan writes:

"We will lift it in time for people to get enough feedback to make an informed decision. We would rather not say when that is exactly"

Sure like to know what he considers enough time when only 12 days remain until release.  I personally really don't care when they release the NDA, but I most certainly would like to get a review by someone that has credentials and can provide an unbiased opinion of their experience in the game.

As to preordering, you almost have to wonder with Aventurine's past record, how anyone could be so stupid to give them money in advance.  Yet I know there are legions of the faithful that will do so.  Almost gives me the urge to get my bridge for sale sign out for all the lemmings.

I wish Aventurine and Darkfall the best, hope they can achieve success, but I would not get your hopes up too high for this game, it is going to have a lot of rough edges for a while.  You are basically going to be playing a game in that is still in late Alpha or early Beta stages.

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2/13/09 2:36:19 PM
 
uohaloran writes:

I'm patiently waiting for this game but even I'm not crazy enough to send them preorder cash.  Especially if the only benefit we've been told is an early download.

If it does come out the entire first month will be a mess; there isn't a doubt in my mind.  This game just draws that crowd.  Hopefully afterwards it will find a decent equilibrium and all will be well.

I'm certainly done putting faith into them.  If it comes out: good.  If it doesn't then I won't be out anything.  I'm not some butthurt guy who has been watching this game for the last decade being under the impression that Adventurine even owes me screenshot.

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2/13/09 2:38:26 PM
 
Ascension08 writes:

"MMORPG.com:

There had been some speculation that there are plans to push the launch date further back than the originally announced 25th date. Can you tell us if there is any truth to this?
Tasos:

Consistent with the usual speculation sources, there's no truth to this."

Lol. 1/22/09 anyone? I saw a fair number of people predicting it'd be pushed back, and it was. Maybe Tasos just has a shitty translator (or does he speak English?)

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2/13/09 2:40:10 PM
 
Kaynos1972 writes:

Are they saying fans of the game have no reasons to be sceptical about any release date announcement ?  LMAO, i'm 99.9999% sure they will announce a new delay, they will NOT release this game on the 25th.

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2/13/09 2:43:23 PM
 
miagisan writes:

My favorite parts:

Question 1s answer, an update over 3 weeks ago is keeping your player base informed? hehehe.....now thats funny.

Question 4: So no more AudioVisual? Preorder is d/l only....so umm..12 days left, and if you are keeping the 25th as your launch date (as per question 3) when do you plan on actually releasing this info/preorder/dl?

Question 5: No more player housing huh? well i guess the HARDCORE will love that.....whats an ARAC guild?

Question 6: NDA still not going to be lifted, groovy....12 days to go!

 

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2/13/09 2:46:52 PM
 
soltyspl writes:

I can see "consolidate" is a new synonym for "dropped feature".

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2/13/09 3:00:19 PM
 
kanechart writes:

Id like to know if 50% or 75% of the features listed on the site will be cut out?

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2/13/09 3:04:36 PM
 
Kyleran writes:

Looks like they're going to go forward in some fashion (probably limited to one world of 10K for starters) and see how it goes.

Still makes me think they need revenue, or need to launch to convince investors they are for real and worth pouring more money into to.

Good luck with the launch, they'll need it I think .

 

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2/13/09 3:14:00 PM
 
atziluth writes:

Good to see none of his arrogance has been diminished from failed claims or outright lies he has been caught telling.

I hope DF does well despite how badly Tasos has performed at his job. I can only wonder how different the DF community would be without his cultivation of caustic militant followers.

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2/13/09 3:14:28 PM
 
BaronJuJu writes:

Tasos: "There will be a limited number of pre-order copies of Darkfall offered, and a limited number of copies available at launch."

Are they planning to tell folks how many this may be?

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2/13/09 3:21:05 PM
 
downtoearth writes:
Originally posted by Ozmodan

"We will lift it in time for people to get enough feedback to make an informed decision. We would rather not say when that is exactly"

Sure like to know what he considers enough time when only 12 days remain until release.  I personally really don't care when they release the NDA, but I most certainly would like to get a review by someone that has credentials and can provide an unbiased opinion of their experience in the game.

As to preordering, you almost have to wonder with Aventurine's past record, how anyone could be so stupid to give them money in advance.  Yet I know there are legions of the faithful that will do so.  Almost gives me the urge to get my bridge for sale sign out for all the lemmings.

I wish Aventurine and Darkfall the best, hope they can achieve success, but I would not get your hopes up too high for this game, it is going to have a lot of rough edges for a while.  You are basically going to be playing a game in that is still in late Alpha or early Beta stages.

he said we arent pre buying just reservimg

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2/13/09 3:21:15 PM
 
miagisan writes:
Originally posted by downtoearth
Originally posted by Ozmodan

"We will lift it in time for people to get enough feedback to make an informed decision. We would rather not say when that is exactly"

Sure like to know what he considers enough time when only 12 days remain until release.  I personally really don't care when they release the NDA, but I most certainly would like to get a review by someone that has credentials and can provide an unbiased opinion of their experience in the game.

As to preordering, you almost have to wonder with Aventurine's past record, how anyone could be so stupid to give them money in advance.  Yet I know there are legions of the faithful that will do so.  Almost gives me the urge to get my bridge for sale sign out for all the lemmings.

I wish Aventurine and Darkfall the best, hope they can achieve success, but I would not get your hopes up too high for this game, it is going to have a lot of rough edges for a while.  You are basically going to be playing a game in that is still in late Alpha or early Beta stages.

he said we arent pre buying just reservimg

 

reserving through purchasing is preordering, it just isn't preorder WITH early access.

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2/13/09 3:24:09 PM
 
kb4blu writes:

That interview is probably being circulated around Washington DC as an example on how to be questioned and not say a thing.

If Darkfall fails he could go into politics.

 

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2/13/09 3:28:50 PM
 
kishe writes:
Originally posted by Kyleran

Looks like they're going to go forward in some fashion (probably limited to one world of 10K for starters) and see how it goes.

Still makes me think they need revenue, or need to launch to convince investors they are for real and worth pouring more money into to.

Good luck with the launch, they'll need it I think .

 

 

With the development cost only having been 10 million, they wont need large amount of subscribers to get their money back in acceptable timeframe.

They are just a company of "garage devs"  trying to get their slice of the pie from the big boys table.

but then again....CCP started eve online from pretty much same setting as aventurine started DF.

 

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2/13/09 3:30:04 PM
 
Hersaint writes:

ARAC= All races all characters?

Just wondering, cuz I thought I heard that term in Shadowbane when I played it a few years ago.

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2/13/09 3:32:19 PM
 
Fariic writes:

I'm looking forward to DF; hope it does well.

I wouldn't mind preordering, but I'd need to hear how N.A. players are faring.   I'm getting to bored to wait for a chance at N.A. servers, and I got a feeling the EU server is going to fill quick.

 

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2/13/09 3:33:40 PM
 
EbonHawk writes:

hehe...

What a mess this looks like it's about to become and in just "12 days".  I wish em' luck.  I think they're  gonna need it.

meh, one way or the other it's going to be highly entertaining!

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2/13/09 3:35:46 PM
 
Lidane writes:
Originally posted by kb4blu

That interview is probably being circulated around Washington DC as an example on how to be questioned and not say a thing.

Seriously. Does he even really answer any of the questions he's asked?

I'd like to see a game like Darkfall do well just because there's plenty of room in the MMO genre for a game like it, but interviews like this one prove Aventurine really aren't up to the task at hand. He really didn't say anything at all, and people are supposed to believe the game is launching in 12 days? Yeah, right.

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2/13/09 3:37:31 PM
 
burmz0rz writes:

I am pretty excited about the release of this game. I hope it does well and has MAD people

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2/13/09 3:42:08 PM
 
Hrica writes:

A netwide gaming clan of mine is in the beta, well a handfull of them.

They say the beta server is down most of the time so anyone that has a job or that can't sit at their computer 24/7 can not even test the game.

Kinda reminds me of the Gods and Hero's beta.

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2/13/09 3:42:49 PM
 
Meltdown writes:
Originally posted by burmz0rz

I am pretty excited about the release of this game. I hope it does well and has MAD people

 

No worries there, everyone following the game should be "mad" by now.

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2/13/09 3:43:49 PM
 
Ruyn writes:

Darkfall is ready, so you naysayers better hold onto your panties because it's going to blow your mind.

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2/13/09 3:44:35 PM
 
AlloughN writes:

To Tasos:

 

I'm sorry, 12 days isn't enough time for me to read player and credited reviews and decide to buy.

That said, I feel it is in the best interest of myself if I move my purchase date back one month.

I will consolidate several of the reviews because of their redudancy, but that date will NOT move from March 25th.

If anyone tells you I plan to move that date back again, you will have to consider the source.

 

 

((And on March 25th I'll do my best to write a announcement saying I'm moving my buy date back to April 25th and consolidating some more reviews))

 

Lol, this game had better be worth the wait.

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2/13/09 3:45:25 PM
 
miagisan writes:
Originally posted by Ruyn

Darkfall is ready, so you naysayers better hold onto your panties because it's going to blow your mind.

 

i can't wait till the 25th

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2/13/09 3:45:33 PM
 
Mrbloodworth writes:
Originally posted by Ruyn

Darkfall is ready, so you naysayers better hold onto your panties because it's going to blow your mind.

 

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2/13/09 3:45:55 PM
 
DarthRaiden writes:

Global collect, perfect choice for me. Good interview i just want in ASAP. 

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2/13/09 3:47:12 PM
 
miagisan writes:
Originally posted by DarthRaiden

Global collect, perfect choice for me. Good interview i just want in ASAP. 

that's what you got out of this interview? Good for you!

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2/13/09 3:49:57 PM
 
Meltdown writes:
Originally posted by miagisan
Originally posted by DarthRaiden

Global collect, perfect choice for me. Good interview i just want in ASAP. 

that's what you got out of this interview? Good for you!

 

I think there were a few games that got hosed on release due to picking sub-par companies to handle billing... although I can't remember which games they were off the top of my head.

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2/13/09 3:52:45 PM
 
Raizeen writes:

i realy do hope it gets released in 2 weeks man what a good time il have on the forums lol

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2/13/09 3:53:40 PM
 
Hexcaliber writes:

Arac means, any race any clan, racial alignment has no bearing on who may or may not join a clan.

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2/13/09 4:00:22 PM
 
BaronJuJu writes:

"We’ve also been doing our best to respond immediately to any bugs reported by the testers and so far our track record has been very good at fixing them immediately. By looking at the player logs, we’ve corrected many areas that the players didn’t need to report."

That makes no sense. If you supposedly corrected the areas, the players wouldn't be submitting bug reports on it.

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2/13/09 4:09:03 PM
 
ruisealman writes:
Originally posted by BaronJuJu

Tasos: "There will be a limited number of pre-order copies of Darkfall offered, and a limited number of copies available at launch."

Are they planning to tell folks how many this may be?

 

0 ?

 

lol

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2/13/09 4:09:21 PM
 
Possum writes:

the release is in 12 days and still no infos about the minimum system specs? thats a bit strange.

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2/13/09 4:12:01 PM
 
Xicom writes:

 

I suppose from this there will be no open beta?   

Didn't I read that every one will be able to test and play the game before putting out money?

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2/13/09 4:12:10 PM
 
miagisan writes:
Originally posted by Xicom

 

I suppose from this there will be no open beta?   

Didn't I read that every one will be able to test and play the game before putting out money?

add it to "Taso's Hall of Shame"

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2/13/09 4:19:21 PM
 
DrSpanky writes:
Originally posted by Xicom

 

I suppose from this there will be no open beta?   

Didn't I read that every one will be able to test and play the game before putting out money?

to me this "release" sounds like another phase of beta...only folks will be paying for it.

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2/13/09 4:26:32 PM
 
Abrahmm writes:

My favorite was this in the answer to Question 1...

"Our first priority is getting the game ready for release."

WHAT WHAT WHAT? I though Tasos said the game was ready to release, better yet that it was ready to release and in better condition than any other game at release, back in November? Was he lying? If it was ready back then, how can he still be getting it ready now??

LOL

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2/13/09 4:27:27 PM
 
Loke666 writes:
Originally posted by Xicom

I suppose from this there will be no open beta?   

Didn't I read that every one will be able to test and play the game before putting out money?

 

Seems like they think they already have an "open" beta but they say there is no place for everyone... I wouldn't call 10K people or so an open beta when 300K want in.

Let's just hope they release the game this time because if they don't Avi will loose all the credibility they had after this.

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2/13/09 4:28:03 PM
 
DrSpanky writes:
Originally posted by Abrahmm

My favorite was this in the answer to Question 1...

"Our first priority is getting the game ready for release."

WHAT WHAT WHAT? I though Tasos said the game was ready to release, better yet that it was ready to release and in better condition than any other game at release, back in November? Was he lying? If it was ready back then, how can he still be getting it ready now??

LOL

I agree.  I whish Jon would have called him on that one.

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2/13/09 4:29:07 PM
 
pk66 writes:

Sooo, whatever happened to everyone will get to try this game for free before buying. The 'trial' is nothing more than a closed beta and from the look of all the patch notes they're still fxing/tweaking stuff like mad. This game was supposedly in beta with professional testers who couldn't find the hundreds of bugs reported in the closed beta? Seriously?

So, no OPEN beta, no free trial, still no NDA lift with 12 days to release. Then a limited number of pre-orders, no word from their publisher at all, no word on what the limit of pre-orders is.

This has to be the most bizarre way of running an on-line game company. Besides the fact that Tasos said they would never do pre-orders, wouldn't you want an unlimited number of them to gauge how much infrastructure you need to scale to? Did their publisher pull funding and aventurine only has enough hardware to start a limited release?

There are a lot of features of this game that appeal to me. The way the the release is being handled, not so much.

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2/13/09 4:29:09 PM
 
WOWthatsucks writes:
Originally posted by burmz0rz

I am pretty excited about the release of this game. I hope it does well and has MAD people


 

i'm going out on a limb to say, probly 90% of the people that play it will be MAD people :( anfd 100% of the people who preorder are MAD.

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2/13/09 4:30:25 PM
 
Valyn213 writes:

"We will of course facilitate the migration of N. American players if they choose to join the N. American servers when these become available. There will be more information on this shortly."


Thank you, someone finally asked the question I've been wondering since I heard about everything being based in Europe. I used to play WoW from Japan, never had any issues what-so-ever with the distance. Hopefully this will be the same way.

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2/13/09 4:31:38 PM
 
ipon writes:

This project is the biggest joke ever.

It's going to end up making Dark and Light look like a masterpiece.

Limited orders????  Is that for REAL?

So basically....

They do not have the ability to launch or support a MMORPG obviously but yet they are still going ahead and taking limited pre orders so that all the morons who do actually pre order can help them pay for development and support?

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2/13/09 4:32:07 PM
 
theJexster writes:

Lack of housing, sigh

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2/13/09 4:32:57 PM
 
BaronJuJu writes:
Originally posted by pk66

Sooo, whatever happened to everyone will get to try this game for free before buying. The 'trial' is nothing more than a closed beta and from the look of all the patch notes they're still fxing/tweaking stuff like mad. This game was supposedly in beta with professional testers who couldn't find the hundreds of bugs reported in the closed beta? Seriously?

So, no OPEN beta, no free trial, still no NDA lift with 12 days to release. Then a limited number of pre-orders, no word from their publisher at all, no word on what the limit of pre-orders is.

This has to be the most bizarre way of running an on-line game company. Besides the fact that Tasos said they would never do pre-orders, wouldn't you want an unlimited number of them to gauge how much infrastructure you need to scale to? Did their publisher pull funding and aventurine only has enough hardware to start a limited release?

There are a lot of features of this game that appeal to me. The way the the release is being handled, not so much.


 

Don't forget its not only a limited number of pre-orders...its a limited number of copies at launch as well. You'd better be first in that virtual line I guess

TASOS: "There will be a limited number of pre-order copies of Darkfall offered, and a limited number of copies available at launch."

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2/13/09 4:34:19 PM
 
ipon writes:
Originally posted by Valyn213

"We will of course facilitate the migration of N. American players if they choose to join the N. American servers when these become available. There will be more information on this shortly."


 

Hate to break it to you Tasos old boy.. but there's no way in hell your game will EVER make it to North American servers.

MMORPG.com: Has any progress been made in moving toward a North American launch date after the European date of the 25th?

Tasos: We’ve been looking at this, but we don’t have anything to announce yet. As I mentioned above, this is a serious commitment in resources and infrastructure, and we need the time to do as good a job as possible.


 

What's real funny is that this same guy not so long ago was saying that he had to turn down several offers from high profile publishers for the USA.

and on top of that it looks like AudioVisual is not even involved with them anymore. smart move by them.

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2/13/09 4:36:00 PM
 
Abrahmm writes:

I guarentee the "Limited Pre-Orders" is just a ploy to get more people to buy them... People will think "Oh my there is a limited number, I better buy mine right  away so I get one!"

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2/13/09 4:37:02 PM
 
Hives writes:

Well if it's going to be released on time then start planning what game you will be waiting for next... I see DF failing big if they release it but it's going to be amusing watching people that praised it complain about it.

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2/13/09 4:41:14 PM
 
xxvicexx writes:

Reads like Obama.

Lot of claims/promises all made in a manner that says nothing.

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2/13/09 4:44:43 PM
 
AlienShirt writes:

12 days out...and still the same BS from him. Long live Darkfail!

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2/13/09 4:46:16 PM
 
WOWthatsucks writes:

Of course, we’ve also added hundreds of extras to the game that the players are not expecting and will continue to do so throughout the lifecycle of the game.

 

 

But he couldnt name atleast one...I believe this whole interview was just another way to get people talking about the game.. cause it seems  the forums around here were starting to forget about dfo..

PATHETIC!

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2/13/09 4:46:47 PM
 
greenblood82 writes:
Originally posted by Abrahmm

I guarentee the "Limited Pre-Orders" is just a ploy to get more people to buy them... People will think "Oh my there is a limited number, I better buy mine right  away so I get one!"

Either that or they're running low on cash and it's something like a pay for beta thing.

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2/13/09 4:47:14 PM
 
Theocritus writes:
Originally posted by BaronJuJu

Tasos: "There will be a limited number of pre-order copies of Darkfall offered, and a limited number of copies available at launch."

Are they planning to tell folks how many this may be?


 

         Isnt the usual strategy to try and get as many people as possible??/ Its hard for me to beleive that they will turn away any paying customers.......I dont know its just hard for me to believe anything Tasos says..... He just strikes me as your typical phony salesman that you cant beleive a word he says.......

New Post Quote
2/13/09 4:49:14 PM
 
mackdawg19 writes:

 I was kinda rooting for DarkFall, but after that interview, it kind of left a bad taste in my mouth. I thought this game was feature complete and ready to ship? If so, what the hell is going on with them. And why was AudioVisual dropped, or better yet not mentioned at all. Ive never hated on any game is this forum because I like games in general. I dont ever take them seriously. But this game is really starting to turn into a mess. Do they even want an MMORPG, or are they just wanting to create a game thier family can play, and just there family. I mean seriously, Ive never heard a company who sets out to make money say they will only have limited pre-orders and boxes at launch. They basically just made it impossible for thier game to succeed. I mean, what was the talk about 10,000 concurrent users per server. I guess they only want one server? I'm just so confused. Does Tasos have multiple personality syndrome or what?

New Post Quote
2/13/09 4:51:54 PM
 
miagisan writes:

 

 

j/k

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2/13/09 4:53:38 PM
 
Fariic writes:
Originally posted by BaronJuJu
Originally posted by pk66

Sooo, whatever happened to everyone will get to try this game for free before buying. The 'trial' is nothing more than a closed beta and from the look of all the patch notes they're still fxing/tweaking stuff like mad. This game was supposedly in beta with professional testers who couldn't find the hundreds of bugs reported in the closed beta? Seriously?

So, no OPEN beta, no free trial, still no NDA lift with 12 days to release. Then a limited number of pre-orders, no word from their publisher at all, no word on what the limit of pre-orders is.

This has to be the most bizarre way of running an on-line game company. Besides the fact that Tasos said they would never do pre-orders, wouldn't you want an unlimited number of them to gauge how much infrastructure you need to scale to? Did their publisher pull funding and aventurine only has enough hardware to start a limited release?

There are a lot of features of this game that appeal to me. The way the the release is being handled, not so much.


 

Don't forget its not only a limited number of pre-orders...its a limited number of copies at launch as well. You'd better be first in that virtual line I guess

TASOS: "There will be a limited number of pre-order copies of Darkfall offered, and a limited number of copies available at launch."


 

The intervue also made it pretty clear that simply, "throwing up more servers" isn't a solution.

The infastructure is a lot more complex when you're talking about getting 10k+ people playing at the same time.  Ask the guys at CCP about it, they've been working, and developing technology for the same thing. 

I dought they want to find themselves with 50k people all trying to get into the game and play at the same time.  Anyone know what CCP's record is for concurant players?  How long have they had to work on thier server tech?

 
 

New Post Quote
2/13/09 4:54:03 PM
 
Kasmos writes:
Originally posted by BaronJuJu

"We’ve also been doing our best to respond immediately to any bugs reported by the testers and so far our track record has been very good at fixing them immediately. By looking at the player logs, we’ve corrected many areas that the players didn’t need to report."

That makes no sense. If you supposedly corrected the areas, the players wouldn't be submitting bug reports on it.

 

The game has been in full debug mode for a while now until recently, meaning that everything a player does is being logged so the devs can look over it.

Thus, they can correct things that the players don't even realize are being recorded.

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2/13/09 4:55:25 PM
 
Koen83 writes:

One other thing. Are you going to be the one left out and not abe to play when the game launches. How long will it take for you to get in? I have never seen that in any launch for any other mmo. Does anyone know if that has ever happened before?

New Post Quote
2/13/09 4:58:01 PM
 
Khalathwyr writes:
Originally posted by Hersaint

ARAC= All races all characters?

Just wondering, cuz I thought I heard that term in Shadowbane when I played it a few years ago.


