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Darkfall (DFO)
Aventurine SA | Official Site
MMORPG | Genre:Fantasy | Status:Final  (rel 02/22/09)  | Pub:AudioVisual Enterprises
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Subscription
Desktop Client | System Req: PC 

New Darkfall Trailer

Aventurine has released a new video for their often talked about and sometimes controversial upcoming MMORPG Darkfall Online.

 

Darkfall Trailer

Aventurine has released an extensive Darkfall Online gameplay trailer which shows a multitude of Darkfall's unique features in action. The trailer consists of 100% in-game footage and features real-time massive naval and land combat, battle tactics, city sieges, mounts, siege weapons, vehicles, adventure areas, clan cities, spell mechanics, highlights of the grand scale of the Darkfall world, and much more.

Darkfall Trailer

 

 

More Darkfall Features:

Darkfall - The 2011 Re-Review Review added on Wednesday January 12
Darkfall - Survivor Guy: Darkfall Edition #3 Column added on Tuesday December 28
Darkfall - Survivor Guy: Darkfall Edition #2 Column added on Thursday December 16

More Media:

Game Face - Taking On Eternity Vault's Droid XRR-3 Media added on Thursday February 09
League of Legends - First Impressions with Ripper X Media added on Wednesday February 08
Wakfu - Osamoda & Sadida Class Trailers Media added on Friday February 03

More Features:

Guild Wars 2 - Micro-Awesomeness Column added on Tuesday February 14
The Free Zone - Is F2P Ruining Korea’s Youth? Column added on Tuesday February 14
 
 
PapaLazarou writes:

Please remove this the game is horrible.

New Post Quote
9/02/08 7:17:52 AM
 
Stradden writes:
Originally posted by PapaLazarou

Please remove this the game is horrible.

Well, since you are personally the judge of all things good or bad, I'll take that into consideration...

New Post Quote
9/02/08 7:19:17 AM
 
Mirandel writes:

Very outdated graphics but what a gameplay! Simply and purely amazing!

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9/02/08 7:26:01 AM
 
Rhygar writes:
Originally posted by PapaLazarou

Please remove this the game is horrible.


 

Have you played the game?  Ah, no, you haven't.  Mmm...

I do you feel for you.  You have obviously been abused by other game companies and now, in your blinding anger at them, you lash out at Darkfall.

New Post Quote
9/02/08 7:41:52 AM
 
trentonx writes:
Originally posted by PapaLazarou

Please remove this the game is horrible.

 

the hell with you, what could be wrong about an fps based combat mmorpg with fleet fight, city building, no levels skill system (yay eve online) and full looting and crafting systems.

 

you must be a tool if you can't see fun staring right in your face.

 

it's like medevil eve-online! huzzah!

and it might actully stop being vaporware!

get this shit on the front page.

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9/02/08 7:44:39 AM
 
skeaser writes:
Originally posted by Stradden
Originally posted by PapaLazarou

Please remove this the game is horrible.

Well, since you are personally the judge of all things good or bad, I'll take that into consideration...

 

Well done Stradden.

To PapaLazarou, none of us know how the game will be. That's the great thing about the free trial Adventurine is proposing. Worst case scenario: you give it a shot and uninstall, no money spent.

I will say that DF looks AWESOME as far as gameplay, not so much graphics and the animations seemed rough, but animations are easy to fix and graphics aren't the most important thing. Also, I think some of the animations looked worse than they are, did the footage speed seem altered to anyone else?

Again, like my parents always told me, try it, you might like it but you won't be any worse for trying.

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9/02/08 9:20:14 AM
 
Kosk writes:

I hope the really negative people can just look at this as a new experience for MMO's and I'm not sure what their problem is with a game that promises so much. We'll have to wait and see if it delivers but isn't it worth being optimistic that Aventurine has done something great here. Very childish to bash a game that has taken it's time to be developed properly.  Very childish people on both sides if the fence about this game. We'll have to wait and see what happens.

The full length trailer rocks and the game looks like it's going to be hella fun! Definately get news of the game on the front page.

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9/02/08 9:21:51 AM
 
Samuraisword writes:

A game without any instancing and it has a significant death penalty. It's about freakin time. I can't wait.

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9/02/08 9:40:02 AM
 
openedge1 writes:

EQ1 Graphics

Staged machinima style excitement.

People are so easily fooled.

When I see real people playing, and hear real peoples opinions, then vaporware will not come to mind here.

New Post Quote
9/02/08 9:40:34 AM
 
Samuraisword writes:
Originally posted by openedge1

EQ1 Graphics

Staged machinima style excitement.

People are so easily fooled.

When I see real people playing, and hear real peoples opinions, then vaporware will not come to mind here.

The graphics look good to me and I enjoyed EQ graphics when I played it back in the day so I don't see why I wouldn't like them now. Gameplay is always more important and Darkfall will be a seamless world without any instancing, partly because they aren't focusing on the highest graphical settings. A lot of people should be able to run Darkfall on older machines and still get good FPS. Emphasis on gameplay.
 

 

New Post Quote
9/02/08 9:51:49 AM
 
Borkotron writes:

Criticize the game all you want. But for people to call the graphics EQ1 is utterly lame and stupid. Did you all even play EQ1? Believe me, the two don't compare.

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9/02/08 9:54:05 AM
 
GonePostal writes:

I cannot wait to play this game myself.

 

Looks like alot of fun.

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9/02/08 10:24:08 AM
 
siftified writes:

I personally don't give a damn what the graphics look like as long as the gameplay, and especially the PvP are great!

Ive been waiting a long time for a fantasy based game to rival the PvP experience of AC1  This may just do it!

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9/02/08 10:26:39 AM
 
Grifin writes:

 Wow warfares awesome stuff. Great sound, decent Grafics, Masterful effects and A.I. This badboys gonna lag like there's no tomorrow.I'm in love If its a open world with no boundries.

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9/02/08 11:50:46 AM
 
skitzdout writes:

im happy the dev team decided to show some footage. the gameplay seems quite amazing, though cant know for sure without hands on experience. it is not easy to make a mmorpg with a small dev team with basically no funding other then free time. it may have taken this game many years to get where it is at now but lets just hope they can pull through and get the game to the gamers.

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9/02/08 12:01:56 PM
 
Thradar writes:

Underwhelming.  I'm sure the game exists, but it will fail because the play mechanics (sieges, naval combat, etc) relies on a large population that I don't think this game will ever have.

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9/02/08 12:25:00 PM
 
Gruug writes:

While I too think the graphics are not as cutting edge as say LOTRO or CoD4, I think that the elements shown from a gameplay perspective look pretty good. In fact, I would say that too many people a focused on how "pretty" a game looks over how well it plays. If a game looks great but plays horribly then it is going to fail. On the other hand, a game that plays very well and looks just decent has a very good chance to succeed.

With that said, I am still a bit of a DF doubter only because the developement company is saying they are not (at this time) going to have any North American servers. While I think a game like DF can survive on Europe alone I think they are short changing their potential. And IF they are willing to so short change that potential, can they really be a serious contenter?

New Post Quote
9/02/08 1:00:28 PM
 
Mokwee writes:

darkfall is going to be an even bigger "steaming pile" than conan was at release...

 

New Post Quote
9/02/08 1:05:48 PM
 
Ozmodan writes:

As I said before, gameplay and content will trump graphics anytime.  Graphics are fine in this game if they provide the expected gameplay.

As to the Beta, well don't hold your breath.  Chances of it happening this year are slim and none.  You can argue all you want, but Adventurine has shown to move very slowly and past history is a pretty good indicator that this is at best a 2009 title.

Hopefully they will use that time to enchance the game and remove bugs.

New Post Quote
9/02/08 1:10:24 PM
 
Mokwee writes:

I for one can say 2004 graphics in a 2009 (AT THE VERY BEST)  release...

 

Epic Fail

 

If i wanted to play DAoC id go play DAoC

New Post Quote
9/02/08 1:30:42 PM
 
admiralnlson writes:


Originally posted by Mokwee
I for one can say 2004 graphics in a 2009 (AT THE VERY BEST)  release...
 
Epic Fail
 
If i wanted to play DAoC id go play DAoC
So you only play games for their graphics? wow.


Why don't you go watch the latest movie? I hear the gameplay is somewhat lacking, but the scenario is great and the graphics are just stunning!!

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9/02/08 1:49:47 PM
 
AlienShirt writes:

I wouldn't be surprised at all seeing this is Darkfall and all, that the reason the graphics look like they are from 2004 is becuase the game footage IS from 2004.

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9/02/08 1:52:18 PM
 
javac writes:

A couple of spell effects and 1 or 2 animations need work but otherwise, amazing graphics and amazing world -- the trees and grass all move in the wind, beautiful and realistic sun/clouds/sky, underwater view is amazing... boats even create their own bow wave!

 

this is on top of full physics and real-time combat. There is little doubt that if the beta gameplay lives up to the quality shown in the video that this will be an epic game.

 

As to those people complaining about graphics, you should go back to the content-free and buggy lagfest that is AoC, or the 8-bit graphics repetitive carebear grindfest that is WOW, or whatever other skill-less auto-attack-based MMO you came from.

 

 

New Post Quote
9/02/08 1:58:45 PM
 
Dorundain writes:
Originally posted by Mokwee

I for one can say 2004 graphics in a 2009 (AT THE VERY BEST)  release...

 

Epic Fail

 

If i wanted to play DAoC id go play DAoC

 

An unfortunate number of gamers do exactly what you're doing - you're confusing graphics with gameplay. Look at Darkfall's feature list, and then go look at DAoC's, and tell me whether you see much difference. Would you rather that Aventurine poured its energy and resources into producing graphics to rival Age of Conan, or into producing gameplay that goes far beyond anything on the market?

But hey, it's no skin off my nose. Run along and enjoy your polygon counts and particle effects.

New Post Quote
9/02/08 1:59:11 PM
 
Wow4Lifer writes:
Originally posted by AlienShirt

I wouldn't be surprised at all seeing this is Darkfall and all, that the reason the graphics look like they are from 2004 is becuase the game footage IS from 2004.

 

see this is where opinion matters alot because to me these graphics look like they are from 2010, where as war and wow look to me like they are from 1995, and aoc just feels like a cgi with no gameplay circa any year. Anyways, to each his own, and to yours alot less.

New Post Quote
9/02/08 2:03:10 PM
 
Vindicore writes:

Sure the graphics are not top notch, but hell read through the feature list and watch wahts going on in the video and its awesome.

I still have doubts; the video claims that its out in 2008, and for the third time they are accepting beta applications.

Those worried about population just look at the DF forums; currently 650 people online and going crazy about it.  A lot of people are waiting for an MMO that doesnt revolve around the same old questing and item rewards.

Give us territory control, empire building and massive battles and its going to be huge.

I just hope it gets released.

New Post Quote
9/02/08 2:11:12 PM
 
Fraggle writes:

Gameplay looks absolutely awesome, who cares if the graphics are a bit dated.  This is my most wanted for 2008/9.  

New Post Quote
9/02/08 2:18:43 PM
 
Yunbei writes:

I never really followed Darkfall much tbh, and this vid didnt change anything about that. It is kinda like "meh". First off as a very visual person I found the graphics are... well horrible tbh. Its that kind of graphics you'd expect in the DAoC era, and while I dont need AoC lushness to enjoy a game, I do need a certain level of sophisticated art style, and Darkfalls falls quite flat on its nose in this department.

Another not was, while too in AoC violence didnt disturb me and I am looking out for WAR, the constant war in the Darkfall trailer annoyed and almost disturbed me for some reason. It felt like the entire game was revolving around slaughter and nothing else, and while I dunno if that is the case, it kinda presented the game poorly for me. Not only was it like a big, bad Zergfest, it also was badly animated and felt a bit too much focussed on violence. It may sound weird from someone being hyped into WAR, but Warhammer always has that element of comic relief, the various elements make the war more feel like a football game counting points. I cant 100% point my finger at it, but there was a level of grimness I found ugly, like a nightmare or hell I would not want to live in.

Finally, on a personal note, I felt very sorry for the developer. It is clear a lot of work and personal dedication went into this game, and I have great respect towards that, in our days when more and more games are soulless standard ware. I fear, no matter how many things they add, like Naval battle, cities and whatsoever, personally I feel this game has little or no chance to be anything but a very tiny niche game, always on the brink of falling into oblivion, and its always disheartning to see great dedication not being rewarded. I just very strongly feel that the days of such sandbox games is gone like the era of dinosaurs.
 

New Post Quote
9/02/08 2:37:15 PM
 
jay8378 writes:

I'm going to say what many others said in this thread. Screw Graphics!!!! I mean graphics are good but in the end its the game that matters is it not? Theres many games I love that have shitty graphics. take pong for instance. You can get stoned and play that with your friends for hours.  Mario, sonic and metroid, all classics. The graphics aren't what really matter. Age of Conan is a prime example of that. Vanguard is another.

 

Sorry, but beauty is only skin deep.

 

On that note if this game delivers what it promises. I have a feeling I will be playing this for awhile,

New Post Quote
9/02/08 2:49:41 PM
 
javac writes:
Originally posted by Yunbei

I never really followed Darkfall much tbh, and this vid didnt change anything about that. It is kinda like "meh". First off as a very visual person I found the graphics are... well horrible tbh. Its that kind of graphics you'd expect in the DAoC era, and while I dont need AoC lushness to enjoy a game, I do need a certain level of sophisticated art style, and Darkfalls falls quite flat on its nose in this department.

Another not was, while too in AoC violence didnt disturb me and I am looking out for WAR, the constant war in the Darkfall trailer annoyed and almost disturbed me for some reason. It felt like the entire game was revolving around slaughter and nothing else, and while I dunno if that is the case, it kinda presented the game poorly for me. Not only was it like a big, bad Zergfest, it also was badly animated and felt a bit too much focussed on violence. It may sound weird from someone being hyped into WAR, but Warhammer always has that element of comic relief, the various elements make the war more feel like a football game counting points. I cant 100% point my finger at it, but there was a level of grimness I found ugly, like a nightmare or hell I would not want to live in.

Finally, on a personal note, I felt very sorry for the developer. It is clear a lot of work and personal dedication went into this game, and I have great respect towards that, in our days when more and more games are soulless standard ware. I fear, no matter how many things they add, like Naval battle, cities and whatsoever, personally I feel this game has little or no chance to be anything but a very tiny niche game, always on the brink of falling into oblivion, and its always disheartning to see great dedication not being rewarded. I just very strongly feel that the days of such sandbox games is gone like the era of dinosaurs.
 

 

EVE is proof enough that a market for PVP sandboxes exists, and it's obvious that many people are aching for a high fantasy themed PVP sandbox too, and Darkfall is that game.

 

There's no doubt that Darkfall is going to be too hardcore for some, and that it will always be niche next to mass-appeal generic themepark (grind) games like WOW, AoC, WAR. If Darkfall can achieve even 100K+ subscribers it will have been a huge success.

 

But who knows? Many WOW/AoC/War players who deep down want *more* from a MMO, who want their actions in the world to actually *matter* and who crave a deep and complex world instead of pointless grind after grind might try Darkfall and love it.

 

Personally i think it's going to be epic - a fantasy-based MMO like EVE on steroids. There's so much stuff to do -- build cities/houses/props, territorial conquest, REAL world PVP, mounted combat and cavalry, naval combat and high seas piracy, hardcore PVEer/raider, explorer... the possibilities are only limited by imagination.

 

 

New Post Quote
9/02/08 2:56:31 PM
 
undiesusa writes:

Thank you for posting this.

There isn't another game with these kinds of features on the Market. Darkfall is although a niche game going to be highly enjoyable for many people.

New Post Quote
9/02/08 3:22:47 PM
 
stine96 writes:

While I understand this video is meant to generate hype I think we are all beyond that now. They need to release a gameplay video, you know showing actual people playing the game. Even a mini fight between co workers would prove much more than this video.

New Post Quote
9/02/08 3:29:17 PM
 
Ozmodan writes:

"Personally i think it's going to be epic - a fantasy-based MMO like EVE on steroids. There's so much stuff to do -- build cities/houses/props, territorial conquest, REAL world PVP, mounted combat and cavalry, naval combat and high seas piracy, hardcore PVEer/raider, explorer... the possibilities are only limited by imagination."

Ah...let's wait to see what the game provides when released, just because the features mentioned are on the website does not mean they will be implemented anytime soon in the game.  It usually takes years to get a feature set like that working correctly.  I would rather they have what is in game working then a bunch of features that are there that don't work.

With the small staff they have, some features are going to be way down the road.

 

New Post Quote
9/02/08 3:31:32 PM
 
Zayne3145 writes:
Originally posted by Wow4Lifer
Originally posted by AlienShirt

I wouldn't be surprised at all seeing this is Darkfall and all, that the reason the graphics look like they are from 2004 is becuase the game footage IS from 2004.

 

see this is where opinion matters alot because to me these graphics look like they are from 2010, where as war and wow look to me like they are from 1995, and aoc just feels like a cgi with no gameplay circa any year. Anyways, to each his own, and to yours alot less.

I agree that graphics are subjective and that gameplay should be priority, but 2010? Come on now...

New Post Quote
9/02/08 3:37:08 PM
 
BarCrow writes:

Figures look a bit stiff...overall not too bad ...especially given the time this thing started development...game looks fun as hell though. I'll try it.

New Post Quote
9/02/08 4:16:50 PM
 
javac writes:
Originally posted by Ozmodan

"Personally i think it's going to be epic - a fantasy-based MMO like EVE on steroids. There's so much stuff to do -- build cities/houses/props, territorial conquest, REAL world PVP, mounted combat and cavalry, naval combat and high seas piracy, hardcore PVEer/raider, explorer... the possibilities are only limited by imagination."

Ah...let's wait to see what the game provides when released, just because the features mentioned are on the website does not mean they will be implemented anytime soon in the game.  It usually takes years to get a feature set like that working correctly.  I would rather they have what is in game working then a bunch of features that are there that don't work.

