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1) this game isnt F2P correct? I understand that this is a game designed to be very similar to WoW (iam not a hater on this format) 2) Hows the PvP? is the PvP large Scale and Small Scale, or only Small Scale (like Instances and such)?
3)Hows the PvE? is it Large Scale and Small Scale, or only Small Scale?
4) What are all the Gear Slots per toon? (Exam: Head Slot, Shoulder Slot, Hand, belt, Cape, Rings, ext,,,) 5) Does this game Support Fantasy Looking Gear? (Similar to WoW and such, with Large Weapons and stuff) 6) How is the Class System? Whats the unique feature of the Classes? What are the Unique Class Combat Mechanics? 7) Hows the Crafting System? (if there is a crafting system) 8) What are the other options of gameplay, when not Grouping for PvE and PvP? 9) Is the game Solo Friendly? 10) Better then RoM? |
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Originally posted by tro44_1
Read up carefully before you buy. They're charging a premium price for a really limited product. I personally was disappointed in what I saw in beta in terms of gameplay, as well as problems with movement, target selection and, well, a lot of other stuff.
I personally am staying on the sidelines for a while with this game, as I suspect many others will as well. Even it's most ardent supporters have a hard time establishing a unique selling point other than the "community" (which is fairly tiny) and faith in the vision of the developers.
I was testing it for a while, and made myself log into WoW right afterwards to clearly show myself the differences. While Alganon may very well have some better graphical elements, it has nowhere near the level of polish it would need to convince someone to drop another game and play this instead.
Many folks (myself included) were hopeful about Alganon, and to some extent still are. But getting large numbers of gamers on-board is going to be more difficult than they're ready to admit. |
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Originally posted by PhelimReagh
Read up carefully before you buy. They're charging a premium price for a really limited product. I personally was disappointed in what I saw in beta in terms of gameplay, as well as problems with movement, target selection and, well, a lot of other stuff.
I personally am staying on the sidelines for a while with this game, as I suspect many others will as well. Even it's most ardent supporters have a hard time establishing a unique selling point other than the "community" (which is fairly tiny) and faith in the vision of the developers.
I was testing it for a while, and made myself log into WoW right afterwards to clearly show myself the differences. While Alganon may very well have some better graphical elements, it has nowhere near the level of polish it would need to convince someone to drop another game and play this instead.
Many folks (myself included) were hopeful about Alganon, and to some extent still are. But getting large numbers of gamers on-board is going to be more difficult than they're ready to admit. Dag I was looking forward to this game. But its very unfinished it seem. Hard to find videos on it. But This gae had potenuial |
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