 

ARAC stands for Any Race Any Class. The "class" part doesn't really apply to DF but the overall meaning of it still holds for the topic. Some games have had limitations on which races could interact peacefully, such as the racial servers in EQ. If I remember correctly on those servers you could only group and guild with players of your own race (Dark Elf, High Elf, Dwarf, etc.)

New Post Quote
2/13/09 4:59:42 PM
 
Kasmos writes:
Originally posted by Theocritus
Originally posted by BaronJuJu

Tasos: "There will be a limited number of pre-order copies of Darkfall offered, and a limited number of copies available at launch."

Are they planning to tell folks how many this may be?


 

         Isnt the usual strategy to try and get as many people as possible??/ Its hard for me to beleive that they will turn away any paying customers.......I dont know its just hard for me to believe anything Tasos says..... He just strikes me as your typical phony salesman that you cant beleive a word he says.......

 

When you have loads of cash, yes, but it's obvious that Aventurine is lacking the money and resources right now to support all who want to play. If I can't get in at launch and have to wait for them to get more servers up and running, so be it, as long as they keep patching like they have been the past month I think the game will do just fine.

New Post Quote
2/13/09 5:00:11 PM
 
plasticwaste writes:
Originally posted by Theocritus
Originally posted by BaronJuJu

Tasos: "There will be a limited number of pre-order copies of Darkfall offered, and a limited number of copies available at launch."

Are they planning to tell folks how many this may be?


 

         Isnt the usual strategy to try and get as many people as possible??/ Its hard for me to beleive that they will turn away any paying customers.......I dont know its just hard for me to believe anything Tasos says..... He just strikes me as your typical phony salesman that you cant beleive a word he says.......

 

Dude, what the heck are you talking about.  Every major MMO does this.  It's called a beta....oh....wait....that's been done...oh....n/m... 

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2/13/09 5:03:13 PM
 
Horkathane writes:

Tasos: DarkFall is ready, as sure as this circle I am holding up in clear view. Whats wrong with you people!

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2/13/09 5:05:19 PM
 
Bureyku writes:

Cool, good read.  You guys serious in this thread though?  Man the amount of time you devote to being negative about this game is just insane. 

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2/13/09 5:14:26 PM
 
MyPreciousss writes:

Good interview, Tasos is a nice and cool guy actually, making a new different mmorpg in spite of all the hatred and mockery he is constantly subject to.

I like how he's always answering calmly to people who think they have the right to demand anything and bitch hysterically for ages about a game they don't deserve to play anyway, and not knowing aught about developping but what they read from other haters.

Tasos you're the man, keep firm in the eye of the cyclone, lead your ship through this ocean of mud, don't listen to trolls chanting and cursing, when we'll eventually touch the shore, a new era of sandbox mmorpg will begin and true players will be at your side and thank you gratefully for what you have been through and what you brought us.

New Post Quote
2/13/09 5:15:17 PM
 
miagisan writes:
Originally posted by MyPreciousss

Good interview, Tasos is a nice and cool guy actually, making a new different mmorpg in spite of all the hatred and mockery he is constantly subject to.

I like how he's always answering calmly to people who think they have the right to demand anything and bitch hysterically for ages about a game they don't deserve to play anyway, and not knowing aught about developping but what they read from other haters.

Tasos you're the man, keep firm in the eye of the cyclone, lead your ship through this ocean of mud, don't listen to trolls chanting and cursing, when we'll eventually touch the shore, a new era of sandbox mmorpg will begin and true players will be at your side and thank you gratefully for what you have been through and what you brought us.

well there you have it... Tasos is a great guy!

New Post Quote
2/13/09 5:16:52 PM
 
Fariic writes:
Originally posted by Kasmos
Originally posted by Theocritus
Originally posted by BaronJuJu

Tasos: "There will be a limited number of pre-order copies of Darkfall offered, and a limited number of copies available at launch."

Are they planning to tell folks how many this may be?


 

         Isnt the usual strategy to try and get as many people as possible??/ Its hard for me to beleive that they will turn away any paying customers.......I dont know its just hard for me to believe anything Tasos says..... He just strikes me as your typical phony salesman that you cant beleive a word he says.......

 

When you have loads of cash, yes, but it's obvious that Aventurine is lacking the money and resources right now to support all who want to play. If I can't get in at launch and have to wait for them to get more servers up and running, so be it, as long as they keep patching like they have been the past month I think the game will do just fine.

You can't just throw up more servers when everyone logs into the same place.  It's ONE world; so they have to have an infastructure able to support 10's of thousands of players at the same time.
 

So no, you can't use the typical strategy of push as many boxes as you can.  You gotta go with, push as many as your infastructure is able to handle, and add more as you're able.

500k boxes doesn't do them any good if no one can play the game cause the servers don't work with 50k+ logged in at once.  Just because you can fit 1k people into a nightclub at once doens't mean you should allow more then the 300 allowed; just ask P. Diddy.

New Post Quote
2/13/09 5:19:18 PM
 
Zayne3145 writes:

Player housing consolidated into guild housing?

The one shred of hope for this game that remained has now been snubbed out forever.

Buhbye DF.

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2/13/09 5:20:48 PM
 
Bureyku writes:
Originally posted by Zayne3145

Player housing consolidated into guild housing?

The one shred of hope for this game that remained has now been snubbed out forever.

Buhbye DF.

 

..."like individual player housing consolidated for now under clan housing"...

Little more drama please.  All anyone has to do is look at your post history to know you have said 'Buhbye DF' long, long ago. 

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2/13/09 5:23:05 PM
 
CaesarsGhost writes:

it's like "Settlers of Garnath" all over again!

"LIMITED PREORDER!   GET IT WHILE IT'S HOT!
...whoops, we didn't expect people to preorder so our site went down."

New Post Quote
2/13/09 5:24:13 PM
 
HardcoreHero writes:

Can you give us any more details on pre-order plans?
 

Tasos: "There will be a limited number of pre-order copies of Darkfall offered, and a limited number of copies available at launch."

 

Ummm this doesn't sit well with me...  It's going to be a RAGE fest when 250000 people don't get in to the official release.

New Post Quote
2/13/09 5:24:18 PM
 
CaesarsGhost writes:

Dark and Light - Interview 8

Dark and Light - Interview 9

does anybody else notice the eerily similar responses?

New Post Quote
2/13/09 5:31:29 PM
 
MyPreciousss writes:
Originally posted by Bureyku
Originally posted by Zayne3145

Player housing consolidated into guild housing?

The one shred of hope for this game that remained has now been snubbed out forever.

Buhbye DF.

 

..."like individual player housing consolidated for now under clan housing"...

Little more drama please.  All anyone has to do is look at your post history to know you have said 'Buhbye DF' long, long ago. 

Zayne3145 spreading his WoW propaganda BS on every forums and hate posts whenever possible. As if carebear players like you were really interested in DF except for trolling amock. This new distortion of facts doesn't surprise me, but why do you pretend to care about housing when your favorite game offers the least freedom imaginable in a mmorpg and is the total opposite of sandbox?

Dude you have no customization, RP is inexistent, no house, no nothing for your guild except a chat room... and a guild bank 3 years after launch. So wtf are you here to lie about the feature of a game you don't even want to play?

New Post Quote
2/13/09 5:32:03 PM
 
Bureyku writes:
Originally posted by CaesarsGhost

Dark and Light - Interview 8

Dark and Light - Interview 9

does anybody else notice the eerily similar responses?

 

Are we really back to comparing DF to DnL after all the beta leaks?  Or are you just trying to stir the pot..

New Post Quote
2/13/09 5:32:35 PM
 
Zayne3145 writes:
Originally posted by Bureyku
Originally posted by Zayne3145

Player housing consolidated into guild housing?

The one shred of hope for this game that remained has now been snubbed out forever.

Buhbye DF.

 

..."like individual player housing consolidated for now under clan housing"...

Little more drama please.  All anyone has to do is look at your post history to know you have said 'Buhbye DF' long, long ago. 

 

Oh come on, you seriously think they're going to implement it? I would bet my life it'll never see the light of day again. Everything Tasos says needs to be taken with not so much a pinch, but rather a deluge, of salt,

And yes, you're right - I did say goodbye to DF long ago, but a tiny part of me was still interested. This news has pretty much cemented my view on the game now. I'll still follow these threads, though - nothing beats DF drama for entertainment.

New Post Quote
2/13/09 5:34:14 PM
 
NightBandit writes:
Originally posted by Fariic
Originally posted by BaronJuJu
Originally posted by pk66

Sooo, whatever happened to everyone will get to try this game for free before buying. The 'trial' is nothing more than a closed beta and from the look of all the patch notes they're still fxing/tweaking stuff like mad. This game was supposedly in beta with professional testers who couldn't find the hundreds of bugs reported in the closed beta? Seriously?

So, no OPEN beta, no free trial, still no NDA lift with 12 days to release. Then a limited number of pre-orders, no word from their publisher at all, no word on what the limit of pre-orders is.

This has to be the most bizarre way of running an on-line game company. Besides the fact that Tasos said they would never do pre-orders, wouldn't you want an unlimited number of them to gauge how much infrastructure you need to scale to? Did their publisher pull funding and aventurine only has enough hardware to start a limited release?

There are a lot of features of this game that appeal to me. The way the the release is being handled, not so much.


 

Don't forget its not only a limited number of pre-orders...its a limited number of copies at launch as well. You'd better be first in that virtual line I guess

TASOS: "There will be a limited number of pre-order copies of Darkfall offered, and a limited number of copies available at launch."


 

The intervue also made it pretty clear that simply, "throwing up more servers" isn't a solution.

The infastructure is a lot more complex when you're talking about getting 10k+ people playing at the same time.  Ask the guys at CCP about it, they've been working, and developing technology for the same thing. 

I dought they want to find themselves with 50k people all trying to get into the game and play at the same time.  Anyone know what CCP's record is for concurant players?  How long have they had to work on thier server tech?

 
 

CCP broke the 50k people last weekend on their event, they have been creeping up daily over the last few months.


While I understand that many people here are still sceptical after Tasos interview, much that he's said like they are changing things daily happens to be close to the mark, as I have a few RL friends who I have played games with for a good few years in beta who are keeping me updated daily.


I have been hearing that they are have had issues with the likes of the towers but are resolving these and that they implemented them to prevent bank ganking by clans and forcing players to run back to their starter cities and have to waste time running back to their previous place all the time.


As for many people who appear to be disappointed that we have not heard any feed-back, now we have some plate feed information it appears to still be insufficient to at least quash the fact that it's vaporware.
I think it must be difficult for someone who is clearly not a PR expert to turn off his tech head and put on a PR head to please the masses and I am glad I am not in his position as he is unable to please anyone. While everyone can see he's made mistakes and god knows none of us ever do that's for sure reading these boards!!


I think we need to give this guy some slack, obviously they are working flat out to try and provide a game to please many and okay he may not please 25% of the people who are waiting for this game but at least he is fully committed and that has to be a good thing for the potential players wanting to invest in this product.
I wish I could be as excited as many of the people who really want/hope/expect this to be a brilliant game and successful too and I too hope it does at the very least achieve what CCP have managed to do and provide something new for folks to try.


Listening to many of the comments from the NA side of the pond, many of you intend to be there from day one, the question is how will this effect the servers, now I am aware he has already said they have many in beta from NA. It would be nice for people all over the globe to get a chance when it finally goes live, not just limited areas and I hope they do look at this to get a fair balance as with time zones ect it would be good to have active people 24/7 to keep this game rolling.


I'm not sure if this game will be a hit or not, but I hope that it gets a fair jury when it does go live and that people don't bash it for the sake of not looking like plonkers after being on one side of the fence or the other. I am sure that the fact some people feel Tasos is a serial killer rather than a game developer having read some of the post on this site over the last few months.


Though I doubt he's even read or bothered about the comment/insults and other derogative things which have been directed at him personally, I have been smiling over the last few days reading a few old posts and it appears if he was in court he would of been found guilty of more charges than most of the people who have committed many sad offences in our cruel world to date. Seems he would of had the chair many moons ago...

Funny how we tend to judge and persieve how people are without even meeting them.

Bandit.

New Post Quote
2/13/09 5:36:30 PM
 
Bureyku writes:
Originally posted by Zayne3145
Originally posted by Bureyku
Originally posted by Zayne3145

Player housing consolidated into guild housing?

The one shred of hope for this game that remained has now been snubbed out forever.

Buhbye DF.

 

..."like individual player housing consolidated for now under clan housing"...

Little more drama please.  All anyone has to do is look at your post history to know you have said 'Buhbye DF' long, long ago. 

 

Oh come on, you seriously think they're going to implement it? I would bet my life it'll never see the light of day again. Everything Tasos says needs to be taken with not so much a pinch, but rather a deluge, of salt,

And yes, you're right - I did say goodbye to DF long ago, but a tiny part of me was still interested. This news has pretty much cemented my view on the game now. I'll still follow these threads, though - nothing beats DF drama for entertainment.

 

Oh come on, you seriously think we're supposed to believe a tiny part of you was still interested?  Dude seroiusly... read your own past posts man..  you may embarass yourself.

New Post Quote
2/13/09 5:37:16 PM
 
Wizardry writes:
Originally posted by uohaloran

I'm patiently waiting for this game but even I'm not crazy enough to send them preorder cash.  Especially if the only benefit we've been told is an early download.

If it does come out the entire first month will be a mess; there isn't a doubt in my mind.  This game just draws that crowd.  Hopefully afterwards it will find a decent equilibrium and all will be well.

I'm certainly done putting faith into them.  If it comes out: good.  If it doesn't then I won't be out anything.  I'm not some butthurt guy who has been watching this game for the last decade being under the impression that Adventurine even owes me screenshot.

The purpose of the pre order is not early download,it is to ENSURE you have a spot to play,witch means there wil be limitations on sales.

At 10k a server,i really find it hard to believe they will have many servers and will most likely put well over 10k per server in hopes they do not have them all login at the same time.Pretty much like your Cable internet companies operate.I cannot imagine 100k  players and around 7 servers.I am guessing maybe 4 servers.

It really sounds to me like these guys are pushing the limits of their engine/servers to near problematic stages.I kind of figured the lack of mobs in the game was a reason beyond beta or alpha,they will NOT be adding anything more,because the game/servers cannot handle it ,without lowering the player limits per server.

Personally i do not believe this game/servers can handle 10k players,most game struggle around 5k.Only way to achieve this is barren landscapes and nothing in the game for mobs or npcs.

I guess the success of this game will be based on what players WANT/NEED from the game.When i watched the leaked videos ,i thought ,hmm why did these guys login to the game,it seems like they are as bored playing as i was watching.

New Post Quote
2/13/09 5:40:31 PM
 
CaesarsGhost writes:
Originally posted by Bureyku
Originally posted by CaesarsGhost

Dark and Light - Interview 8

Dark and Light - Interview 9

does anybody else notice the eerily similar responses?

 

Are we really back to comparing DF to DnL after all the beta leaks?  Or are you just trying to stir the pot..

 

I'm comparing the responses and developer's answers... the "limited preorder"...

The 2 games are highly similar in more then just game basis, and the sort of crowds it attracts.  Many of the hardcore darkfall fans came from the DnL community I'm sure, and vice versa... surely they remember.

On top of those, there's always Mourning (age of mourning?  realms of krel?  2-4 dozen other names this game went by)?  Did the same NDA witchhunts and threatened to sue companies that didn't delete them fast enough... INCLUDING MMORPG.com and IGN.

If you don't notice the similarity with these games, and their respective crowds they seem to attract...

but yes, I see it.  Maybe not 100% gameplay, but I see it.

 

I fully expect another Dark and Light style release... as they've already given us another Dark and Light style Beta... and are bringing a Dark and Light style PreOrder...

New Post Quote
2/13/09 5:40:49 PM
 
MyPreciousss writes:
Originally posted by Zayne3145
Originally posted by Bureyku
Originally posted by Zayne3145

Player housing consolidated into guild housing?

The one shred of hope for this game that remained has now been snubbed out forever.

Buhbye DF.

 

..."like individual player housing consolidated for now under clan housing"...

Little more drama please.  All anyone has to do is look at your post history to know you have said 'Buhbye DF' long, long ago. 

 

Oh come on, you seriously think they're going to implement it? I would bet my life it'll never see the light of day again. Everything Tasos says needs to be taken with not so much a pinch, but rather a deluge, of salt,

And yes, you're right - I did say goodbye to DF long ago, but a tiny part of me was still interested. This news has pretty much cemented my view on the game now. I'll still follow these threads, though - nothing beats DF drama for entertainment.

Zayne or the Confession Of a

Posting constantly negative comments about a game you're supposedly not interested in, just for the fun of creating more drama isn't "following", it's actually "trolling".

New Post Quote
2/13/09 5:49:26 PM
 
WOWthatsucks writes:
Originally posted by Fariic
Originally posted by Kasmos
Originally posted by Theocritus
Originally posted by BaronJuJu

Tasos: "There will be a limited number of pre-order copies of Darkfall offered, and a limited number of copies available at launch."

Are they planning to tell folks how many this may be?


 

         Isnt the usual strategy to try and get as many people as possible??/ Its hard for me to beleive that they will turn away any paying customers.......I dont know its just hard for me to believe anything Tasos says..... He just strikes me as your typical phony salesman that you cant beleive a word he says.......

 

When you have loads of cash, yes, but it's obvious that Aventurine is lacking the money and resources right now to support all who want to play. If I can't get in at launch and have to wait for them to get more servers up and running, so be it, as long as they keep patching like they have been the past month I think the game will do just fine.

You can't just throw up more servers when everyone logs into the same place.  It's ONE world; so they have to have an infastructure able to support 10's of thousands of players at the same time.
 

So no, you can't use the typical strategy of push as many boxes as you can.  You gotta go with, push as many as your infastructure is able to handle, and add more as you're able.

500k boxes doesn't do them any good if no one can play the game cause the servers don't work with 50k+ logged in at once.  Just because you can fit 1k people into a nightclub at once doens't mean you should allow more then the 300 allowed; just ask P. Diddy.

stress test before launch????????????????? and i asked pdiddly his reply was wtf is darkfall?
 

New Post Quote
2/13/09 5:53:06 PM
 
WOWthatsucks writes:
Originally posted by MyPreciousss
Originally posted by Zayne3145
Originally posted by Bureyku
Originally posted by Zayne3145

Player housing consolidated into guild housing?

The one shred of hope for this game that remained has now been snubbed out forever.

Buhbye DF.

 

..."like individual player housing consolidated for now under clan housing"...

Little more drama please.  All anyone has to do is look at your post history to know you have said 'Buhbye DF' long, long ago. 

 

Oh come on, you seriously think they're going to implement it? I would bet my life it'll never see the light of day again. Everything Tasos says needs to be taken with not so much a pinch, but rather a deluge, of salt,

And yes, you're right - I did say goodbye to DF long ago, but a tiny part of me was still interested. This news has pretty much cemented my view on the game now. I'll still follow these threads, though - nothing beats DF drama for entertainment.

Zayne or the Confession Of a

Posting constantly negative comments about a game you're supposedly not interested in, just for the fun of creating more drama isn't "following", it's actually "trolling".

pot calling the kettle black??
 

New Post Quote
2/13/09 6:05:16 PM
 
NightBandit writes:
Originally posted by CaesarsGhost

 

I'm comparing the responses and developer's answers... the "limited preorder"...

The 2 games are highly similar in more then just game basis, and the sort of crowds it attracts.  Many of the hardcore darkfall fans came from the DnL community I'm sure, and vice versa... surely they remember.

On top of those, there's always Mourning (age of mourning?  realms of krel?  2-4 dozen other names this game went by)?  Did the same NDA witchhunts and threatened to sue companies that didn't delete them fast enough... INCLUDING MMORPG.com and IGN.

If you don't notice the similarity with these games, and their respective crowds they seem to attract...

but yes, I see it.  Maybe not 100% gameplay, but I see it.

 

I fully expect another Dark and Light style release... as they've already given us another Dark and Light style Beta... and are bringing a Dark and Light style PreOrder...


 

I am unable to agree with you on the D'n'L theory as I have spoken to one of my friends in current beta who also Beta tested D'n'L and it appears it has no comparison at all from the beta prospective, there is far more in DFO and still many things have to be turned of according to what has been discussed on forum. Still we will see and again everyone is entitled to their opinion, though I doubt comparing this game to any other seem a little pointless at this stage until we get to see the finished product then we can compare it.
 

Indecently if I was going to compare it to another MMO it would be more like MO, as it would be closer in the modern era due to the advance in technology and the pre-order program/model is something we will see more and more of as companies try to secure funds to run their games and give an injection of much needed funds especially in our current climate.

I am not sure that any new company can run without and influx or injection of revenue and this is a way of acheiving it. Weather or not it is correct is another debate for another day, but that comes down to each individual to make that choice weather to invest in their product based on many factors.
 

Bandit.

New Post Quote
2/13/09 6:10:33 PM
 
daarco writes:

Good update. Great reading.

New Post Quote
2/13/09 6:17:13 PM
 
jy88902 writes:

Did I read that right?

 

First he claims that they dropped early-access for pre-orders since it would be "unfair", but then he proceeds to shoot himself in the foot by dropping the "limited release with priority given to preorders" bomb.

 

So instead of dangling the "short early-access period" carrot in front of the fanboys, they are now using "an indefinitely long head-start" as pre-order bait? In other words, they're telling the fanboys that in order to NOT get left out of the game for god-knows how long, you better pay them a "nominal" and presumeably non-refundable fee for an increased chance to get in at launch?

 

Just as you thought they couldn't be crazy enough to pull any more shenanigans, they come out of the woods and out-do themselves.

New Post Quote
2/13/09 6:18:45 PM
 
Ozmodan writes:

Sorry Tasos is just blowing smoke on his 10k per server, especially since most MMO's with far more experienced staff usually run 5k.  LIke someone said above to achieve that number they will have to severely limit the number of npcs and mobs in the game.   He should not do interviews, his credibility is in the dumps because of them.  His overly defensive stance does not bode well for the game if that is representative of the rest of the staff.  Arrogance breeds mistakes.

I still think they have not tested effectively the server tech.  My guess is, we will see a lot of server crashes the first few months while they get it sorted out.