With the small staff they have, some features are going to be way down the road.

 

Have you even watched the video? All the gameplay is demonstrated, using 100% footage from player viewpoint. The majority of the game is first person, and a tight 3rd person view when a melee is drawn.

New Post Quote
9/02/08 5:20:19 PM
 
daarco writes:

I love to read about people claiming they didnt see ny "quests" in that video. How they know they didnt??

New Post Quote
9/02/08 5:32:08 PM
 
Question82 writes:

Personally I only had one work for the whole 17min. video... BOOOOOORING!

Not only are the graphics and animations horrible and un-insipiring, but a lot of the features that they talked about that were Oh so cutting edge are already being implemented, or have been implemented in other MMO's: Boats? (Vanguard and POTBS) Housing? (EQ2, Vanguard, DAOC etc.) Mounts? (a number of other MMO's already have them, but if you want specifically Mounted Battle as in the video, I believe AoC was supposed to do this and I know WoW will be doing this as well as WAR, if this is incorrect, please let me know) Siegable fortresses? WAR and WoW are also coming up with them. World PvP? Well this has always been present to some degree in a number of MMO's.

So really, the only thing "Unique" about DF, is the fact that it's bringing back FFA PvP loot and the fact that it will play more like an FPS with skills as opposed to levels....... hardly anything to write home about (especially considering that "The Agency" and "DC Universe" Will also have a very "Twitchy" action based game play similar to this)

Not to mention that the only thing that seemed very prominent in the video was GANK GANK GANK! Again... BOOOOORING! Sorry, but I want something more out of my game than simply PvP all day. Some of us have actual lives outside the game that we have to take care of. But whatever.

At least I'll be happy knowing that, if this game DOES come out, it will keep all the gankers and griefers away from the other games so they can show their armor and how big their E-peens are. Yawn! Gankers are so pathetically annoying that they actually think people are taking them seriously.

 

EDIT: Oh, I forgot to mention that, just as with many other posters here, I agree that, showing what looks like a video made with Machinima does not give it much credibility either. Where was the player UI? Nowhere to be seen. Sorry, but the whole "100% player footage" at the beginning was also kind of a turn off, it was like an act of desperation by adventurine trying to capture fans again by dangling another carrot on a stick. Remember that the people who brought you "Dark and Light" used very similar tactics as Adventurine when it came to bringing up videos of their "progress" and look how that game turned out. Sorry Fanbois, sorry Adventurine, I ain't falling for it. Not that it matters anyway sincethe game doesn't seem all that interesting in the first place.

New Post Quote
9/02/08 5:54:56 PM
 
tollmart writes:

Again... BOOOOORING! Sorry, but I want something more out of my game than simply PvP all day. Some of us have actual lives outside the game that we have to take care of. But whatever.

Thern play somthing else its not problem. The game is not even out yet all we have seen is a sub par video. lets wait and see, you never know it might be great or it might not. So meany other games to play.


New Post Quote
9/02/08 6:03:50 PM
 
daarco writes:
Originally posted by Question82

Personally I only had one work for the whole 17min. video... BOOOOOORING!

Not only are the graphics and animations horrible and un-insipiring, but a lot of the features that they talked about that were Oh so cutting edge are already being implemented, or have been implemented in other MMO's: Boats? (Vanguard and POTBS) Housing? (EQ2, Vanguard, DAOC etc.) Mounts? (a number of other MMO's already have them, but if you want specifically Mounted Battle as in the video, I believe AoC was supposed to do this and I know WoW will be doing this as well as WAR, if this is incorrect, please let me know) Siegable fortresses? WAR and WoW are also coming up with them. World PvP? Well this has always been present to some degree in a number of MMO's.

So really, the only thing "Unique" about DF, is the fact that it's bringing back FFA PvP loot and the fact that it will play more like an FPS with skills as opposed to levels....... hardly anything to write home about (especially considering that "The Agency" and "DC Universe" Will also have a very "Twitchy" action based game play similar to this)

Not to mention that the only thing that seemed very prominent in the video was GANK GANK GANK! Again... BOOOOORING! Sorry, but I want something more out of my game than simply PvP all day. Some of us have actual lives outside the game that we have to take care of. But whatever.

At least I'll be happy knowing that, if this game DOES come out, it will keep all the gankers and griefers away from the other games so they can show their armor and how big their E-peens are. Yawn! Gankers are so pathetically annoying that they actually think people are taking them seriously.

 

EDIT: Oh, I forgot to mention that, just as with many other posters here, I agree that, showing what looks like a video made with Machinima does not give it much credibility either. Where was the player UI? Nowhere to be seen. Sorry, but the whole "100% player footage" at the beginning was also kind of a turn off, it was like an act of desperation by adventurine trying to capture fans again by dangling another carrot on a stick. Remember that the people who brought you "Dark and Light" used very similar tactics as Adventurine when it came to bringing up videos of their "progress" and look how that game turned out. Sorry Fanbois, sorry Adventurine, I ain't falling for it. Not that it matters anyway sincethe game doesn't seem all that interesting in the first place.


 

 

Ok? So when did we have naval combat in a MMO before?? And its ok for gankers and griefers to populate WoW, to gank low levels characters frely as they want..without anyone to stop them. Thats ok?

But in a MMO were you can defend yourselfe from day one,  when you risk loosing everything you own if you attack someone.....thats wrong??

How the hell do you mean??

New Post Quote
9/02/08 6:09:45 PM
 
jaigaia writes:

Ill just say id really like to see more at this time, i know that its still early and theres much to see so before i go off sounding like im flaming the game i just say id like to see some more over time til release what this game will truly be.

If i were to go off from the current videos and such right now and aside from last i heard of not being able to distribute in america yet, Id say ppl keep waiting cos this game isnt it yet. Honestly id have to say  that the videos arent really that impressive from any real angle just shows their potential of what they are trying to accomplish. I will applaud them for this atleast . For me im not all about graphics but that piece of candy im looking has to look enticing for me to open and indulge on my sweet tooth i didnt see any real solid animations and as someone said just a bunch of weak looking PVP. These animations are extremely weak and old school, the spell casting didnt make me feel what they were trying to accomplish im sure. Not flaming just my opinion.

Good Points is that they are showing some innovation and they are showing someone somwhere that they are not Vaporware and really do have something. Ive never been a fanboi or anything of this game but i have been following it since i was 23 [31 now]  so it was nice to FINALLY see something more and they are trying for something different. To end this i just say lets hope this isnt the extent of this game graphically or gameplay wise cos if it is then yes this game will fail coming out the box.

New Post Quote
9/02/08 6:10:30 PM
 
JackArbiter writes:
Originally posted by Question82

Personally I only had one work for the whole 17min. video... BOOOOOORING!

Not only are the graphics and animations horrible and un-insipiring, but a lot of the features that they talked about that were Oh so cutting edge are already being implemented, or have been implemented in other MMO's: Boats? (Vanguard and POTBS) Housing? (EQ2, Vanguard, DAOC etc.) Mounts? (a number of other MMO's already have them, but if you want specifically Mounted Battle as in the video, I believe AoC was supposed to do this and I know WoW will be doing this as well as WAR, if this is incorrect, please let me know) Siegable fortresses? WAR and WoW are also coming up with them. World PvP? Well this has always been present to some degree in a number of MMO's.

So really, the only thing "Unique" about DF, is the fact that it's bringing back FFA PvP loot and the fact that it will play more like an FPS with skills as opposed to levels....... hardly anything to write home about (especially considering that "The Agency" and "DC Universe" Will also have a very "Twitchy" action based game play similar to this)

Not to mention that the only thing that seemed very prominent in the video was GANK GANK GANK! Again... BOOOOORING! Sorry, but I want something more out of my game than simply PvP all day. Some of us have actual lives outside the game that we have to take care of. But whatever.


Wait, so the only things unique about this game are the:

1. Loot system

2. Ground combat system (no it isn't twitchy, it's TWITCH, and even "twitchy" hasn't been done yet has it?),

3. Naval combat system (naval combat is not just "ships")

4. Mounted combat system (aoc didn't actually have it, and you're saying that war and wow WILL have it? you mean it isn't new because somewhere in the distant FUTURE war and wow WILL have it? you realize that that means that IT HASN'T BEEN DONE YET? )

5. Fortress sieges (which, yet again, war and wow WILL have)

and

6. Open world pvp (not instanced, not limited to one corner of the world, open world pvp which ALSO HASN'T BEEN DONE YET)

You're ABSOLUTELY right, there are only 6 ways that Darkfall will be totally revolutionary.

Oh, wait, you can kill someone from 100 feet up in a tree. Oh, wait, you don't get uber auto sneak you have to hide your ass like in the REAL world. Oh, wait, the mob AI was designed by a military training software designer and the mobs act and react like real people as you can see in the video. OH WAIT, the mobs have dynamic spawns that can be overfarmed so that they move. OH WAIT you can build cities in over 50 different locations on the world. OH WAIT the world is larger than WAR's tiny ass world and possibly wow's. OH WAIT go read the feature list for another 20 OH WAITS and quit bitching about something you have no idea about.

New Post Quote
9/02/08 8:32:18 PM
 
N3oN667 writes:
Originally posted by trentonx
Originally posted by PapaLazarou

Please remove this the game is horrible.

 

the hell with you, what could be wrong about an fps based combat mmorpg with fleet fight, city building, no levels skill system (yay eve online) and full looting and crafting systems.

 

you must be a tool if you can't see fun staring right in your face.

 

it's like medevil eve-online! huzzah!

and it might actully stop being vaporware!

get this shit on the front page.

*Cough* AoC2 *Cough*

New Post Quote
9/02/08 8:38:30 PM
 
Kinikka writes:
Originally posted by stine96

While I understand this video is meant to generate hype I think we are all beyond that now. They need to release a gameplay video, you know showing actual people playing the game. Even a mini fight between co workers would prove much more than this video.

 

Uhhh... Yeah... Thats EXACTLY what that video is. Real time gameplay... With *real* people no less.

 

Personally I won't miss the nay-sayers in this game one bit. WoW can keep their masses, as thats exactly where they belong. Me and mine will find our way to the battle field.

 

Darkfall beta here I come!

New Post Quote
9/02/08 8:39:40 PM
 
N3oN667 writes:
Originally posted by JackArbiter
Originally posted by Question82

Personally I only had one work for the whole 17min. video... BOOOOOORING!

Not only are the graphics and animations horrible and un-insipiring, but a lot of the features that they talked about that were Oh so cutting edge are already being implemented, or have been implemented in other MMO's: Boats? (Vanguard and POTBS) Housing? (EQ2, Vanguard, DAOC etc.) Mounts? (a number of other MMO's already have them, but if you want specifically Mounted Battle as in the video, I believe AoC was supposed to do this and I know WoW will be doing this as well as WAR, if this is incorrect, please let me know) Siegable fortresses? WAR and WoW are also coming up with them. World PvP? Well this has always been present to some degree in a number of MMO's.

So really, the only thing "Unique" about DF, is the fact that it's bringing back FFA PvP loot and the fact that it will play more like an FPS with skills as opposed to levels....... hardly anything to write home about (especially considering that "The Agency" and "DC Universe" Will also have a very "Twitchy" action based game play similar to this)

Not to mention that the only thing that seemed very prominent in the video was GANK GANK GANK! Again... BOOOOORING! Sorry, but I want something more out of my game than simply PvP all day. Some of us have actual lives outside the game that we have to take care of. But whatever.


Wait, so the only things unique about this game are the:

1. Loot system

2. Ground combat system (no it isn't twitchy, it's TWITCH, and even "twitchy" hasn't been done yet has it?),

3. Naval combat system (naval combat is not just "ships")

4. Mounted combat system (aoc didn't actually have it, and you're saying that war and wow WILL have it? you mean it isn't new because somewhere in the distant FUTURE war and wow WILL have it? you realize that that means that IT HASN'T BEEN DONE YET? )

5. Fortress sieges (which, yet again, war and wow WILL have)

and

6. Open world pvp (not instanced, not limited to one corner of the world, open world pvp which ALSO HASN'T BEEN DONE YET)

You're ABSOLUTELY right, there are only 6 ways that Darkfall will be totally revolutionary.

Oh, wait, you can kill someone from 100 feet up in a tree. Oh, wait, you don't get uber auto sneak you have to hide your ass like in the REAL world. Oh, wait, the mob AI was designed by a military training software designer and the mobs act and react like real people as you can see in the video. OH WAIT, the mobs have dynamic spawns that can be overfarmed so that they move. OH WAIT you can build cities in over 50 different locations on the world. OH WAIT the world is larger than WAR's tiny ass world and possibly wow's. OH WAIT go read the feature list for another 20 OH WAITS and quit bitching about something you have no idea about.

 

See my above post.

New Post Quote
9/02/08 8:40:17 PM
 
Greefer writes:
Originally posted by Stradden
Originally posted by PapaLazarou

Please remove this the game is horrible.

Well, since you are personally the judge of all things good or bad, I'll take that into consideration...

 

 

lolz pwnd :)

Yeah .. for someone that wants nothing but PVE all day .. and pretty this and a new pc every month .. and the only thing to do is wait for the next content patch .. well ya prolly DF isnt for you.

HOWEVER .. there are some who have followed this for years.

Thing is people like myself want above all PVP and PVP content.  A good PVP engine.  If that means chunky movement .. or dated graphics that doestn mean 1 thing to me.

At the end of the day MMOs are hte same.  You grind .. killing mobs .. to get better .. to what .. KILL MORE MOBS cause they all get better as you do.

With PVP and a PVP oriented game you get better because you never know who or what you will be up against tomorrow.  So its worth the grind today :)

My 2 cents.

New Post Quote
9/02/08 9:45:27 PM
 
Zekiah writes:
Originally posted by N3oN667
Originally posted by trentonx
Originally posted by PapaLazarou

Please remove this the game is horrible.

 

the hell with you, what could be wrong about an fps based combat mmorpg with fleet fight, city building, no levels skill system (yay eve online) and full looting and crafting systems.

 

you must be a tool if you can't see fun staring right in your face.

 

it's like medevil eve-online! huzzah!

and it might actully stop being vaporware!

get this shit on the front page.

*Cough* AoC2 *Cough*

Poor fella dun been wronged and can't let it go.

New Post Quote
9/02/08 9:47:00 PM
 
originalegg writes:
Originally posted by openedge1

EQ1 Graphics

Staged machinima style excitement.

People are so easily fooled.

When I see real people playing, and hear real peoples opinions, then vaporware will not come to mind here.


 

Failtown

Population: You

 

Everquest 1 Screenshot (this was taken from a post on the DF portion of the site)

 

And Darkfall - A screenshot that isnt on super high setting and is actually one of their less impressive shots....certainly one of their more boring landscapes...but it still blows eq1 out of the water.

 

Sorry troll but you cant stop this game from being followed and comming out with a good following.  Don't play it, thats fine.  But dont make obviously incorrect statments like it is anywhere near eq1 jsut because others are saying it and you want to be cool or just feel like the big boy.

New Post Quote
9/02/08 10:30:39 PM
 
originalegg writes:

Oh and my non-defensive post on this topic.

AWSOME that it is on the front page.  This game is going to turn some heads if they can release on stable servers and really feature complete.  I think some people are scarred =)

And where are all those people who were petitioning to have it removed from the website?  Maybe busy signing up for DF beta....

New Post Quote
9/02/08 10:33:35 PM
 
singsofdeath writes:
Originally posted by JackArbiter
Originally posted by Question82

Personally I only had one work for the whole 17min. video... BOOOOOORING!

Not only are the graphics and animations horrible and un-insipiring, but a lot of the features that they talked about that were Oh so cutting edge are already being implemented, or have been implemented in other MMO's: Boats? (Vanguard and POTBS) Housing? (EQ2, Vanguard, DAOC etc.) Mounts? (a number of other MMO's already have them, but if you want specifically Mounted Battle as in the video, I believe AoC was supposed to do this and I know WoW will be doing this as well as WAR, if this is incorrect, please let me know) Siegable fortresses? WAR and WoW are also coming up with them. World PvP? Well this has always been present to some degree in a number of MMO's.

So really, the only thing "Unique" about DF, is the fact that it's bringing back FFA PvP loot and the fact that it will play more like an FPS with skills as opposed to levels....... hardly anything to write home about (especially considering that "The Agency" and "DC Universe" Will also have a very "Twitchy" action based game play similar to this)

Not to mention that the only thing that seemed very prominent in the video was GANK GANK GANK! Again... BOOOOORING! Sorry, but I want something more out of my game than simply PvP all day. Some of us have actual lives outside the game that we have to take care of. But whatever.


Wait, so the only things unique about this game are the:

1. Loot system

2. Ground combat system (no it isn't twitchy, it's TWITCH, and even "twitchy" hasn't been done yet has it?),

3. Naval combat system (naval combat is not just "ships")

4. Mounted combat system (aoc didn't actually have it, and you're saying that war and wow WILL have it? you mean it isn't new because somewhere in the distant FUTURE war and wow WILL have it? you realize that that means that IT HASN'T BEEN DONE YET? )

5. Fortress sieges (which, yet again, war and wow WILL have)

and

6. Open world pvp (not instanced, not limited to one corner of the world, open world pvp which ALSO HASN'T BEEN DONE YET)

You're ABSOLUTELY right, there are only 6 ways that Darkfall will be totally revolutionary.

Oh, wait, you can kill someone from 100 feet up in a tree. Oh, wait, you don't get uber auto sneak you have to hide your ass like in the REAL world. Oh, wait, the mob AI was designed by a military training software designer and the mobs act and react like real people as you can see in the video. OH WAIT, the mobs have dynamic spawns that can be overfarmed so that they move. OH WAIT you can build cities in over 50 different locations on the world. OH WAIT the world is larger than WAR's tiny ass world and possibly wow's. OH WAIT go read the feature list for another 20 OH WAITS and quit bitching about something you have no idea about.

OH WAIT!!!!

 

No one knows if all these features will be in the game at release!

 

OH WAIT!!!