LIke I said before, this will be a rough launch.  You can't expect a smooth one with as little testing as they have done.

I wish them luck, but the critics will be on them hard.

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2/13/09 6:20:15 PM
 
busdriver writes:

I've been in DF beta now for some time and it works very well, most of their promised features are in. The game world is absolutly gorgeus, I've never seen more beatifully designed game world, and I've seen quite many. Too bad it's half empty, not many quests, half of the mobs are missing, NPCs are a rarety and buildings are inaccessible. I'm very surprised if they actually launch the game in two weeks...

I could write lot more, but the internet is allready filled with leaks, you would have to be braindead not to find them...

One thing is for sure, Darkfall is definetly a different kind of game. In both good and bad.

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2/13/09 6:26:08 PM
 
Anciegher writes:
Originally posted by CaesarsGhost

Dark and Light - Interview 8

Dark and Light - Interview 9

does anybody else notice the eerily similar responses?

 

Or that game "The Chronicle" you were working on a few years back, remember that? It was also eerily similar to how DarkFall is handled now....

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2/13/09 6:39:48 PM
 
CaesarsGhost writes:
Originally posted by Anciegher
Originally posted by CaesarsGhost

Dark and Light - Interview 8

Dark and Light - Interview 9

does anybody else notice the eerily similar responses?

 

Or that game "The Chronicle" you were working on a few years back, remember that? It was also eerily similar to how DarkFall is handled now....

 

Actually, TC was WWWAAAYYY worse then Darkfall.  I can honestly say that, without reservation, TC was handled worse.  I believe I've said it a few times on the Darkfall boards when it's pointed out too.

It's one of the reasons I'm trying to point out the general problem.  The Fans of TC were fairly bad too (Sorry Brando), and fanatical... myself included originally.  Live and learn, huh?

However, we were using a proven MMOFPS technology.

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2/13/09 6:43:34 PM
 
LiquidWolf writes:

So if I read this right...

Darkfall will start out as some sort of exclusive club based on first-come basis... up to server cap?

Think that will make it a "i have a spot playing Darkfall, therefore i'm better than you" achievement?

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2/13/09 6:53:08 PM
 
tillamook writes:

This is Dark & Light all over again I think.

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2/13/09 7:06:31 PM
 
Zayne3145 writes:
Originally posted by MyPreciousss
Originally posted by Zayne3145
Originally posted by Bureyku
Originally posted by Zayne3145

Player housing consolidated into guild housing?

The one shred of hope for this game that remained has now been snubbed out forever.

Buhbye DF.

 

..."like individual player housing consolidated for now under clan housing"...

Little more drama please.  All anyone has to do is look at your post history to know you have said 'Buhbye DF' long, long ago. 

 

Oh come on, you seriously think they're going to implement it? I would bet my life it'll never see the light of day again. Everything Tasos says needs to be taken with not so much a pinch, but rather a deluge, of salt,

And yes, you're right - I did say goodbye to DF long ago, but a tiny part of me was still interested. This news has pretty much cemented my view on the game now. I'll still follow these threads, though - nothing beats DF drama for entertainment.

Zayne or the Confession Of a

Posting constantly negative comments about a game you're supposedly not interested in, just for the fun of creating more drama isn't "following", it's actually "trolling".


Try doing more than skimming over someone's post history before making such ridiculous assumptions. Also, since when did reading a forum constitute trolling? Or is that a new rule you militant fanboys have brought in to whitewash any negative press?

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2/13/09 7:07:02 PM
 
CaesarsGhost writes:

I wonder if the Darkfall Fanatic Moderator that MMORPG.com employs is looking to lock or delete the news posting as well as the ones in the Darkfall forum section...

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2/13/09 7:14:56 PM
 
javac writes:

I wish more game developers were like Tasos. Instead of treating gamers badly he provides genuine status info and straight to the point answers. I also like how much his straightforward style gets up the nose of  the ADD-riddled crowd on mmorpg.com who need to be handheld through recycled lines of marketing stuff in order to feel comfortable in a game.

 

ps: DF is more stable and more fun in beta than the current crop of MMOs around are months after release.

 

pps: i am also relieved and glad that mmorpg.com morons will not be taking my preorder place. cheers.

 

right, now back to DF.

{ Mod Edit }

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2/13/09 7:34:04 PM
 
rhinok writes:

 There were three comments that concern me:

  1. "There are also thousands of testers to support" - it would be nice to know how many thousands, since most leaks still reference pretty empty worlds. 
  2. "There will be a limited number of pre-order copies of Darkfall offered, and a limited number of copies available at launch. We won’t try to support more users than we can guarantee a good gameplay experience for, and if demand is higher than supply, then we will move to a structured release. It’s also not a matter of simply throwing up a few more servers to meet increased demand. Darkfall being a sandbox, real-time, seamless world able to support over 10 thousand concurrent users requires considerably more infrastructure and support in place than your average MMOG. We will do what is necessary to support the demand, but it’s not going to be instantaneous."  How limited? While I appreciate that Darkfall is an independent title, it's still a MMO.  How will they every make any money and be able to continue development if they can't support MMO number. 100k subscribers would be a nice number for a small MMO.  Will they even be able to support than many players?  Does he mean there will literally be just a single server holding up to 10k concurrent users?  Who spends 8 years and millions of Euros to develop a MMO that can't support a MMO population, even a relatively small one like I mentioned above?  Hearing that they have enough resources to handle a threshold of total players would probably help instill some confidence in their potential customers. 
  3. "Running guards have been replaced by guard towers because they are more effective and also because more NPCs in the world just take up player spots."  This concerns me a little bit.  Why do NPCs take up PC spots? Does this mean there can only be a total of 10k character spots on the server, which includes NPCs?  Guard towers don't take up resources?  Is this why players are complaining about a lack of NPCs?  If the running guards are so significant a problem that they had to be removed so more characters can be played, then that points to some potentially major issues with their design and infrastructure.

~Ripper

 

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2/13/09 7:37:46 PM
 
Tigge writes:

A good read and update.

I interpreted this as it's a limited pre-order/order because simply they cannot support several hundred thousand people online at the same time :P

So therefore they will start of small and only allowing a limited number of people to buy the game and play.

I mean take a look at eve online which is also one big world.

Someone said they hit a new player record of 50k concurrent users online at the same time. And imagine how much money they have invested in hardware and how long it has taken for them to reach that.

Just be realistic.

/Tagert

 

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2/13/09 7:48:38 PM
 
MMO-Rogue writes:

I had thought that this game was the one I had been waiting for - for quite a long time without even realizing it.

I wanted nothing more than to believe the hype and was essentially a fan boy (though not getting into tangles with trolls).

But my opinion now is that the management here is so arrogant and self-rightous that it is extremely unlikely that this is the MMO saviour I have been waiting for.

They are putting their supposed ideals above the necessities of meeting the demands of their potential player base.

Until they actually deliver me something tangible I say screw 'em.

Call me selfish but we all are - if they want our money they have to deliver to each of our selfishness. There is no collective as they have delivered nothing to anybody to be collective about.

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2/13/09 7:51:58 PM
 
MMO-Rogue writes:
Originally posted by Tigge

A good read and update.

I interpreted this as it's a limited pre-order/order because simply they cannot support several hundred thousand people online at the same time :P

So therefore they will start of small and only allowing a limited number of people to buy the game and play.

I mean take a look at eve online which is also one big world.

Someone said they hit a new player record of 50k concurrent users online at the same time. And imagine how much money they have invested in hardware and how long it has taken for them to reach that.

Just be realistic.

/Tagert

 


 

Eve Online never restricted access to their player base.  Do not compare this to Eve Online. Eve Online is where they are by having delivered - not by empty promises.

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2/13/09 7:54:06 PM
 
Hhussk writes:

Let me qualify my statement first. I'm a fan of Darkfall, or at least, what is proposed to be Darkfall.

 

Without a doubt, Tasos is a crappy person to interview. I don't have a problem with confident people, but he offerred almost nothing in this interview. Now, if I ran a game company, I would at least try to give good interviews.

Secondly, I'll never give any money up in advance. You guys will have to let me know how things are going before I join in. I'm not just saying this to Darkfall, I treat all games like this. Unfortunately, without hearing from playtesters, I'm more skeptical.

Third, and quite important in my book, I'm extremely unhappy about the player housing (or lack thereof) aspect. ...I'm wondering how much of a sandbox this is going to be.

 

Overall, this may be an extremely successful game. I would love it to succeed. But I'd also like Tasos to grow up a little bit. Perhaps Tasos has been burned a lot in the past. Oh well, get over it. If you want subscribers, you're going to have to share a little more.

I guess what's bothering me the most is that almost all my information is coming from a single source. That's not right.

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2/13/09 7:55:56 PM
 
Tigge writes:
Originally posted by MMO-Rogue
Originally posted by Tigge

A good read and update.

I interpreted this as it's a limited pre-order/order because simply they cannot support several hundred thousand people online at the same time :P

So therefore they will start of small and only allowing a limited number of people to buy the game and play.

I mean take a look at eve online which is also one big world.

Someone said they hit a new player record of 50k concurrent users online at the same time. And imagine how much money they have invested in hardware and how long it has taken for them to reach that.

Just be realistic.

/Tagert

 


 

Eve Online never restricted access to their player base.  Do not compare this to Eve Online. Eve Online is where they are by having delivered - not by empty promises.

Eve online didn't have 300k people knocking at the door either when going live :P

It's perfectly valid to compare it to Eve Online because they're both uses the "one big world" concept and therefore hardware is required in order to run it as such.

Sure it remains to be seen if Darkfall delivers or not. But if you had two choices of making the launch unrestricted and laggy as fuck or a limited launch which will run smooth and after a while be able to take in more people, what would you choose? :)

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2/13/09 8:22:12 PM
 
jy88902 writes:
Originally posted by javac

 

I wish more game developers were like Tasos. Instead of treating gamers badly he provides genuine status info and straight to the point answers. I also like how much his straightforward style gets up the nose of the ADD-riddled crowd on mmorpg.com who need to be handheld through recycled lines of marketing stuff in order to feel comfortable in a game.

 

ps: DF is more stable and more fun in beta than the current crop of MMOs around are months after release.

pps: i am also relieved and glad that mmorpg.com morons will not be taking my preorder place. cheers.

right, now back to DF.

{ Mod Edit }

 


 

The only way you're gonna get a spot at the limit release is to suck up your fanboy pride and get scammed for whatever amount they're charging to get in line.

 

Trust me, the Darkfall forum mods aren't going to be scanning these forums to find the most deranged and delusional fanboy to award a limited-release spot to.

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2/13/09 8:24:58 PM
 
Seraxes writes:
Originally posted by miagisan

My favorite parts:

Question 1s answer, an update over 3 weeks ago is keeping your player base informed? hehehe.....now thats funny.

Question 4: So no more AudioVisual? Preorder is d/l only....so umm..12 days left, and if you are keeping the 25th as your launch date (as per question 3) when do you plan on actually releasing this info/preorder/dl?

Question 5: No more player housing huh? well i guess the HARDCORE will love that.....whats an ARAC guild?

Question 6: NDA still not going to be lifted, groovy....12 days to go!

 


 

This sucks... I may sub for one more month of WAR...

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2/13/09 8:46:43 PM
 
WSIMike writes:
Originally posted by BaronJuJu

"We’ve also been doing our best to respond immediately to any bugs reported by the testers and so far our track record has been very good at fixing them immediately. By looking at the player logs, we’ve corrected many areas that the players didn’t need to report."

That makes no sense. If you supposedly corrected the areas, the players wouldn't be submitting bug reports on it.

 

I think what he's getting at is that they can check the logs of what players are doing, how they're playing, what sort of numbers, damage, etc. etc... Most MMOs track a lot of data (more than some might realize) and can get a lot of useful information from that, without having to actually be told directly by the players... which is good, because players can tend to distort info a bit to suit their own ends.

So... while they take feedback from players on direct things like bugs and such, there is other data that a player wouldn't really be able to "report" directly, that they can track through other means.

Just means they have (presumably) good data tracking, which is a good thing.

 

New Post Quote
2/13/09 8:51:27 PM
 
r0guy writes:

If all this isn't amounting to one big fat SCAM, i don't know what is...

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2/13/09 8:51:34 PM
 
Isane writes:
Originally posted by miagisan

My favorite parts:

Question 1s answer, an update over 3 weeks ago is keeping your player base informed? hehehe.....now thats funny.

Question 4: So no more AudioVisual? Preorder is d/l only....so umm..12 days left, and if you are keeping the 25th as your launch date (as per question 3) when do you plan on actually releasing this info/preorder/dl?

Question 5: No more player housing huh? well i guess the HARDCORE will love that.....whats an ARAC guild?

Question 6: NDA still not going to be lifted, groovy....12 days to go!

 

Always intended on Pre-Order and download with limited copies for the 25th go read up on the game you seem i'll informed. Have a browse around use a tool called goodle or even go onto you tube and search for darkfall Beta you will have all the info you need.
 

New Post Quote
2/13/09 8:59:55 PM
 
WSIMike writes:
Originally posted by BaronJuJu
Originally posted by pk66

Sooo, whatever happened to everyone will get to try this game for free before buying. The 'trial' is nothing more than a closed beta and from the look of all the patch notes they're still fxing/tweaking stuff like mad. This game was supposedly in beta with professional testers who couldn't find the hundreds of bugs reported in the closed beta? Seriously?

So, no OPEN beta, no free trial, still no NDA lift with 12 days to release. Then a limited number of pre-orders, no word from their publisher at all, no word on what the limit of pre-orders is.

This has to be the most bizarre way of running an on-line game company. Besides the fact that Tasos said they would never do pre-orders, wouldn't you want an unlimited number of them to gauge how much infrastructure you need to scale to? Did their publisher pull funding and aventurine only has enough hardware to start a limited release?

There are a lot of features of this game that appeal to me. The way the the release is being handled, not so much.


 

Don't forget its not only a limited number of pre-orders...its a limited number of copies at launch as well. You'd better be first in that virtual line I guess

TASOS: "There will be a limited number of pre-order copies of Darkfall offered, and a limited number of copies available at launch."

 

If that's the case, and there is a "line" of people waiting to get into the game... how much ya bet that's going to be spun into positive PR...

"DF has proven to be a wild success... So much so that we've been unable to meet the demand and potential players are having to wait for their copy..."

I wouldn't doubt it at all... *if* that's the case... and that's a significant "if".

 

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2/13/09 9:00:01 PM
 
Isane writes:
Originally posted by Ozmodan

Sorry Tasos is just blowing smoke on his 10k per server, especially since most MMO's with far more experienced staff usually run 5k.  LIke someone said above to achieve that number they will have to severely limit the number of npcs and mobs in the game.   He should not do interviews, his credibility is in the dumps because of them.  His overly defensive stance does not bode well for the game if that is representative of the rest of the staff.  Arrogance breeds mistakes.

I still think they have not tested effectively the server tech.  My guess is, we will see a lot of server crashes the first few months while they get it sorted out.

LIke I said before, this will be a rough launch.  You can't expect a smooth one with as little testing as they have done.

I wish them luck, but the critics will be on them hard.


 

If only you knew you are so wrong....

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2/13/09 9:08:48 PM
 
winter writes:
Originally posted by MyPreciousss

Good interview, Tasos is a nice and cool guy actually, making a new different mmorpg in spite of all the hatred and mockery he is constantly subject to.

I like how he's always answering calmly to people who think they have the right to demand anything and bitch hysterically for ages about a game they don't deserve to play anyway, and not knowing aught about developping but what they read from other haters.

Tasos you're the man, keep firm in the eye of the cyclone, lead your ship through this ocean of mud, don't listen to trolls chanting and cursing, when we'll eventually touch the shore, a new era of sandbox mmorpg will begin and true players will be at your side and thank you gratefully for what you have been through and what you brought us.


 

 Hahahaha,  

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2/13/09 9:43:56 PM
 
dirtyside writes:

so ...  what makes this the best mmo ever??? basically what was said is if i dont play from day one , i'm screwed . but i might not be able to play from day one because its limited . or until they open more servers .so yea , why would i want to play a shadowbane  with better graphics

New Post Quote
2/13/09 10:47:07 PM
 
isolor writes:
Originally posted by Isane
Originally posted by Ozmodan

Sorry Tasos is just blowing smoke on his 10k per server, especially since most MMO's with far more experienced staff usually run 5k.  LIke someone said above to achieve that number they will have to severely limit the number of npcs and mobs in the game.   He should not do interviews, his credibility is in the dumps because of them.  His overly defensive stance does not bode well for the game if that is representative of the rest of the staff.  Arrogance breeds mistakes.

I still think they have not tested effectively the server tech.  My guess is, we will see a lot of server crashes the first few months while they get it sorted out.

LIke I said before, this will be a rough launch.  You can't expect a smooth one with as little testing as they have done.

I wish them luck, but the critics will be on them hard.


 

If only you knew you are so wrong....

Please explain how Ozmodan is wrong? You seem to have the facts by your statement so fill us in.

Tasos has said that there server can hold up to 10,000 players. Now I have read all the leaks, watched all the video's And to me it appears there are not many players around. It has  been posted most times that there is about 1100 - 1200 beta testing with one source saying that there is 5000 beta testers.  I don't know how trust worthy these sources are, but lets assume that 5000 is correct.

With this 5000 or so beta testers it seems to be the truth that there are not many npc's running around. Even Tasos himself has said they need to take out npc's to have to have spots for players. Now this should make one think that the server cannot handle 10,000 players at one time.

So since Tasos has stated that they will be limiting players through pre-orders and launch and we don't know how many servers they can use, it could also be safe to assume that they will only have 5000 subscriptions to start, or maybe best scenerio 5 servers with 5000 players each for 25,000 subscribers. Is this my opinion? Yep, because Tasos and everyone else from Aventurine has not given any hard facts about servers, Minimum requirements, price, or how many pre-orders they will start with. So my guess is as good as any other.

How long will it take to get more infastructure in to support more players?

Now I have been quietly  watching and waiting for this game, but the more I see, read, and hear the more disappointed I am becomming. I still hope it becomes a very good MMORPG, and would love to play it if, and only if they get their act together and really start to inform the player base.

 

New Post Quote
2/13/09 11:58:15 PM
 
Gorrex writes:

How can this game support 10k players when others from AAA companies cant?

 

Easy.. Its much bigger, each "server" is a larger cluster. Many MMO's a server is just that ONE extremely decked out server. Each "zone" is ran as a seperate process so the server can juggle the load. Some games run 2-3 servers for continents or sections of the game. Normally anytime you have a long load time your not only reloading textures etc.. but actually switching servers.

There is another model though. Running on large clusters. EVE is the only other game I know of currently running this model. EVE has shown this model is near limitless in the number of players in a world. (NOT a "zone"). Each "zone" is still a process etc.. but there are many more places the servers can juggle them to. One exceptionaly busy zone can be designated to its own server. EVE has done this on numerous occasions when they know big wars are coming. Darkfall is using much the same architecture.

They may be using 4,5 or even 50 machines per world. No matter how many each "world" will cost multiple times what a normal MMO does to set up. Combine that with relatively limited funding (still millions) and its easy to see why they are taking the path they are.

They assumed with little to no PR their game would attract 10's of thousands. However it has attracted hundreds and hundreds of thousands. Will everyone looking at it buy? No.. However the possibility is there for 500k+ to buy at launch. Without knowing (by preorders) there is a very good chance especially under the cluster model to not be able to provide enough worlds on day one. They now know the maximum number they can put up. If the demand exceeds that they have to cut off sales. Its the lesser of two evils.

The game is real, while not ALL of its features are live, its a very few that have been cut.  It has its problems some minor, some frustrating, and some potentially major. However most detractors I beleive are off the mark on their reasons.

 

 

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2/14/09 12:04:58 AM
 
Alienovrlord writes:

 

This guy makes me throw up in my mouth every time I read an interview with him.

Good interview though.  MMORPG.COM starts out with 'Why haven't you been giving information?" and Tasos in typical fashion responds that MMORPG.COM is lying.   Just like he ignores all the people that predicted the push-back last time rather than addressing their previous screw-up in a professional manner.  

This is the worst kind of behavior in a developer.  As long as some in the MMORPG community keep accepting it (or worse actually defending it  for whatever bizarre, masochistic reasons)  then there will be other developers after Darkfall is long gone who will think they can do the same. 

Originally posted by CaesarsGhost

I'm comparing the responses and developer's answers... the "limited preorder"...

I don't agree with comparing the game with Dark and Light , I think it's in better shape than that (not that it takes much to be in better shape than the steaming pile that was DnL) but that limited preorder garbage is a truly ridiculous ploy on Aventurine's part.    It was bad enough this close to release and no NDA release and they were talking Pre-Orders but now it's LIMITED!    Better run out and buy it before they're gone!!  

Ah well, at least these forums continue to entertain.  

New Post Quote
2/14/09 12:23:06 AM
 
ZtyX writes:

Awesome!! a Darkfall interview. Thanks!

New Post Quote
2/14/09 1:44:32 AM
 
taelru writes:

 

as I read this interview it brought to mind an ancient proverb:

 

" if it looks like a turd, and smells like a turd, then it probably is a turd "

 

 

New Post Quote
2/14/09 2:22:41 AM
 
Whitewalker writes:

Very interesting interview...and what an original and might I say clever approach to an MMOG launch. The game is in excellent shape, stable and a lot of fun. This one is going to be a success.

Now I only need to get my pre-order in.

New Post Quote
2/14/09 2:40:15 AM
 
imbant writes:
Originally posted by Whitewalker

Very interesting interview...and what an original and might I say clever approach to an MMOG launch. The game is in excellent shape, stable and a lot of fun. This one is going to be a success.

Now I only need to get my pre-order in.

 

No MMO is without its hardships on launch...some are just more apparent than others =)  But DF is in good shape, though definitely will have some hurdles to overcome and things to fix...people mistake Tasos' claims as the game is 100% perfect and done...just because they need something to bash DF about...but thats another thread.

 

Anyways, cant wait to see how launch is....great game if you are into this niche style of mmo.

New Post Quote
2/14/09 2:45:25 AM
 
virox69 writes:

What I get from this interview is ....They are gonna release this game on the 25th, but there will only be a certain amount copies available depending on how many people there server/servers can handle. Which honestly doesnt sound like much at this point. Which could potentially leave thousands of fanbois out in the cold until they are ready for more players. Does anyone else see the potential here? I will pre-order a copy just too see what one of these rabid fans will pay on e-bay for this.

I am looking foward to this game...but it sure smells fishy still.

New Post Quote
2/14/09 3:57:51 AM
 
javac writes:


Originally posted by rhinok

 There were three comments that concern me:

[*]"There are also thousands of testers to support" - it would be nice to know how many thousands, since most leaks still reference pretty empty worlds. 


1) The world isn't empty, it's just REALLY BIG.
2) mobs in DF are a lot more realistic - they aren't littered all over the map as in WOW, they almost always have their own village/ruins/encampment to inhabit.
3) there aren't many player-built cities in the beta yet.


 How limited? While I appreciate that Darkfall is an independent title, it's still a MMO.  How will they every make any money and be able to continue development if they can't support MMO number. 100k subscribers would be a nice number for a small MMO.  

50-100K is i think what they may aim for at the start.


Does he mean there will literally be just a single server holding up to 10k concurrent users?  

that's 10K concurrent, so more like 50-100K subscribers to begin with.


Hearing that they have enough resources to handle a threshold of total players would probably help instill some confidence in their potential customers. 

the DF world runs on a 240 CPU node cluster, similar to EVE. you just don't roll those out on a whim. there is a huge upfront cost to consider.



"Running guards have been replaced by guard towers because they are more effective and also because more NPCs in the world just take up player spots."  This concerns me a little bit.  Why do NPCs take up PC spots?

DF mobs have great AI, better than anything we have seen in a MMO before. No joke. The reason why MMOs have historically had braid-dead mob AI is because most MMOs run off single servers, and so they do not have the CPU capacity to run complex AI for 1000s of mobs in the world.

DF runs in a 240 CPU cluster, with complex AI, which takes up a certain amount of CPU bandwidth in the cluster.



Does this mean there can only be a total of 10k character spots on the server, which includes NPCs?  

just like any MMO, there is a finite amount of CPU. mob AI does consume CPU, which means yes, there is a limit on the number of Actors (mobs + players) in a world.



Guard towers don't take up resources?  

they take less, because they are 'dumb AI'.



Is this why players are complaining about a lack of NPCs?  

No, as above, players are just accustomed to seeing MMOs with dumb static mobs over every square cm of the world. DF's world is a much more realitic world, in every way.

New Post Quote
2/14/09 4:18:20 AM
 
Kaynos1972 writes:
Originally posted by Ruyn

Darkfall is ready, so you naysayers better hold onto your panties because it's going to blow your mind.


 

Some peoples would believe anything.   Dec 12, 2012 is the end of the world too, you must believe this too right.

New Post Quote
2/14/09 4:30:28 AM
 
javac writes:
Originally posted by Aguitha
Originally posted by Ruyn

Darkfall is ready, so you naysayers better hold onto your panties because it's going to blow your mind.

Some peoples would believe anything.   Dec 12, 2012 is the end of the world too, you must believe this too right.

 

He's in the beta, he's not making a statement of pure belief. *obviously*.

New Post Quote
2/14/09 5:02:45 AM
 
ipon writes:

All hail Javac.. the last ultimate deluded fanboy.

How pathetic can you get. Stop embarrassing yourself.

New Post Quote
2/14/09 6:01:56 AM
 
daarco writes:
Originally posted by ipon

All hail Javac.. the last ultimate deluded fanboy.

How pathetic can you get. Stop embarrassing yourself.


 

Maybe he is beta too?

Half the members here are in beta you know.

New Post Quote
2/14/09 6:13:38 AM
 
ipon writes:

This game will go down as the biggest MMO failure in history.

This game was supposed to be the next coming of Christ by all accounts.

and look at it now.. look how fucking low this shit sank thanks to the amazing Tasos and all his bullshit , lies and garbage.

They can't even launch the game.. a game that was already 100% awesome and ready to launch months and months and months ago according to the mighty Tacos.

This game should be CANCELLED. Not launched. THAT'S what the "right" thing would be to do. But of course Tacos instead will try everything in his power to have whatever is left of his fanboy player base that he shit on for the last who knows how many years now pay him money to help fund his already sunken ship to the very end.

All hail Tacos

New Post Quote
2/14/09 6:51:09 AM
 
fs23otm writes:

"There will be a limited number of pre-order copies of Darkfall offered, and a limited number of copies available at launch. We won’t try to support more users than we can guarantee a good gameplay experience for, and if demand is higher than supply, then we will move to a structured release."

 

What? if demand is higher then supply, they will move to a structured release? WTF is that.

Basically if they have enough preorders that gave them cash, then they will finish the game and move on to somekind of release.

Hahah, Darkfail is the worst vaporware ever.

 

New Post Quote
2/14/09 7:19:13 AM
 
hoopty writes:
Originally posted by fs23otm

"There will be a limited number of pre-order copies of Darkfall offered, and a limited number of copies available at launch. We won’t try to support more users than we can guarantee a good gameplay experience for, and if demand is higher than supply, then we will move to a structured release."

 

What? if demand is higher then supply, they will move to a structured release? WTF is that.

Basically if they have enough preorders that gave them cash, then they will finish the game and move on to somekind of release.

Hahah, Darkfail is the worst vaporware ever.

 

 

Good point..I do think there be allot of players who will not pre-order regardless if they are a fanbois or not..Taos has bills to pay and it seems he is very Nervous if his game becomes a epic failure regargless how much big talk he makes..Time is all most up for him now it time to pay the Piper..

New Post Quote
2/14/09 7:33:57 AM
 
zymurgeist writes:
Originally posted by javac 

DF mobs have great AI, better than anything we have seen in a MMO before. No joke. The reason why MMOs have historically had braid-dead mob AI is because most MMOs run off single servers, and so they do not have the CPU capacity to run complex AI for 1000s of mobs in the world.
 


 

There hasn't been a single server pay to play MMO in ten years. A single server MMO couldn't handle 15 simultaneous clients. EQ used sever clusters for pete's sake. The reason MMOs typically have brain dead mobs is because they don't want to frustrate their brain dead players.

New Post Quote
2/14/09 7:34:56 AM
 
Soldarith writes:

I just had to point out how this interview sounded strikingly similar to one Bill Roper gave for Hellgate: London prior to its launch...

 

Questions? We don't really answer those.

 

Specifics? We don't really need those right now.

 

NDA? We won't comment on that until hours before launch.

 

Benefits for pre-order? Its a "surprise".

 

Features? "Its in there! Keep looking while we try to patch"

 

 

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2/14/09 8:38:30 AM
 
Polarization writes:

Secretly I'm a little disappointed that Tasos, Aventurine and Darkfall have finally been revealed to actually be everything I had predicted they might be.

Only thing left to do now is sit back and watch the final meltdown fireworks when whatever's left of this games passionate community that falls for this trap and actually preorders implodes in on itself and Aventurine on the 25th or whenever this game finally "launches".

New Post Quote
2/14/09 9:11:17 AM
 
jimsmith08 writes:

Some classics in there,pure Tasos.

Running guards have been replaced by guard towers because they are more effective and also because more NPCs in the world just take up player spots.

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2/14/09 9:23:24 AM
 
Ozmodan writes:

Sorry but I had to reply to all the ridiculous posts about the Darkfall server because their delusional statements need rebuttal.  First off, all the MMO's I know of you multiple servers to form a game server.  Most game companies do not give out server design information, so you can't know that Darkfall is any different than anyone else.

If you had any inkling of what the biggest load of a MMO is, you would realize that  the I/O access to the database is numero uno when it comes to server delay.  CCP is the only one I know using RamSan technology at the moment and I know that is something Aventurine flat out can't afford.

Secondly this so called beta has to be one of the shortest in history and with so few testors they have not come close to testing the server code.   It is a well known fact that the servers are down more than they are up.

So it is a very easy conclusion to make that Aventurine nor anyone else has any inkling what their servers will do with a full load.

If this game releases you will be looking at a very early beta code at best.  If that thrills you to pay them to test their product have at it. 

Oh and the reason that the guards were replaced was that the glorious AI stunk, they were quite ineffective.  So much for your superior AI.

New Post Quote
2/14/09 10:03:41 AM
 
Unshra writes:
Originally posted by CaesarsGhost

Dark and Light - Interview 8

Dark and Light - Interview 9

does anybody else notice the eerily similar responses?

 

My thoughts exactly, the more I hear about DF the more it reminds me of DnL.

New Post Quote
2/14/09 10:28:47 AM
 
Fordeka writes:

"The only feature we haven’t had time to implement is the Mahirim 4 legged run. Mahirim characters can of course use mounts until this is implemented."

According to the beta testers, this is an outright lie. This company is going to turn out to be another Funcom.

http://s1.zetaboards.com/betaleaks/topic/1226463/3/

 

New Post Quote
2/14/09 11:05:54 AM
 
Wyldsong writes:
Originally posted by Hersaint

ARAC= All races all characters?

Just wondering, cuz I thought I heard that term in Shadowbane when I played it a few years ago.


 

 Not sure if this was already answered, but I am not reading all of the replies to see.  I first heard ARAC back in the original EQ days.  It stood for All Races All Classes.  And yeah, the term was thrown around quite a bit SB.

New Post Quote
2/14/09 11:13:56 AM
 
Bruticus_XI writes:
Originally posted by daarco
Originally posted by ipon

All hail Javac.. the last ultimate deluded fanboy.

How pathetic can you get. Stop embarrassing yourself.


 

Maybe he is beta too?

Half the members here are in beta you know.

I am also in the Beta and I must say that Darkfall is absolutely revolutionary. You'd be a moron not to at least try this; I wouldn't go so far as to suggest pre-ordering, because trust is a hard thing to build and Tasos has been doing a terrible job. However, he's not lying. I don't care if the game's feature complete or not; right now, it's fun and incredibly awesome enough to beat down all the AAA MMOs that are out right now.

Go Darkfall 2009!

New Post Quote
2/14/09 11:22:06 AM
 
Alandora writes:

So there are 1500 beta testers, the servers are down way more than half the time, and they have already turned off 'most' of the mobs in the game and replaced guards with static towers.   Most beta testers are not logged in at the same time.

Yet we are to believe that he is going to pull off 10,000 players playing at the same time? 

No open beta
NDA still in effect
No stress test
Beta testers getting banned for mentioning anything negative on the beta forums
No system specs
No independant reviews
The game was 'feature complete' 3 months ago, yet features are being removed as we speak?
Pre-order money for a 'chance' to play at launch?

Sersiously.. if you are paying in advance for darkfall, is there anything you wouldn't?

New Post Quote
2/14/09 11:55:03 AM
 
Eisdrache writes:

This is all very inconviniend.

I become pretty shure we will not see a launch on the 25th. ;-/

Unfortunately may EvE testaccount ends in some days...

Hope dies at last...

New Post Quote
2/14/09 12:07:36 PM
 
javac writes:
Originally posted by ipon

All hail Javac.. the last ultimate deluded fanboy.

How pathetic can you get. Stop embarrassing yourself.

 

This, from the guy who has been creating and recreating mmorpg.com accounts over and over to troll Darkfall for at least *2 years*, lmao.

 

 

create mmorpg.com account, post some lies about darkfall, send private messages to people who call you out, get banned by mmorpg.com 2-3 days later, then repeat the cycle. *for over 2 years*

 

...and you call other people pathetic?

 

seriously, what did tasos/aventurine do to you? some rumours say you were employed by them at one point but were fired for incompetence... is that really true? pls clear this up for us, your dedication to slandering darkfall is second to none.

 

New Post Quote
2/14/09 12:23:35 PM
 
imbant writes:
Originally posted by javac
Originally posted by ipon

All hail Javac.. the last ultimate deluded fanboy.

How pathetic can you get. Stop embarrassing yourself.

 

This, from the guy who has been creating and recreating mmorpg.com accounts over and over to troll Darkfall for at least *2 years*, lmao.

 

 

create mmorpg.com account, post some lies about darkfall, send private messages to people who call you out, get banned by mmorpg.com 2-3 days later, then repeat the cycle. *for over 2 years*

 

...and you call other people pathetic?

 

seriously, what did tasos/aventurine do to you? some rumours say you were employed by them at one point but were fired for incompetence... is that really true? pls clear this up for us, your dedication to slandering darkfall is second to none.

 

 

heh you should see the PM he just sent me in response to a post i made awhile ago...basically calling me an idiot.  ive known a few DF hardcore trolls to do this in the past...based on his join date and overall childish behavior...probably the same guy.

love how he doesnt realize that he isnt convincing anyone to not play the game, and is actually attracting more people to the game.  oh the irony.

New Post Quote
2/14/09 12:25:20 PM
 
Pathis writes:

I must say the leaks haven't helped sell me on this game.  Seems like the game on paper is something I yearn for but execution of the game seems off.  There is too much beta in this build and not enough polish.  The lack of positional sound alone would drive me crazy and the regen downtime is a no no.  This game seems like it needs to be delayed some more.  I no longer want to test a game out upon release and hope it becomes what I want. 

New Post Quote
2/14/09 12:32:32 PM
 
javac writes:


Originally posted by Alandora

So there are 1500 beta testers, the servers are down way more than half the time, and they have already turned off 'most' of the mobs in the game and replaced guards with static towers.   Most beta testers are not logged in at the same time.


1) there are more than 1500 testers
2) the servers are down half a day each day but then there is a new build released every 1-2 days.
3) all mobs are in the game except for special/named mobs.
4) guard towers have been in for over 18 months... where have you been?



Beta testers getting banned for mentioning anything negative on the beta forums

lol... a handful of *trolls* have been kicked from the beta for non-constructive whining and replaced with new testers, as they should be -- those guys were morons and most of them had less than 4 hours /played.

don't let the facts stop you from ignorant hate-spinning though!



No independant reviews

you haven't seen the 100+ beta leaks?!? or are they all being paid off, lol.



The game was 'feature complete' 3 months ago, yet features are being removed as we speak?

lol what features have been removed "as we speak"? you guys will stop at nothing to lie and distort the truth of the situation, will you?

"feature complete" is not the same as "fully tested" and "all infrastructure in place"...



Sersiously.. if you are paying in advance for darkfall, is there anything you wouldn't?


 
don't like it? don't pay. solved.

...just don't cry and whine when you get assraped by people with superior gear/skills 3 months after launch.


...though something tells me you're just a WOW carebear hating on a new game that's trying to be different, with no real interest in playing (too scared?)

New Post Quote
2/14/09 12:37:25 PM
 
javac writes:
Originally posted by imbant
Originally posted by javac
Originally posted by ipon

All hail Javac.. the last ultimate deluded fanboy.

How pathetic can you get. Stop embarrassing yourself.

 

This, from the guy who has been creating and recreating mmorpg.com accounts over and over to troll Darkfall for at least *2 years*, lmao.

 

 

create mmorpg.com account, post some lies about darkfall, send private messages to people who call you out, get banned by mmorpg.com 2-3 days later, then repeat the cycle. *for over 2 years*

 

...and you call other people pathetic?

 

seriously, what did tasos/aventurine do to you? some rumours say you were employed by them at one point but were fired for incompetence... is that really true? pls clear this up for us, your dedication to slandering darkfall is second to none.

 

 

heh you should see the PM he just sent me in response to a post i made awhile ago...basically calling me an idiot.  ive known a few DF hardcore trolls to do this in the past...based on his join date and overall childish behavior...probably the same guy.

love how he doesnt realize that he isnt convincing anyone to not play the game, and is actually attracting more people to the game.  oh the irony.

 

lol i know. i get hate mails full of tears from his various alts all the time.

 

sometimes i think he is Tasos himself, trolling his own game to perpetuate its cult status.

 

what other game in history has managed to achieve 350K+ beta applicants and more grassroots hype that we've ever seen with $0 spent on marketing?

 

New Post Quote
2/14/09 12:40:46 PM
 
javac writes:
Originally posted by Ozmodan

Sorry but I had to reply to all the ridiculous posts about the Darkfall server because their delusional statements need rebuttal.  First off, all the MMO's I know of you multiple servers to form a game server.  Most game companies do not give out server design information, so you can't know that Darkfall is any different than anyone else.

here is a little IT background for you:

 

using separate servers for the database backend and for instance servers is not the same thing as what DF/EVE have done, not even close.

 

1 DF server == 80 x quad core blades in a fibre channel linked server cluster, located in germany. this is for just 1 world. This info has been released by Aventurine, had you cared to read it.

 

some of the nodes of the cluster are dedicated to doing nothing but AI, which is why DF has been able to introduce better NPC AI to the game than any other MMO around atm.

 

The whole reason NPC AI is so bad in current MMOs is because of the CPU bandwidth required for thousands of concurrent NPC mobs. hence the terrible, dumbed-down AI you see in WOW, WAR, AoC, etc, these are all effectively single server worlds connected to fast DB backend systems with a pool of other independent servers used as instance farms. All of this info can be gleaned from following forums like gamasutra.com.

 

enjoy.

New Post Quote
2/14/09 12:52:02 PM
 
Zyonne writes:

Wow, so much hate. I hope this means a lot of people will wait to order so I won't have to get lucky to get a slot at launch. :p Seriously, though, a niche game that generates this much hate must have something going for it. If it was simply bad, people wouldn't give a damn.

I don't expect Darkfall to be perfect. I don't expect the game to deliver 100% at launch. I am confident that it will be the best MMO on the market for people like me who have waited for a game like Darkfall, though. That's the idea I get from initial impressions too. It's not 100% ready for launch (i.e. it can get better) but there's nothing better out there, so it's worth playing... and if people are wiling to pay to play, why delay the launch?

New Post Quote
2/14/09 1:05:48 PM
 
CaesarsGhost writes:
Originally posted by javac
Originally posted by Ozmodan

Sorry but I had to reply to all the ridiculous posts about the Darkfall server because their delusional statements need rebuttal.  First off, all the MMO's I know of you multiple servers to form a game server.  Most game companies do not give out server design information, so you can't know that Darkfall is any different than anyone else.

here is a little IT background for you:

 

using separate servers for the database backend and for instance servers is not the same thing as what DF/EVE have done, not even close.

 

1 DF server == 80 x quad core blades in a fibre channel linked server cluster, located in germany. this is for just 1 world. This info has been released by Aventurine, had you cared to read it.

 

some of the nodes of the cluster are dedicated to doing nothing but AI, which is why DF has been able to introduce better NPC AI to the game than any other MMO around atm.

 

The whole reason NPC AI is so bad in current MMOs is because of the CPU bandwidth required for thousands of concurrent NPC mobs. hence the terrible, dumbed-down AI you see in WOW, WAR, AoC, etc, these are all effectively single server worlds connected to fast DB backend systems with a pool of other independent servers used as instance farms. All of this info can be gleaned from following forums like gamasutra.com.

 

enjoy.

 

I dont' think you have a clue on what you're talking about here.

I've been on several MMO teams (including setting up hardware on one), I know people still making MMORPGs (who have set up their own hardware on their previous, and current, projects), we are all laughing at you for these statements.

And yes, I've worked on a MMO that had NO instancing.  I've worked on "seamless world" MMOs that have nowhere near what you are attempting to describe for their server farm.

What it looks like is they read about server farms, and copied and pasted... only boosting some numbers.  This is not the sort of thing that a MMO uses, revolutionary AI or not.

EVE's system, which you're trying to compare it to, is very different.  Each individual star system can be it's own server set, with it's own AI, and it's own everything.  Notice the quick loading screen in EVE?  That's your ship's data being transported between serversets.

If this is the case with Darkfall, then fine.  I expect to be able to seamhop then... for those of us who know what that means...

So you may enjoy pretending to know what you're talking about, but really you look quite foolish.

New Post Quote
2/14/09 1:08:20 PM
 
jaigaia writes:

Outside looking in ... this game has nothing but RED FLAGS all over it, and before u start saying im some hater of the game or something im just a onlooker, that comes and looks in from time to time over here cos the game itself interested me while back and w/ it allegedly on the brink of release ive tried to look on a bit more from time to time.

Right now id say those who do invest and pre order ~ unless some miracle happens, u truly get what u deserve, if it turns out good then u ll be able to pat urself on ur back and know u made the right choice, but as of this moment i dont see that happening.

The first flag was the pre ordering, come on even the faithful have to admit theres a problem there, though we arent sure of what they are capable of, i will say this much, if they arent capable of handling the load especially 10k they should already pack up and go home,  no excuse why there isnt more availability. And the other part of them maybe having to do in stages should let u know ~ $$ CASH IS TIGHT N ITS NOT RIGHT $$~  The overall constant change on this subject over past few months is phenomenal and surely this has to raise ur eye brows ~ hes not even really specific on what to expect on launch.

He has specifically said many times, this game could launch today ~ i guess thats why they say its not what u say but how u say it ... from beta leaks and what not it coulda been launched he just didnt say what real state it was in ~ WAIT yes he did ..

As a NA player id say the fact of no horizon in sight of NA servers doesnt go over well w/ me and ive played on EU servers that have been great but thats not the point, sometimes u want to kn u are more regionalized. Playtimes do differ and thats a huge draw for when playing a game like this.

I dunno this game , .... closer it gets and the more he talks really sounded great on paper but seems likes its no where close to the potential it has on paper, maybe its been poorly handled on the marketing and business side and the game will pan out and do well , im not wishing them the best cos if they do succeed , they will set a standard for BS allowed by companies and develepors.

New Post Quote
2/14/09 1:10:26 PM
 
javac writes:
Originally posted by CaesarsGhost
Originally posted by javac
Originally posted by Ozmodan

Sorry but I had to reply to all the ridiculous posts about the Darkfall server because their delusional statements need rebuttal.  First off, all the MMO's I know of you multiple servers to form a game server.  Most game companies do not give out server design information, so you can't know that Darkfall is any different than anyone else.

here is a little IT background for you:

 

using separate servers for the database backend and for instance servers is not the same thing as what DF/EVE have done, not even close.

 

1 DF server == 80 x quad core blades in a fibre channel linked server cluster, located in germany. this is for just 1 world. This info has been released by Aventurine, had you cared to read it.