 

No one knows if they will be working IF they are in.

 

OH WAIT!!!!

 

All we've seen so far is a pretty video showing some fun PVP and SNIPPETS of a FEW of the other promised features. Don't scream so loud how revolutionary DF will be until the game is actually here with everything the Developers promised.

New Post Quote
9/02/08 10:37:38 PM
 
Ozmodan writes:

You just have to shake your head a those that turn a blind eye to past history.   Every one of these MMO's have advertised a lot of features that either never do make it into the game or do so quite a bit later.   Note, AoC's siege combat, it is in the game, but does not work and no eta when it will.   DAoC had mounts in some of the pre-release videos, took then three years to get it in game.

Fact, the Adventurine staff is quite small, especially when compared with some of these big budget developers, hence the chances that all those wonderful features listed on their site will be in the game and work are slim and nil.

How about we focus on getting a working game out and let the fancy stuff come later like mounted combat or ship combat.  If they include it at release, you can guarentee it will be broken in some manner or emminently exploitable.

Until we actually see this game get released, it really has no features at all.  Videos are not proof of anything at all, with the technology today you can pretty much construct a video doing practically anything.

New Post Quote
9/02/08 11:03:18 PM
 
permster writes:
Originally posted by Samuraisword
Originally posted by openedge1

EQ1 Graphics

Staged machinima style excitement.

People are so easily fooled.

When I see real people playing, and hear real peoples opinions, then vaporware will not come to mind here.

The graphics look good to me and I enjoyed EQ graphics when I played it back in the day so I don't see why I wouldn't like them now. Gameplay is always more important and Darkfall will be a seamless world without any instancing, partly because they aren't focusing on the highest graphical settings. A lot of people should be able to run Darkfall on older machines and still get good FPS. Emphasis on gameplay.
 

 


 

Being an old EQ1 vet I was thinking the same thing so I logged back into EQ1 after playing EQ2 for quite a while, but boy was I wrong.  After about 5 minutes I said f*** this.  The graphics were horrible.  I was repulsed by them so much that I had to logoff.  I will never go back to any graphics that resemble that.  I know graphics aren't everything, but for me they play a major part.

New Post Quote
9/02/08 11:17:13 PM
 
JackArbiter writes:

OH WAIT!!!!

 

No one knows if all these features will be in the game at release!

 

OH WAIT!!!

 

No one knows if they will be working IF they are in.

 

OH WAIT!!!!

 

All we've seen so far is a pretty video showing some fun PVP and SNIPPETS of a FEW of the other promised features. Don't scream so loud how revolutionary DF will be until the game is actually here with everything the Developers promised.

 

Pffft. What's great is none of the haters have kept up with the game. Everyone assumes "hey I haven't read it so it can't be!"

It's been feature complete since last year. Everything since then has been closed beta testing to make sure that everything works. We've had proof on a variety of levels.

Meanwhile every feature I talked about in my post... is in the vid. Every one of them.

You've spent far too long crying about how the game can't be real, now the fail is yours to own.

 

New Post Quote
9/02/08 11:59:51 PM
 
singsofdeath writes:
Originally posted by JackArbiter

OH WAIT!!!!

 

No one knows if all these features will be in the game at release!

 

OH WAIT!!!

 

No one knows if they will be working IF they are in.

 

OH WAIT!!!!

 

All we've seen so far is a pretty video showing some fun PVP and SNIPPETS of a FEW of the other promised features. Don't scream so loud how revolutionary DF will be until the game is actually here with everything the Developers promised.

 

Pffft. What's great is none of the haters have kept up with the game. Everyone assumes "hey I haven't read it so it can't be!"

In fact, I am a) not a hater and b) saying "hey, I haven#t SEEN it working, so it MIGHT not be!" Learn the difference.

It's been feature complete since last year. Everything since then has been closed beta testing to make sure that everything works. We've had proof on a variety of levels.

Proof for every feature in Darkfall? Please show me that. I would really like to see it.

Meanwhile every feature I talked about in my post... is in the vid. Every one of them.

You were talking about ALL features of the game in your post, by the end of it anyway. That#s what I was referring to.

You've spent far too long crying about how the game can't be real, now the fail is yours to own.

 

I am not crying about anything. I am urging a little caution instead of blindly believing the game will be the Second Coming.

 

 

Let#s see what the Beta brings, shall we? And the Free Play testing.

New Post Quote
9/03/08 12:04:19 AM
 
imbant writes:

Great to see Darkfall's new video and beta get some front page love!  They put a lot of time into that movie and into the game in general so I am glad to see it almost time for it to pay off.  And I cant remember what forum it was in, but this kind of put that conspiracy theorist about this site getting payed off to not follow DF to rest.

I have seen this video multiple times, and in different quality settings, and not only has it blown the mind of many of its long time fans, but it has opened the eyes of many other mmo'ers and we have seen a flood of new people interested in DF.

Hopefully in beta we can see how stable their servers are and work on getting them ready for release and give this game the best chance to prove to the world that an indy developer ran by gamers making games for gamers can really flourish over the powerhouse companies that keep feeding us disapointment.

New Post Quote
9/03/08 12:24:38 AM
 
JackArbiter writes:
 

Let#s see what the Beta brings, shall we? And the Free Play testing.

 

Fair enough. I'll not flame you again. And yes, the OH WAITS were a bit much.

However, please keep in mind that I was responding to this poster:

[quote]Personally I only had one work for the whole 17min. video... BOOOOOORING!

Not only are the graphics and animations horrible and un-insipiring, but a lot of the features that they talked about that were Oh so cutting edge are already being implemented, or have been implemented in other MMO's[/quote]

You can see why I might have gone on a rant against him; it is one thing to claim that the release might not be what we hope it will be, yet quite another to say that the aim of the darkfall devs has already been accomplished in other mmo's - it simply hasn't, not even close. You responded against me and I assumed that you were in line with him.

Meanwhile, I'll go through this one at a time, even though you are right I cannot prove every feature in the game... only the ones I talked about directly in my post.

1. Loot system - you're right I can't confirm this through the vid, not that it matters - it's the loot system.

2. Ground combat system - both 3rd person combat (melee) and first person combat (range) are briefly shown in parts of the vid.

3. Naval combat system - shows naval combat, including a shot of cannon firing.

4. Mounted combat system - shows mounted combat thoroughly.

5. Fortress sieges - shows fortress sieges thoroughly

and

6. Open world pvp - the entire video is of open world pvp

 

you can kill someone from 100 feet up in a tree - video

you don't get uber auto sneak you have to hide your ass like in the REAL world - video, esp. first half

the mob AI was designed by a military training software designer - not from video, heh, but legally ascertainable

the mobs act and react like real people as you can see in the video - watch the players vs. lizardmen fightscene in the video

 

here's where it gets tricky

 the mobs have dynamic spawns that can be overfarmed so that they move - I can't ascertain this from the vid

you can build cities in over 50 different locations on the world - shows at least 4 different locations - again, I lose

the world is larger than WAR's tiny ass world and possibly wow's. - shows a lot of areas, I feel sorry for WAR - again, I lose

 

So in the end I apologize for getting a bit edgy... however, I think that the video speaks for itself... the game and most of its features are here, and I for one am glad.

New Post Quote
9/03/08 12:37:20 AM
 
CyberWiz writes:

I like the graphics, I mean if they can release with these graphics and this gameplay, even with half the features, then this game will be the holy grail of mmorpg's.

Meanwhile, I am playing Ryzom, the long lost gem of mmorpg land.

 

Greetz

New Post Quote
9/03/08 8:53:59 AM
 
Ozmodan writes:

"Pffft. What's great is none of the haters have kept up with the game. Everyone assumes "hey I haven't read it so it can't be!"

It's been feature complete since last year. Everything since then has been closed beta testing to make sure that everything works. We've had proof on a variety of levels.

Meanwhile every feature I talked about in my post... is in the vid. Every one of them.

You've spent far too long crying about how the game can't be real, now the fail is yours to own."

Oh really now, you have played the game and seen all this and can verify it?  Proof on a variety of levels huh, care to point to any of what you call proof,  None of the rest of us have seen anything at all that backs up your claims.   As to the video, easy to put things in a video and hide that they are not fully implemented.  All the video proves is they have the concepts in game, you cannot tell how well anything is working.

At this point in time, no one has any idea the state of the game, except the developers as they have not shown it to anyone.

Feature complete, that is a real hoot, how come beta has for the third time been announced, again without a date?

Like I said before, when the game does come out, you will be looking at lots of features left out, that is a given.  All I care about is a working game with a limited amount of bugs.  They can add in the missing feature later.

New Post Quote
9/03/08 10:38:41 AM
 
originalegg writes:
Originally posted by Ozmodan

 

Oh really now, you have played the game and seen all this and can verify it? 

 

Like I said before, when the game does come out, you will be looking at lots of features left out, that is a given. 


 

Oh really now, you have played the game and seen all this and can verify it?

New Post Quote
9/03/08 10:41:30 AM
 
Ozmodan writes:
Originally posted by originalegg
Originally posted by Ozmodan

 

 

Oh really now, you have played the game and seen all this and can verify it? 

 

 

 

Like I said before, when the game does come out, you will be looking at lots of features left out, that is a given. 

 


 

Oh really now, you have played the game and seen all this and can verify it?

Don't have to play the game to make that observation.  If you had any software development knowledge at all you would know that the small shop they have would need a miracle to put together such a feature rich game at launch.  It won't happen, that is a fact you can take to the bank!
 

New Post Quote
9/03/08 10:44:13 AM
 
originalegg writes:

Hypocrisy at its best folks.

You can have the opinion, but by your own arguement, until you play it...it is not a FACT.  Even if you really want it to be, its not sorry.

Just because other developers do it, doesn't mean this one will.  And it doesnt mean they wont either.  But you can't challenge someone else and use the support that they havent played yet so how do they know...and then justify your stance the same way, sorry no.

New Post Quote
9/03/08 10:55:06 AM
 
Kinikka writes:
Originally posted by Kinikka

Personally I won't miss the nay-sayers in this game one bit. WoW can keep their masses, as thats exactly where they belong. Me and mine will find our way to the battle field.

 

Darkfall beta here I come!

 

Felt I needed to point this out one more time.

 

Also, when theres a list of features, it tends to be the features in the game. Not to mention there have been posts over the months assuring which features are IN the game.

If you aren't down with Darkfall thats fine, But don't get bitter cause its going to succeed and be a uber experience for all true PvP'ers.

New Post Quote
9/03/08 11:55:19 AM
 
downtoearth writes:
Originally posted by Ozmodan
Originally posted by originalegg
Originally posted by Ozmodan

 

 

Oh really now, you have played the game and seen all this and can verify it? 

 

 

 

Like I said before, when the game does come out, you will be looking at lots of features left out, that is a given. 

 


 

Oh really now, you have played the game and seen all this and can verify it?

Don't have to play the game to make that observation.  If you had any software development knowledge at all you would know that the small shop they have would need a miracle to put together such a feature rich game at launch.  It won't happen, that is a fact you can take to the bank!
 


 

i bet you the game is feature complete

New Post Quote
9/03/08 11:57:06 AM
 
downtoearth writes:
Originally posted by openedge1

EQ1 Graphics

Staged machinima style excitement.

People are so easily fooled.

When I see real people playing, and hear real peoples opinions, then vaporware will not come to mind here.


 

EQ1 gfx  your joking right?

New Post Quote
9/03/08 11:59:55 AM
 
Zekiah writes:
Originally posted by downtoearth
Originally posted by Ozmodan
Originally posted by originalegg
Originally posted by Ozmodan

 

 

Oh really now, you have played the game and seen all this and can verify it? 

 

 

 

Like I said before, when the game does come out, you will be looking at lots of features left out, that is a given. 

 


 

Oh really now, you have played the game and seen all this and can verify it?

Don't have to play the game to make that observation.  If you had any software development knowledge at all you would know that the small shop they have would need a miracle to put together such a feature rich game at launch.  It won't happen, that is a fact you can take to the bank!
 


 

i bet you the game is feature complete

By now I believe so, here's a word from Dev Journal #21 from back in January:

"Overall, we have a near complete implementation of the game, speaking of the technology and our feature list. A few things that are not implemented yet but in the works are some clan controls, the environment system, and some AI optimizations."

link...

 

New Post Quote
9/03/08 12:01:34 PM
 
Greefer writes:
Originally posted by originalegg

Oh and my non-defensive post on this topic.

AWSOME that it is on the front page.  This game is going to turn some heads if they can release on stable servers and really feature complete.  I think some people are scarred =)

And where are all those people who were petitioning to have it removed from the website?  Maybe busy signing up for DF beta....

 

lol I hear that.

 

When I saw darkfall on the main page of MMORPG.com I was like YES!!!!!!!!!!!!!!

New Post Quote
9/03/08 12:05:48 PM
 
galantgone writes:

considering how long they've been working on this , this video is pathetic.

95% of everything that is in this video has already been shown in shorter clips years ago. It's just a longer more drawn out version.

It took them 7 years to develop a combat system?? and a generic outdated looking one at that...

The only reason I (and many other people) even began following this game 5++ years ago is because of all the amazing features it promised which don't even look to be there.
 

This video looks like nothing more than Shadowbane version 2.0 complete with crappy graphics and all.

This will fail. fail......  fail.

New Post Quote
9/03/08 12:27:19 PM
 
Zekiah writes:
Originally posted by galantgone

considering how long they've been working on this , this video is pathetic.

95% of everything that is in this video has already been shown in shorter clips years ago. It's just a longer more drawn out version.

It took them 7 years to develop a combat system?? and a generic outdated looking one at that...

The only reason I (and many other people) even began following this game 5++ years ago is because of all the amazing features it promised which don't even look to be there.
 

This video looks like nothing more than Shadowbane version 2.0 complete with crappy graphics and all.

This will fail. fail......  fail.

Hey dood, can you PL me in AoC? Plxkthx.

New Post Quote
9/03/08 12:28:55 PM
 
imbant writes:
Originally posted by galantgone

considering how long they've been working on this , this video is pathetic.

95% of everything that is in this video has already been shown in shorter clips years ago. It's just a longer more drawn out version.

It took them 7 years to develop a combat system?? and a generic outdated looking one at that...

The only reason I (and many other people) even began following this game 5++ years ago is because of all the amazing features it promised which don't even look to be there.
 

This video looks like nothing more than Shadowbane version 2.0 complete with crappy graphics and all.

This will fail. fail......  fail.


 

Galantgone,

How successful do you think this game will be on release?

Thanks

New Post Quote
9/03/08 12:29:56 PM
 
imbant writes:
Originally posted by Zekiah
Originally posted by downtoearth
Originally posted by Ozmodan
Originally posted by originalegg
Originally posted by Ozmodan

 

 

Oh really now, you have played the game and seen all this and can verify it? 

 

 

 

Like I said before, when the game does come out, you will be looking at lots of features left out, that is a given. 

 


 

Oh really now, you have played the game and seen all this and can verify it?

Don't have to play the game to make that observation.  If you had any software development knowledge at all you would know that the small shop they have would need a miracle to put together such a feature rich game at launch.  It won't happen, that is a fact you can take to the bank!
 


 

i bet you the game is feature complete

By now I believe so, here's a word from Dev Journal #21 from back in January:

"Overall, we have a near complete implementation of the game, speaking of the technology and our feature list. A few things that are not implemented yet but in the works are some clan controls, the environment system, and some AI optimizations."

link...

 


 

And in a much more recent dev update...Tasos stated that the game is now feature complete.  Ill find the quote if asked, but you can find it in the news section on the main website.

New Post Quote
9/03/08 12:31:12 PM
 
checkthis500 writes:
Originally posted by JackArbiter

OH WAIT!!!!

 

No one knows if all these features will be in the game at release!

 

OH WAIT!!!

 

No one knows if they will be working IF they are in.

 

OH WAIT!!!!

 

All we've seen so far is a pretty video showing some fun PVP and SNIPPETS of a FEW of the other promised features. Don't scream so loud how revolutionary DF will be until the game is actually here with everything the Developers promised.

 

It's been feature complete since last year. Everything since then has been closed beta testing to make sure that everything works. We've had proof on a variety of levels.

 

 

I don't think you understand what feature complete means.  If the game had been feature complete last year, it would have released last year.

Feature Complete means that all of the features are in the game and working as intended.  Not just that they "exist."

I'm not saying that everything they claim is in the game isn't in there.  I"m just saying it's obviously not feature complete otherwise the game would be out.

Closed Beta is where they test what they have in order to make sure that it's working correctly, is fun, actually should be in, etc.

I personally think the game has been in development too long for it to be any good.  It's behind on the times.  If it had come out in 2004 it would have been very impressive.  I just think it's taken them too long to put everything into the game that they wanted.  I think the game would have been better if they would have trimmed the fat so to say.

It looks bloated with too many things to me.  I mean naval combat on top of keep combat, on top of open world combat is going to mean that the playerbase is spread extremely thin.  Not to mention all of those features are probably only a few feet deep.  Had they focused on a few of those huge features instead of trying to do all of them, they could have made them extremely deep and not just feet deep.

To finish off this wall of text.  I do think the game will be a lot of fun, and a lot of people will probably play it, but it won't be a huge success.  And seriously, fix those running animations.  The dwarfs look like they're doing that russian dance where you kick your legs up in front of you.

New Post Quote
9/03/08 12:46:36 PM
 
Kinikka writes:

Rofl... This dude is complaining that its been in developement for TOO long and has TOO many features.

 

 

hahahahaha, WOW is all I can say.

New Post Quote
9/03/08 12:59:26 PM
 
imbant writes:
Originally posted by Kinikka

Rofl... This dude is complaining that its been in developement for TOO long and has TOO many features.

 

 

hahahahaha, WOW is all I can say.


 

Yup it is insanity.

And the same people will turn right around and say "AoC should have been delayed and developed longer, why dont developers listen to us!!!!  Delay your games till they are ready for release!!!"