 

some of the nodes of the cluster are dedicated to doing nothing but AI, which is why DF has been able to introduce better NPC AI to the game than any other MMO around atm.

 

The whole reason NPC AI is so bad in current MMOs is because of the CPU bandwidth required for thousands of concurrent NPC mobs. hence the terrible, dumbed-down AI you see in WOW, WAR, AoC, etc, these are all effectively single server worlds connected to fast DB backend systems with a pool of other independent servers used as instance farms. All of this info can be gleaned from following forums like gamasutra.com.

 

enjoy.

 

I dont' think you have a clue on what you're talking about here.

I've been on several MMO teams (including setting up hardware on one), I know people still making MMORPGs (who have set up their own hardware on their previous, and current, projects), we are all laughing at you for these statements.

And yes, I've worked on a MMO that had NO instancing.  I've worked on "seamless world" MMOs that have nowhere near what you are attempting to describe for their server farm.

What it looks like is they read about server farms, and copied and pasted... only boosting some numbers.  This is not the sort of thing that a MMO uses, revolutionary AI or not.

EVE's system, which you're trying to compare it to, is very different.  Each individual star system can be it's own server set, with it's own AI, and it's own everything.  Notice the quick loading screen in EVE?  That's your ship's data being transported between serversets.

If this is the case with Darkfall, then fine.  I expect to be able to seamhop then... for those of us who know what that means...

So you may enjoy pretending to know what you're talking about, but really you look quite foolish.

 

oh really? PM me your CV and i'll PM you mine. i work on systems equivalent to EVE's on a daily basis. i get paid to go to international conferences to give talks about this shit. not games though. DNA/protein sequence processing and structure modelling. and you work on a hobby-level MMO. please... do you even have a college degree?

 

OBVIOUSLY games that do not instance do not run instance servers.

 

i already clearly delineated the EVE/DF approach from the WAR/WOW approach.

 

the problem here is your reading comprehension.

New Post Quote
2/14/09 1:12:49 PM
 
CaesarsGhost writes:
Originally posted by javac
Originally posted by CaesarsGhost
Originally posted by javac
Originally posted by Ozmodan

Sorry but I had to reply to all the ridiculous posts about the Darkfall server because their delusional statements need rebuttal.  First off, all the MMO's I know of you multiple servers to form a game server.  Most game companies do not give out server design information, so you can't know that Darkfall is any different than anyone else.

here is a little IT background for you:

 

using separate servers for the database backend and for instance servers is not the same thing as what DF/EVE have done, not even close.

 

1 DF server == 80 x quad core blades in a fibre channel linked server cluster, located in germany. this is for just 1 world. This info has been released by Aventurine, had you cared to read it.

 

some of the nodes of the cluster are dedicated to doing nothing but AI, which is why DF has been able to introduce better NPC AI to the game than any other MMO around atm.

 

The whole reason NPC AI is so bad in current MMOs is because of the CPU bandwidth required for thousands of concurrent NPC mobs. hence the terrible, dumbed-down AI you see in WOW, WAR, AoC, etc, these are all effectively single server worlds connected to fast DB backend systems with a pool of other independent servers used as instance farms. All of this info can be gleaned from following forums like gamasutra.com.

 

enjoy.

 

I dont' think you have a clue on what you're talking about here.

I've been on several MMO teams (including setting up hardware on one), I know people still making MMORPGs (who have set up their own hardware on their previous, and current, projects), we are all laughing at you for these statements.

And yes, I've worked on a MMO that had NO instancing.  I've worked on "seamless world" MMOs that have nowhere near what you are attempting to describe for their server farm.

What it looks like is they read about server farms, and copied and pasted... only boosting some numbers.  This is not the sort of thing that a MMO uses, revolutionary AI or not.

EVE's system, which you're trying to compare it to, is very different.  Each individual star system can be it's own server set, with it's own AI, and it's own everything.  Notice the quick loading screen in EVE?  That's your ship's data being transported between serversets.

If this is the case with Darkfall, then fine.  I expect to be able to seamhop then... for those of us who know what that means...

So you may enjoy pretending to know what you're talking about, but really you look quite foolish.

 

oh really? PM me your CV and i'll PM you mine. i work on systems equivalent to EVE's on a daily basis. i get paid to go to international conferences to give talks about this shit. not games though. DNA/protein sequence processing and structure modelling. and you work on a hobby-level MMO. please... do you even have a college degree?

 

OBVIOUSLY games that do not instance do not run instance servers.

 

i already clearly delineated the EVE/DF approach from the WAR/WOW approach.

 

the problem here is your reading comprehension.

 

First off:
What does a college degree have to do with the statements you claimed?  And yes, I have one (and a minor).  When you lose an argument, or are made to look a fool, do you always go after the person instead of the topic?  Want to tell me what Falacy that is, Mr college man?

Second:
You're telling me that number crunching on DNA Sequencing and running a MMO are the same?  ...I'm just curious, I've love for you to tell me that.  I really would.

Third:
You made some pretty big claims about the state and conditions of Darkfall's server farm... where is any links?

 

I think the problem here is your lack of topic comprehension, and debate skills.

New Post Quote
2/14/09 1:29:07 PM
 
fyerwall writes:
Originally posted by javac
Originally posted by CaesarsGhost
Originally posted by javac
Originally posted by Ozmodan

Sorry but I had to reply to all the ridiculous posts about the Darkfall server because their delusional statements need rebuttal.  First off, all the MMO's I know of you multiple servers to form a game server.  Most game companies do not give out server design information, so you can't know that Darkfall is any different than anyone else.

here is a little IT background for you:

 

using separate servers for the database backend and for instance servers is not the same thing as what DF/EVE have done, not even close.

 

1 DF server == 80 x quad core blades in a fibre channel linked server cluster, located in germany. this is for just 1 world. This info has been released by Aventurine, had you cared to read it.

 

some of the nodes of the cluster are dedicated to doing nothing but AI, which is why DF has been able to introduce better NPC AI to the game than any other MMO around atm.

 

The whole reason NPC AI is so bad in current MMOs is because of the CPU bandwidth required for thousands of concurrent NPC mobs. hence the terrible, dumbed-down AI you see in WOW, WAR, AoC, etc, these are all effectively single server worlds connected to fast DB backend systems with a pool of other independent servers used as instance farms. All of this info can be gleaned from following forums like gamasutra.com.

 

enjoy.

 

I dont' think you have a clue on what you're talking about here.

I've been on several MMO teams (including setting up hardware on one), I know people still making MMORPGs (who have set up their own hardware on their previous, and current, projects), we are all laughing at you for these statements.

And yes, I've worked on a MMO that had NO instancing.  I've worked on "seamless world" MMOs that have nowhere near what you are attempting to describe for their server farm.

What it looks like is they read about server farms, and copied and pasted... only boosting some numbers.  This is not the sort of thing that a MMO uses, revolutionary AI or not.

EVE's system, which you're trying to compare it to, is very different.  Each individual star system can be it's own server set, with it's own AI, and it's own everything.  Notice the quick loading screen in EVE?  That's your ship's data being transported between serversets.

If this is the case with Darkfall, then fine.  I expect to be able to seamhop then... for those of us who know what that means...

So you may enjoy pretending to know what you're talking about, but really you look quite foolish.

 

oh really? PM me your CV and i'll PM you mine. i work on systems equivalent to EVE's on a daily basis. i get paid to go to international conferences to give talks about this shit. not games though. DNA/protein sequence processing and structure modelling. and you work on a hobby-level MMO. please... do you even have a college degree?

 

OBVIOUSLY games that do not instance do not run instance servers.

 

i already clearly delineated the EVE/DF approach from the WAR/WOW approach.

 

the problem here is your reading comprehension.

Actually Zones/chunks/blocks are all housed on individual servers. One entire game world in any MMO consists of multiple servers (farms) not 1 single server.
 

To cross a zone line or 'seamhop' is to go from one server to another (mind you server, not world server). Depending on the tech used you will either have a load screen or a hiccup.

New Post Quote
2/14/09 1:29:56 PM
 
miagisan writes:
Originally posted by javac
Originally posted by CaesarsGhost
Originally posted by javac
Originally posted by Ozmodan

Sorry but I had to reply to all the ridiculous posts about the Darkfall server because their delusional statements need rebuttal.  First off, all the MMO's I know of you multiple servers to form a game server.  Most game companies do not give out server design information, so you can't know that Darkfall is any different than anyone else.

here is a little IT background for you:

 

using separate servers for the database backend and for instance servers is not the same thing as what DF/EVE have done, not even close.

 

1 DF server == 80 x quad core blades in a fibre channel linked server cluster, located in germany. this is for just 1 world. This info has been released by Aventurine, had you cared to read it.

 

some of the nodes of the cluster are dedicated to doing nothing but AI, which is why DF has been able to introduce better NPC AI to the game than any other MMO around atm.

 

The whole reason NPC AI is so bad in current MMOs is because of the CPU bandwidth required for thousands of concurrent NPC mobs. hence the terrible, dumbed-down AI you see in WOW, WAR, AoC, etc, these are all effectively single server worlds connected to fast DB backend systems with a pool of other independent servers used as instance farms. All of this info can be gleaned from following forums like gamasutra.com.

 

enjoy.

 

I dont' think you have a clue on what you're talking about here.

I've been on several MMO teams (including setting up hardware on one), I know people still making MMORPGs (who have set up their own hardware on their previous, and current, projects), we are all laughing at you for these statements.

And yes, I've worked on a MMO that had NO instancing.  I've worked on "seamless world" MMOs that have nowhere near what you are attempting to describe for their server farm.

What it looks like is they read about server farms, and copied and pasted... only boosting some numbers.  This is not the sort of thing that a MMO uses, revolutionary AI or not.

EVE's system, which you're trying to compare it to, is very different.  Each individual star system can be it's own server set, with it's own AI, and it's own everything.  Notice the quick loading screen in EVE?  That's your ship's data being transported between serversets.

If this is the case with Darkfall, then fine.  I expect to be able to seamhop then... for those of us who know what that means...

So you may enjoy pretending to know what you're talking about, but really you look quite foolish.

 

oh really? PM me your CV and i'll PM you mine. i work on systems equivalent to EVE's on a daily basis. i get paid to go to international conferences to give talks about this shit. not games though. DNA/protein sequence processing and structure modelling. and you work on a hobby-level MMO. please... do you even have a college degree?

 

OBVIOUSLY games that do not instance do not run instance servers.

 

i already clearly delineated the EVE/DF approach from the WAR/WOW approach.

 

the problem here is your reading comprehension.

lol....what an ignorant person, EVERY MMORPG RUNS ON SERVER CLUSTERS. EVE's are one of the biggest and most powerful in the world......god i hate people who THINK they know everything.

New Post Quote
2/14/09 1:33:07 PM
 
Ozmodan writes:
Originally posted by javac
Originally posted by Ozmodan

Sorry but I had to reply to all the ridiculous posts about the Darkfall server because their delusional statements need rebuttal.  First off, all the MMO's I know of you multiple servers to form a game server.  Most game companies do not give out server design information, so you can't know that Darkfall is any different than anyone else.

here is a little IT background for you:

 

using separate servers for the database backend and for instance servers is not the same thing as what DF/EVE have done, not even close.

 

1 DF server == 80 x quad core blades in a fibre channel linked server cluster, located in germany. this is for just 1 world. This info has been released by Aventurine, had you cared to read it.

 

some of the nodes of the cluster are dedicated to doing nothing but AI, which is why DF has been able to introduce better NPC AI to the game than any other MMO around atm.

 

The whole reason NPC AI is so bad in current MMOs is because of the CPU bandwidth required for thousands of concurrent NPC mobs. hence the terrible, dumbed-down AI you see in WOW, WAR, AoC, etc, these are all effectively single server worlds connected to fast DB backend systems with a pool of other independent servers used as instance farms. All of this info can be gleaned from following forums like gamasutra.com.

 

enjoy.

Your ignorance amuses me.  You don't have a clue what goes into making a successful MMO so you through around technical terms like you actually might know something about them.  Believe me, I have no axe to grind with Darkfall, I hope they eventually achieve making a decent game, but please don't try professing knowledge of an area you know very little about.  The largest problem with multiple CPU configurations is actually being able to design software to utilitize them in anything close to a efficient manner.   The more CPU's the less efficient you get.  Even the best computer scientists have not yet evolved an adequete solution to this.  The only reason supercomputers work is they have an extremely narrow focus of just crunching numbers and even they fail if the software is not smart enough to look ahead when it is parceling out threads to run.

Good for Aventurine for trying something new, the genre needs more of that, but please save the constant silly rebuttals for the rabid lemmings who blindly follow this game.

It is clear, just like most of the MMO's today, that this game is far from release ready, but I think Aventurine will bite the bullet and go ahead with a limited release. 

I would recommend to anyone to wait 6 months to see what Aventurine can do with it, once they start getting feedback from somewhat populated servers.  If you are so anxious to play, have at it, but expect a lot of problems initially.   They are a small outfit and don't have the manpower to fix things fast.

My prediction is this will be somewhat close to what everyone experienced when AO released.  This is a game where you will have to have patience as they work through the problems.

New Post Quote
2/14/09 1:42:31 PM
 
javac writes:
Originally posted by fyerwall

Actually Zones/chunks/blocks are all housed on individual servers. One entire game world in any MMO consists of multiple servers (farms) not 1 single server.
 

To cross a zone line or 'seamhop' is to go from one server to another (mind you server, not world server). Depending on the tech used you will either have a load screen or a hiccup.

 

i'm well aware of that. i was focusing on the distinction between true cluster-based MMO's with truly distributed worlds and shared state versus MMOs that use a statically assigned divide and conquer model. dumbing it down for mmorpg.com of course.

 

WOW's world is still effectively one server, putting outland on a physically different CPU than kalimdor doesn't change the model used.

 

 

New Post Quote
2/14/09 1:52:39 PM
 
fyerwall writes:
Originally posted by javac
Originally posted by fyerwall

Actually Zones/chunks/blocks are all housed on individual servers. One entire game world in any MMO consists of multiple servers (farms) not 1 single server.
 

To cross a zone line or 'seamhop' is to go from one server to another (mind you server, not world server). Depending on the tech used you will either have a load screen or a hiccup.

 

i'm well aware of that. i was focusing on the distinction between true cluster-based MMO's with truly distributed worlds and shared state versus MMOs that use a statically assigned divide and conquer model. dumbing it down for mmorpg.com of course.

 

WOW's world is still effectively one server, putting outland on a physically different CPU than kalimdor doesn't change the model used.

 

 


 

LOL!

Actually each zone in WoW is its own server, just as each chunk in DF (the squares on the map) are individual servers. Same package, different name.

New Post Quote
2/14/09 1:58:31 PM
 
javac writes:
Originally posted by Ozmodan

Your ignorance amuses me.  You don't have a clue what goes into making a successful MMO so you through around technical terms like you actually might know something about them.  Believe me, I have no axe to grind with Darkfall, I hope they eventually achieve making a decent game, but please don't try professing knowledge of an area you know very little about.  The largest problem with multiple CPU configurations is actually being able to design software to utilitize them in anything close to a efficient manner.   The more CPU's the less efficient you get.  Even the best computer scientists have not yet evolved an adequete solution to this.  The only reason supercomputers work is they have an extremely narrow focus of just crunching numbers and even they fail if the software is not smart enough to look ahead when it is parceling out threads to run.

As someone who has been designing/developing/testing highly parallel computer algorithms for the last decade on systems ranging from 16-way IBM POWER4 supercomps before they were even commercially available to 300-node dual-core IBM bladeservers and a few custom-built clusters thrown in for good measure. you and your wikipedia level parallellisation bleeblah are a joke.

 

believe it or not, there are real professionals on mmorpg.com, even if we dumb ourselves down to your level on a daily basis for the lulz.

 

 

New Post Quote
2/14/09 2:03:35 PM
 
javac writes:
Originally posted by fyerwall

LOL!

Actually each zone in WoW is its own server, just as each chunk in DF (the squares on the map) are individual servers. Same package, different name.

 

got a link for that? not saying you're wrong, but if that were the case, why is it WOW's server caps are so low?

 

New Post Quote
2/14/09 2:05:17 PM
 
fyerwall writes:
Originally posted by javac
Originally posted by fyerwall

LOL!

Actually each zone in WoW is its own server, just as each chunk in DF (the squares on the map) are individual servers. Same package, different name.

 

got a link for that?


 

Got a link that proves your whole DF server theory?

Server caps are held low in most MMOs to do world balancing. The worlds are designed to support X amount of people content wise as well as support low server stress rates.

New Post Quote
2/14/09 2:06:36 PM
 
CaesarsGhost writes:
Originally posted by fyerwall
Originally posted by javac
Originally posted by fyerwall

LOL!

Actually each zone in WoW is its own server, just as each chunk in DF (the squares on the map) are individual servers. Same package, different name.

 

got a link for that?


 

Got a link that proves your whole DF server theory?

I asked that question too...

New Post Quote
2/14/09 2:07:43 PM
 
zymurgeist writes:
Originally posted by javac
Originally posted by fyerwall

Actually Zones/chunks/blocks are all housed on individual servers. One entire game world in any MMO consists of multiple servers (farms) not 1 single server.
 

To cross a zone line or 'seamhop' is to go from one server to another (mind you server, not world server). Depending on the tech used you will either have a load screen or a hiccup.

 

i'm well aware of that. i was focusing on the distinction between true cluster-based MMO's with truly distributed worlds and shared state versus MMOs that use a statically assigned divide and conquer model. dumbing it down for mmorpg.com of course.

 

WOW's world is still effectively one server, putting outland on a physically different CPU than kalimdor doesn't change the model used.

 

 


 

Wow uses dynamic resource allocation. No single CPU, or server,or cluster, is ever responsible for any part of the game world. It also has redundancy so a cluster failure has minimal impact of the virtual world.  EVE is far more geomapped than wow ever thought of being, with good reason. Keep digging though it's fun to watch. Oh and BTW wow virtual servers borrow physical server clusters from each other as needed even across shards.

New Post Quote
2/14/09 2:08:24 PM
 
javac writes:
Originally posted by miagisan

lol....what an ignorant person, EVERY MMORPG RUNS ON SERVER CLUSTERS. EVE's are one of the biggest and most powerful in the world......god i hate people who THINK they know everything.

 

you don't know what 'server cluster' means.

 

oh and btw eve's cluster doesn't even make it into the top ten server clusters. probably not even the top 100.

 

you're the ignorant one here. you don't even know the *basics* of the terminology. go away.

New Post Quote
2/14/09 2:12:12 PM
 
javac writes:

 


Originally posted by fyerwall

 

Got a link that proves your whole DF server theory?
Server caps are held low in most MMOs to do world balancing. The worlds are designed to support X amount of people content wise as well as support low server stress rates.



1 DF world == 80 x 8-way processors == 640 effective CPUs, not the 320 i had thought.
DF distributed model
 
I take it from your lack of ability to provide a link to even an entry-level of WOW's server tech that you have no fucking idea what you're talking about.
 
i suspected as much but i gave you the benefit of the doubt.

 

New Post Quote
2/14/09 2:28:00 PM
 
javac writes:
Originally posted by zymurgeist

Wow uses dynamic resource allocation. No single CPU, or server,or cluster, is ever responsible for any part of the game world. It also has redundancy so a cluster failure has minimal impact of the virtual world.  EVE is far more geomapped than wow ever thought of being, with good reason. Keep digging though it's fun to watch. Oh and BTW wow virtual servers borrow physical server clusters from each other as needed even across shards.

 

once again, got a link for that? frankly i'd be *shocked* if WOW didn't have redundancy out the arse, given their budget. i have never read anything that would suggest that WOW does real distributed computing... failover servers with heartbeats and gateways/proxies != distributed.

 

provide me a link and i will beg your forgiveness (for WOW's specific case only mind you), otherwise i will also have to assume you're full of it like 99% of mmoclueless.com.

New Post Quote
2/14/09 2:32:36 PM
 
CaesarsGhost writes:
Originally posted by javac

 


Originally posted by fyerwall

 

Got a link that proves your whole DF server theory?
Server caps are held low in most MMOs to do world balancing. The worlds are designed to support X amount of people content wise as well as support low server stress rates.



1 DF world == 80 x 8-way processors == 640 effective CPUs, not the 320 i had thought.

wait wait... that article is from 2003.  Even servers didn't have Quads.

...and shouldn't you be claiming that they're using Xeons?  I'd think some uber server master would use the word "Xeon" over "quad core", even if it's implied that it's using all 4 cores.

So you're telling me that EVERYTHING in that 2003 interview is true, right?

New Post Quote
2/14/09 2:34:20 PM
 
fyerwall writes:
Originally posted by javac

 


Originally posted by fyerwall

 

Got a link that proves your whole DF server theory?
Server caps are held low in most MMOs to do world balancing. The worlds are designed to support X amount of people content wise as well as support low server stress rates.



1 DF world == 80 x 8-way processors == 640 effective CPUs, not the 320 i had thought.
DF distributed model
 
I take it from your lack of ability to provide a link to even an entry-level of WOW's server tech that you have no fucking idea what you're talking about.
 
i suspected as much but i gave you the benefit of the doubt.

 


 

What exactly am I supposed to be seeing in these threads other than conjecture? Those posts do nothing at all to prove anything.

Nice try though.

New Post Quote
2/14/09 2:37:04 PM
 
javac writes:

great, we've reverted back to the "zomg they are LYING TO US ABOUT MODELS OF DISTRIBUTED COMPUTING" again. just when i thought i might have my *first* halfway intelligent discussion on mmoretard.com.

 

is there *anyone* else here who has a *clue* about IT beyond the level of wikipedia and doesn't talk out their arsehole about shit they don't understand?

 

i need to drink more if i have to go back to RPing a darkfall troll troll baiting for mmorpg.com retards again.

New Post Quote
2/14/09 2:58:29 PM
 
fyerwall writes:
Originally posted by javac

great, we've reverted back to the "zomg they are LYING TO US ABOUT MODELS OF DISTRIBUTED COMPUTING" again. just when i thought i might have my *first* halfway intelligent discussion on mmoretard.com.

 

is there *anyone* else here who has a *clue* about IT beyond the level of wikipedia and doesn't talk out their arsehole about shit they don't understand?

 

i need to drink more if i have to go back to RPing a darkfall troll troll baiting for mmorpg.com retards again.


 

Seriously, if you want to prove that the server tech is different you need to show some hard evidence. Reposting something that was said is not proof. Anyone can say 1 thing and do the total opposite.

As for having a clue, I think my MCSE, Net+ and Comp Sci degree gives me clue enough.

New Post Quote
2/14/09 3:04:09 PM
 
zymurgeist writes:
Originally posted by javac
Originally posted by zymurgeist

Wow uses dynamic resource allocation. No single CPU, or server,or cluster, is ever responsible for any part of the game world. It also has redundancy so a cluster failure has minimal impact of the virtual world.  EVE is far more geomapped than wow ever thought of being, with good reason. Keep digging though it's fun to watch. Oh and BTW wow virtual servers borrow physical server clusters from each other as needed even across shards.

 

once again, got a link for that? frankly i'd be *shocked* if WOW didn't have redundancy out the arse, given their budget. i have never read anything that would suggest that WOW does real distributed computing... failover servers with heartbeats and gateways/proxies != distributed.

 

provide me a link and i will beg your forgiveness (for WOW's specific case only mind you), otherwise i will also have to assume you're full of it like 99% of mmoclueless.com.


 

Goofd luck finding links to that kind of information on the interdweebs. I get my information from white papers.

New Post Quote
2/14/09 3:06:42 PM
 
Bruticus_XI writes:
Originally posted by fyerwall
Originally posted by javac

great, we've reverted back to the "zomg they are LYING TO US ABOUT MODELS OF DISTRIBUTED COMPUTING" again. just when i thought i might have my *first* halfway intelligent discussion on mmoretard.com.

 

is there *anyone* else here who has a *clue* about IT beyond the level of wikipedia and doesn't talk out their arsehole about shit they don't understand?

 

i need to drink more if i have to go back to RPing a darkfall troll troll baiting for mmorpg.com retards again.


 

Seriously, if you want to prove that the server tech is different you need to show some hard evidence. Reposting something that was said is not proof. Anyone can say 1 thing and do the total opposite.

As for having a clue, I think my MCSE, Net+ and Comp Sci degree gives me clue enough.

Don't worry about it fyre. You already won the debate when javac had to resort  to insulting not just you, but this entire site.

New Post Quote
2/14/09 3:08:04 PM
 
javac writes:

 


Originally posted by fyerwall
Seriously, if you want to prove that the server tech is different you need to show some hard evidence. Reposting something that was said is not proof. Anyone can say 1 thing and do the total opposite.

 

did you demand a personal tour of the WOW datacentre when you so boldly asserted that i was wtf wrong about their server tech? which i might add, i am still waiting for even a *basic link* to backup your argument.

 



As for having a clue, I think my MCSE, Net+ and Comp Sci degree gives me clue enough.


 
i'll see your BCompSci, and raise you a BSc(Hons), a PhD, a couple of millions lines of commercial code running on teh interwebz and ~10+ years IT experience. call or fold? i don't have an MCSE though, i don't do microslop. microcrap doesn't belong on real servers anyhow.


 

 

New Post Quote
2/14/09 3:25:52 PM
 
javac writes:

it's the chardonnay talking.

 

all *I* said was some generally well-known generalisations about WOW (and DF) vis-a-vis their differing approaches to server infrastructure to refute some - as usual - unreferenced made-up crap from Ozmodan. I was summarily pounced upon by a couple of apparently butthurt WOW players who *boldly* asserted they knew how WOW Did Things (TM).

 

Genuinely interested, i asked for a linky for any of the above, but sadly have not been enlightened. apparently my use of somewhat denigrating terms like 'crap' and mmoclueless.com hit a nerve and a randomly clueless bystander jumped into the fray.

 

Now, at the end, i feel like the audience at the premiere of 'Contact'. anticlimaxed. qq.

New Post Quote
2/14/09 3:50:44 PM
 
miagisan writes:
Originally posted by javac
Originally posted by miagisan

lol....what an ignorant person, EVERY MMORPG RUNS ON SERVER CLUSTERS. EVE's are one of the biggest and most powerful in the world......god i hate people who THINK they know everything.

 

you don't know what 'server cluster' means.

 

oh and btw eve's cluster doesn't even make it into the top ten server clusters. probably not even the top 100.

 

you're the ignorant one here. you don't even know the *basics* of the terminology. go away.

in gaming it is one of the most powerful server clusters.  I think wow has larger, but EVE's are actually more powerful

 

sorry didn't clarify earlier, was talking about gaming server clusters.

New Post Quote
2/14/09 3:53:34 PM
 
MiguelAngelo writes:

I was browsing through til i saw the lil conversation that was started by you and couple others in here and was very entertained , especially by the royal pwning you gave them fellers. I admint i dont know shat about what yall were discussing but the way you expressed yourself convinced me that you in fact do know what your talking about unlike the DF haters in here.

New Post Quote
2/14/09 4:17:06 PM
 
CaesarsGhost writes:

I think we've established that javac is talking out of his rear more then interested in providing evidence.  He feels that, claiming, he has a degree (of any grade) puts him above anybody else... instead of providing actual information or arguing a topic.

The Topic, we're trying to debate with you, is your claim about MMO Infrastructure.

When you don't know the answer, you start claiming we don't know what we're talking about.  We've accurately proven everything we've said, you've called us "mmoretards" and claimed we didn't know anything or only what was written on wikipedia.

I'd wager, that you don't even know that.

I know LOTS of people who give speeches about their, respective, topics at all sorts of international meetings.  You, sir, couldn't field a few basic questions... as "intellegent", "educated", or "seasoned", as you (think) might be, you don't have a clue about MMO Server Architecture.

On top of that, you have no class, or respect, for anybody trying to engage you in conversation.  Even a professional has that... if you can't muster the ability to conduct civilized conversation, perhaps you should "go away" (as you said to somebody earlier).

 

Perhaps you should go back to school, or talk to your mother about how to treat others.

 

Short of that, perhaps you shouldn't run from responses.

New Post Quote
2/14/09 4:18:15 PM
 
miagisan writes:

just to prove a point, eve runs on "the most powerful supercomputer server cluster in gaming"

www.gamershell.com/companies/ccp_games/308832.html

New Post Quote
2/14/09 4:24:33 PM
 
MiguelAngelo writes:

Javac do you know how the run the Battleground Europe servers aka WWIIOL, because WWIIOL is the only other MMORPG that comes close to what DF is trying to acomplish atm, i think DF will be the WWIIOL of the Fantasy world, hardcore players that will build a close bond and respect towards what the makers and devs of the game are trying to accomplish.

New Post Quote
2/14/09 4:29:38 PM
 
javac writes:
Originally posted by miagisan

just to prove a point, eve runs on "the most powerful supercomputer server cluster in gaming"

www.gamershell.com/companies/ccp_games/308832.html

 

strictly speaking i think that title still belongs to deep blue, the IBM supercomputer built as a PR stunt to play (and lose against) Gary Kasparov.

 

don't get me wrong though, i love EVE.

New Post Quote
2/14/09 4:51:29 PM
 
javac writes:
Originally posted by CaesarsGhost

I think we've established that javac is talking out of his rear more then interested in providing evidence.

only you think that. everyone else knows you got wtfpwned. specifically i gave links that substantiated my claim, you didn't; your knowledge of distributed computing == cursory, etc. sorry.

 

but if you can pls do find me a link, any link that describes WOW's server tech as being anything like what you were claiming.

New Post Quote
2/14/09 4:54:37 PM
 
CaesarsGhost writes:
Originally posted by javac

but if you can pls do find me a link, any link that describes WOW's server tech as being anything like what you were claiming.

 

I believe you're getting your people confused.  I, never once, mentioned World of Warcraft.

However, you never answered my question:
Do all Darkfall articles dating back to 2003 Timeframe contain fully, up to date, information?

New Post Quote
2/14/09 6:34:50 PM
 
Mr_Hand writes:

 

 

Enough with the techno babble bullsh!t, Darkfall uses "chunking" while in game (IE Vanguard). Understanding the actual server design behind Darkfall is a tad over the scope of this discussion.

 

Darkfall releases in just 10 days and it is going to flop badly!

Me and my girlfriend just returned from out of town, visiting a guildee who is in Darkfall beta. I got to play the game for about 6-7 hours and partake in an attempted seige, etc.

Darkfall is a blast to play, but it doesn't warrant a monthly subscription, because there is nothing there! The game is NOT an MMORPG and almost everything in the FAQ is missing from the game. There is no RPG elements to this game.

Huge discussion on the beta message boards and it seems that most the fanbois are actually trolls who are secretly saying the game is awsome, because they want it to flop even harder. (makes sense?)

 

I really don't know where to start, I had a couple of hours to think about it on the way home and basically, Darkfall is another Dark & Light.

Tasos is just another slick car salesman that has provided lip service instead of a product. I've read the betaleak boards (etc) and almost everything people have said about the game is TRUE.

Darkfall is nothing but an extremely dumbed down version of Planetside! !! Combat is pethetic and not even remotely like a typical first person shooter (Counterstrike/Battlefield) . The skill trees are basically fake and have basically no logical feeling of progression.  Heck even Warhammer has better progression of your character. Nothing seems to work as intended, jump skill? It does nothing..

I really don't want to sit here and bash every part of this game, because it would just take too long. I just want other people to be aware that this game is a big SCAM.

 

Go watch that Darkfall trailer, aside from the kick azz trees and lighting nothing is in the game, it's empty. BTW, there are no boats or housing... that was all a lie!!!

I was expecting an unfinished game due to reading the beta leaks and posts from beta testers, but I had no idea Darkfall was in this condition. Put it this way, no amount of patching is going to fix Aventurine's lack of vision or ability. This game took 7 years for a reason...  they are amatures!

 

New Post Quote
2/14/09 7:47:20 PM
 
jy88902 writes:
Originally posted by javac
Originally posted by CaesarsGhost

I think we've established that javac is talking out of his rear more then interested in providing evidence.

only you think that. everyone else knows you got wtfpwned. specifically i gave links that substantiated my claim, you didn't; your knowledge of distributed computing == cursory, etc. sorry.

 

but if you can pls do find me a link, any link that describes WOW's server tech as being anything like what you were claiming.


 

You are quite wrong on this. None of your posts indicate you actually know what you're talking about.

Furthermore, people with any form of post-graduate education will have too much pride to post in such an immature manner. Throwing around internet Ph.D's and using terms like "wtfpwned" are dead giveaways that you're at best still in college. You need to tone your trolling down a notch to avoid making a bigger fool out of yourself.

New Post Quote
2/14/09 8:00:27 PM
 
HoldMe writes:

Oh man, easily the best part of this thread was someone actually trying to pull the "Derek Smart" card.

New Post Quote
2/14/09 8:06:05 PM
 
dalevi1 writes:
Originally posted by jy88902
Originally posted by javac
Originally posted by CaesarsGhost

I think we've established that javac is talking out of his rear more then interested in providing evidence.

only you think that. everyone else knows you got wtfpwned. specifically i gave links that substantiated my claim, you didn't; your knowledge of distributed computing == cursory, etc. sorry.

 

but if you can pls do find me a link, any link that describes WOW's server tech as being anything like what you were claiming.


 

You are quite wrong on this. None of your posts indicate you actually know what you're talking about.

Furthermore, people with any form of post-graduate education will have too much pride to post in such an immature manner. Throwing around internet Ph.D's and using terms like "wtfpwned" are dead giveaways that you're at best still in college. You need to tone your trolling down a notch to avoid making a bigger fool out of yourself.

 

Did he post his CV again? I warned him that was a bad idea the last time he was trying to prove his metal. He reminds me of the "Ph.D. in Music" from USC that poked the Maitre D from Hell's Kitchen when he had the "audacity" to tell him his actions were illegal.

"I have a Ph.D.! Damn You!!!"

"A PH.D.!!!!"

 

New Post Quote
2/14/09 8:11:58 PM
 
CaesarsGhost writes:
Originally posted by dalevi1
Originally posted by jy88902
Originally posted by javac
Originally posted by CaesarsGhost

I think we've established that javac is talking out of his rear more then interested in providing evidence.

only you think that. everyone else knows you got wtfpwned. specifically i gave links that substantiated my claim, you didn't; your knowledge of distributed computing == cursory, etc. sorry.

 

but if you can pls do find me a link, any link that describes WOW's server tech as being anything like what you were claiming.


 

You are quite wrong on this. None of your posts indicate you actually know what you're talking about.

Furthermore, people with any form of post-graduate education will have too much pride to post in such an immature manner. Throwing around internet Ph.D's and using terms like "wtfpwned" are dead giveaways that you're at best still in college. You need to tone your trolling down a notch to avoid making a bigger fool out of yourself.

 

Did he post his CV again? I warned him that was a bad idea the last time he was trying to prove his metal. He reminds me of the "Ph.D. in Music" from USC that poked the Maitre D from Hell's Kitchen when he had the "audacity" to tell him his actions were illegal.

"I have a Ph.D.! Damn You!!!"

"A PH.D.!!!!"

 

HAHAHA!  I remember that!  he poked Jean Phillipe and told him he was "more educated".  But he ordered pizza into the restaraunt.

Great show.  Great analogy.  You get +3 in my book. :-D

New Post Quote
2/14/09 8:16:59 PM
 
jy88902 writes:
Originally posted by dalevi1
Originally posted by jy88902
Originally posted by javac
Originally posted by CaesarsGhost

I think we've established that javac is talking out of his rear more then interested in providing evidence.

only you think that. everyone else knows you got wtfpwned. specifically i gave links that substantiated my claim, you didn't; your knowledge of distributed computing == cursory, etc. sorry.

 

but if you can pls do find me a link, any link that describes WOW's server tech as being anything like what you were claiming.


 

You are quite wrong on this. None of your posts indicate you actually know what you're talking about.

Furthermore, people with any form of post-graduate education will have too much pride to post in such an immature manner. Throwing around internet Ph.D's and using terms like "wtfpwned" are dead giveaways that you're at best still in college. You need to tone your trolling down a notch to avoid making a bigger fool out of yourself.

 

Did he post his CV again? I warned him that was a bad idea the last time he was trying to prove his metal. He reminds me of the "Ph.D. in Music" from USC that poked the Maitre D from Hell's Kitchen when he had the "audacity" to tell him his actions were illegal.

"I have a Ph.D.! Damn You!!!"

"A PH.D.!!!!"

 


 

If I'm not mistaken, he posted the CV of some random marine biologist last time. I was wondering why he didn't break it out again this time. Maybe he lost the link to it or figured a degree in marine biology wouldn't lend his server structure mumbo jumbo any more credibility.

New Post Quote
2/14/09 8:31:03 PM
 
Grrrendel writes:

Wtf, no player housing? What else is gone we don't know of yet?

Oh please, Lord British, bring Ultima Online 2 to us, your humble servants! We'll promise we will never play any other mmo!

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2/14/09 8:35:58 PM
 
Sanguinia writes:

I absolutely LOVE this thread! Is there any way we can nominate this thread for "Thread of the Year", and give it some kind of award later on?  C'mon! I really think this thread alone has all the best the internet has to offer.

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2/14/09 10:20:47 PM
 
noij writes:
Originally posted by Mr_Hand

 

 

Enough with the techno babble bullsh!t, Darkfall uses "chunking" while in game (IE Vanguard). Understanding the actual server design behind Darkfall is a tad over the scope of this discussion.

 

Darkfall releases in just 10 days and it is going to flop badly!

Me and my girlfriend just returned from out of town, visiting a guildee who is in Darkfall beta. I got to play the game for about 6-7 hours and partake in an attempted seige, etc.

Darkfall is a blast to play, but it doesn't warrant a monthly subscription, because there is nothing there! The game is NOT an MMORPG and almost everything in the FAQ is missing from the game. There is no RPG elements to this game.

Huge discussion on the beta message boards and it seems that most the fanbois are actually trolls who are secretly saying the game is awsome, because they want it to flop even harder. (makes sense?)

 

I really don't know where to start, I had a couple of hours to think about it on the way home and basically, Darkfall is another Dark & Light.

Tasos is just another slick car salesman that has provided lip service instead of a product. I've read the betaleak boards (etc) and almost everything people have said about the game is TRUE.

Darkfall is nothing but an extremely dumbed down version of Planetside! !! Combat is pethetic and not even remotely like a typical first person shooter (Counterstrike/Battlefield) . The skill trees are basically fake and have basically no logical feeling of progression.  Heck even Warhammer has better progression of your character. Nothing seems to work as intended, jump skill? It does nothing..

I really don't want to sit here and bash every part of this game, because it would just take too long. I just want other people to be aware that this game is a big SCAM.

 

Go watch that Darkfall trailer, aside from the kick azz trees and lighting nothing is in the game, it's empty. BTW, there are no boats or housing... that was all a lie!!!

I was expecting an unfinished game due to reading the beta leaks and posts from beta testers, but I had no idea Darkfall was in this condition. Put it this way, no amount of patching is going to fix Aventurine's lack of vision or ability. This game took 7 years for a reason...  they are amatures!

 


 

 

This game is going to end up making Dark and Light and Mourning look like MMO masterpieces,

 

New Post Quote
2/15/09 6:25:28 AM
 
Drevar writes:

Why do I have this strange feeling that there will be an "error" on the website where you enter your pre- and regular orders that will magically sell more copies than they said were actually going to be allowed?

But don't worry!   They will give a PR song and dance and  give you the incredible privilege to have AV keep your money until they expand capacity and you will be guaranteed a spot!  What a deal, huh?

I have 0 love for DF, Tasos, or AV, but I will give one defense for their NDA decision.  Microsoft and Turbine's NDA on Asheron's Call  2 was not lifted until 2 or 3 days before release.  Not a very good defense though, considering AC2 was a stinking heap of trash when it released.

 

Drev

New Post Quote
2/15/09 6:50:24 AM
 
dirtknap69 writes:
Originally posted by CaesarsGhost
Originally posted by dalevi1
Originally posted by jy88902
Originally posted by javac
Originally posted by CaesarsGhost

I think we've established that javac is talking out of his rear more then interested in providing evidence.

only you think that. everyone else knows you got wtfpwned. specifically i gave links that substantiated my claim, you didn't; your knowledge of distributed computing == cursory, etc. sorry.

 

but if you can pls do find me a link, any link that describes WOW's server tech as being anything like what you were claiming.


 

You are quite wrong on this. None of your posts indicate you actually know what you're talking about.

Furthermore, people with any form of post-graduate education will have too much pride to post in such an immature manner. Throwing around internet Ph.D's and using terms like "wtfpwned" are dead giveaways that you're at best still in college. You need to tone your trolling down a notch to avoid making a bigger fool out of yourself.

 

Did he post his CV again? I warned him that was a bad idea the last time he was trying to prove his metal. He reminds me of the "Ph.D. in Music" from USC that poked the Maitre D from Hell's Kitchen when he had the "audacity" to tell him his actions were illegal.

"I have a Ph.D.! Damn You!!!"

"A PH.D.!!!!"

 

HAHAHA!  I remember that!  he poked Jean Phillipe and told him he was "more educated".  But he ordered pizza into the restaraunt.

Great show.  Great analogy.  You get +3 in my book. :-D

 

Weren't you the first one to bring up your credentials?

Guy sounds a lot more credible than the rest of you put together to be honest.

Too funny.

New Post Quote
2/15/09 7:17:03 AM
 
Soldarith writes:

Someone previously in this thread said it best about too many red flags to order this title.

 

IMO, when a title begins to create 2-3 red flags, for me personally, I do not risk investing into it.

 

Dropping/cutting features weeks before release? Red Flag.

Not lifting the NDA well in advanced of the release? Red Flag.

Not conducting at least one stress test on your servers during beta? Red Flag.

Not actually answering questions in repeated interviews? Red Flag.

Having only ONE person cable of conducting all the interviews and released news? Red Flag.

Banning a good number of testers due to posts on testing forums? Red Flag.

Changing significant features in the game weeks/days before release? Red Flag.

 

Anyways, you get my point. Don't just look at this list (and I am sure many others) for what would constitute a Red Flag. Take a look at other recent launches with similar Red Flags and how they did on release: Vangard, Tabula Rasa, Hellgate: London, AoC, and WAR. All of these titles had a good number of Red Flags prior to release. I see this title going the same route.

New Post Quote
2/15/09 11:05:07 AM
 
finnmacool1 writes:

I havent really heard anything that makes me want to give this game a shot. Sounds like another shadowbane only worse. Hopefully the game will be a success and prove us cynics wrong. I know pvpers have been waiting for a decent game a long time.

New Post Quote
2/15/09 12:04:21 PM
 
Wizardry writes:

I had a red flag hit me in the face lol.I really like the idea Tasos gives about EVERYTHING in the game can be crafted.I think this was a false statement however or not?He went on to mention there would be EPIC gear, can this also be crafted?this is why i kind of doubt his statement,i highly doubt the EPIC gear can be crafted,unless utilizing the drops from that same BOSS,that would still be a misleading statement.

I like a lot of ideas Aventurine are TRYING to incorporate into their game,but i wish someone would point me to a leaked video,where the player/s are actually having fun?I have yet to see one.

New Post Quote
2/15/09 12:14:09 PM
 
LordApophis writes:

Wow, I just found this thread today. I was reading up on DF cause I had heard from some guild mates that it was due to release soon and from what I had heard I was looking forward to it after the crushing disappointment that was WAR.


On the one hand it is a huge let down to see that there is nearly universal agreement that DF is little more than vapor ware. Now I will have to start the search for my next MMO all over again.’


On the other hand the drama, the theater, the shear spectacle that I experienced as this thread took on a life of its own was, well moving. Hell I fixed popcorn half the way through it and laughed at some of the comments until I had soda blast out of my nose.


This is more entertainment than I have had in months. Someone should seriously bottle this thread and sell admission. It’s more worth my money than any MMO in recent memory.