 

New Post Quote
9/03/08 1:01:09 PM
 
galantgone writes:
Originally posted by imbant
Originally posted by galantgone

considering how long they've been working on this , this video is pathetic.

95% of everything that is in this video has already been shown in shorter clips years ago. It's just a longer more drawn out version.

It took them 7 years to develop a combat system?? and a generic outdated looking one at that...

The only reason I (and many other people) even began following this game 5++ years ago is because of all the amazing features it promised which don't even look to be there.
 

This video looks like nothing more than Shadowbane version 2.0 complete with crappy graphics and all.

This will fail. fail......  fail.


 

Galantgone,

How successful do you think this game will be on release?

Thanks

If it releases and is stable and bug free? (big if there) 

I can see it having maybe 10-15,000 subscribers the first few months.. than going Free to play like Shadowbane or Archlord or completely shutting down within 12 months.

Getting people to play your free Beta is easy. Getting people to pay you every single month for years is another story.

This simply CAN"T compete against games like Wrath of the Lich King or Warhammer Online. 

I am asking myself WHY I should play this instead. And I can't really come up with an answer.

I already ordered Warhammer. I was in the preview Beta and based on this video War is on a TOTALLY different level.

New Post Quote
9/03/08 1:20:40 PM
 
Kinikka writes:

Yeah and as I just said a few posts ago... WoW and AoC and WAR can have their players and KEEP them.

 

 

Me and mine will find our way to DF.

 

 

 

Not everyone is intimidated by competitive online PvP. Some people actually enjoy it! lol

New Post Quote
9/03/08 1:38:01 PM
 
Danielmoscow writes:

Awesome video!

Darkfall will be absolutely amazing. And those of you who are quick to judge about graphics and animations, the amazing gameplay will compinsate for everything =]

New Post Quote
9/03/08 3:14:43 PM
 
Danielmoscow writes:
Originally posted by galantgone
Originally posted by imbant
Originally posted by galantgone

considering how long they've been working on this , this video is pathetic.

95% of everything that is in this video has already been shown in shorter clips years ago. It's just a longer more drawn out version.

It took them 7 years to develop a combat system?? and a generic outdated looking one at that...

The only reason I (and many other people) even began following this game 5++ years ago is because of all the amazing features it promised which don't even look to be there.
 

This video looks like nothing more than Shadowbane version 2.0 complete with crappy graphics and all.

This will fail. fail......  fail.


 

Galantgone,

How successful do you think this game will be on release?

Thanks

If it releases and is stable and bug free? (big if there) 

I can see it having maybe 10-15,000 subscribers the first few months.. than going Free to play like Shadowbane or Archlord or completely shutting down within 12 months.

Getting people to play your free Beta is easy. Getting people to pay you every single month for years is another story.

This simply CAN"T compete against games like Wrath of the Lich King or Warhammer Online. 

I am asking myself WHY I should play this instead. And I can't really come up with an answer.

I already ordered Warhammer. I was in the preview Beta and based on this video War is on a TOTALLY different level.

I highly doubt Darkfall will lose any of it's subscribers that soon. The trailer is just the begining, there are so many other featuresto be shown. And the reason WHY you and everyone else should play this game is because unlike most mmo's out or on their way out, this one offers features and gameplay that aren't identical to each and every other mmo.

New Post Quote
9/03/08 3:20:54 PM
 
Wickersham writes:
Originally posted by Mirandel

Very outdated graphics but what a gameplay! Simply and purely amazing!


 

You do realize that the videos quality wasn't that great so that they could show you a ton of gameplay without having the video load stall every few seconds.

It was the video itself that sucked the most not the game.

Having said that, the game does have low graphics but ask yourself this:

If you are to die - would you rather die from the sword in your enemies hand or from lag?

New Post Quote
9/03/08 3:30:40 PM
 
galantgone writes:
Originally posted by Danielmoscow

I highly doubt Darkfall will lose any of it's subscribers that soon.

It has to actually get some first.

The trailer is just the begining

beginning of the end if you ask me

this one offers features and gameplay that aren't identical to each and every other mmo.

they have yet to prove that 90% of this games features even exist beyond a generic looking combat simulator with dated graphics and terrible animations.


 

New Post Quote
9/03/08 3:31:42 PM
 
galantgone writes:
Originally posted by Wickersham

You do realize that the videos quality wasn't that great so that they could show you a ton of gameplay without having the video load stall every few seconds.


 

LOL what the hell are you talking about?

New Post Quote
9/03/08 3:43:37 PM
 
Wickersham writes:
Originally posted by galantgone
Originally posted by Wickersham

You do realize that the videos quality wasn't that great so that they could show you a ton of gameplay without having the video load stall every few seconds.


 

LOL what the hell are you talking about?


 

I am talking about the video quality of the video.  The quality of the video itself is low.

galantgone,

It's okay to dislike Mythic because, with that sort of money and talent, they could of done better with Warhammer...

It's okay to dislike Funcom because AoC was pushed out too early...

It's okay to dislike Blizzard because WoW has ruined other developers imaginations...

It's okay to dislike SOE because they treat their customers like crap...

I'm sorry that the developers of Darkfall killed your parents, knocked your sister up, and stole your dog...

 

New Post Quote
9/03/08 4:01:45 PM
 
daarco writes:

Maybe we just should look for a MMO with better graphic and better gameplay?

New Post Quote
9/03/08 4:03:56 PM
 
Alienovrlord writes:
Originally posted by Ozmodan

You just have to shake your head a those that turn a blind eye to past history.   Every one of these MMO's have advertised a lot of features that either never do make it into the game or do so quite a bit later.   Note, AoC's siege combat, it is in the game, but does not work and no eta when it will.  

Fact, the Adventurine staff is quite small, especially when compared with some of these big budget developers, hence the chances that all those wonderful features listed on their site will be in the game and work are slim and nil.

Until we actually see this game get released, it really has no features at all.  Videos are not proof of anything at all, with the technology today you can pretty much construct a video doing practically anything.


It really is appalling how the memory of the MMORPG community is so lacking.   This isn't just a problme with Darkfall but with the general attitude of so many in the community who become convinced some new game is the next 'big thing' with no proof.  

We need to REMEMBER THE PAST and not simply accept Developer claims of all sort of cool features based on freaking VIDEOS.    

We've seen this before and history has taught us that proposed cool features have more chance of being cut rather than getting into a MMORPG.   We've seen that videos of gameplay can be staged.  Has everyone forgotten the nice videos we saw from Gods and Heroes?  And Vanguard?

I'm not saying DF will be as bad as those games, but Aventurine needs to get a working demo of their game out to the public, not under any NDA, and let the press and players try it and freely post their impressions.   That's proof.    A beta-sign up is a good sign of progress but this isn't the first time we've seen a beta announced for DF either!

Also they've just started the beta sign-up.  That video claims the game will be released this year?   That means a short beta test and those have never bode well for a game.     People might remember that if they bothered to remember the past

Sure, get excited about a new game, get enthused about the cool new features.   But don't believe them until the Developers offer a demo that people and press are allowed to play.

New Post Quote
9/03/08 6:28:31 PM
 
imbant writes:
Originally posted by Alienovrlord
Originally posted by Ozmodan

You just have to shake your head a those that turn a blind eye to past history.   Every one of these MMO's have advertised a lot of features that either never do make it into the game or do so quite a bit later.   Note, AoC's siege combat, it is in the game, but does not work and no eta when it will.  

Fact, the Adventurine staff is quite small, especially when compared with some of these big budget developers, hence the chances that all those wonderful features listed on their site will be in the game and work are slim and nil.

Until we actually see this game get released, it really has no features at all.  Videos are not proof of anything at all, with the technology today you can pretty much construct a video doing practically anything.


 

It really is appalling how the memory of the MMORPG community is so lacking.   This isn't about Darkfall but the general attitude of so many in the community who become convinced some game is the next 'big thing' with no proof.   We need to REMEMBER THE PAST and not simply accept Developer claims of all sort of cool features based on freaking VIDEOS.    

We've seen thisbefore and history has taught us that proposed cool features have more chances of being cut than getting into a MMORPG.   We've seen that videos of gameplay can be staged.  Has everyone forgotten that saw nice videos from Gods and Heroes?  And Vanguard?

I'm not saying DF will be as bad as those games, but Aventurine needs to get a working demo of their game out to the public, not under any NDA, and let the press and players try it and freely post their impressions.   That's proof.    A beta-sign up is a good sign of progress but this isn't the first time we've seen a beta announced for DF either!

Also they've just started the beta sign-up.  That video claims the game will be released this year?   That means a short beta test and those have never bode well for a game.     People might remember that if they bothered to remember the past


 

They have been beta testing for a long time now.  This will be more of a stress test along with beta testing.  Before they had professional testers hired which to be honest makes a lot more sense then the ways past companies have done it.  Would you really trust the majority of the posters here to do a good job in beta, or do you think most of them would purely use it as a free chance to play the game then tell friends how bad or good it is?

I think 2 months or so of this stress test / public beta will be fine if the game is in the state that the devs say it is.

New Post Quote
9/03/08 6:32:11 PM
 
Zekiah writes:
Originally posted by Alienovrlord
Originally posted by Ozmodan

You just have to shake your head a those that turn a blind eye to past history.   Every one of these MMO's have advertised a lot of features that either never do make it into the game or do so quite a bit later.   Note, AoC's siege combat, it is in the game, but does not work and no eta when it will.  

Fact, the Adventurine staff is quite small, especially when compared with some of these big budget developers, hence the chances that all those wonderful features listed on their site will be in the game and work are slim and nil.

Until we actually see this game get released, it really has no features at all.  Videos are not proof of anything at all, with the technology today you can pretty much construct a video doing practically anything.


 

It really is appalling how the memory of the MMORPG community is so lacking.   This isn't about Darkfall but the general attitude of so many in the community who become convinced some game is the next 'big thing' with no proof.   We need to REMEMBER THE PAST and not simply accept Developer claims of all sort of cool features based on freaking VIDEOS.    

We've seen thisbefore and history has taught us that proposed cool features have more chances of being cut than getting into a MMORPG.   We've seen that videos of gameplay can be staged.  Has everyone forgotten that saw nice videos from Gods and Heroes?  And Vanguard?

I'm not saying DF will be as bad as those games, but Aventurine needs to get a working demo of their game out to the public, not under any NDA, and let the press and players try it and freely post their impressions.   That's proof.    A beta-sign up is a good sign of progress but this isn't the first time we've seen a beta announced for DF either!

Also they've just started the beta sign-up.  That video claims the game will be released this year?   That means a short beta test and those have never bode well for a game.     People might remember that if they bothered to remember the past

Darkfall has been doing in house (paid for) beta testing for awhile now. The next phase of beta will just stress things further and work on stability and more bug finding. A 2008 release is reasonable.

New Post Quote
9/03/08 6:33:15 PM
 
Zekiah writes:
Originally posted by imbant
Originally posted by Alienovrlord
Originally posted by Ozmodan

You just have to shake your head a those that turn a blind eye to past history.   Every one of these MMO's have advertised a lot of features that either never do make it into the game or do so quite a bit later.   Note, AoC's siege combat, it is in the game, but does not work and no eta when it will.  

Fact, the Adventurine staff is quite small, especially when compared with some of these big budget developers, hence the chances that all those wonderful features listed on their site will be in the game and work are slim and nil.

Until we actually see this game get released, it really has no features at all.  Videos are not proof of anything at all, with the technology today you can pretty much construct a video doing practically anything.


 

It really is appalling how the memory of the MMORPG community is so lacking.   This isn't about Darkfall but the general attitude of so many in the community who become convinced some game is the next 'big thing' with no proof.   We need to REMEMBER THE PAST and not simply accept Developer claims of all sort of cool features based on freaking VIDEOS.    

We've seen thisbefore and history has taught us that proposed cool features have more chances of being cut than getting into a MMORPG.   We've seen that videos of gameplay can be staged.  Has everyone forgotten that saw nice videos from Gods and Heroes?  And Vanguard?

I'm not saying DF will be as bad as those games, but Aventurine needs to get a working demo of their game out to the public, not under any NDA, and let the press and players try it and freely post their impressions.   That's proof.    A beta-sign up is a good sign of progress but this isn't the first time we've seen a beta announced for DF either!

Also they've just started the beta sign-up.  That video claims the game will be released this year?   That means a short beta test and those have never bode well for a game.     People might remember that if they bothered to remember the past


 

They have been beta testing for a long time now.  This will be more of a stress test along with beta testing.  Before they had professional testers hired which to be honest makes a lot more sense then the ways past companies have done it.  Would you really trust the majority of the posters here to do a good job in beta, or do you think most of them would purely use it as a free chance to play the game then tell friends how bad or good it is?

I think 2 months or so of this stress test / public beta will be fine if the game is in the state that the devs say it is.

Lol, it seems we've been reading the same dev journals and fact sheets.

New Post Quote
9/03/08 6:34:19 PM
 
downtoearth writes:
Originally posted by Alienovrlord
Originally posted by Ozmodan

You just have to shake your head a those that turn a blind eye to past history.   Every one of these MMO's have advertised a lot of features that either never do make it into the game or do so quite a bit later.   Note, AoC's siege combat, it is in the game, but does not work and no eta when it will.  

Fact, the Adventurine staff is quite small, especially when compared with some of these big budget developers, hence the chances that all those wonderful features listed on their site will be in the game and work are slim and nil.

Until we actually see this game get released, it really has no features at all.  Videos are not proof of anything at all, with the technology today you can pretty much construct a video doing practically anything.


It really is appalling how the memory of the MMORPG community is so lacking.   This isn't just a problme with Darkfall but with the general attitude of so many in the community who become convinced some new game is the next 'big thing' with no proof.  

We need to REMEMBER THE PAST and not simply accept Developer claims of all sort of cool features based on freaking VIDEOS.    

We've seen this before and history has taught us that proposed cool features have more chance of being cut rather than getting into a MMORPG.   We've seen that videos of gameplay can be staged.  Has everyone forgotten the nice videos we saw from Gods and Heroes?  And Vanguard?

I'm not saying DF will be as bad as those games, but Aventurine needs to get a working demo of their game out to the public, not under any NDA, and let the press and players try it and freely post their impressions.   That's proof.    A beta-sign up is a good sign of progress but this isn't the first time we've seen a beta announced for DF either!

Also they've just started the beta sign-up.  That video claims the game will be released this year?   That means a short beta test and those have never bode well for a game.     People might remember that if they bothered to remember the past

Sure, get excited about a new game, get enthused about the cool new features.   But don't believe them until the Developers offer a demo that people and press are allowed to play.

ony our last part there who says they havent? and they are under an NDA atm
 

New Post Quote
9/03/08 6:35:32 PM
 
downtoearth writes:
Originally posted by galantgone
Originally posted by Danielmoscow

I highly doubt Darkfall will lose any of it's subscribers that soon.

It has to actually get some first.

The trailer is just the begining

beginning of the end if you ask me

this one offers features and gameplay that aren't identical to each and every other mmo.

they have yet to prove that 90% of this games features even exist beyond a generic looking combat simulator with dated graphics and terrible animations.


 


 

you should really just stop while your ahead wait its to late

New Post Quote
9/03/08 6:38:38 PM
 
Alienovrlord writes:
Originally posted by imbant

They have been beta testing for a long time now.  This will be more of a stress test along with beta testing.  Before they had professional testers hired which to be honest makes a lot more sense then the ways past companies have done it.  Would you really trust the majority of the posters here to do a good job in beta, or do you think most of them would purely use it as a free chance to play the game then tell friends how bad or good it is?

I think 2 months or so of this stress test / public beta will be fine if the game is in the state that the devs say it is.

Internal beta testing is not the same as having hundreds (or thousands) of players playing a game.  A well-run beta-test would kick out any people who don't contribute and report bugs. 

Do you really think Aventurine wouldn't be able to find a couple of hundred of people willing to contribute meaningful beta-testing for Darkfall for more than 2 months?   They ought to be able to do that if this game has a much a potential audience as some claim. 

So why not have a longer beta-test with hundreds of testers?   People have waited, what, 7 years for this game?  It's just so depressing seeing Developers follow the same pattern that hasn't worked over and over.    What's even more depressing is seeing the community just accepting it.  

Learn from past or else you'll just repeat it.    This is a big red flashing warning sign.   You Darkfall fans should be screaming at the Devs to do their job right rather than just believing everything they say.

New Post Quote
9/03/08 6:44:45 PM
 
Zekiah writes:
Originally posted by Alienovrlord
Originally posted by imbant

They have been beta testing for a long time now.  This will be more of a stress test along with beta testing.  Before they had professional testers hired which to be honest makes a lot more sense then the ways past companies have done it.  Would you really trust the majority of the posters here to do a good job in beta, or do you think most of them would purely use it as a free chance to play the game then tell friends how bad or good it is?

I think 2 months or so of this stress test / public beta will be fine if the game is in the state that the devs say it is.


 

Internal beta testing is not the same as having hundreds (or thousands) of players playing a game.  A well-run beta-test would kick out any people who don't contribute and report bugs. 

Do you really think Aventurine wouldn't be able to find a couple of hundred of people willing to contribute meaningful beta-testing for Darkfall for more than 2 months?   They ought to be able to do that if this game has a much a potential audience as some claim. 

So why not have a longer beta-test?   People have waited, what, 7 years for this game?  It's just so depressing seeing Developers follow the same pattern that hasn't worked over and over.    What's even more depressing is seeing the community just accepting it.  

Learn from past or else you'll just repeat it.    

 

Pay beta is more beneficial to a game company than closed or open beta. Most people who apply for beta just want to play and don't care about reporting bugs. I'm glad they've been paying people to test their game, it means it will be in better shape when the regular non-payed testers get it.

New Post Quote
9/03/08 6:47:06 PM
 
imbant writes:
Originally posted by Alienovrlord
Originally posted by imbant

They have been beta testing for a long time now.  This will be more of a stress test along with beta testing.  Before they had professional testers hired which to be honest makes a lot more sense then the ways past companies have done it.  Would you really trust the majority of the posters here to do a good job in beta, or do you think most of them would purely use it as a free chance to play the game then tell friends how bad or good it is?