Thanks Guys
 

New Post Quote
2/15/09 4:13:45 PM
 
strykr619 writes:

I love watching people on these forums bash countless games , acting as if they have created a mmorpg themselves.

I have guildies in DFO beta and i sit and listen to them in ventrilo. I've played with these people for a better part of 8 years and I trust their judgement.

They are pre-ordering DFO, so I will pre-ordering it.

In the meanwhile I will sit back and laugh at all of you "armchair" devs here on the boards who think they know everything

Keep bashing the game. Its entertainment..

New Post Quote
2/15/09 6:10:15 PM
 
parasKi writes:

Interesting

New Post Quote
2/15/09 11:11:37 PM
 
NightbladeX1 writes:
Originally posted by strykr619

I love watching people on these forums bash countless games , acting as if they have created a mmorpg themselves.

I have guildies in DFO beta and i sit and listen to them in ventrilo. I've played with these people for a better part of 8 years and I trust their judgement.

They are pre-ordering DFO, so I will pre-ordering it.

In the meanwhile I will sit back and laugh at all of you "armchair" devs here on the boards who think they know everything

Keep bashing the game. Its entertainment..

 

Outstanding, you're all going to be ripped off together. I mean, surely your friends that totally exist and your anecdotal overhearings trump LOGIC and many many leaks stating the contrary.

 

 

New Post Quote
2/16/09 4:27:03 AM
 
CyberWiz writes:

No personal housing :(

This sucks bigtime, I would rather do without naval combat and get player housing instead.

I hope they have a good plan to implement player housing later on.

 

New Post Quote
2/16/09 4:58:34 AM
 
Gorilla writes:
Originally posted by CaesarsGhost

it's like "Settlers of Garnath" all over again!

"LIMITED PREORDER!   GET IT WHILE IT'S HOT!
...whoops, we didn't expect people to preorder so our site went down."

 

Exactly like it in so many ways. Including what leakers are saying.

New Post Quote
2/16/09 7:03:18 AM
 
Gorilla writes:
Originally posted by strykr619

I love watching people on these forums bash countless games , acting as if they have created a mmorpg themselves.

I have guildies in DFO beta and i sit and listen to them in ventrilo. I've played with these people for a better part of 8 years and I trust their judgement.

They are pre-ordering DFO, so I will pre-ordering it.

In the meanwhile I will sit back and laugh at all of you "armchair" devs here on the boards who think they know everything

Keep bashing the game. Its entertainment..

 

I am not an economist but I know the economy is in the sh*t. Creating an MMO is not a pre requisite for forming an opinion on them.

Funny the guys that I know an trust are saying quite the reverse to what my freinds are. Ask your guildies how long they can keep the servers up....less than the D&L guys managed. Game is at least 6 months to a  year from ready is what I am hearing.

New Post Quote
2/16/09 7:12:05 AM
 
zymurgeist writes:
Originally posted by noij

This game is going to end up making Dark and Light and Mourning look like MMO masterpieces,

 


 

Ok come on now. Hyperbole is one thing but Mourning? Did you play that piece of shit? The game was vaporware after it released. You would have to go back to BC3K to find a game that failed that hard.

New Post Quote
2/16/09 7:15:23 AM
 
javac writes:
Originally posted by Soldarith

Someone previously in this thread said it best about too many red flags to order this title.

 

IMO, when a title begins to create 2-3 red flags, for me personally, I do not risk investing into it.

 

Dropping/cutting features weeks before release? Red Flag. False, we've known about everything but the 4-legged mahirrim running thing. everything else has been known for 12 months+.

Not lifting the NDA well in advanced of the release? Red Flag. true, but there are plenty of leaks out there, and almost all of them are positive /shrug.

Not conducting at least one stress test on your servers during beta? Red Flag. false, noone outside of Av knows whether there has been a stress test.

Not actually answering questions in repeated interviews? Red Flag. false, quite ridiculous thing to say.

Having only ONE person cable of conducting all the interviews and released news? Red Flag. false, tasos has been doing all the interviews and news for nearly 5 years.

Banning a good number of testers due to posts on testing forums? Red Flag. false. there have been less than 10 beta testers banned; less than 0.1% of the beta tester population.

Changing significant features in the game weeks/days before release? Red Flag. false, what do you think has been changed?

 

Anyways, you get my point.

 

No, we don't. You're either blatantly lying or just haven't done any research.

New Post Quote
2/16/09 8:03:28 AM
 
javac writes:
Originally posted by strykr619

I love watching people on these forums bash countless games , acting as if they have created a mmorpg themselves.

I have guildies in DFO beta and i sit and listen to them in ventrilo. I've played with these people for a better part of 8 years and I trust their judgement.

They are pre-ordering DFO, so I will pre-ordering it.

In the meanwhile I will sit back and laugh at all of you "armchair" devs here on the boards who think they know everything

Keep bashing the game. Its entertainment..

 

this is exactly how many people who are in the beta are feeling right now.

New Post Quote
2/16/09 8:06:24 AM
 
Ozmodan writes:

You can supply all the rebuttals you want, but the only reason someone playing the beta at present would preorder is that A. they have never played a MMO before or B. they are masochists intent on proving wrong what everyone knows, that this game is another typical indy game which listed grandiose features, but will have few working at release.

To say that this game is a work in progress is being extremely kind.

Most of your statements on this thread have been so contrary to what all the beta leaks say.  The best one was where you were touting the AI.  Well the AI for the guards was so bad they had to put towers in instead.  If that is any indication how bad the coding for this game is then you can pretty much figure out how bad the rest of the game is.

Making repeated attempts at defending what everyone knows to be a very weak game just marks you as deluded.  You will probably be standing on the corner shouting the world is going to end next.

New Post Quote
2/16/09 8:25:35 AM
 
javac writes:

 


Originally posted by Ozmodan

 

You can supply all the rebuttals you want, but the only reason someone playing the beta at present would preorder is that A. they have never played a MMO before or B. they are masochists



 
Yeah that's why almost all beta testers are preordering or why most voted DF as their favourite and beta MMO right now.

 

The only reason not to play DF is if you're a WOW-loving carebear. If you like PVP and sandboxes, you will probably like DF.

 


 
Most of your statements on this thread have been so contrary to what all the beta leaks say.  The best one was where you were touting the AI.  Well the AI for the guards was so bad they had to put towers in instead.  If that is any indication how bad the coding for this game is then you can pretty much figure out how bad the rest of the game is.


 
Total and complete lying, as usual.

 

 

Guard towers have been in Darkfall for 12 months:
"As things stand right now, the guards are in various fixed positions like towers and posts and not roaming around."


You're just another clueless troll/WOW fanboi who can't read, and is cherrypicking all the worst things being reported without even bothering to fact-check them.

New Post Quote
2/16/09 9:36:51 AM
 
Sanguinia writes:

WoW has absolutely nothing to do with someone liking this game or not.

New Post Quote
2/16/09 9:45:15 AM
 
Deadm0ney4u writes:
Originally posted by javac

 


Originally posted by Ozmodan

 

You can supply all the rebuttals you want, but the only reason someone playing the beta at present would preorder is that A. they have never played a MMO before or B. they are masochists



 
Yeah that's why almost all beta testers are preordering or why most voted DF as their favourite and beta MMO right now.

 

The only reason not to play DF is if you're a WOW-loving carebear. If you like PVP and sandboxes, you will probably like DF.

 


 
Most of your statements on this thread have been so contrary to what all the beta leaks say.  The best one was where you were touting the AI.  Well the AI for the guards was so bad they had to put towers in instead.  If that is any indication how bad the coding for this game is then you can pretty much figure out how bad the rest of the game is.


 
Total and complete lying, as usual.

 

 

Guard towers have been in Darkfall for 12 months:
"As things stand right now, the guards are in various fixed positions like towers and posts and not roaming around."


You're just another clueless troll/WOW fanboi who can't read, and is cherrypicking all the worst things being reported without even bothering to fact-check them.

 

 LOL most beta testers are preordering because there was only like 5 beta testers and if 3 preorder that is most .

New Post Quote
2/16/09 9:47:53 AM
 
javac writes:
Originally posted by Deadm0ney4u

 LOL most beta testers are preordering because there was only like 5 beta testers and if 3 preorder that is most .

 

yeah that's why there are leaks showing beta forum polls with 1000+ votes in them.

 

1/10.

New Post Quote
2/16/09 9:53:09 AM
 
CaesarsGhost writes:
Originally posted by javac
Originally posted by Deadm0ney4u

 LOL most beta testers are preordering because there was only like 5 beta testers and if 3 preorder that is most .

 

yeah that's why there are leaks showing beta forum polls with 1000+ votes in them.

 

1/10.

 

Are you still here?  I would've assumed you'd have run for the hills or one of your many international conferences by now.

Or at least answered questions asked directly at you...

New Post Quote
2/16/09 9:55:00 AM
 
r0guy writes:
Originally posted by javac
Originally posted by Soldarith

Someone previously in this thread said it best about too many red flags to order this title.

 

IMO, when a title begins to create 2-3 red flags, for me personally, I do not risk investing into it.

 

Dropping/cutting features weeks before release? Red Flag. False, we've known about everything but the 4-legged mahirrim running thing. everything else has been known for 12 months+. What about all the features that are supposedly ready and just need "activating"? What about the completely wrong FAQ and Feature list? You DON'T release a product to supermarkets with outdated ingredient lists and say "we didn't have the money to change it but we went ahead and sold it anyway".

Not lifting the NDA well in advanced of the release? Red Flag. true, but there are plenty of leaks out there, and almost all of them are positive /shrug. Hidden away on some illegal underground website that almost no-one knows about, heavily moderated by either adventurine or their cronies. Far, far away from mainstream sites and magazines that millions of people read in order to formulate an opinion on their purchase. Where people have equal opportunity to express their opinion wether good or bad, troll or fanboys (sadly) included.

Not conducting at least one stress test on your servers during beta? Red Flag. false, noone outside of Av knows whether there has been a stress test. A few hundred players are in beta and leaks and tester reviews are seaping out like water from a paper bag. if 10.000+ people had stress tested it we'd know. Utter BULLSHIT.

Not actually answering questions in repeated interviews? Red Flag. false, quite ridiculous thing to say. Sure... What have you learned from this interview then? 

Having only ONE person cable of conducting all the interviews and released news? Red Flag. false, tasos has been doing all the interviews and news for nearly 5 years.

No, True, that's exactly what he was just saying......................................

Banning a good number of testers due to posts on testing forums? Red Flag. false. there have been less than 10 beta testers banned; less than 0.1% of the beta tester population.

10 = less 0.1% huh? I consider myself terrible at maths but does'nt that mean 10.000+ testers? I'm sick and tired of your bullshit man, this is really taking it to extremes now. And you pulled that 10 number straight out of your ass along with all the flying monkeys that came with it.  

Changing significant features in the game weeks/days before release? Red Flag. false, what do you think has been changed? Towers, and safe zones. Universal Banks as opposed to trading. Are there any more?

 

Anyways, you get my point.

 

No, we don't. You're either blatantly lying or just haven't done any research.

Try again, i dare you.


 

New Post Quote
2/16/09 9:57:28 AM
 
javac writes:
Originally posted by CaesarsGhost

Are you still here?  I would've assumed you'd have run for the hills or one of your many international conferences by now.

Or at least answered questions asked directly at you...

 

Was going to say the same thing to you: after you were shown to know jack shit about IT after boldly professing to know all about MMO server infrastructure i would've assumed you'd know when to stop embarrassing yourself.

 

if you want me to answer questions i'll PM a paypal account you can donate to at a reasonable rate. no money, no obligation to respond.

 

New Post Quote
2/16/09 9:59:25 AM
 
javac writes:
Originally posted by r0guy
Originally posted by javac
Originally posted by Soldarith

Someone previously in this thread said it best about too many red flags to order this title.

 

IMO, when a title begins to create 2-3 red flags, for me personally, I do not risk investing into it.

 

Dropping/cutting features weeks before release? Red Flag. False, we've known about everything but the 4-legged mahirrim running thing. everything else has been known for 12 months+. What about all the features that are supposedly ready and just need "activating"? What about the completely wrong FAQ and Feature list? You DON'T release a product to supermarkets with outdated ingredient lists and say "we didn't have the money to change it but we went ahead and sold it anyway".

go ahead and list them then.

 

Not lifting the NDA well in advanced of the release? Red Flag. true, but there are plenty of leaks out there, and almost all of them are positive /shrug. Hidden away on some illegal underground website that almost no-one knows about, heavily moderated by either adventurine or their cronies. Far, far away from mainstream sites and magazines that millions of people read in order to formulate an opinion on their purchase. Where people have equal opportunity to express their opinion wether good or bad, troll or fanboys (sadly) included.

this is your 1 valid point. relax, there will be mainstream reviews if you're too inept or distrusting to google for the numerous beta leaks.

 

Not conducting at least one stress test on your servers during beta? Red Flag. false, noone outside of Av knows whether there has been a stress test. A few hundred players are in beta and leaks and tester reviews are seaping out like water from a paper bag. if 10.000+ people had stress tested it we'd know. Utter BULLSHIT.

if you *were* informed enough to be familiar with the beta leaks you'd have seen beta forum polls with 1000+ votes on them that are only 24-72 hours old. common sense says there are *at least* more than 1000 beta testers.

 

Not actually answering questions in repeated interviews? Red Flag. false, quite ridiculous thing to say. Sure... What have you learned from this interview then? 

why do you think you're entitled to an answer to every question? you haven't paid for anything. answers will be available before release, that's enough. get over it.

 

Having only ONE person cable of conducting all the interviews and released news? Red Flag. false, tasos has been doing all the interviews and news for nearly 5 years.

No, True, that's exactly what he was just saying......................................

is there even a point here?

 

Banning a good number of testers due to posts on testing forums? Red Flag. false. there have been less than 10 beta testers banned; less than 0.1% of the beta tester population.

10 = less 0.1% huh? I consider myself terrible at maths but does'nt that mean 10.000+ testers? I'm sick and tired of your bullshit man, this is really taking it to extremes now. And you pulled that 10 number straight out of your ass along with all the flying monkeys that came with it.  

jesus christ. 10/1000 == 0.1%.

 

Changing significant features in the game weeks/days before release? Red Flag. false, what do you think has been changed? Towers, and safe zones. Universal Banks as opposed to trading. Are there any more?

universal banks have been in the game for over a year. guard towers replacing roaming guards have been in the game for over a year too. i even supplied a link for it.

 

No, we don't. You're either blatantly lying or just haven't done any research.

Try again, i dare you.

 

It's amazing that someone too dumb to calculate 10/1000 = 0.1% or use google to find basic facts is even able to use a computer.

 

once again: if DF doesn't sound good to you: DON'T BUY IT. why is this so hard to understand?

 

New Post Quote
2/16/09 10:09:36 AM
 
r0guy writes:
Originally posted by javac
Originally posted by CaesarsGhost

Are you still here?  I would've assumed you'd have run for the hills or one of your many international conferences by now.

Or at least answered questions asked directly at you...

 

Was going to say the same thing to you: after you were shown to know jack shit about IT after boldly professing to know all about MMO server infrastructure i would've assumed you'd know when to stop embarrassing yourself.

 


 

Don't think no one else has noticed you're dodging the question, Doctor "wtfpwn".

 

Do all Darkfall articles dating back to 2003 Timeframe contain fully, up to date, information?

 

New Post Quote
2/16/09 10:13:21 AM
 
javac writes:
Originally posted by r0guy

Do all Darkfall articles dating back to 2003 Timeframe contain fully, up to date, information?

 

this has the same answer as: do people/developers sometimes change their mind during development?

 

however when you spend 6-12 months developing a model for distributed computing that your entire game is built upon, you tend to stick with it.

 

just like if you're building a skyscraper, you're probably not going to change the foundations once it's up.

New Post Quote
2/16/09 10:21:00 AM
 
javac writes:
Originally posted by r0guy

Don't think no one else has noticed you're dodging the question, Doctor "wtfpwn".

 

do you seriously think professionals (especially IT professionals) don't play games and are familar with internet culture?

 

btw your poll is funny; like that makes any difference to the argument at hand. you kids are funny.

New Post Quote
2/16/09 10:23:41 AM
 
CaesarsGhost writes:
Originally posted by javac
Originally posted by r0guy

Do all Darkfall articles dating back to 2003 Timeframe contain fully, up to date, information?

 

this has the same answer as: do people/developers sometimes change their mind during development?

 

however when you spend 6-12 months developing a model for distributed computing that your entire game is built upon, you tend to stick with it.

 

just like if you're building a skyscraper, you're probably not going to change the foundations once it's up.

 

So, what you're saying, is that they're using servers from 2003 to run the game?

..cause that would explain alot..

New Post Quote
2/16/09 10:23:51 AM
 
gruminator writes:

posted by javac.

"It's amazing that someone too dumb to calculate 10/1000 = 0.1% or use google to find basic facts is even able to use a computer."

10/1000 = 0.01

New Post Quote
2/16/09 10:32:40 AM
 
r0guy writes:
Originally posted by javac
Originally posted by r0guy
Originally posted by javac
Originally posted by Soldarith 

 

 

Banning a good number of testers due to posts on testing forums? Red Flag. false. there have been less than 10 beta testers banned; less than 0.1% of the beta tester population.

 

10 = less 0.1% huh? I consider myself terrible at maths but does'nt that mean 10.000+ testers? I'm sick and tired of your bullshit man, this is really taking it to extremes now. And you pulled that 10 number straight out of your ass along with all the flying monkeys that came with it.  

jesus christ. 10/1000 == 0.1%.

 

 

 

It's amazing that someone too dumb to calculate 10/1000 = 0.1% or use google to find basic facts is even able to use a computer.


 

Ouch all i can say is....

 

 

 

 

 

 

 

 

 

 

 

 

 

SELF-OWNED!

 

 

Now this ^ ladies and gentlemen is how legendary sigs are born!

Ohhhhhhh man i wouldn't want to be the guy who claimed he has a PHD in order to "prove" his points!

Ohhhhhhh man i won't let you forget this one for awhile!

Ohhhhhhh man I can't stop laughing!

 

*edit* Tweaking and decorating THE post of EPIC WIN! WEEEEEEEEEEEEEEEEEEEE

New Post Quote
2/16/09 10:39:45 AM
 
Tuche writes:


Originally posted by gruminator
posted by javac.
"It's amazing that someone too dumb to calculate 10/1000 = 0.1% or use google to find basic facts is even able to use a computer."
10/1000 = 0.01

10/10000 = 0,1%

0,1% = 0,1/100 = 1/1.000 = 10/10.000 = 100/100.000

Or in his case,

10/1000 = 0,01%


So, yes, the original poster, the guy "bad" at math, was right . . .

10 beta testers out 10.000 possible on servers, is actually 0,1% of the max server population.

New Post Quote
2/16/09 10:41:27 AM
 
javac writes:
Originally posted by CaesarsGhost

So, what you're saying, is that they're using servers from 2003 to run the game?

..cause that would explain alot..

 

distributed server *code* genius.

New Post Quote
2/16/09 10:46:26 AM
 
javac writes:
Originally posted by Tuche

 

 

10/10000 = 0,1%

0,1% = 0,1/100 = 1/1.000 = 10/10.000 = 100/100.000

Or in his case,

10/1000 = 0,01%

 

oops, my bad. PhDs make mistakes too. least i'm man enough to admit when you guys get proven wrong over and over and either deny it or just keeping telling lies.

 

so, less than 1% of beta testers booted from beta for trolling. still doesn't change the original point.

New Post Quote
2/16/09 10:48:32 AM
 
Tuche writes:

Not shitting on you, we are humans.

New Post Quote
2/16/09 10:50:53 AM
 
yamren writes:
Originally posted by Tuche

 


Originally posted by gruminator
posted by javac.
"It's amazing that someone too dumb to calculate 10/1000 = 0.1% or use google to find basic facts is even able to use a computer."
10/1000 = 0.01

 

10/10000 = 0,1%

0,1% = 0,1/100 = 1/1.000 = 10/10.000 = 100/100.000

Or in his case,

10/1000 = 0,01%


 

Give Javac a break, he is a big international computer geek so he was probably thinking in binary or octal, yeah that's the ticket he was using a different number base that all you ignorant mmorpg.com trolls can't understand.

It is a number base that comes from the land of Aventurine make believe.

-------------------------

Now to my real point:

Just perused my favorite hard core bad ass guild board to see what they were saying about Dark and Fail. Oh boy are they really "happy" with it. Steaming pile is being complimentary to it over there. These are guys that brought fear into the hearts of many people back on the Sullon Zek server. Sounds like they got a guild invite and they are slaughtering this POS. 2 big complaints are either UI blows chunks or that combat mechanics make WAR look good.

Can't wait for the 25th, hell may have to call in sick that day

New Post Quote
2/16/09 10:51:47 AM
 
javac writes:
Originally posted by r0guy

SELF-OWNED

lol, you've self-owned yourself like 5 times in this thread already getting basic facts wrong.

New Post Quote
2/16/09 10:52:07 AM
 
CaesarsGhost writes:
Originally posted by javac
Originally posted by r0guy

SELF-OWNED

lol, you've self-owned yourself like 5 times in this thread already getting basic facts wrong.

 

And you're STILL not answering all the questions because

A) You don't know the answer.
2) You don't have the information (which, don't feel bad, nobody seems to).
Lastly) You're only picking battles you think you have a remote chance of possibly winning.

...you're losing at "lastly", by the way Dr "wtfpwn"

New Post Quote
2/16/09 10:56:32 AM
 
javac writes:
Originally posted by yamren

Just perused my favorite hard core bad ass guild board to see what they were saying about Dark and Fail. Oh boy are they really "happy" with it. Steaming pile is being complimentary to it over there. These are guys that brought fear into the hearts of many people back on the Sullon Zek server. Sounds like they got a guild invite and they are slaughtering this POS. 2 big complaints are either UI blows chunks or that combat mechanics make WAR look good.

Can't wait for the 25th, hell may have to call in sick that day

 

lol, are you seriously calling an Everquest/WOW guild "hardcore"?

 

dude even hardcore fanbois say WOW carebears will not like DF.

New Post Quote
2/16/09 10:56:37 AM
 
javac writes:
Originally posted by CaesarsGhost

And you're STILL not answering all the questions because

A) You don't know the answer.
2) You don't have the information (which, don't feel bad, nobody seems to).
Lastly) You're only picking battles you think you have a remote chance of possibly winning.

...you're losing at "lastly", by the way Dr "wtfpwn"

 

i don't even know what "question" you're talking about. No doubt something trivial that any reasonable person could find within 10 secs of googling.

 

btw Dr wtfpwn sounds great to me, gonna use it in TF2 from now on. didn't think i'd be able to come up with a better/funnier name than r0x0r mc0wnage, but i think that might have done it, thanks!

New Post Quote
2/16/09 10:58:04 AM
 
javac writes:
Originally posted by yamren

Give Javac a break, he is a big international computer geek so he was probably thinking in binary or octal, yeah that's the ticket he was using a different number base that all you ignorant mmorpg.com trolls can't understand.

 

this is mostly true, it's been a while since i had to work with actual numbers, though the truth is, i have a 3 week old newborn, and haven't had more than 3-4 hours sleep since he was born, and i simply fucked up.

 

you'd have to have had a kid to understand.

New Post Quote
2/16/09 11:04:49 AM
 
r0guy writes:

Originally posted by javac
Originally posted by r0guy

SELF-OWNED

lol, you've self-owned yourself like 5 times in this thread already getting basic facts wrong.


 

 

*charlie the unicorn voice* Yayyyyyyyy Javac YAYYYYYYYYYYYY

Seriously now,

While i'm interested to know wich basic facts i got wrong, besides the part about NPC towers and universal banks wich i don't have any issues *OWN*ing up to if i'm wrong....

 

Wouldn't you rather talk about your PHD mate? Let's start seeing some credentials, i'm sure alot of people would want to since you seem to fail high school level mathematics....  I never claimed to be a world renowned industry proffesional like you did, wich is why this is all the much sweeter.  

New Post Quote
2/16/09 11:06:48 AM
 
Ozmodan writes:
Originally posted by javac

 


Originally posted by Ozmodan

 

You can supply all the rebuttals you want, but the only reason someone playing the beta at present would preorder is that A. they have never played a MMO before or B. they are masochists



 
Yeah that's why almost all beta testers are preordering or why most voted DF as their favourite and beta MMO right now.

 

The only reason not to play DF is if you're a WOW-loving carebear. If you like PVP and sandboxes, you will probably like DF.

 


 
Most of your statements on this thread have been so contrary to what all the beta leaks say.  The best one was where you were touting the AI.  Well the AI for the guards was so bad they had to put towers in instead.  If that is any indication how bad the coding for this game is then you can pretty much figure out how bad the rest of the game is.


 
Total and complete lying, as usual.

 

 

Guard towers have been in Darkfall for 12 months:
"As things stand right now, the guards are in various fixed positions like towers and posts and not roaming around."


You're just another clueless troll/WOW fanboi who can't read, and is cherrypicking all the worst things being reported without even bothering to fact-check them.

 

Whose the troll here?  ROFL!  sorry the towers were just added in the cities because the beta people were complaining the guards were useless.  Read the dumb boards yourself, it was all over them.  Geez how can you be so ignorant about a game you profess to know something about.  You knowledge about this game is kind of like your doctorate...Vaporware.

New Post Quote
2/16/09 11:21:49 AM
 
Fariic writes:

mmorpg.com forums are just getting sad.  Page after page of posts on the interview and only like 3 people have commented on the article itself; the rest has been a bunch of useless bickering back and forth about nonsence, 

It's an FPS, one world, sandbox MMO geared toward a small audience.  People are hyping this game way beyond what the devs had hoped for, at least that's the impression I'm getting as they have to resort to staged releases in order to cope with the demand.  Not to mention the games being developed by an indy group.

The expectations from believers and non believers alike is just absurd.  The game will stand on it's own merits when it's released.  Anyone who thinks they know what will happen after release is talking out of thier backsides. 

You know nothing.
A lot of you are simply full of yourselves, and seem to think that your opinion holds more weight then the next guys.  I would really hate to have to work with a lot of you after seeing some of the behavior you demonstrate here I can only imagine what kind of selfish stuck up egotistical twats some of you could be in real like. 

It's a game for godsakes; one that hasn't even been released yet.  Get over it already.   The arguing isn't funny, it's sad.

New Post Quote
2/16/09 11:34:17 AM
 
yamren writes:
Originally posted by javac
Originally posted by yamren

Just perused my favorite hard core bad ass guild board to see what they were saying about Dark and Fail. Oh boy are they really "happy" with it. Steaming pile is being complimentary to it over there. These are guys that brought fear into the hearts of many people back on the Sullon Zek server. Sounds like they got a guild invite and they are slaughtering this POS. 2 big complaints are either UI blows chunks or that combat mechanics make WAR look good.

Can't wait for the 25th, hell may have to call in sick that day

 

lol, are you seriously calling an Everquest/WOW guild "hardcore"?

 

dude even hardcore fanbois say WOW carebears will not like DF.


 

You know the legend in your own mind only is exceeded by your obvious ignorance when you post. If you are an actual PhD then I am the f'n president of Greece and Tacos is under my desk right now giving me all kinds of new information about his latest scam.

You don't apparently even know what the Sullon Zek server was and what game it was in. I never mentioned WoW and I know many WoW carebears BTW that can easily whip most of the "hardcore" PvP players in a twitch MMOFPS which is really all Dark and Fail is going to be.

Where do you think most of the hardcore UO freaks went? Hint, probably Azeroth or Norrath, it sure the F wasn't Dark and Fail.

New Post Quote
2/16/09 11:35:45 AM
 
javac writes:
Originally posted by Ozmodan

Whose the troll here?  ROFL!  sorry the towers were just added in the cities because the beta people were complaining the guards were useless.  Read the dumb boards yourself, it was all over them.  Geez how can you be so ignorant about a game you profess to know something about.  You knowledge about this game is kind of like your doctorate...Vaporware.

i provided you a LINK even to a post by Tasos that is *12MONTHS OLD* where he says that they replaced roaming guards with guard towers. 

 

if you're talking only about adding more guard towers to the game, so what? are you going to make a fuss cause they added a couple more NPC vendors so people could sell stuff too?

 

ridiculous troll is ridiculous.

New Post Quote
2/16/09 12:10:38 PM
 
javac writes:
Originally posted by yamren

You don't apparently even know what the Sullon Zek server was and what game it was in. I never mentioned WoW and I know many WoW carebears BTW that can easily whip most of the "hardcore" PvP players in a twitch MMOFPS which is really all Dark and Fail is going to be.

Where do you think most of the hardcore UO freaks went? Hint, probably Azeroth or Norrath, it sure the F wasn't Dark and Fail.

 

Sullon Zek == everquest "PVP" server. yes i can use google unlike most here.

 

i'm still laughing cause you called it hardcore.

 

ps: all the actual hardcore PVPers stayed in UO.

 

hardly surprising a bunch of ex-everquest carebears are complaining about Darkfall, lol.

New Post Quote
2/16/09 12:13:34 PM
 
javac writes:
Originally posted by r0guy

i'm sure alot of people would want to since you seem to fail high school level mathematics....

only if coming second in your school in 4unit mathematics (ie: the highest) counts as a fail... plus 1st year uni maths, think i only got a B in that course... plus 2nd year physics and physical chemistry.

 

but hey if you actually finished high school you'd realise that maths stops being about actual numbers somewhere around year 11-12. hence why you take calculators into exams.

 

talking about my credentials is a bit pointless with the average intellectual and maturity level around here being just a touch above burger flipper level.

 

but how old are you again? let me guess - 16?

 

 

New Post Quote
2/16/09 12:20:30 PM
 
r0guy writes:
Originally posted by javac
Originally posted by r0guy

i'm sure alot of people would want to since you seem to fail high school level mathematics....

only if coming second in your school in 4unit mathematics (ie: the highest) counts as a fail... plus 1st year uni maths, think i only got a B in that course... plus 2nd year physics and physical chemistry.

 Suuuuuuure.... Keep digging your own grave.

but hey if you actually finished high school you'd realise that maths stops being about actual numbers somewhere around year 11-12. hence why you take calculators into exams.

  So what led you to believe i havn't finished high school? That's pretty bold coming from someone who can't calculate percentages. Maybe if YOU finished high school you'd know that calculating percentages involves an "x", wich by your own definition could be seen as "not actual numbers" and super-duper complicated.

talking about my credentials is a bit pointless with the average intellectual and maturity level around here being just a touch above burger flipper level.

Ironically, alot of people have flipped burgers in order to pay for their NON-fantasy studies but i see where you're going at. If your comments can't hold their own weight, either show us some kind of proof of your experience or have the smarts to learn to not rely on lies to attempt to make your points seem valid. It's crappy, it's low and you're now scrounging the "bottom" of the excuse jar... Let alone the self-dignity "jar"...

but how old are you again? let me guess - 16?

 How cute. Heck let's say you're right, congratulations on uncovering my secret, how did you know Dr. Sherlock? Was it my spelling? Was it my wrong use of mathematics? Or was it the lack of Highly Scientific internet words for high-brow international conventions such as, "wtf", "pwn", "hardcore", "carebear" or "r0x0r"?

 

And finally, the definition of the day is....................................

*drumroll* ...........................
 

Ad hominem tadah!

 

 

New Post Quote
2/16/09 2:14:13 PM
 
DarkPony writes:

*eats popcorn*

What was it again that they say about arguing on the internet?

Something with 'participating in the Paralympics' and 'even if you win you are still a ... something' ...

*ponders*

 

New Post Quote
2/16/09 2:25:03 PM
 
Tuche writes:


Maybe if YOU finished high school you'd know that calculating percentages involves an "x", wich by your own definition could be seen as "not actual numbers" and super-duper complicated.

 
Does it ?
 
Then i think need to go back to school . . .
 
Because as far i know/learned,
 
% = percentage = "per hundred"

Just means a number divided by 100.

There is also "per mil", "per mille", "per thousand".

Which is a number divided by 1000.

And so go on . . . (per million, billion, trillion . . .)

i see no "x", or better said, variable in there . . .

New Post Quote
2/16/09 4:07:24 PM
 
CaesarsGhost writes:
Originally posted by r0guy
Originally posted by javac
Originally posted by r0guy

i'm sure alot of people would want to since you seem to fail high school level mathematics....

only if coming second in your school in 4unit mathematics (ie: the highest) counts as a fail... plus 1st year uni maths, think i only got a B in that course... plus 2nd year physics and physical chemistry.

 Suuuuuuure.... Keep digging your own grave.

but hey if you actually finished high school you'd realise that maths stops being about actual numbers somewhere around year 11-12. hence why you take calculators into exams.

  So what led you to believe i havn't finished high school? That's pretty bold coming from someone who can't calculate percentages. Maybe if YOU finished high school you'd know that calculating percentages involves an "x", wich by your own definition could be seen as "not actual numbers" and super-duper complicated.

talking about my credentials is a bit pointless with the average intellectual and maturity level around here being just a touch above burger flipper level.

Ironically, alot of people have flipped burgers in order to pay for their NON-fantasy studies but i see where you're going at. If your comments can't hold their own weight, either show us some kind of proof of your experience or have the smarts to learn to not rely on lies to attempt to make your points seem valid. It's crappy, it's low and you're now scrounging the "bottom" of the excuse jar... Let alone the self-dignity "jar"...

but how old are you again? let me guess - 16?

 How cute. Heck let's say you're right, congratulations on uncovering my secret, how did you know Dr. Sherlock? Was it my spelling? Was it my wrong use of mathematics? Or was it the lack of Highly Scientific internet words for high-brow international conventions such as, "wtf", "pwn", "hardcore", "carebear" or "r0x0r"?

 

And finally, the definition of the day is....................................

*drumroll* ...........................
 

Ad hominem tadah!

 

that's a good one to give him... I was asking him earlier which falacy he was using by attacking the person instead of the topic.

New Post Quote
2/16/09 4:53:31 PM
 
Dracus writes:

Darkfall is sure an interesting case.  A very large amount of passionate hype over a niche-marketed game.  Will that be a recipe for success or diaster (not taking into consideration of other factors)?  Stay tuned as the drama unfolds.


As for this thread... 
Javac, what you type may be of truth, but your forum persona discredits you.  I'll go with CaesersGhost and the others with this round.

New Post Quote
2/16/09 4:54:29 PM
 
elate writes:

Darkfall will find its market and everyone else will find another game. The heated words will disappear. It's not a big deal.

The interview was pretty typical for a mmorpg interview. Not much hard information. I still look forward to the game but the developers could've kept some friends if they did what so many developers do: kept a developer's journal with regular entries.

The level of smug, self-congratulatory bullshit in this thread is incredible. How can you people indulge your own vanity and arrogance so much without a hint of embarrassment.

This thread is mostly a debate about topic that no one has the true, up to date information for. And the debate consists of both sides of the argument trying to get the other party to admit they don't know the true, up to date information. None of you do, put it to bed.

New Post Quote
2/16/09 6:37:20 PM
 
ougarit writes:

MMORPG.com:

Can you give us any more details on pre-order plans?
Tasos:


There will be a limited number of pre-order copies of Darkfall offered, and a limited number of copies available at launch. We won’t try to support more users than we can guarantee a good gameplay experience for, and if demand is higher than supply, then we will move to a structured release. It’s also not a matter of simply throwing up a few more servers to meet increased demand.  

A mmorpg without players is a dead mmorpg. This is a nonsense.

D- 7 , NDA not lifted... not even a webpage for payment.

DFO : 100 %  fanboys' game. 

New Post Quote
2/17/09 5:49:48 AM
 
javac writes:
Originally posted by elate

This thread is mostly a debate about topic that no one has the true, up to date information for. And the debate consists of both sides of the argument trying to get the other party to admit they don't know the true, up to date information. None of you do, put it to bed.

 

correction: i supplied at lest *some* evidence, which they chose simply not to believe without giving valid reasons why not. they are yet to supply a single link that backs up their original claims.


New Post Quote
2/17/09 6:27:16 AM
 
Greek_Matt writes:

 Heheh, I can just see it now...

 

MMORPG.com: So now it's April 2010 and many of our readers are still wondering whether Darkfall even exists. Care to comment?

Tasos Flambouras: Of course it exists! We kept to our promised February 25th 2009 release date as planned, the launch ran seamlessly and our current playerbase is having an amazing time in Agon. Actually, of those players recently polled 100% said unequivocally that Darkfall was the best MMORPG game they'd ever played ever.

MMORPG.com: And can you tell us roughly how many players are actually in the game at this time?

Tasos Flambouras: No, since we are a publicly listed company we are unable to divulge that information, just like all the other major AAA MMO titles. But it's lots and lots.

MMORPG.com: What about the rumours that in fact Darkfall only had a limited "Friends and Family" release, and that there are actually just a few hundred players currently?

Tasos Flambouras: Er... that's lies, all lies. It's true that because of limited server resources we were forced to make a 'staggered' release, but we are working towards inviting more players into our Full Public Release all the time. Keep checking your Inboxes!

MMORPG.com: Any chance of your lifting the NDA soon? Since the game's been 'released' for over a year now...

Tasos Flambouras: Not yet but soon, very soon. Very, very soon.

MMORPG.com: Any comment about all the Release Leak footage on Youtube? The world looks pretty empty in most of that footage, and the performance still looks very clunky for a supposed AAA title...

Tasos Flambouras: Never trust Release Leakers, they're the scum of the earth! And anyway that footage is from a much earlier Release Build than the one we're currently running. And the world isn't empty, it's just really really big. And a sandbox. You make your own fun. That's what sandbox is. Mobs and in-game content are for carebears!

New Post Quote
2/17/09 7:11:20 AM
 
javac writes:
Originally posted by Greek_Matt

MMORPG.com: What about the rumours that in fact Darkfall only had a limited "Friends and Family" release, and that there are actually just a few hundred players currently?

rumours are usually started by clueless people to substitute for real facts, which people with a clue are able to find using a few simple searches.

 

eg: like how there are leaks showing 1600 *unique* posters in the welcome to beta thread on the beta forums, which mean there are *at least* 1600 people in beta. probably 1.5-2 times this many, possibly many more... depends on the percentage of people that are actually reading the forums and posting in the welcome thread.

New Post Quote
2/17/09 7:31:31 AM
 
rawgutts writes:


Originally posted by Fariic
mmorpg.com forums are just getting sad.  Page after page of posts on the interview and only like 3 people have commented on the article itself; the rest has been a bunch of useless bickering back and forth about nonsence, 
It's an FPS, one world, sandbox MMO geared toward a small audience.  People are hyping this game way beyond what the devs had hoped for, at least that's the impression I'm getting as they have to resort to staged releases in order to cope with the demand.  Not to mention the games being developed by an indy group.
The expectations from believers and non believers alike is just absurd.  The game will stand on it's own merits when it's released.  Anyone who thinks they know what will happen after release is talking out of thier backsides. 
You know nothing.
A lot of you are simply full of yourselves, and seem to think that your opinion holds more weight then the next guys.  I would really hate to have to work with a lot of you after seeing some of the behavior you demonstrate here I can only imagine what kind of selfish stuck up egotistical twats some of you could be in real like. 
It's a game for godsakes; one that hasn't even been released yet.  Get over it already.   The arguing isn't funny, it's sad.


True, this is what happens to forums when they become total chaos and not modded. One of the main reasons I only visit every so often now.

On a side note, can someone give me a good reason to play this game if you die, you then start from scratch? What are my incentives to have fun? Is that fun?

New Post Quote
2/17/09 8:11:15 AM
 
KenTsurugi writes:
Originally posted by javac
Originally posted by Greek_Matt

MMORPG.com: What about the rumours that in fact Darkfall only had a limited "Friends and Family" release, and that there are actually just a few hundred players currently?

rumours are usually started by clueless people to substitute for real facts, which people with a clue are able to find using a few simple searches.

 

eg: like how there are leaks showing 1600 *unique* posters in the welcome to beta thread on the beta forums, which mean there are *at least* 1600 people in beta. probably 1.5-2 times this many, possibly many more... depends on the percentage of people that are actually reading the forums and posting in the welcome thread.

The unequivocal truth that javac does not have a sense of humor is contained within this post...

New Post Quote
2/17/09 11:17:55 AM
 
javac writes:
Originally posted by KenTsurugi
Originally posted by javac
Originally posted by Greek_Matt

MMORPG.com: What about the rumours that in fact Darkfall only had a limited "Friends and Family" release, and that there are actually just a few hundred players currently?

rumours are usually started by clueless people to substitute for real facts, which people with a clue are able to find using a few simple searches.

 

eg: like how there are leaks showing 1600 *unique* posters in the welcome to beta thread on the beta forums, which mean there are *at least* 1600 people in beta. probably 1.5-2 times this many, possibly many more... depends on the percentage of people that are actually reading the forums and posting in the welcome thread.

The unequivocal truth that javac does not have a sense of humor is contained within this post...

 

apparently humour is relative... like for instance i think organised religion is the greatest scam in history and anyone believing in it is a joke, but not everyone feels this way... does that mean they have no sense of humour too?

 

New Post Quote
2/17/09 1:50:40 PM
 
cmgangrel writes:

[quote]Heheh, I can just see it now...

 

MMORPG.com: So now it's April 2010 and many of our readers are still wondering whether Darkfall even exists. Care to comment?[/quote]

And yes, you *did* miss the whole point

And not by a small amount. Hell right now i wouldnt trust you to hit the broadside of a barn right now.

New Post Quote
2/17/09 2:14:19 PM
 
javac writes:

feel free to go ahead and explain why it's funny, bearing in mind that Darkfall's official release date has been delayed fewer times and for a shorter period than WOW's was.

 

It's not funny because it doesn't correlate with what's actually happened; it's just more clueless trolling.

New Post Quote
2/17/09 2:55:17 PM
 
Korhindi writes:
Originally posted by javac

feel free to go ahead and explain why it's funny, bearing in mind that Darkfall's official release date has been delayed fewer times and for a shorter period than WOW's was.

 

It's not funny because it doesn't correlate with what's actually happened; it's just more clueless trolling.


 

Your assertion about Darkfall having been less delayed than WoW is just patently wrong.

You might be right if you are only counting the Jan 22, 2009 dates, but if you ignore Dec 08, Oct 08, Fall 2007, Spring 2007, 2006, and 2005 you might have a point.

In strict technicallity, Darkfall has never annouced a release date, they merely have stated times to lift the NDA and a BETA release date.

Atleast WoW actually released.

On to the Article.  After reading it, I am more and more convinced that Tasos is not to be trusted.  I will NOT preorder DF, for currently I trust the anonymous spam in my e-mail box more than I trust Tasos.

I hope DF is a good game, but I am not willing to bet any money on it.  We'll see I guess.

New Post Quote
2/17/09 3:08:59 PM
 
xzyax writes:
Originally posted by javac

feel free to go ahead and explain why it's funny, bearing in mind that Darkfall's official release date has been delayed fewer times and for a shorter period than WOW's was.

 

It's not funny because it doesn't correlate with what's actually happened; it's just more clueless trolling.


 

Really?

 

I might be mistaken but I seem to remember Blizzard just saying "When it's ready" over and over. 

Then in 2004 they officially said it would be simultaneously released in the U.S and Korea at the end of 2004; which it was.  (Nov. 23rd, 2004 to be exact).

 

Perhaps you have a better memory than I do though.  

 

 

New Post Quote
2/17/09 3:13:14 PM
 
Greek_Matt writes:
Originally posted by javac

feel free to go ahead and explain why it's funny, bearing in mind that Darkfall's official release date has been delayed fewer times and for a shorter period than WOW's was.

 

It's not funny because it doesn't correlate with what's actually happened; it's just more clueless trolling.

 

Oh dear.

I can't bring myself to spell it out to you, and clearly it wouldn't make a difference since you've obviously had a humourectomy some time ago. Let me just give you a few words to look up in your dictionary... they might help you understand why sometimes people are opening their mouths, showing their teeth and making laughing noises around you in a way which does not compute with you:

Caricature

Parody

Satire

New Post Quote
2/18/09 4:03:26 AM
 
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