I think 2 months or so of this stress test / public beta will be fine if the game is in the state that the devs say it is.

Internal beta testing is not the same as having hundreds (or thousands) of players playing a game.  A well-run beta-test would kick out any people who don't contribute and report bugs. 

Do you really think Aventurine wouldn't be able to find a couple of hundred of people willing to contribute meaningful beta-testing for Darkfall for more than 2 months?   They ought to be able to do that if this game has a much a potential audience as some claim. 

So why not have a longer beta-test with hundreds of testers?   People have waited, what, 7 years for this game?  It's just so depressing seeing Developers follow the same pattern that hasn't worked over and over.    What's even more depressing is seeing the community just accepting it.  

Learn from past or else you'll just repeat it.    This is a big red flashing warning sign.   You Darkfall fans should be screaming at the Devs to do their job right rather than just believing everything they say.


 

Woah.  I understand what you are tryin to say man, but the end of your post totally threw me off....

Learn from the past?  How many games have we seen do exactly what you are saying?  With large amounts of random beta testers.  Sure some do a great job, but most dont.  AoC did this....didn't do much for the bugs, regardless of whos fault it was.  So learning from the past doesn't apply here.

And DF isnt following the same pattern that hasn't worked over and over.  It looks to me like they are trying something brand new with hiring pro testers.  And the stress test and flood of beta testers to get bugs they may have missed will be done with this public beta comming up.

Darkfall fans think the devs are doing their jobs perfect, because they are going for something new and like you said, all this community keeps getting is the same old same old from developers lately.

We'll see how it works out, but for right now it looks like they may be doing things right.  In 2003 they admitted their game was garbage and went back to the drawing board.  People bash them for it now because they are too closed minded to understand how good this is.  Developers should be held to higher standards for their product than they are now.  We should be BEGGING developers to do what DF did and delay delay delay their games if they arent ready.  Show of hands...who thinks AoC devs should have bit the bullet and say hey guys our game plain sucks right now, we need another year, please understand.

 

New Post Quote
9/03/08 6:55:10 PM
 
JackArbiter writes:
Originally posted by Alienovrlord
Originally posted by imbant

They have been beta testing for a long time now.  This will be more of a stress test along with beta testing.  Before they had professional testers hired which to be honest makes a lot more sense then the ways past companies have done it.  Would you really trust the majority of the posters here to do a good job in beta, or do you think most of them would purely use it as a free chance to play the game then tell friends how bad or good it is?

I think 2 months or so of this stress test / public beta will be fine if the game is in the state that the devs say it is.

Internal beta testing is not the same as having hundreds (or thousands) of players playing a game.  A well-run beta-test would kick out any people who don't contribute and report bugs. 

Do you really think Aventurine wouldn't be able to find a couple of hundred of people willing to contribute meaningful beta-testing for Darkfall for more than 2 months?   They ought to be able to do that if this game has a much a potential audience as some claim. 

So why not have a longer beta-test with hundreds of testers?   People have waited, what, 7 years for this game?  It's just so depressing seeing Developers follow the same pattern that hasn't worked over and over.    What's even more depressing is seeing the community just accepting it.  

Learn from past or else you'll just repeat it.    This is a big red flashing warning sign.   You Darkfall fans should be screaming at the Devs to do their job right rather than just believing everything they say.

 

See, this is why you should read more than the last post of the thread. It has been said numerous times that the beta involves hundreds of paid testers. If you're wanting them to use hundreds of beta testers as you say here... you win! You must have gone back in time to last year and told them to use hundreds of testers. Good job.

New Post Quote
9/03/08 9:05:52 PM
 
galantgone writes:
Originally posted by imbant

 In 2003 they admitted their game was garbage

looks like it still is based on this video

New Post Quote
9/04/08 5:52:33 AM
 
galantgone writes:
Originally posted by Wickersham
Originally posted by galantgone
Originally posted by Wickersham

You do realize that the videos quality wasn't that great so that they could show you a ton of gameplay without having the video load stall every few seconds.


 

LOL what the hell are you talking about?


 

I am talking about the video quality of the video.  The quality of the video itself is low.


 

You know why it's low quality?  Because it's an old outdated engine. That is as good as you are ever going to see this game look.  unfortunately.

http://www.bigdownload.com/games/aion-the-tower-of-eternity/pc/aion-classes-trailer

now compare what mmorpg;s coming out in 2009 look like.

New Post Quote
9/04/08 5:56:23 AM
 
JackArbiter writes:

Wow, are you kidding me? A crappy autolock game with square enix graphics and a bunch of cinematic garbage, you're comparing this to a game like darkfall, whose graphics.... developed in 2005-6.... look almost as good (player models look better).

I should have known you were a final fantasy fanboi. How'd that mmo work out for you?

New Post Quote
9/04/08 7:28:47 AM
 
galantgone writes:

I said this once before -- this style of game attracts no people.

The worst of the bunch. Gankers , and others. That's just one more reason this game will fail if it launches.

It's literally like they tried building this to fail. Took all the features that everyone else threw out of their games and tried sticking them all into one big free for all unorganized pot.

I think this game is going to be a complete failure. Watch and see. I can see it coming from a mile away.

{ Mod Edit }

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9/04/08 9:25:57 AM
 
Uzik writes:
Originally posted by Zekiah
Originally posted by Alienovrlord
Originally posted by imbant

They have been beta testing for a long time now.  This will be more of a stress test along with beta testing.  Before they had professional testers hired which to be honest makes a lot more sense then the ways past companies have done it.  Would you really trust the majority of the posters here to do a good job in beta, or do you think most of them would purely use it as a free chance to play the game then tell friends how bad or good it is?

I think 2 months or so of this stress test / public beta will be fine if the game is in the state that the devs say it is.


 

Internal beta testing is not the same as having hundreds (or thousands) of players playing a game.  A well-run beta-test would kick out any people who don't contribute and report bugs. 

Do you really think Aventurine wouldn't be able to find a couple of hundred of people willing to contribute meaningful beta-testing for Darkfall for more than 2 months?   They ought to be able to do that if this game has a much a potential audience as some claim. 

So why not have a longer beta-test?   People have waited, what, 7 years for this game?  It's just so depressing seeing Developers follow the same pattern that hasn't worked over and over.    What's even more depressing is seeing the community just accepting it.  

Learn from past or else you'll just repeat it.    

 

Pay beta is more beneficial to a game company than closed or open beta. Most people who apply for beta just want to play and don't care about reporting bugs. I'm glad they've been paying people to test their game, it means it will be in better shape when the regular non-payed testers get it.

 

Exactly.

 

Anyone who says otherwise has never been involved with software development.

 

A handful of QA experts are worth about 10,000 average users.  Those of us who have worked on the last stages of delivery a newly developed product can attest to that.

The average user will do the same thing over and over again, only concerned about what they are doing.  Whereas a QA specialist will test all aspects of the product and try to think of every possible scenario that can occur.

 

AoC had a large unpaid beta, see how well that worked?

New Post Quote
9/04/08 10:43:13 AM
 
javac writes:
Originally posted by galantgone

You know why it's low quality?  Because it's an old outdated engine. That is as good as you are ever going to see this game look.  unfortunately.

http://www.bigdownload.com/games/aion-the-tower-of-eternity/pc/aion-classes-trailer

now compare what mmorpg;s coming out in 2009 look like.

 

that's just ignorant. AoC is based on a modified version of the AO graphics engine from 2000. graphics engines have little to do with texture & animation quality.

 

Darkfall has been aiming for massive battles from day 1 and that automatically means relatively low polygon characters. Sure the character models are low polygon count and spell effects could use some more zing, but Darkfall's world and scenery, environment effects like wind actually blowing tree branches, grass, and clouds, suns based on a real planetary system and full dynamic shadows blows Aion and AoC away.

 

Darkfall is a sandbox game - if an area looks bare, you can craft a table and chairs to fill it. Or a house. Or a statue. Whatever you like. In WOW/War/AoC a bare area is a bare area forever.

 

Speaking of Aion  - it offers absolutely no new gameplay, just grind and pretty graphics.... no thanks.  It's just another unoriginal MMO trying to steal WOW subscriptions and will probably fail the same way AoC did -- too much emphasis on graphics and no good gameplay.

 

 

New Post Quote
9/04/08 2:58:08 PM
 
tsitluc writes:
Originally posted by javac
Originally posted by galantgone

You know why it's low quality?  Because it's an old outdated engine. That is as good as you are ever going to see this game look.  unfortunately.

http://www.bigdownload.com/games/aion-the-tower-of-eternity/pc/aion-classes-trailer

now compare what mmorpg;s coming out in 2009 look like.

 

that's just ignorant. AoC is based on a modified version of the AO graphics engine from 2000.

Dream World engine is a HEAVILY upgraded Engine based on AO Engine. What's your point? it's basically a brand new Engine. 

graphics engines have little to do with texture & animation quality.

You have no clue what you're talking about.  It has EVERYTHING to do with the Engine. If an Engine does not support high resolution textures than you can only make texture resolutions a certain size and are limited to low res textures on all your objects. For example , the Dream World engine (AoC) supports high definition textures and geometry.  Animations are also handled by the Engine. If the engine doesn't support animation blending for example then you can't place multiple animations on the same character. 

Everything is handled by the engine. Not only visuals. Sound is even handled by the engine.

Shitty old engine = shitty game

 

New Post Quote
9/04/08 3:14:04 PM
 
javac writes:
Originally posted by tsitluc
Originally posted by javac
Originally posted by galantgone

You know why it's low quality?  Because it's an old outdated engine. That is as good as you are ever going to see this game look.  unfortunately.

http://www.bigdownload.com/games/aion-the-tower-of-eternity/pc/aion-classes-trailer

now compare what mmorpg;s coming out in 2009 look like.

 

that's just ignorant. AoC is based on a modified version of the AO graphics engine from 2000.

Dream World engine is a HEAVILY upgraded Engine based on AO Engine. What's your point? it's basically a brand new Engine. 

graphics engines have little to do with texture & animation quality.

You have no clue what you're talking about.  It has EVERYTHING to do with the Engine. If an Engine does not support high resolution textures than you can only make texture resolutions a certain size and are limited to low res textures on all your objects. For example , the Dream World engine (AoC) supports high definition textures and geometry.  Animations are also handled by the Engine. If the engine doesn't support animation blending for example then you can't place multiple animations on the same character. 

Everything is handled by the engine. Not only visuals. Sound is even handled by the engine.

Shitty old engine = shitty game

 

you haven't changed my original point: AoC is based on a 8 year-old engine, and that it's possible to continually update a graphics engine -- it's age makes little difference if the code is well-written.

 

Also, shitty textures + shitty animation + great engine still means shitty graphics.

 

Graphics whiners are the main reason why all of the current MMOs coming out look nice in a video but have limited content, are instanced to ridiculous levels, can't support more than 40 characters on-screen, and/or play like crap. These are the same people who will whine and bitch about a game 3 months after launch that there's nothing to do or the gameplay sucks.

 

Darkfall's graphics are MORE than good enough for 2008. Show me another MMO that looks as good where you can do all the stuff you can do in DF?

 

 Gameplay > graphics.

 

New Post Quote
9/04/08 3:29:18 PM
 
Ozmodan writes:

Oh come on, get real.  How can you extrapolate gameplay in a game that NO ONE has played yet?

I am really tired of challenged people who are so enamored with a game they make stupid statements that they cannot in anyway support.

If you want to post on this forum, lets get the facts straight.  While Darkfall might be a great a game when released, at this point in time, no one besides the devs know anything about gameplay, features or content.  Until such time as there is an open beta when we can talk about actual gameplay I will pointing fingers, with intense ridicule I might add, at those posters posting nonsense.

This thread is full of nonsensical posters.  Get real, since no one has any experience with the game yet, lets keep the discussion to what we hope is included, not try to mix fact and fiction.

Some deluded poster on here tried to tell us the game is feature complete.   If you want to troll with such absurd information fine, but be prepared to be labeled as such.

New Post Quote
9/04/08 4:10:43 PM
 
JackArbiter writes:
Originally posted by Ozmodan

Oh come on, get real.  How can you extrapolate gameplay in a game that NO ONE has played yet?

I am really tired of challenged people who are so enamored with a game they make stupid statements that they cannot in anyway support.

If you want to post on this forum, lets get the facts straight.  While Darkfall might be a great a game when released, at this point in time, no one besides the devs know anything about gameplay, features or content.  Until such time as there is an open beta when we can talk about actual gameplay I will pointing fingers, with intense ridicule I might add, at those posters posting nonsense.

This thread is full of nonsensical posters.  Get real, since no one has any experience with the game yet, lets keep the discussion to what we hope is included, not try to mix fact and fiction.

Some deluded poster on here tried to tell us the game is feature complete.   If you want to troll with such absurd information fine, but be prepared to be labeled as such.

Can we know for sure that it's feature complete?

 

No.

 

But the features shown in the video line up exactly with a good deal of the features they have talked about, and there are 17 minutes of gameplay video to extrapolate from.

 

Have the devs said (months and months ago) that it was feature complete and that testing/publishing was all that's left?

 

Yes.

 

Why would they say that? WAR doesn't claim to be feature complete; it's nixed 4 of the 6 starting cities. Yes, aventurine could be lying, but quoting them as stating that in response to people claiming that it won't start with all its features simply means that person believes the devs (which may be foolish). It isn't wild extrapolation JUST from the video.

However, as you've said, we'll soon see.

New Post Quote
9/04/08 4:27:14 PM
 
Ozmodan writes:

Come on Jack, you are exactly what I am talking about here.

You know exactly zip about the game except one video.   It is extremely easy to fake a video.  I could make a video with existing technology to make the game seem awesome yet never even play a second on the actual engine.

I am talking facts here, and not one of you have offered even one iota of such, because they can't.

I am first of the list of people who want this game to succeed because it has a feature set I actually like, but I am not going to make ludicrous assumptions based on only a video supplied by the devs.

So all I can say to you Jack is troll much?

New Post Quote
9/04/08 4:41:45 PM
 
JackArbiter writes:
Originally posted by Ozmodan

Come on Jack, you are exactly what I am talking about here.

You know exactly zip about the game except one video.   It is extremely easy to fake a video.  I could make a video with existing technology to make the game seem awesome yet never even play a second on the actual engine.

I am talking facts here, and not one of you have offered even one iota of such, because they can't.

I am first of the list of people who want this game to succeed because it has a feature set I actually like, but I am not going to make ludicrous assumptions based on only a video supplied by the devs.

So all I can say to you Jack is troll much?

Please read the last portion of my post. I admit that i do not KNOW and I actually agree with you to some extent. However, when someone says that it won't start with all its features and my response is "the devs have stated x" that signifies that I believe that the devs are stating facts. Between that and 17 minutes of gameplay footage I have faith and when someone says "no way" I say "yes way."

My own personal belief that they are stating facts, btw, is due to the fact that I know their former warcry contact (not overly well, but well enough). I knew through him when to expect tasos' post of the vid and etc. (I do not claim to know much, but I verified this personally). They've messed up on when they thought they might have beta at times (though you could say that they had beta when they said, it just wasn't open) - but aside from that they've not gone around making outrageous claims.

Meanwhile, no, I don't troll. I'm in a darkfall post defending darkfall and defending the people who defend darkfall by quoting the devs, the quoting of which I think is at least weak indirect evidence (better than no evidence).

 

New Post Quote
9/04/08 5:33:00 PM
 
tillamook writes:

Why are people falling for this hype again? AOC, D&L, VG and many others all fell short of expectations and the hype built around them. I'm not falling for this again. Even though I'm one of them, I kinda blame the SWG vets for this since they seem to be so desperate to play a game like Pre-cu as soon as they hear the words sand and box they build up false hope of a glorious game filled with adventure and anything you can think of crafting systems that allow you to build an army of stick figures to fight the forces of evil. Player cities that can buff you to uberness, food items that make you invincible to everything in the game. It's just annoying. The dream is over for all of us, lets let it die, nothing will ever compare.

New Post Quote
9/04/08 8:28:37 PM
 
Alienovrlord writes:
Originally posted by imbant


And DF isnt following the same pattern that hasn't worked over and over.  It looks to me like they are trying something brand new with hiring pro testers.  And the stress test and flood of beta testers to get bugs they may have missed will be done with this public beta comming up.


 DF is following many of the same patterns we've seen over and over.

We've seen secretive development that has shown nothing but videos and lack any solid examples of the press (or public) being allowed to play demos of the game and report on it.     We've seen heavy reliance on internal beta testing and conducting short non-internal beta tests .     We've seen this before.

To everyone who thinks that interntal beta testers are the equal of a well-run beta test using non-employees you need to ask why developers bother with beta-tests at all?.   I mean real beta-tests, not idiotic marketing gimmicks like the Tabula Rasa beta test.   A well-run beta test allows people from OUTSIDE the company to hammer a product.     That's why REAL software (non-gaming) companies often make their betas available to the public and collect feedback, rather than just relying on internal testing and just throwing out the product out based on that. 

Internal testers are always influenced by the company where they work.  The only way to get a completely new perspective needed for real testing is to go outside the company.    Perhaps Aventurine has found some mercanary beta-testers and kept them seperate enough to accomplish this.   Like so many of the features they claim in DF, this would certainly be innovative.     I'll certainly be watching to see if they pull it off.

But people need to remember, innovations are full of RISK.   And with DF trying so many things that are innovative, people really need to take a realistic look at the risks Aventurine has stacked against themselves.  

But this kind of talk clearly isn't something people want to hear, so I'll leave you to wallow in the hype.   Either way we'll see who was right in a couple of months.   

 

New Post Quote
9/04/08 8:47:17 PM
 
imbant writes:

Alienovrlord,

I think everyone, even the hardcore fanbois, are skeptical of the game.  It promsies a lot and certainly has a lot to prove.

But the main problem is people are immeadiatly writing it off and saying not possible or it will never come out.  We deserve nothing from DF at this point, and as a result we have reasons to be skeptical.  But we cant lose all faith or we will just be an unhappy community.

We will have a chance to play the game before we spend a dime.  I think everyone needs to relax and wait for beta to come out and get some fan reactions and eventually everyone will get to play to make the call themselves. 

So there really is not a chance to see another AoC where it gets hyped up beyond belief, they give you pretty benefits for preordering and ordering CE boxes, but then you find out that they lied to you about features.  DF has even stated that it wont be offering preorders. 

New Post Quote
9/04/08 8:51:49 PM
 
Wickersham writes:
Originally posted by galantgone
Originally posted by Wickersham
Originally posted by galantgone
Originally posted by Wickersham

You do realize that the videos quality wasn't that great so that they could show you a ton of gameplay without having the video load stall every few seconds.


 

LOL what the hell are you talking about?


 

I am talking about the video quality of the video.  The quality of the video itself is low.


 

You know why it's low quality?  Because it's an old outdated engine. That is as good as you are ever going to see this game look.  unfortunately.

http://www.bigdownload.com/games/aion-the-tower-of-eternity/pc/aion-classes-trailer

now compare what mmorpg;s coming out in 2009 look like.

I'm going to try to explain it to you one last time...
 

When you make a video you have an option to compress the video down to a smaller size (both in picture size and in byte size)  This video looks like it has a lot of video compression.  It is a 17 minute long video if they were to show it to you in all it's glory MMORPG.com would probably refuse to post a monsterous file like that.

Did you ever wonder why youtube videos are not the same quality as when you see them on TV?  Same reason.

New Post Quote
9/05/08 5:07:06 AM
 
tsitluc writes:
Originally posted by javac

you haven't changed my original point: AoC is based on a 8 year-old engine, and that it's possible to continually update a graphics engine -- it's age makes little difference if the code is well-written.

 

Your fanboy tail is sticking out of your pants. Hurry shove it back in!!!!

What  the hell exactly is your POINT?  That an engine CAN be upgraded? Ya sure it can. so what?  Darkfall engine ISN"T and won't be anytime soon , if ever.  It's an old outdated engine.  Will it be updated sometime in the god knows when future? Who knows??  Who cares. This isn't the future. They have what they have right now and will be judged on that...

 --------------
Elite Member
Joined: 4/19/06
Posts: 463
Originally posted by Wickersham 


I'm going to try to explain it to you one last time...
When you make a video you have an option to compress the video down to a smaller size (both in picture size and in byte size) This video looks like it has a lot of video compression. It is a 17 minute long video if they were to show it to you in all it's glory MMORPG.com would probably refuse to post a monsterous file like that. Did you ever wonder why youtube videos are not the same quality as when you see them on TV? Same reason.

--------

That video has almost no loss in video quality due to compression so your argument is completely void.
That video represents 98%+ of the true visual quality of the game. There's no loss to even speak of there. You would never even notice a difference between the real in-game visual quality and that video.

 

New Post Quote
9/05/08 6:02:19 AM
 
JackArbiter writes:

" What the hell is exactly your POINT?"

Let's see, he's talking to someone who thinks that once graphics are one way they're that way forever. Just look at EvE online and you'll know that he's RIGHT. That's his POINT. Isn't this more powerful when I use CAPITALIZATION?

"That video has almost no loss in compression..."

Wow thank you Jebus for letting us know that. You can walk on water and detect loss of video compression, John forgot to put that in the Bible. 

It IS heavily compressed, you can tell when you fullscreen it. That doesn't mean the running animations aren't kinda lame and many other things don't need work, but this thread basically started off with us fanbois giving you those points and raising you that graphics aren't a big deal (again, video done on medium... the devs do not want a bunch of graphics whores coming and playing on their Dells from last year and thinking "man these graphics suck compared to the uber vids" and then leaving, after putting in an extra server to accomodate the graphics whores)... backgrounds? Great looking. Character models? Armor shows glints and shadows, enabling detection from afar or the ability to hide better, just depending. 

You need to work on your high and mighty know-everything condescending attitude. Or better yet when DF comes out roll a character on my server.

New Post Quote
9/05/08 8:26:05 AM
 
Rebornc writes:
Originally posted by galantgone

considering how long they've been working on this , this video is pathetic.

95% of everything that is in this video has already been shown in shorter clips years ago. It's just a longer more drawn out version.

It took them 7 years to develop a combat system?? and a generic outdated looking one at that...

The only reason I (and many other people) even began following this game 5++ years ago is because of all the amazing features it promised which don't even look to be there.
 

This video looks like nothing more than Shadowbane version 2.0 complete with crappy graphics and all.

This will fail. fail......  fail.

 

Shadowbane 2.0 .... better this way then wow...

New Post Quote
9/05/08 8:30:41 AM
 
Ozmodan writes:

Silly argument, graphics don't make the game.  Gameplay and content make a game.  The biggest mistake AoC was their client, it was too graphic oriented.  You get great vistas with it, yet even a good gaming system is stressed by it.

Darkfall will be fine with the engine that is shown in the videos.  If graphics are what gets you to play a game, you are in a small minority.  Don't play DF, if it ever comes out.  Simple solution.

As to claims that this game can handle large battles, I have big doubts about that, since that is usually more a server limitation than client.  Anyone claiming that 200+ battles will have no lag is pretty ignorant of the state of server architecture.   Take Eve for an example, the server technology they are using is state of the art and way beyond Darkfall means and they have problems with large battles.   There is not a MMO out there that can handle large battles right now and I doubt we will see one in the near future. 

New Post Quote
9/05/08 8:40:11 AM
 
AnlaShok writes:


Originally posted by OzmodanAs to claims that this game can handle large battles, I have big doubts about that, since that is usually more a server limitation than client.  Anyone claiming that 200+ battles will have no lag is pretty ignorant of the state of server architecture.   Take Eve for an example, the server technology they are using is state of the art and way beyond Darkfall means and they have problems with large battles.   There is not a MMO out there that can handle large battles right now and I doubt we will see one in the near future. 

Didn't DAOC have biggish battles (I remember seeing a number of 200v200v200 somewhere). A game can be designed to work fairly well with big battles, though it might mean that you have to make some compromises, if done so from the start.

New Post Quote
9/05/08 8:45:57 AM
 
JackArbiter writes:

As to claims that this game can handle large battles, I have big doubts about that, since that is usually more a server limitation than client.  Anyone claiming that 200+ battles will have no lag is pretty ignorant of the state of server architecture.   Take Eve for an example, the server technology they are using is state of the art and way beyond Darkfall means and they have problems with large battles.   There is not a MMO out there that can handle large battles right now and I doubt we will see one in the near future. 

Can you link to how the EvE servers are state of the art? And I'm not challenging your claim, but you don't necessarily know that the DF guys haven't been able to execute on a better server system. I worry about it, the same as you, but they claim to have been working on making server technology be able to handle it for the past years (we've heard, for instance, that they have a different server for certain processes enabling a few servers at once to join together and provide a supposed lag-free experience).

New Post Quote
9/05/08 9:38:21 AM
 
javac writes:


Originally posted by tsitluc

Originally posted by javac

you haven't changed my original point: AoC is based on a 8 year-old engine, and that it's possible to continually update a graphics engine -- it's age makes little difference if the code is well-written.
 



Your fanboy tail is sticking out of your pants. Hurry shove it back in!!!!
What  the hell exactly is your POINT?  That an engine CAN be upgraded? Ya sure it can. so what?  Darkfall engine ISN"T and won't be anytime soon , if ever.  It's an old outdated engine.  Will it be updated sometime in the god knows when future? Who knows??  Who cares. This isn't the future. They have what they have right now and will be judged on that...

In other words, you acknowledge i'm right that AoC's engine is older than DF's. thanks for that.

New Post Quote
9/05/08 11:14:57 AM
 
Arcken writes:
Originally posted by javac

 


Originally posted by tsitluc

Originally posted by javac

 

you haven't changed my original point: AoC is based on a 8 year-old engine, and that it's possible to continually update a graphics engine -- it's age makes little difference if the code is well-written.
 



Your fanboy tail is sticking out of your pants. Hurry shove it back in!!!!
What  the hell exactly is your POINT?  That an engine CAN be upgraded? Ya sure it can. so what?  Darkfall engine ISN"T and won't be anytime soon , if ever.  It's an old outdated engine.  Will it be updated sometime in the god knows when future? Who knows??  Who cares. This isn't the future. They have what they have right now and will be judged on that...

 

In other words, you acknowledge i'm right that AoC's engine is older than DF's. thanks for that.
 

Irregardless, AoC you can play, DF, you can what, play on the forums?
 

New Post Quote
9/05/08 11:18:53 AM
 
javac writes:
Originally posted by Ozmodan

As to claims that this game can handle large battles, I have big doubts about that, since that is usually more a server limitation than client.  Anyone claiming that 200+ battles will have no lag is pretty ignorant of the state of server architecture.   Take Eve for an example, the server technology they are using is state of the art and way beyond Darkfall means and they have problems with large battles.   There is not a MMO out there that can handle large battles right now and I doubt we will see one in the near future. 

 

Eve uses a largish server cluster, over which the Eve universe is distributed, but their tech is not state of the art, because Eve's zones are only ever handled by a single PC in the cluster. Eve doesn't do dynamic re-distribution of zones. Put another way, Eve zones can be crashed by jumping a whole bunch of ships into a single zone.

 

Darkfall server tech is more advanced than Eve in this respect, because DF can do dynamic resizing of zone sizes, as well as being distributed  over a multi-PC server cluster . In DF, if there are 500 players in a single area and this load is pushing the limit of the current server node, then DF's tech will split that zone into 2 or more smaller zones and re-distribute the players playing in those zones to other PCs in the cluster.

 

That is DF zones are not fixed size -- the server resizes zones on demand according to number of players in the world and server load. It's not completely revolutionary - approaches like this have been used for many years in scientific research for example, google uses for their search, etc. It is pretty revolutionary however, to apply this tech to an MMO. It's pretty damn impressive actually, and i'm pretty intereted to see how it plays out in the game, both as a gamer and as a 10 year vet of the software industry.

 

New Post Quote
9/05/08 11:33:24 AM
 
javac writes:
Originally posted by Arcken
Originally posted by javac

Originally posted by tsitluc

Originally posted by javac

 

you haven't changed my original point: AoC is based on a 8 year-old engine, and that it's possible to continually update a graphics engine -- it's age makes little difference if the code is well-written.
 


 


Your fanboy tail is sticking out of your pants. Hurry shove it back in!!!!
What  the hell exactly is your POINT?  That an engine CAN be upgraded? Ya sure it can. so what?  Darkfall engine ISN"T and won't be anytime soon , if ever.  It's an old outdated engine.  Will it be updated sometime in the god knows when future? Who knows??  Who cares. This isn't the future. They have what they have right now and will be judged on that...

 

In other words, you acknowledge i'm right that AoC's engine is older than DF's. thanks for that.
 

Irregardless, AoC you can play, DF, you can what, play on the forums?

 

it's totally irrelevant to the point...

...and i've played AoC, and no, i don't think it's playable, lol

 

 

New Post Quote
9/05/08 11:34:56 AM
 
Arcken writes:
Originally posted by javac
Originally posted by Arcken
Originally posted by javac

Originally posted by tsitluc

Originally posted by javac

 

you haven't changed my original point: AoC is based on a 8 year-old engine, and that it's possible to continually update a graphics engine -- it's age makes little difference if the code is well-written.
 


 


Your fanboy tail is sticking out of your pants. Hurry shove it back in!!!!
What  the hell exactly is your POINT?  That an engine CAN be upgraded? Ya sure it can. so what?  Darkfall engine ISN"T and won't be anytime soon , if ever.  It's an old outdated engine.  Will it be updated sometime in the god knows when future? Who knows??  Who cares. This isn't the future. They have what they have right now and will be judged on that...

 

In other words, you acknowledge i'm right that AoC's engine is older than DF's. thanks for that.
 

Irregardless, AoC you can play, DF, you can what, play on the forums?

 

it's totally irrelevant to the point...

...and i've played AoC, and no, i don't think it's playable, lol

 

 


 

While I do agree with you about AoC, my point is that you simply cant say Darkfall is this or that, because we dont really know. What we do know is that they have repeatedly postponed launch in lieu of what, a video every 3 years?

Personally if they could stand and deliver, Id throw down 50 bucks in a heartbeat. As to whether or not they can, well thats the question isnt it.

People arent questioning what it will be, theyre questioning what it is.

New Post Quote
9/05/08 11:38:46 AM
 
javac writes:

I agree with you 100%, but we were really talking just about the graphics, and we don't need to play DF to discuss that.

 

personally i think DF are more than good enough given the breadth of gameplay possible, in some respects DF graphics are outstanding, eg: dynamic shadows, world and environments are great, wind blowing branches of trees is great, sky, clouds, and underwater visuals are all great too.

 

 

New Post Quote
9/05/08 11:48:56 AM
 
Wickersham writes:
Originally posted by tsitluc

 

--------

That video has almost no loss in video quality due to compression so your argument is completely void.
That video represents 98%+ of the true visual quality of the game. There's no loss to even speak of there. You would never even notice a difference between the real in-game visual quality and that video.

 

Are you honestly saying that the video is not heavily compressed?

It's a gameplay trailer meant to show "GAMEPLAY"  Do you know what gameplay means?

Look at how aweful EVEs graphics are i'm surprised any on plays that game:

http://www.youtube.com/watch?v=RqojDOYixZc

Or AoC:

http://www.youtube.com/watch?v=JSQBHoabuBY

Just aweful!

This thread is a great example of why game companies shouldn't communicate with gamers when the game is being made.  Bioware, keep silent about what you are doing until it's in the box.

New Post Quote
9/05/08 1:01:36 PM
 
Ozmodan writes:

"Darkfall server tech is more advanced than Eve in this respect, because DF can do dynamic resizing of zone sizes, as well as being distributed over a multi-PC server cluster"

Sorry, but Eve server technology is so far advanced over anything Adventurine can afford it is not even close and no one even knows what Adventurine is going to use yet.   It is just obvious that they won't have the funds to invest in top end server technology like Eve uses.

As to storage, Eve uses Ramsam storage for all databases, I don't know of another MMO that has invested anything close to what CCP has invested in their server farm.

Here is a blurg on Ramsam:  http://www.superssd.com/products/ramsan-400/

So you can question all you want, large battles in DF or any MMO will still continue to be lag fests until the hardware catches up.

As to DAoC sure we had large battles there and they were lag fests just like everyone else experiences.

New Post Quote
9/05/08 1:32:23 PM
 
tsitluc writes:
Originally posted by javac

 


Originally posted by tsitluc

Originally posted by javac

 

you haven't changed my original point: AoC is based on a 8 year-old engine, and that it's possible to continually update a graphics engine -- it's age makes little difference if the code is well-written.
 



Your fanboy tail is sticking out of your pants. Hurry shove it back in!!!!
What  the hell exactly is your POINT?  That an engine CAN be upgraded? Ya sure it can. so what?  Darkfall engine ISN"T and won't be anytime soon , if ever.  It's an old outdated engine.  Will it be updated sometime in the god knows when future? Who knows??  Who cares. This isn't the future. They have what they have right now and will be judged on that...

 

In other words, you acknowledge i'm right that AoC's engine is older than DF's. thanks for that.
 

Uhhhhhhh   no?   You're not right. AoC engine is NOT older than Darkfalls.  It's a brand new state of the art engine. Just because it may have been build on the base of an older engine doesn't mean anything, It has to do with what version of DX it supports , what features it supports etc and the Dream World Engine is DX 10 and supports all the latest features.

 THAT'S what makes it a brand new engine.

Unreal 3 Engine is also built on the foundation of Unreal 2 etc..  It's still a brand new cutting edge Engine.

New Post Quote
9/05/08 2:02:36 PM
 
javac writes:
Originally posted by Ozmodan

"Darkfall server tech is more advanced than Eve in this respect, because DF can do dynamic resizing of zone sizes, as well as being distributed over a multi-PC server cluster"

Sorry, but Eve server technology is so far advanced over anything Adventurine can afford it is not even close and no one even knows what Adventurine is going to use yet.   It is just obvious that they won't have the funds to invest in top end server technology like Eve uses.

As to storage, Eve uses Ramsam storage for all databases, I don't know of another MMO that has invested anything close to what CCP has invested in their server farm.

Here is a blurg on Ramsam:  http://www.superssd.com/products/ramsan-400/

 

I'm talking about server tech not server hardware. Darkfall server tech is more advanced than EVE's - i know because i'm a veteran programmer who codes large-scale scientific applications designed for distributed server farms so yeah, i know this stuff inside out because i could code it myself.

 

DF haven't made any statements about what hardware they'll run, so it's pointless to chest-beat about it. suffice to say SANs are hardly anything to get worked up over. It's worth mentioning that EVE needs to spend more on server hardware because the game is almost entirely implemented in Python, a non-compiled (scripting) language that is slow and requires tons of memory.

 

So, to recap: Darkfall server tech can resize zones dynamically and redistribute these split zones to other, less-loaded nodes in their cluster. EVE uses fixed-size zones, and zones cannot be split/resized, nor redistributed. This is why EVE zones often crash when too many ships jump into a single zone -- their server tech can't redistribute the load so the node crashes. DF should not suffer from this limitation, making 1000v1000 battles possible on the server side, though it's highly unlikely that clients will be able to draw 2000+ characters at acceptable FPS though (this underscores why DF has gone for simple character model graphics over bling).

New Post Quote
9/05/08 3:03:28 PM
 
javac writes:
Originally posted by tsitluc

Uhhhhhhh   no?   You're not right. AoC engine is NOT older than Darkfalls.  It's a brand new state of the art engine. Just because it may have been build on the base of an older engine doesn't mean anything, It has to do with what version of DX it supports , what features it supports etc and the Dream World Engine is DX 10 and supports all the latest features.

Nope, AoC's engine dates back to 2000. sure, it's had parts of it rewritten, but it's still an old engine. same with Darkfall. it's a common but naive & uninformed mistake to assume old engine equals bad graphics -- it's not that simple.

Also, AoC's support of DX10 is still in development and months away from being live.

 

And yes i was right. Re-read what was written.

New Post Quote
9/05/08 3:07:12 PM
 
downtoearth writes:
Originally posted by openedge1

EQ1 Graphics

Staged machinima style excitement.

People are so easily fooled.

When I see real people playing, and hear real peoples opinions, then vaporware will not come to mind here.


 

EQ1 gfx lost credibility there

New Post Quote
9/05/08 3:42:04 PM
 
downtoearth writes:
Originally posted by Ozmodan

"Personally i think it's going to be epic - a fantasy-based MMO like EVE on steroids. There's so much stuff to do -- build cities/houses/props, territorial conquest, REAL world PVP, mounted combat and cavalry, naval combat and high seas piracy, hardcore PVEer/raider, explorer... the possibilities are only limited by imagination."

Ah...let's wait to see what the game provides when released, just because the features mentioned are on the website does not mean they will be implemented anytime soon in the game.  It usually takes years to get a feature set like that working correctly.  I would rather they have what is in game working then a bunch of features that are there that don't work.

With the small staff they have, some features are going to be way down the road.

 


 

tasos stated it is feature complete and working as youc an see the ship and buildin destrction isnt up to par but the feature still works

New Post Quote
9/05/08 3:50:50 PM
 
javac writes:
Originally posted by downtoearth
Originally posted by openedge1

EQ1 Graphics

Staged machinima style excitement.

People are so easily fooled.

When I see real people playing, and hear real peoples opinions, then vaporware will not come to mind here.

EQ1 gfx lost credibility there

 

yep, comparing DF graphics to EQ1 == zero credibility. not to mention the DF video was made using real people, and finally, machinima requires a full-featured graphics engine to make.

 

one of the worst and most uninformed trolls ever seen on mmorpg.com, impressive.

 

New Post Quote
9/05/08 4:24:21 PM
 
JackArbiter writes:
Originally posted by Ozmodan

Sorry, but Eve server technology is so far advanced over anything Adventurine can afford it is not even close and no one even knows what Adventurine is going to use yet.   It is just obvious that they won't have the funds to invest in top end server technology like Eve uses.

 

1. It's Aventurine. If you don't know enough to spell it right then don't assume you know about their server technology.

2. They have plenty of funds to do whatever with servers. Some people assume they are trying to rush because of a lack of funds - they have millions in cash (borrowed) and they secured this cash only recently.

"Aventurine SA is an online game developer and publisher based in Athens, Greece that was formed in October 2002. Aventurine SA is currently developing Darkfall in addition to research into game and simulation technologies. Aventurine recently obtained a €20 million convertible bond loan from Marfin Bank ."

http://www.glossary.com/reference.php?q=Aventurine+SA

That means no rush.

New Post Quote
9/06/08 4:48:54 AM
 
Ulcis_Cor writes:

I joined MMORPG.com a long time ago in the hopes of finding a good place to discuss Darkfall. I did some reading here and decided that posting back then would do me know good because the majority of what I was seeing was vehemently against Darkfall. Back then it was mostly people spouting that it was vapor.

Since it finally appears that Darkfall is coming out I still see a mass if malice toward Darkfall but now it seems like the vapor trolls are spouting a new line... outdated graphics and that they can't possibly have put in all the features they claim. I've said it before and I'll it here now.

If Aventurine gets even 1/4 of their claimed features into this game at release it will still blow everything out there today right to perdition.

You know what I find really really funny? Every single person who posts a malicious comment about Darkfall probably either works for a competing company or will play Darkfall when it's realeased. They will for no other reason than see if they were right or not for themselves. They will either love it or hate it... but not for anywhere near the reason they spewed all over these forums.

See you in Darkfall. I'll be the one munching on your entrails and looting your stuff.

New Post Quote
9/06/08 9:33:25 AM
 
Ozmodan writes:
Originally posted by javac
Originally posted by Ozmodan

"Darkfall server tech is more advanced than Eve in this respect, because DF can do dynamic resizing of zone sizes, as well as being distributed over a multi-PC server cluster"

Sorry, but Eve server technology is so far advanced over anything Adventurine can afford it is not even close and no one even knows what Adventurine is going to use yet.   It is just obvious that they won't have the funds to invest in top end server technology like Eve uses.

As to storage, Eve uses Ramsam storage for all databases, I don't know of another MMO that has invested anything close to what CCP has invested in their server farm.

Here is a blurg on Ramsam:  http://www.superssd.com/products/ramsan-400/

 

I'm talking about server tech not server hardware. Darkfall server tech is more advanced than EVE's - i know because i'm a veteran programmer who codes large-scale scientific applications designed for distributed server farms so yeah, i know this stuff inside out because i could code it myself.

 

DF haven't made any statements about what hardware they'll run, so it's pointless to chest-beat about it. suffice to say SANs are hardly anything to get worked up over. It's worth mentioning that EVE needs to spend more on server hardware because the game is almost entirely implemented in Python, a non-compiled (scripting) language that is slow and requires tons of memory.

 

So, to recap: Darkfall server tech can resize zones dynamically and redistribute these split zones to other, less-loaded nodes in their cluster. EVE uses fixed-size zones, and zones cannot be split/resized, nor redistributed. This is why EVE zones often crash when too many ships jump into a single zone -- their server tech can't redistribute the load so the node crashes. DF should not suffer from this limitation, making 1000v1000 battles possible on the server side, though it's highly unlikely that clients will be able to draw 2000+ characters at acceptable FPS though (this underscores why DF has gone for simple character model graphics over bling).

It is really a shame when someone supposedly knowledgable in this industry completely goes off the deep end.   Firstly, if you took the time to read, CCP changed the fixed clusters with the code changes last November, servers now dynamically adjust to load.   The problem CCP has is even when one server is dedicated to a system, it just can't keep up with the number of objects which is significantly increased by the number of drones everyone puts out.  Sure the client is written mostly in Python, but the server code has been mostly rewritten in C++.  Actually stackless Python is more efficient than compiled code in some applications, it does threads far better than most compilers do, You should take the time to read up on it.

Secondly the only thing you are relying on is a few comments by the Adventurine devs on their website, an extremely weak argument to say the least.  Especially considering the amount of disinformation they have put out.  In concept their code should work well, we will just have to wait and see if they can walk the talk at release.
 

You can count on me pointing out the lag fests, 200 x 200 fights will be when the game releases.  I will enjoy explaining again why hardware is just not up to this yet.  Your simple character models will only help on the client side, they do nothing for the server side at all.  Not very smart to try to use a client issue in a discussion of server performance. 

I just hope they can handle 100 x 100 battles without too much lag, that will be far better than most MMO's achieve today.

New Post Quote
9/06/08 11:08:55 AM
 
Legrand20 writes:

This is amazing how people forget themselves playing Battlecity or Mario, or may be shooting ducks at Dendy/Nintendo consoles and PRAISING For SUPER MEGA Graphixx leet shit.

We've been playing Ultima Online for almost 4 years! And it had amazing graphix! oh... wait? It was not. But the ammount of freedom u could do was just THAT much. For fuck sake, i bet some of u are still playing world of warcraft, u log in each day, each evening, and yell at the general chat "OMG IM BORED!" "LF PUG RAIDIN" rofl or u go and wipe in some shitty instance just wasting your time man, cuz u haven nothing else to do but grind and wipe.

 

I hate people saying that Gameplay is more than Graphix, or that Graphix is more than Gameplay, since those things can't be devided. It is both that makes the game good, and damn Darkfall is good. :) gg  

New Post Quote
9/06/08 12:14:31 PM
 
Arqentus writes:

Here are my impressions for somebody who has been looking at DF from a year or 7 ago. I want a freaking game that can take Ultima Online's shoes. That expands on the gameplay. That brings the graphics to the year 200x ( fill in the current year, because i've only been waiting for what, 10 years? ). So, don't start to categories me as one of those people that are out to break a game.

Graphics: I need to agree with some of the comments. No offense to anybody, but the graphics based on the video look almost exactly the same like it did when they released there first screenshots all those years ago.

I for one, can not see how the video graphics, and the gallery on the official website are so different.

You know where i have seen the same pattern? Several other mmorpg's, where they showed screenshots of the game, that (a) are touched up, (b) are running high end textures, shaders etc, that turn the game to a 1fps slideshow, (c) are taking from a distance, (d) enhanced with lots of bloom ... Take it from me, screenshots are not going to give the correct idea of the game. Video, now, thats a lot harder to manipulate. So in general, i rather base my experiences on those.

Animation: Major problem here. You can clearly tell that the animation is very limited, almost block like. In other words, there has been no motion captor used. Maybe its me, but you where able to tell that the ground, and the feet where misaligned. Resulting in a detached shadow.

Same with the boarding / leaving of ships, the swimming, etc. Very limited looking animations.

Ships:

Well, no offense, but what the hell was that? Most of you may not have noticed, but the insides of the ships are just empty rooms. You can notice this the best on the big battleship, what also make a impossible turn! You can't turn a ship on a dime.

I also had a problem with the cannons on several fronts. The way the cannons are handled, they looked more like somebody's idea of a minigun on a Huey, then cannons. Suspended, fixed position ( handing from above the hull ) canons, with no recoil? Same with the hit explosions on the ships. There looked to be no damage indicator. You had ship, and you had ship sinking aka, reduce level by x every sec. Thats it...

The same can be said about the city siege, and the walls.

Beta Testers:

Now, let me put a few ideas out of the way that some people have. A payed beta tester is only helpful in specific instances. Take it from me, testing a product will result in people repeating the same pattern. If you have 10 payed testers, you will have 10 * the same pattern. In other words, when i come in the game, i might click a, c, b, where as there beta testers always click a, b, c... It may look silly, but as a software developer you notice a lot how something that looks to work perfectly, ends up crashing, or creating other problems, because you did not anticipate a end user doing x actions. And the more complexer the software, and in this case, the gameplay, the more easy it is for problems to sneak in. So, yea, if they are planning on running a short 2 months beta, for a 2008 release. Good luck on you early buyers, *kuch* i mean, beta testers.

General:

To me, it looked like was lacking a lot of details, to put it bluntly, it looked like those city siege, navel battle looked like a afterthought that where quickly added to the game.

Also, to the people who say: "But, its not feature complete", "Its going to be added or fixed in the beta", "They will increase the graphics, animation in the beta". Take it from somebody who has been in 6 beta's ( including several possible UO successors ). What you see, it what you get most of the time.

I hope that this video is very misleading, and that the final game will be superior, and a worthy successor to UO. But, i'm sorry to say, that video did not show anything to make me conclude it will. On the contrary, i had more the feeling that somebody put x number of concepts, and threw them together without having a complete idea what they want.

For something that has been in development longer then i can remember, to me it looked more like a game that 2 schoolkids put together in there spare time, then any professional work. And no amount of pink glasses is going to change that.

So, to conclude, my impression after 2 years not looking at any updates: Not very promising. I'm sorry that some will hate my for writing this, but i can't hide my disappointment. One may say that it caters to a niche market, like Eve. But, i'm sorry to say, Eve was not not 7 or 8 years in development? Yea, i lost track, it has been so long that DF has been in development!

So, i hope that it will turn out ok, and i can finally, after all there years, play a worthy successor to UO.

Ps: there are a few seconds off what looks like part of a interface mechanism in the video ( look at the banking, and smithing scene ).

New Post Quote
9/06/08 9:01:44 PM
 
ZtyX writes:

Oh, yes. Thank you very much for the attention.

This game is simply put - AMAZING -  ... and it is going up. There is nothing like Darkfall out there.

It's vital that MMORPG.COM covers Darkfall way more than they have done in the past. ..

New Post Quote
9/07/08 7:47:51 AM
 
HYPERI0N writes:
Originally posted by ZtyX

Oh, yes. Thank you very much for the attention.

This game is simply put - AMAZING -  ... and it is going up. There is nothing like Darkfall out there.

It's vital that MMORPG.COM covers Darkfall way more than they have done in the past. ..

 

Really why?

New Post Quote
9/07/08 9:06:30 AM
 
Arawon writes:

The video is AMAZING.

New Post Quote
9/07/08 9:47:32 AM
 
Kinikka writes:
Originally posted by Arqentus

Here are my impressions for somebody who has been looking at DF from a year or 7 ago. I want a freaking game that can take Ultima Online's shoes. That expands on the gameplay. That brings the graphics to the year 200x ( fill in the current year, because i've only been waiting for what, 10 years? ). So, don't start to categories me as one of those people that are out to break a game.

Graphics: I need to agree with some of the comments. No offense to anybody, but the graphics based on the video look almost exactly the same like it did when they released there first screenshots all those years ago.

I for one, can not see how the video graphics, and the gallery on the official website are so different.

You know where i have seen the same pattern? Several other mmorpg's, where they showed screenshots of the game, that (a) are touched up, (b) are running high end textures, shaders etc, that turn the game to a 1fps slideshow, (c) are taking from a distance, (d) enhanced with lots of bloom ... Take it from me, screenshots are not going to give the correct idea of the game. Video, now, thats a lot harder to manipulate. So in general, i rather base my experiences on those.

Animation: Major problem here. You can clearly tell that the animation is very limited, almost block like. In other words, there has been no motion captor used. Maybe its me, but you where able to tell that the ground, and the feet where misaligned. Resulting in a detached shadow.

Same with the boarding / leaving of ships, the swimming, etc. Very limited looking animations.

Ships:

Well, no offense, but what the hell was that? Most of you may not have noticed, but the insides of the ships are just empty rooms. You can notice this the best on the big battleship, what also make a impossible turn! You can't turn a ship on a dime.

I also had a problem with the cannons on several fronts. The way the cannons are handled, they looked more like somebody's idea of a minigun on a Huey, then cannons. Suspended, fixed position ( handing from above the hull ) canons, with no recoil? Same with the hit explosions on the ships. There looked to be no damage indicator. You had ship, and you had ship sinking aka, reduce level by x every sec. Thats it...

The same can be said about the city siege, and the walls.

Beta Testers:

Now, let me put a few ideas out of the way that some people have. A payed beta tester is only helpful in specific instances. Take it from me, testing a product will result in people repeating the same pattern. If you have 10 payed testers, you will have 10 * the same pattern. In other words, when i come in the game, i might click a, c, b, where as there beta testers always click a, b, c... It may look silly, but as a software developer you notice a lot how something that looks to work perfectly, ends up crashing, or creating other problems, because you did not anticipate a end user doing x actions. And the more complexer the software, and in this case, the gameplay, the more easy it is for problems to sneak in. So, yea, if they are planning on running a short 2 months beta, for a 2008 release. Good luck on you early buyers, *kuch* i mean, beta testers.

General:

To me, it looked like was lacking a lot of details, to put it bluntly, it looked like those city siege, navel battle looked like a afterthought that where quickly added to the game.

Also, to the people who say: "But, its not feature complete", "Its going to be added or fixed in the beta", "They will increase the graphics, animation in the beta". Take it from somebody who has been in 6 beta's ( including several possible UO successors ). What you see, it what you get most of the time.

I hope that this video is very misleading, and that the final game will be superior, and a worthy successor to UO. But, i'm sorry to say, that video did not show anything to make me conclude it will. On the contrary, i had more the feeling that somebody put x number of concepts, and threw them together without having a complete idea what they want.

For something that has been in development longer then i can remember, to me it looked more like a game that 2 schoolkids put together in there spare time, then any professional work. And no amount of pink glasses is going to change that.

So, to conclude, my impression after 2 years not looking at any updates: Not very promising. I'm sorry that some will hate my for writing this, but i can't hide my disappointment. One may say that it caters to a niche market, like Eve. But, i'm sorry to say, Eve was not not 7 or 8 years in development? Yea, i lost track, it has been so long that DF has been in development!

So, i hope that it will turn out ok, and i can finally, after all there years, play a worthy successor to UO.

Ps: there are a few seconds off what looks like part of a interface mechanism in the video ( look at the banking, and smithing scene ).

 

The screen shots are not "touched" up and nor is the video. Thats in game stuff on a medium end machine.

Your main complaints are about minor aesthetics...

 

 

 

I'd play a game made out of blocks and triangles if the game play were supreme. lol

New Post Quote
9/08/08 9:50:42 AM
 
Silversaber writes:

Ive read this thread, and many others on MMORPG.com, and wish to state my opinion on the matter.

I am a die-hard PvE player, and hope this game is at least somewhat succesful. While I donot like PvP, I feel that the PvP playstyle should get its game the way it wants it, and for them to be able to enjoy it. I mean this sincerely.

Unfortunatly, I dont see this game becomeing much more than a very small niche game. Thats my view, and could be wrong, but I dont think so.

I agree with the Pro-DF players that graphics really dont matter. I still play EQ1, (though the pictures posted earlier for EQ1 are really outdated and nolonger apply), and dont mind the graphics at all. It really IS about the gameplay. And from what I see, the gameplay in DF will only agree with a small hard-core audience. If the playerbase becomes larger than 1-2 EQ servers, I will be surprised.

The truth of the matter is, the majority of people play a game to have fun with others on fun content. Not to be the negative content of others. Because of this, no matter how big a sandbox, with no matter how innovative the gameplay  features are put in, if the game cannot keep significant amount of paying players because they are not haveing fun because of constantly being ganked and killed, then this game will eventually die a slow painful death.

Like I have said, this is my opinion, and could be wrong.Only time will tell.

 I wish DF and its fans do well. I personally will never play the game, but that doesnt mean I donot think others cannot have thier fun on thier own type of game, dubious as it is. 

Peace, and be safe.

New Post Quote
9/08/08 11:33:40 PM
 
Ciredric writes:

 Well, I am looking forward to this game, it is been long awaited.  I heartily agree that gameplay overrides graphics any day in the week.

As to the video, let me say this, a very good friend produces movies and with some of the software he has,  he could easily make an avatar of anyone of you and make you fly through the video like it was actually happening on screen.  Some of the software out there is that good.  Hence, I don't really trust any videos anymore, they are so easily faked it is ridiculous.

As to features, let's wait and see what beta and release provides.  I have to agree with the majority here that anyone saying this game is feature complete has a few rocks loose upstairs.   We know so little about this game, I have rarely seen the developers really explain anything in detail.  Some of you are assuming way too much.

Hopefully they can get it out by the end of the year or early next, but we had better see a beta data soon for that to happen.

My only concern is the open pvp.   No game has ever survived open pvp without consequence.  Maybe this one can, but history says otherwise.  I hope they limit guilds to small to medium sizes also, otherwise you will end up with a few large guilds dominating everything.  Hopefully they know the mistakes made in previous pvp games and made allowances for them.

New Post Quote
9/09/08 12:17:54 AM
 
Slonato writes:

European release date is Late 2008.

That was updated on their site last month.

The general feeling is that the beta will be out before the end of october.

You have to dig for information from the devs, its true. But its there.

God I hope the open pvp works. I want a system like that that works so bad...

Enough of the sentence fragments I think. Anyways, the idea behind the lower profile of streaming information from official sources, I think, is to create a game completley hyped by the community, and hereby washes their hands of angry fans screaming about promised game features. Its like the opposite of AoC, which is nice.

Not that I think that will happen. (god I hope not)

Anywho, my statements and thoughts are nothing new or unique, but there ya go.

New Post Quote
9/09/08 12:26:04 AM
 
Indo writes:
Originally posted by Kosk

I hope the really negative people can just look at this as a new experience for MMO's and I'm not sure what their problem is with a game that promises so much.


 

That's the problem - This game promises to be the greatest thing since sliced bread but the very fact it even exists is in doubt by a lot of people.

New Post Quote
9/09/08 12:30:30 AM
 
SignusM writes:
Originally posted by Indo
Originally posted by Kosk

I hope the really negative people can just look at this as a new experience for MMO's and I'm not sure what their problem is with a game that promises so much.


 

That's the problem - This game promises to be the greatest thing since sliced bread but the very fact it even exists is in doubt by a lot of people.

On the surface it may appear that way, but the systems in Darkfall aren't anything revolutionary. They were around since 1997, the only real big thing was that theres a modern day company daring to make a good game for once. And if people actually did a little research into the company, you know its not the same kind of people as were behind AoC. I do have my doubts for the game, like when it will actually release, and in what condition, but I do believe its feature complete.

New Post Quote
9/09/08 12:32:59 AM
 
Forumfall02 writes:

I believe there was an article in a Greek newspaper about an EU publisher picking up Darkfall...It's pretty obscure though, I'll have to go find it.

Point is, with that article, and this video, and the beta sign up, you can only come to one conclusion:

DARKFALL IS COMING!

New Post Quote
9/09/08 3:27:45 AM
 
andmiller writes:

I must say, as  a MAJOR skeptic of this game, due it's ridiculous production time, it looks better than I thought it would (ie, I thought it was vaporware).  The features (if they have half of them) are what I have wanted in a game since Shadowbane promised but had no hardware to support their ideas. 

But I will temper any excitement.  The graphics simply put are bad.  The animations are worse (could the blood particle effects look worse?).  And if this is the best you can do in a studio built "in-game footage" demonstration I wonder about its quality overall.

 

But again, shockingly better looking than I expected.  We'll see......I'll let the Darkfall "cultists" try it first while I'm playing WAR.  But I'll keep my eyes on it for sure!

 

New Post Quote
9/09/08 10:19:36 AM
 
Ozmodan writes:

"European release date is Late 2008."

Probably the funniest post on this thread.  They don't even have a date for the beta and you think it will be out this year?  Adventurine has not made a date yet, in fact they have not even come close to making any date. 

Expect it in 2009, I really think they are getting close though.

New Post Quote
9/09/08 12:58:17 PM
 
damian7 writes:
Originally posted by Ozmodan

"European release date is Late 2008."

Probably the funniest post on this thread.  They don't even have a date for the beta and you think it will be out this year?  Adventurine has not made a date yet, in fact they have not even come close to making any date. 

Expect it in 2009, I really think they are getting close though.


 

if you watch the darkfall video, in the video, at the end, it states "coming in 2008", in pretty large letters that you can't miss.

and i know that everyone supporting darkfall DID watch that video and DID see that "coming in 2008" in there.

 

how did you miss it?

New Post Quote
9/09/08 8:50:23 PM
 
damian7 writes:
Originally posted by Forumfall02

I believe there was an article in a Greek newspaper about an EU publisher picking up Darkfall...It's pretty obscure though, I'll have to go find it.

Point is, with that article, and this video, and the beta sign up, you can only come to one conclusion:

DARKFALL IS COMING!


 

gods-n-heroes were actually IN beta and almost on the shelves, weren't they?

honestly, if i were a rabid darkfall fan, i'd be quite upset with the devs for not showing any of the cool items listed on the website and for not even showing any "class" variety.  yet, for some reason, all the darkfall "fans" seem to be capable of is talking about how wonderful this incredibly shyte video is.  and are quick to follow up with all the wonderful things that darkfall has... pretty much NONE of which were shown in the video.

that, i find to be frustrating.  present intelligent arguments backed with facts.  the only "facts" evidenced are from a video which really didn't show ANYTHING that you couldn't have seen in a diablo 2 (or similar game)'s cut-thru movies.

New Post Quote
9/09/08 8:54:53 PM
 
LrgShadow writes:

So i'm wondering what's so 'Controversial' about this game.  Anyone got a link or feel like typing out an example?

New Post Quote
9/11/08 11:14:25 PM
 
Samuraisword writes:
Originally posted by LrgShadow

So i'm wondering what's so 'Controversial' about this game.  Anyone got a link or feel like typing out an example?


 

Darkfall is controversial because it is staying true to the real MMOG experience, that of a persistent seamless non instanced virtual world, where each player has the freedom to choose what to do and where to go without being pigeonholed into preset classes and forced to follow a linear task performing experience driven game.

Freedom is very scary to many people. They need to be told what to do and when to do it.

New Post Quote
9/12/08 6:04:05 AM
 
Ozmodan writes:

That is quite true Samurai, then again while freedom is scary, the gank squads are even scarier.

From what we can tell from the website the game has no consequences for killing and a significant death penalty.  NO game, to date, has survived such a scenario, not to say that this game can't, just that it is unlikely.

I can remember some of the best times I had in a game were in the original UO, but at least that game had some form of consequence even then, as the bad guys turned red, you won't even be able to pick out the bad guys in Darkfall.

So while everyone gets excited about finally seeing this game, I wonder if it can succeed in the current state.   Another problem with these games, people will flock to the winning side, hence if they allow large guilds, you will end up with a few guilds dominating and the rest of them leaving.   They need to keep guilds small and not allow alliances.

We will have to wait and see, but the picture is not as rosy as some of these posters would like you to think.

New Post Quote
9/12/08 7:41:31 AM
 
RedwoodSap writes:

Actually you do take faction hits with NPC groups for killing players, so if you start killing your own race and ally races, you won't find anyone greeting you in those towns.

New Post Quote
9/12/08 9:26:16 AM
 
Kinikka writes:
Originally posted by Ozmodan

That is quite true Samurai, then again while freedom is scary, the gank squads are even scarier.

From what we can tell from the website the game has no consequences for killing and a significant death penalty.  NO game, to date, has survived such a scenario, not to say that this game can't, just that it is unlikely.

I can remember some of the best times I had in a game were in the original UO, but at least that game had some form of consequence even then, as the bad guys turned red, you won't even be able to pick out the bad guys in Darkfall.

So while everyone gets excited about finally seeing this game, I wonder if it can succeed in the current state.   Another problem with these games, people will flock to the winning side, hence if they allow large guilds, you will end up with a few guilds dominating and the rest of them leaving.   They need to keep guilds small and not allow alliances.

We will have to wait and see, but the picture is not as rosy as some of these posters would like you to think.

 

This is a quite misinformed post.... Its pretty evident that you've done no research into the game nor read anything on the forums.

 

With that said, everything in the above quote is wrong. All those things are/will be in the game.

New Post Quote
9/12/08 12:23:02 PM
 
Ozmodan writes:

Says the person who has never played the game or even even knows anyone that has played it.

Sorry we will just have to wait and see what this game actually brings to the table.

New Post Quote
9/12/08 8:15:26 PM
 
Thanosxp writes:
Originally posted by Ozmodan

Says the person who has never played the game or even even knows anyone that has played it.

Sorry we will just have to wait and see what this game actually brings to the table.


 

  Haven't you used "according to their website" in your former post? So,ACCORDING TO THEIR WEBSITE,there IS consequences. What's your logic in "says the person....."? You can talk crap without playing the game,but if you correct someone about a game feature,you have to play it?

  Holy..

New Post Quote
9/12/08 8:23:42 PM
 
Ozmodan writes:
Originally posted by Thanosxp
Originally posted by Ozmodan

Says the person who has never played the game or even even knows anyone that has played it.

Sorry we will just have to wait and see what this game actually brings to the table.


 

  Haven't you used "according to their website" in your former post? So,ACCORDING TO THEIR WEBSITE,there IS consequences. What's your logic in "says the person....."? You can talk crap without playing the game,but if you correct someone about a game feature,you have to play it?

  Holy..

Ah, let me explain a common fact of this industry.  Most MMO's tend to lie a lot on their websites about the game.  Promised features that never seem to make it into the game.  Adventurine is probably less reliable than others since we are now on the third beta announcement.  Hence you will only know what features will be in the game when it is released.  Hopefully the faction system will be fully in place, but there is a really good chance that it and other features will be implemented or only partially implemented.   All you have to do is look at AoC and the missing pieces of pvp to understand my concern.
 

But then again, who knows if this game will ever make it to release.  I bet the odds are pretty high it won't.

New Post Quote
9/13/08 7:19:36 AM
 
LrgShadow writes:
Originally posted by Kinikka
Originally posted by Ozmodan

That is quite true Samurai, then again while freedom is scary, the gank squads are even scarier.

From what we can tell from the website the game has no consequences for killing and a significant death penalty.  NO game, to date, has survived such a scenario, not to say that this game can't, just that it is unlikely.

I can remember some of the best times I had in a game were in the original UO, but at least that game had some form of consequence even then, as the bad guys turned red, you won't even be able to pick out the bad guys in Darkfall.

So while everyone gets excited about finally seeing this game, I wonder if it can succeed in the current state.   Another problem with these games, people will flock to the winning side, hence if they allow large guilds, you will end up with a few guilds dominating and the rest of them leaving.   They need to keep guilds small and not allow alliances.

We will have to wait and see, but the picture is not as rosy as some of these posters would like you to think.

 

This is a quite misinformed post.... Its pretty evident that you've done no research into the game nor read anything on the forums.

 

With that said, everything in the above quote is wrong. All those things are/will be in the game.

 

 

You didn't exactly add anything.  What was so wrong about that guy's post?

New Post Quote
9/13/08 8:19:41 AM
 
Nithoniniel writes:

There are consequences. If you kill someone you will have a red flag. You will get negative alignment which makes you a standing, free target for everyone around you.

 

Simply put, if you go around and kill off newbies a certain amount of times ( we don't know the details about this) then you will get negative alignment and will be a free kill for everybody who wants. Simply, those that do such things will find themselves to be prey, be hunted down.

 

So Ozmodan doesn't have to worry about there being no consequences.

New Post Quote
9/13/08 8:29:50 AM
 
LrgShadow writes:

ok, i think i understand some of the controversy. There's going to less limits on the killing of other players?

 

That can't be right, it sounds like the desrciption of some Asain based games.

New Post Quote
9/13/08 9:07:19 AM
 
Aragon100 writes:
Originally posted by Ozmodan

Says the person who has never played the game or even even knows anyone that has played it.

Sorry we will just have to wait and see what this game actually brings to the table.


 

It's a BIG difference between posting 100% misleading information like you did and other's explaining the best they can about the game mechanics we know of today.

Try to read up on Darkfall before you make your next post.

 

New Post Quote
9/14/08 5:19:57 AM
 
Aragon100 writes:
Originally posted by LrgShadow

ok, i think i understand some of the controversy. There's going to less limits on the killing of other players?

 

That can't be right, it sounds like the desrciption of some Asain based games.


 

It will be much like old UO.

You can kill everyone you want to but you have to face the consequences of your actions.

You will be flagged as a criminal.

Such a character will be KoS in every NPC town. NPC guards will kill him, as will players from all races included his own race.

He will not be able to use the bank system intown. Nor buy from NPC vendors.

Since there will be one character per account he wont be able to use another character with a "good" alignement to help him out.

The life of a criminal in Darkfall will be a very harsh life. There will be very few that find that kind of ingame life appealing.

 

New Post Quote
9/14/08 5:30:09 AM
 
Ciredric writes:

Wow, it is so funny reading all these experts on a game that is not out yet.  I kind of feel sorry for them because they are going to be very disappointed when and if it does come out.  These indy games never have a working feature set as listed on the website.

Perhaps it would be more astute if you just said you hoped these features were in game and working at release.

So best to take a wait and see attitude on this game until we can actually look and see what they bring to the genre.  We can all hope they astound us all and put out a working feature rich game. 

Curious, is there an actual beta date for this game?  Seems to me that beta had better start soon or they won't make a 2008 date.

New Post Quote
9/14/08 10:23:51 AM
 
KinePs3 writes:
Originally posted by PapaLazarou

Please remove this the game is horrible.

 

Its your opinion, Ill play it for sure

New Post Quote
9/17/08 11:49:00 AM
 
gotha writes:

Here just to clear up confusion here is the basics of the alignment system we know.

First there are race alliances

elves Humans and dwaves

Orks and Mahirims

then alfar alone.

These races can enemies(everyone outside of alliances stated above) races without an alignment hit.  But if they kill someone of their same race or alliance,  without declaring war as a guild they race an alignment hit.

 

Alignment hit hurts you with the following.

Fewer spawn points

No access to towns

turn red to players.

 

These due not sound bad on the face of it but are actually somewhat a pain in the ass.  Given the size of the world being restricted on spawn points can make traveling a pain.  Recall/ instant travel is expensive  and takes several minutes to work and ruins can be looted.   So if you respawn in an outlaw town,  then try and recall to your former PK stop someone can come a long kill you and take your ruin.  You also will loose your ruin i think if you die during a failed PKing.

 

New Post Quote
9/17/08 2:59:49 PM
 
Zalasta writes:

As far as I know they don't got an official beta date, I'm not that worried tough I'm rather convinced the beta will start in ~ a month or so.

I'm not that sure that the game itself will be able to launch before the first months of 09, but regarding that I go with the wait and see approach.

New Post Quote
9/17/08 6:04:36 PM
 
KalTheo writes:

 There has been a flood of information recently as Aventurine prepares for Darkfall's release.  I think everyone is going to be surprised when Darkfall not only meets it's 2008 release deadline, but has all of the features the developers have been promising for years.

Here's to hoping they manage to break the EQ / WoW / War mold.

New Post Quote
9/18/08 3:16:11 PM
 
Ozmodan writes:
Originally posted by KalTheo

 There has been a flood of information recently as Aventurine prepares for Darkfall's release.  I think everyone is going to be surprised when Darkfall not only meets it's 2008 release deadline, but has all of the features the developers have been promising for years.

Here's to hoping they manage to break the EQ / WoW / War mold.


 

You might as well promise that everyone is going to hit the lottery.  Can't be more absurd than what you said above.  Best you pin your hopes on 2009, it might just be out by then.

As for a features list, not one of the big MMO's with 100's on the payroll has met their feature list and you expect a small indy developer with around 25 on the staff to meet a very ambitious feature list?  I have nothing against positive thinking, but there such a thing as taking it too far.

New Post Quote
9/18/08 3:40:31 PM
 
KinePs3 writes:
Originally posted by gotha

Here just to clear up confusion here is the basics of the alignment system we know.

First there are race alliances

elves Humans and dwaves

Orks and Mahirims

then alfar alone.

These races can enemies(everyone outside of alliances stated above) races without an alignment hit.  But if they kill someone of their same race or alliance,  without declaring war as a guild they race an alignment hit.

 

Alignment hit hurts you with the following.

Fewer spawn points

No access to towns

turn red to players.

 

These due not sound bad on the face of it but are actually somewhat a pain in the ass.  Given the size of the world being restricted on spawn points can make traveling a pain.  Recall/ instant travel is expensive  and takes several minutes to work and ruins can be looted.   So if you respawn in an outlaw town,  then try and recall to your former PK stop someone can come a long kill you and take your ruin.  You also will loose your ruin i think if you die during a failed PKing.

 


 

Thats true! Its a fantastic game view, and way to play a mmorpg. Im hoping this game, I think its our future

 

2 races vs 2 races and the other one... hehe

New Post Quote
9/19/08 4:09:47 AM
 
singsofdeath writes:
Originally posted by Aragon100
Originally posted by LrgShadow

ok, i think i understand some of the controversy. There's going to less limits on the killing of other players?

 

That can't be right, it sounds like the desrciption of some Asain based games.


 

It will be much like old UO.

You can kill everyone you want to but you have to face the consequences of your actions.

You will be flagged as a criminal.

Such a character will be KoS in every NPC town. NPC guards will kill him, as will players from all races included his own race.

He will not be able to use the bank system intown. Nor buy from NPC vendors.

Since there will be one character per account he wont be able to use another character with a "good" alignement to help him out.

The life of a criminal in Darkfall will be a very harsh life. There will be very few that find that kind of ingame life appealing.

 

It won't work. People will simply have two accounts and a good toon on another. We've talked about this before. I still haven't seen you describe to me this apparently "foolproof" system that Aventurine wants to put in place to prevent people from using multiple accounts and as such, multiple characters. 

New Post Quote
9/19/08 4:13:05 AM
 
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